Thoughts on turn planning:
[ ] Mow the Lawn
DC 120
(Hex)
37(Father) + 27(Hex) + 3(Hex Loyalty) + 5(Father's Feel the Heat trait, since I'm assuming he'd be personally fighting) = 72 Needs a 48 or higher to succeed.
We've gotta do this before the DC gets even higher. Hex is our best Martial unit, so he's gotta be slotted in here. Unfortunately, it doesn't look like we critfdailed last turn, looking at Toiletnator's character sheet he has a trait that reduces crit success and crit fail chances by 1% each, so it seems like we rolled just above the threshold to trigger Father's trait. Toiletnator even fails at failing, I guess.
[ ] Recruit News Staff
DC 80
(Hank)
21(Father) + 23(Hank) + 4(Hank Loyalty) + 5?(Hank trait, assuming recruiting people counts as meeting them for the first time) = 53?, need a 27 or higher to pass, assuming Hank's Well Howdy There trait applis.
The potential Hero is interesting, but that second action per turn looks amazing. I want to start unlocking that asap. And putting Hank on it because he's got good Diplo and recruiting for a news org is nice and goodie two-shoes for him.
[ ] Contain Gem POWs
DC 80
(Toiletnator)
19(Father) + 10(Toietnator) + 2(Toiletnator Loyalty) = 31, needs a 49 or higher to succeed.
We should probably get this done before we start on other stuff. Not very high chances with Toiletnator, but needed to put him somewhere. And our loyal toadie isn't going to be protesting us keeping POWs like, say, Hank would.
[ ] Locate Sector V Members
DC 80
(Izzy)
27(Father) + 29(Izzy) + 2(Izzy Loyalty) = 58, need to roll a 32 or higher to pass
I'm of the opinion that fighting the KND takes fairly high priority, so might as put Izzy on hunting down Numbuhs 2-5 to see if they're gonna be thorns in our side.
[ ] Gem Tech Integration
DC 95
(Professor XXXL)
19(Father) + 31(Professor XXXL) + 3(Professor XXXL Loyalty, assuming he's in the 0-25 range) = 53, need to roll a 42 or higher to pass
Don't want to study 2x4 tech until we study the Book of KND, so I guess I'll go with this.
[ ] Un-Hypnotise Ice Cream Men
DC 60
(Skips)
15(Father) + 15(Skips) + 1(Skips Loyalty, assuming he's in the 0-25 range) + 15(Skips has Seen It All Before) = 46, need to roll a 14 or higher to pass
Best get our minions back in order, I feel. And Skips' trait almost certainly applies to un-hypnotising people.
And as for personal actions:
Father
[ ] Meet with the Black Knight
[ ] Tinker with Sir Toasty
[ ] Recruit a Hero
-[ ] Mr. Wink and Mr. Fibb
Primarily want Sir Toasty for the potential Hero Unit, and decided to make it a double knight turn because why not. I really want Wink and Fibb for super lawn chair mechs.
Hank
[ ] Mow the Yard
Don't particularly have a preference for Hank's action besides not looking into Supervillainy, so I figured having him mow the lawn while we Mow the Lawn could be neat.
Toiletnator
[ ] Look for Friends!
Eh, why not.
Izzy
[ ] Spread Gossip
Chaos, chaos!
Hex
[ ] Set up a new Library
This sounds like something we probably want him to do quickly.
Professor XXXL
[ ] Catalogue your germ collection
Also something we probably want to get done quickly, before a containment breach happens.
Skips
[ ] Prepare for the Ritual
It's probably a good idea to have prep for this done and out of the way.
If I had to name it:
[ ] Plan: Super Not Avoiding Failure, Unfortunately
-[ ] Mow the Lawn
--[ ] Hex
-[ ] Recruit News Staff
--[ ] Hank
-[ ] Contain Gem POWs
--[ ] Toiletnator
-[ ] Locate Sector V Members
--[ ] Izzy
-[ ] Gem Tech Integration
--[ ] Professor XXXL
-[ ] Un-Hypnotise Ice Cream Men
--[ ] Skips
-[ ] Personals
--[ ] Father
---[ ] Meet with the Black Knight
---[ ] Tinker with Sir Toasty
---[ ] Recruit a Hero
----[ ] Mr. Wink and Mr. Fibb
--[ ]Hank
---[ ] Mow the Yard
--[ ] Toiletnator
---[ ] Look for Friends!
--[ ] Izzy
---[ ] Spread Gossip
--[ ] Hex
---[ ] Set up a new Library
--[ ] Professor XXXL
---[ ] Catalogue your germ collection
--[ ] Skips
---[ ] Prepare for the Ritual
The plan is named as such because while Un-Hypnotising is likely to succeed, the next most likely action needs a roll of 27 or more, and it only goes up from there. Odds are we're probably gonna fail something here. Still, even a bare fail on these actions would be helpful.
Edit: Swapped around Hank, Izzy, and Toiletnator. Originally had Hank on Gems, Izzy on News, and Toiletnator on Sector V, but didn't like Hank being assigned to figuring out how to hold POWs, so swapped them to their current configuration.