[X] Akorian the Caligni Oracle -[X] Alignment: Chaotic Neutral -[X] Favored Class Bonus: +1 Hit Point -[X] Attributes (20-point Buy; +2 DEX, +2 CON, -2 INT): STR 8, DEX 14, CON 14, INT 12, WIS 10, CHA 17 -[X] Feat: Extra Revelation (Cloak of Darkness) -[X] Skills (5 points): +1 Bluff, +1 Knowledge (Dungeoneering), +1 Perception, +1 Sense Motive, +1 Stealth -[X] Languages: Dark Folk, Duergar -[X] Drawback: --[X] Umbral Unmasking: The shadow you cast is monstrous. Under normal lighted conditions, this is not hard to observe—but uncommon to notice. Creatures that succeed at a DC 15 Wisdom check notice it plainly (an additional Perception check may be required based on environmental conditions). This telltale sign of wickedness cannot be concealed by misdirection, nondetection, or illusions, except those that also affect shadows (such as invisibility). -[X] Traits: --[X] Reactionary (Combat): You gain a +2 trait bonus on initiative checks. --[X] Fate's Favored (Faith): Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1. --[X] Seeker (Social): You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you. -[X] Class: Oracle (Shadow Mystery) [Friendless Curse] -[X] Revelation: --[X] Cloak of Darkness (Su): You conjure a cloak of shadowy darkness that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks. At 7th level, and every four levels thereafter, these bonuses increase by +2. You can use this cloak for 1 hour per day per oracle level. The duration does not need to be consecutive, but it must be spent in 1-hour increments. --[X] Stealth Mastery (Ex): You gain Skill Focus (Stealth). At 8th level, you gain Signature Skill (Stealth), even if you don't meet the feat's prerequisites. At 16th level, you gain the hide in plain sightshadowdancer class feature. -[X] Spells: --[X] Orisons: Create Water, Detect Magic, Guidance, Mending --[X] 1st Level: Cure Light Wounds (B), Divine Favor, Protection from Evil
[X] Akorian the Caligni Oracle - Forsaken Edition -[X] Alignment: Chaotic Neutral -[X] Favored Class Bonus: +1 Hit Point -[X] Attributes (20-point Buy; +2 DEX, +2 CON, -2 INT): STR 8, DEX 14, CON 14, INT 12, WIS 10, CHA 17 -[X] Feat: Extra Revelation (Cloak of Darkness) -[X] Skills (5 points): +1 Bluff, +1 Knowledge (Dungeoneering), +1 Perception, +1 Sense Motive, +1 Stealth -[X] Languages: Dark Folk, Duergar -[X] Drawback: --[X] Umbral Unmasking: The shadow you cast is monstrous. Under normal lighted conditions, this is not hard to observe—but uncommon to notice. Creatures that succeed at a DC 15 Wisdom check notice it plainly (an additional Perception check may be required based on environmental conditions). This telltale sign of wickedness cannot be concealed by misdirection, nondetection, or illusions, except those that also affect shadows (such as invisibility). -[X] Traits: --[X] Reactionary (Combat): You gain a +2 trait bonus on initiative checks. --[X] Fate's Favored (Faith): Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1. --[X] Seeker (Social): You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you. -[X] Class: Oracle (Shadow Mystery) [Friendless Curse] -[X] Revelation: --[X] Cloak of Darkness (Su): You conjure a cloak of shadowy darkness that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks. At 7th level, and every four levels thereafter, these bonuses increase by +2. You can use this cloak for 1 hour per day per oracle level. The duration does not need to be consecutive, but it must be spent in 1-hour increments. --[X] Stealth Mastery (Ex): You gain Skill Focus (Stealth). At 8th level, you gain Signature Skill (Stealth), even if you don't meet the feat's prerequisites. At 16th level, you gain the hide in plain sightshadowdancer class feature. -[X] Spells: --[X] Orisons: Create Water, Detect Magic, Guidance, Mending --[X] 1st Level: Cure Light Wounds (B), Divine Favor, Protection from Evil
[X] Akorian the Caligni Oracle-Forgotten Curse edition -[X] Alignment: Chaotic Neutral -[X] Favored Class Bonus: +1 Hit Point -[X] Attributes (20-point Buy; +2 DEX, +2 CON, -2 INT): STR 8, DEX 14, CON 14, INT 12, WIS 10, CHA 17 -[X] Feat: Extra Revelation (Cloak of Darkness) -[X] Skills (5 points): +1 Bluff, +1 Knowledge (Dungeoneering), +1 Perception, +1 Sense Motive, +1 Stealth -[X] Languages: Dark Folk, Duergar -[X] Drawback: --[X] Umbral Unmasking: The shadow you cast is monstrous. Under normal lighted conditions, this is not hard to observe—but uncommon to notice. Creatures that succeed at a DC 15 Wisdom check notice it plainly (an additional Perception check may be required based on environmental conditions). This telltale sign of wickedness cannot be concealed by misdirection, nondetection, or illusions, except those that also affect shadows (such as invisibility). -[X] Traits: --[X] Reactionary (Combat): You gain a +2 trait bonus on initiative checks. --[X] Fate's Favored (Faith): Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1. --[X] Seeker (Social): You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you. -[X] Class: Oracle (Shadow Mystery) [Friendless Curse] -[X] Revelation: --[X] Cloak of Darkness (Su): You conjure a cloak of shadowy darkness that grants you a +4 armor bonus and a +2 circumstance bonus on Stealth checks. At 7th level, and every four levels thereafter, these bonuses increase by +2. You can use this cloak for 1 hour per day per oracle level. The duration does not need to be consecutive, but it must be spent in 1-hour increments. --[X] Stealth Mastery (Ex): You gain Skill Focus (Stealth). At 8th level, you gain Signature Skill (Stealth), even if you don't meet the feat's prerequisites. At 16th level, you gain the hide in plain sightshadowdancer class feature. -[X] Spells: --[X] Orisons: Create Water, Detect Magic, Guidance, Mending --[X] 1st Level: Cure Light Wounds (B), Divine Favor, Protection from Evil
[X] Akorian, Eternal Child -[X] Alignment: Chaotic Good -[X] Favored Class Bonus: +1 Hit Point -[X] Attributes (20-point Buy; +2 DEX, +2 CON, -2 INT): STR 8, DEX 14, CON 14, INT 12, WIS 10, CHA 17 -[X] Feat: Improved Initiative -[X] Skills (5 points): +1 Diplomacy, +1 Knowledge (Dungeoneering), +1 Perception, +1 Sense Motive, +1 Stealth -[X] Drawback: --[X] Umbral Unmasking: The shadow you cast is monstrous. Under normal lighted conditions, this is not hard to observe—but uncommon to notice. Creatures that succeed at a DC 15 Wisdom check notice it plainly (an additional Perception check may be required based on environmental conditions). This telltale sign of wickedness cannot be concealed by misdirection, nondetection, or illusions, except those that also affect shadows (such as invisibility). -[X] Traits: --[X] Reactionary (Combat): You gain a +2 trait bonus on initiative checks. --[X] Fate's Favored (Faith): Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1. --[X] Seeker (Social): You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you. -[X] Class: Oracle (Shadow Mystery) [Friendless Curse] --[X] Revelation: Stealth Mastery (Ex): You gain Skill Focus (Stealth). At 8th level, you gain Signature Skill (Stealth), even if you don't meet the feat's prerequisites. At 16th level, you gain the hide in plain sightshadowdancer class feature. -[X] Spells: --[X] Orisons: Create Water, Detect Magic, Guidance, Mending --[X] 1st Level: Cure Light Wounds (B), Divine Favor, Shadow Trap
[X] Akorian the Caligni Oracle - Dual-Cursed -[X] Alignment: Chaotic Neutral -[X] Favored Class Bonus: +1 Hit Point -[X] Attributes (20-point Buy; +2 DEX, +2 CON, -2 INT): STR 8, DEX 14, CON 14, INT 12, WIS 12, CHA 17 -[X] Feat: Extra Revelation (Army of Darkness) -[X] Skills (5 points): +1 Bluff, +Diplomacy (Cha), +1 Perception, +1 Sense Motive, +1 Stealth -[X] Languages: Dark Folk, Undercommon -[X] Drawback: --[X] Umbral Unmasking: The shadow you cast is monstrous. Under normal lighted conditions, this is not hard to observe—but uncommon to notice. Creatures that succeed at a DC 15 Wisdom check notice it plainly (an additional Perception check may be required based on environmental conditions). This telltale sign of wickedness cannot be concealed by misdirection, nondetection, or illusions, except those that also affect shadows (such as invisibility). -[X] Traits: --[X] Reactionary (Combat): You gain a +2 trait bonus on initiative checks. --[X] Fate's Favored (Faith): Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1. --[X] Seeker (Social): You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you. -[X] Class: Oracle (Shadow Mystery) [Friendless Curse] -[X] Revelation: Misfortune (Ex): At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it's worse than the original roll. Once a creature has suffered from your misfortune, it cannot be the target of this revelation again for 1 day. --[X] Stealth Mastery (Ex): You gain Skill Focus (Stealth). At 8th level, you gain Signature Skill (Stealth), even if you don't meet the feat's prerequisites. At 16th level, you gain the hide in plain sightshadowdancer class feature. -[X] Spells: --[X] Orisons: Create Water, Detect Magic, Guidance, Mending --[X] 1st Level: Cure Light Wounds (B), Divine Favor, Protection from Evil