Could we make something like canister shot, or even buckshot, for it?
Buckshot no, it only launches single items, that is what the base spell is for. You could design a canister for canister shot though.
Could we make something like canister shot, or even buckshot, for it?
Pretty much. It's a useful tool, but nothing to plan a build around.Let's not overdo it on the Launcher.
It's a useful tool, but it was always primarily a weapon for low-level characters.
A fighter with iterative attacks has better things to do than use it, a caster certainly has better things to do than use it.
We are at a point where we can get some utility out of it by shooting alchemicals further than normal, or deal some ranged damage while saving spellslots, but we are already beyond the point where it's a gamechanger and in a few levels it will be almost completely irrelevant.
If we go back to Fusil, I think we should consider sending the whole party. Between Pepper tripping a ward of some sort and being Dispelled or destroyed, and Cob snagging the Launcher from a guard, they should be on high alert for infiltrators. That doesn't mean Cob couldn't sneak back in, but it raises the risk significantly and lowers the possibility of learning anything helpful.This is starting to get more complicated, and more and more like its a personal project of Gavhaul as a whole, especially since he has something bond and in his service, at least for a time.
Either way, we should let the Lodge know about this and keep them up to date with information.
And speaking of information, we should send Cob back into town to get more, even if maybe alert has been raised after weapon was stolen.
[X] [PATHFINDERS] Yes, they should know the danger as much as the opportunity
-[X] Tell them we don't have all details yet, and the source shouldn't be totally trusted, but that we plan to keep them up to date on things as we learn about it.
[X] [PLAN ] Send someone back to the village to discover what the villagers have and what they are planning to sell to the fey
-[X] Send Cob and Sirim again to work together to infiltrate further and discover all they can.
@Goldfish any spells we can add to make Cob and Sirim extra sneaky? Beyond invisibility and such?
Fair enough, so how should we go about it then?If we go back to Fusil, I think we should consider sending the whole party. Between Pepper tripping a ward of some sort and being Dispelled or destroyed, and Cob snagging the Launcher from a guard, they should be on high alert for infiltrators. That doesn't mean Cob couldn't sneak back in, but it raises the risk significantly and lowers the possibility of learning anything helpful.
I wonder if Gavhaul could be convinced to allow the entire expedition to reroute to Fusil? @DragonParadox?
I no longer wish to level out the party's stealth bonuses.
I also think it's possible Gavhaul would find it convenient for the Azlanti in those pods to die, so he can claim their stuff.There are demons abroad wearing the guise of Azlanti soldiery. If any such should approach you, call for aid to slay or subdue the fiend, but do not heed its blandishments..."
I no longer wish to level out the party's stealth bonuses.
Maybe we should try a divination about the location of the escape pods next time one is available?
We know that much from what he let slip around Briolia. His brother is in a similar line of work, too.Hmm, so Gavhaul knew all along that there was more to the adamantine than it being a simple outcropping or meteorites.
Aww, don't get disillusioned quite yet, Mina. Adventurers can be both heroic and motivated by spite, anger, or greed."You know, I always thought of adventurers as more heroic types," Mina shakes her head, though she does not sound particularly upset.
I trust that Cob and Sirim are super sneaky, but with Fey and perhaps even Demons in the mix, it becomes much more difficult to pull off anything without being observed or possibly tripping alarms of some sort. There are so many possible threats that can turn Invisible, for example, that we could be under constant observation. We already got some really good info and nice loot from the first infiltration, enough to convince Gavhaul to detour to Fusil. If we push too hard right now, we might make things way more complicated than they already are.@Goldfish since we are in town now and people are preparing for an auction/feast, you think that gives Cob/Sirim an opening to check out what artifacts they have in storage? Better prepare ourselves for auction by knowing what they have ahead of time so we only buy what we need?