Vote tally - Finding the Spark (Pathfinder 1E Quest)

Adhoc vote count started by Goldfish on Oct 8, 2023 at 4:55 AM, finished with 30 posts and 6 votes.

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Goldfish
Finding the Spark (Pathfinder 1E Quest)
Post #2686
Post #2715

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  • [X] Have Cob Sneak the baby in
    -[X] Mina will cast her Hermean Potential spell on Cob to aid his Stealth checks, plus she will use her Pass Without Trace SLA on him and the baby before he sets out. Additionally, she'll cast Sleep on the baby to keep it as docile as possible to make things easier for Cob. The Hermean Potential and Sleep spells won't last long, but they should be helpful for the most difficult part of the mission, getting the baby inside the town and to the temple.
    --[X] We'll also arrange a signal Cob can try to give us, such as a bird call or something else easily recognizable but not overly suspicious, which will indicate he needs a distraction. If given, Mina will use her Dancing Lights SLA to draw attention outside the walls, and if that isn't enough, she will use charges from her staff to use the Ghost Sound and Silent Image spells for something even more noteworthy.
    -[X] Next time Mina sleeps, she'll change Pepper's Evolution bonus to +8 Knowledge(The Planes), since we're in Cheliax (aka Devil territory).
    [X] Hide in the outskirts until morning when the priestess of Iomedae can come to you as part of her usual rounds of the tannery and the farms
    -[X] Next time Mina sleeps, she'll change Pepper's Evolution bonus to +8 Knowledge(The Planes), since we're in Cheliax (aka Devil territory).
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