[ ] Look into Aliens
DC 70
Aliens? You thought Hank was pulling your leg about ETs and little green men, when the truth is that you metaphorically slept through first contact. Or maybe literally, depending on if it was before noon. Learn about your new neighbors from outer space, and figure out if those space cadets online were on to something.
Reward: Father becomes aware of major alien factions active on Earth. Unlocks actions to establish (late) contact with them.
[ ] Investigate the "Guild"
DC 70
So there's some other tough guys trying to edge in on your turf, eh? Well, you were the original one to set up villainy! Well, at least adult-themed villainy, and that's got to count for something. Monstroso mentioned something about these costumed villains while signing, and with a little sleuthing, you might be able to learn about them.
Reward: Discover the Guild of Calamitous Intent, and what their whole deal is.
[ ] Begin Total Drama Production Sabotage
DC 80
As a sign of good faith, and for added protection, Izzy has spilled the beans on pretty much everything she knew about Total Drama Productions. And oh boy, it's a doozy. Just from memory, she's been able to explain some of the different weak points in TDP's broadcasting, infrastructure and management. She's more than eager to get back at that idiot McLean, and this would be the first step forward.
Reward: Sabotaging of Total Drama Productions, weakening of Chris McLean
[ ] Investigate Paradigm City
DC 50
It was only a few month ago when you noticed a strange new city on the map. Paradigm City, a bustling metropolis located in a desert and right off the coast. You had never heard of such a place before, but evidently, it had been there for years. It was pretty reluctant to make contact with the wider world, but in doing so, it's grown to be quite the place of commerce. It's secured, enclosed domes have proved to be a reliable deterrent to outside threats when coupled with its mysterious robotic protectors.
Reward: Information about Paradigm city, establish contact with people within
[ ] Sabotage Mr. Boss Recruitment
DC 60
After hearing about Mr Boss' defection, you are already on the warparth, ready to cut it short. Izzy has made it clear that with a clever plan or two, the relationship between Eddy and Mr. Boss could be severed quickly and efficiently. While if found out, it would ruin any future negotiations with him, it would serve as an excellent way to punish that annoying runt Eddy.
Reward: Eddy does not Recruit Mr. Boss, Possible Hero recruitment
[ ] Break Endsville Energy Solutions & Morbucks Oil Partnership
DC 90
The partnership between Morbucks Oil and Endsville Energy Solutions could potentially prove catastrophic for any future energy sector ventures of yours. Morbucks Oil owns thousands oil reserves around the world, and is one of the biggest names in drilling. Meanwhile, Mandy has proven the viability of her Underworld Reactors. Combined, it could result in a massive power house - Quite literally in this case.
Reward: Damaging Mandy's Economic power, halting merger
[ ] Locate Sector V Members
DC 70
Sector V, your arch-enemy. While there's no trace of Sector Z or Monty, there have been a few whispers here and there of what Numbuh 2, 3, 4 and 5 have gotten up to since your disappearance. Your inclined to hunt them down, and find out exactly what those little-snot-nosed children have gotten up to! The only thing you know for certain right now is that they seemed to have split up.
Reward: Leads on Sector V's locations.