@DragonParadox, how fast is the enemy ship moving? How long will it take to reach us at its current speed?
Fast enough that they have to be using magic. 150 ft./turn
@DragonParadox, how fast is the enemy ship moving? How long will it take to reach us at its current speed?
Perfect. That's too fast to dodge or come to a stop.
Do we know what this spell is, and are we planning around it? We have our Abomination to get third dimension into play.Walls of shimmering power had cut up the defenders one from the other so that the pirates could sweep them up piecemeal
Keep in mind that the Windwall prevents us both from using ranged weapons with any chance of success.1. We have three iruxi warriors with us still, so could they do anything? Maybe throw nets onto pirate ships to see if they can tangle anyone up?
2. Would it be worth it to have Gorok get on Warty and have them hop over to ship to get into thick of it? Or too dangerous?
The Razmiran could definitely be working with the pirates, but I doubt they're attacking now because of a signal he sent them. I doubt more than a minute has passed since he was confronted and fled, and that ship didn't come out of nowhere when they got the alert. It had to have already been on its way, either to attack us or the village.Hmm, timing is either really unlucky, or maybe pirates are working for priest and he retreated to inn to call them in to help.
I personally think its latter.
@Goldfish two things:
1. We have three iruxi warriors with us still, so could they do anything? Maybe throw nets onto pirate ships to see if they can tangle anyone up?
2. Would it be worth it to have Gorok get on Warty and have them hop over to ship to get into thick of it? Or too dangerous?
[X] Goldfish
I'm assuming he does that by default, since he doesn't have anything else he could use the Move Action for. That works, right @DragonParadox?@Goldfish should Kori move to avoid being hit? Or does Wind Wall hopefully prevent this?
I'm assuming he does that by default, since he doesn't have anything else he could use the Move Action for. That works, right @DragonParadox?
The Wind Wall will help with follow-up attacks, though.
The Elemental serves as a good reserve unit to be used against an unforeseen threat or enemy surprise.[X] Goldfish
Why not just summon the elemental at a mid tier pirate mook. One that's not neausated?
It might act as a distraction in the most important opening round, and if unkilled its target probably won't have any loot we need to worry about.
It's hard to know who is mid tier and who isn't. Anyone making their saving throw would look about the same.Why not just summon the elemental at a mid tier pirate mook. One that's not neausated?
I've got Cob on mage hunting duty. He's going to tele-gank them, if he can find them. It may not be very difficult to slip the knife in, assuming the mage succumbs to one or both of the Nausea effects....if we could discern the mage, that would be a decent target. They wouldn't have the luxury of running away.
Upon further thought, I bet the pirates are working with the Razmiran. Not to attack us, though, but as part of a scam. Razmir and his clergy are just a bunch of grifters, after all.Hmm, timing is either really unlucky, or maybe pirates are working for priest and he retreated to inn to call them in to help.
I personally think its latter.
Maybe, but I doubt it.Upon further thought, I bet the pirates are working with the Razmiran. Not to attack us, though, but as part of a scam. Razmir and his clergy are just a bunch of grifters, after all.
I bet the pirates are either undercover Razmirans or paid stooges. They were probably going to show up in this village and the priest was going to drive them out through the power of Razmir, thereby solidifying his hold over the people here. If that's the case, our timing was pretty bad to show up when we did, interrupting their scam.
Maybe, but I doubt it.
The pirates with a capable mage and a normal-sized crew could subdue the villagers just as easily as Sir Pisca and his guards did, so they don't need to scam, they can plunder.
And in fact the village was already damaged when we came, so they might have done just that.
I think it's just parasitism. The False Priest takes advantage of strokes of bad fortune that hit the villagers to sell his snakeoil, the pirates in turn use us being distracted to attack our ship while we anchor here.
Nothing about that has to be coordinated, just two independent actors using opportunities.
But then they wouldn't have plundered it.The most good this village would be to pirates like this would be as a port close to Cassomir. Those are valuable as places to hide from patrols.
That would all be part of the con.Maybe, but I doubt it.
The pirates with a capable mage and a normal-sized crew could subdue the villagers just as easily as Sir Pisca and his guards did, so they don't need to scam, they can plunder.
And in fact the village was already damaged when we came, so they might have done just that.
I think it's just parasitism. The False Priest takes advantage of strokes of bad fortune that hit the villagers to sell his snakeoil, the pirates in turn use us being distracted to attack our ship while we anchor here.
Nothing about that has to be coordinated, just two independent actors using opportunities.
I don't see what hold the priest has over the pirates to be part of that job.That would all be part of the con.
The pirates show up and raid the village, showing the impotence of the local rulers. Then the Razmiran priest shows up, preaching about useless gods and the governments that support them. After a fiery speech, the pirates return to finish the job, but this time they are driven off through the efforts of the Razmiran priest.
There is much joy and celebration, for they are saved through the power of glorious Razmir.
Then the priest humbly departs to spread the word and save helpless villagers from more pirates somewhere else down the river.
If I'm right, they're not likely to be real pirates, but rather Razmiran agents.I don't see what hold the priest has over the pirates to be part of that job.
Assuming they have already plundered the village before, there's no reason for them to work with the priest at all.
Unless he pays them even more, but why would he?
This is a deathworld, there are plenty of other natural or man-made disasters to take advantage of.
As a priest of a very greedy not-god, I wouldn't pay pirates for something they'd do anyway, to find some villagers ripe for conversation when I could find those without paying for it.