Fate/Stay Royal

Krika's Grand Information Recording
Due to the Great War being invoked in insufficient spiritual lands, certain Master Privileges have been revoked. You will have to keep track of Servant Stats on your own, you can only see the status of Servants that you can see right now.

I'm sure people remember this line right? Right.

Also can someone try and gather every info we have on Mordred for now. Like an information Matrix?

You know for future reference.

Well, one person did.

Let's get out an old-fashioned notepad and start taking notes. If necessary, explanations will be noted in italics. Descriptions are sourced from this thread (obviously) or the wiki (because I'm lazy - better descriptions will be found as I find time and motivation - maybe I'll steal the short descriptions from GO mats). Canonical Noble Phantasms will be abbreviated as necessary, as I have no desire to bloat this with more than a paragraph per listing when ya'll can look up the full thing.

Updated through "Just Ramen".

Servant of White

Identity: Mordred, "Witch-Knight of Ravages"
Alignment: Chaotic Good
Master: Bazett Fraga McRemitz

Strength: C+
Endurance: ???
Agility: A
Mana: A
Luck: B > C > D > C (cursed by her catalyst, capable of being raised in combat through unknown means)
NP: ???

Class Skills:
Boundary Interference (A): A corruption of the Territory Creation skill possessed by Servants who specialize in invasion. The ability to pierce a barrier and deconstruct it with ruthless efficiency. At A Rank, even the sacred realm of Avalon can be pierced and destruction rent upon it. Since the barrier is interfered with on a fundamental level, this skill can be said to be the bane of a Magus' Atelier.
Item Construction (C): The Skill to manufacture magical items, from implements of war to items for daily use. Also, this skill requires time to gather components and manufacture items. In Caster's case, since her abilities are druidic in nature, she possess exceptional ability to create concoctions and other magical potions, but her ability to make magical items is fairly average.

Personal Skills:
Charisma (D): A rare talent that consists of a composite of a person's general likeability as well as their ability to command others. The morale of military forces she commands is high, but this comes and the expense of their combat ability. Since she possesses a force of will that attracts others to her, it is difficult to disagree with Caster.
Magical Burst (A): The ability to increase performance by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over.
Tempest Magus (B): A unique skill that evolved from Instinct. The ability to dictate the flow of battle, much like a raging tempest dictates the flow of the surrounding land. While Instinct is a sixth sense that allows one to detect how the battle will proceed, this evolution provides a further feeling to elicit how the battle should proceed. Simply put, it is the supernatural ability to predict and dictate the course of battle like a raging hurricane. There is a side effect that is related to the magecraft employed by the user, but this magic seems to be considered a state secret. At B Rank, there is no regard for collateral damage. As a bonus effect, the penalties for lacking senses are halved.
Will to Prevail (B+): ??? As a side effect, the owner's Luck parameter takes a huge penalty.

Noble Phantasm(s):
Clarent Marmyadose( Infernal Ravages of Ruin) (A+, Anti-Country): Inheritance/Corruption Phantasm. The original rank would be A++. At current, it is merely A+ due to being stolen. The cracked and damaged sword Marmyadose, stolen from the treasury of King Arthur, was repaired by filling the central portion that had been damaged with Clarent. As a result, the normal inferno blade has been magnified. Normally, deploying it would be impossible in this state, but since Mordred has a strong association with the Three Ravages, it has been granted the ability to cast a hellish flame that can be called the opposite of Excalibur's light. At least, that is what Mordred claims, but the nature of the Noble Phantasm doesn't appear to have changed that much.

??? (B+, Barrier): ???

Miscellaneous:
Weak to Illusion magic
Elementalism: The ability to cast magic by invoking elemental faeries. Since it is based in abilities from the bloodline, it's not possible to teach or learn unless you already have the talent.
Summoned by the grail to oppose Zero Saber( Gilgamesh)
Professes to not be human.
Invisible Air( Tempest of the Witch King) (C, Barrier): A magic spell taught to a certain King by the court wizard. Its original purpose was to hide the identity of the sacred sword, but it also possesses strong defensive properties. In the case of Caster, who has no reason to hide her armaments, it sees its use in this defensive form. The body is encased in a tempest that shrugs off most attacks and cuts those that come near. Technically, its original purpose can also be used, but Caster seems to think it's a waste of effort.
Looks identical to Lancer of Red( King Arthur) .
Dislikes the title "Witch of the Pale Lilies"

Servants of Black

Identity: Perseus
Alignment: ???
Master: Sakura Matou - was loaned in some capacity to a male relative

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Independent Action (???): ???
Magic Resistance (???): ???

Personal Skills:
???

Noble Phantasm(s):

Cybele( The Gaze of the Gorgon) (???, ???): The head of the Gorgon Medusa. Effects presumed to be petrification.

Hades Boon (???, ???): Theorized Noble Phantasm that would allow Archer to evade death, based on information offered by Rider of Black( Setanta) .

Kibisis( Bag of Barrier Inversion) (???, ???): Somehow reversed the effects of a trap laid for Archer of Black's arrival.

Identity: Jason the Argonaut
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Presence Concealment (???): ???

Personal Skills:
???

Noble Phantasm(s):
??? (???, ???): Jason or his ship, the Argo, is a Gathering of Heroes( Point where Heroes Collide) . It is almost certain that Assassin has an ability that allows him to temporarily incarnate Heroic Spirits( call friends to help) , though beyond requiring a fair chunk of magical energy, specifics are unknown.

Miscellaneous:
Allied with Caster of Black
Pretty good with hand-to-hand combat, enough to hold his own against Rider of Black( Setanta)

Identity: Medea of Colchis
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Territory Creation (???): ???
Item Construction (???): ???


Personal Skills:
??? (???): Caster of Red( Jack the Ripper) and Rider of Black( Setanta) claim that Caster possesses powerful magical abilities. This likely manifests as a high-ranking skill of some variety, though further details are unknown.

Noble Phantasm(s):
???

Miscellaneous:
Allied with Assassin of Black( Jason the Argonaut)

Note: Many of these parameters were gathered before Lancer's true identity was known, and as a result suspect ones are noted.

Identity: Conla
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz and also Kirei Kotomine - Bazett is still considered to be Lancer's master, but Kirei possesses the relevant Command Spells

Strength: D
Endurance: ???
Agility: A+
Mana: ??? (Due to the geas on Conla, he is able to produce enough spiritual energy to anchor himself without draining another.)
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)

Personal Skills:
Familiar (Wolves) (D): A magical talent for deploying wolves as familiars. They serve as both eyes and ears in scouting and have varied uses in combat.
Rune Magic (B): Exact effects unknown
Uncrowned Arms Mastery: A rare skill for the use of weapons not acknowledged in life. In Lancer's case, his spearmanship was not actually recorded in myth. As a result, his ranks in combat abilities appear to only be of averaging level until his identity is revealed, and his skill in Runic Magic is hidden entirely.

Noble Phantasm(s):
Blath Draioct Dearg( Shame of Ulain) (B, ???): A spear given to Lancer by Aife, his mother and teacher. Allows him to paint runes at a distance and acts as a "tuning fork" for his magic. For unknown reasons, it bears a remarkable similarity to Gae Bolg.
Fainne Draiocht Conla( The Hidden and the Unknown) (B, Anti-Unit (self)): Hidden treasure. A ring born by Conla that is the only mark of his identity. The true Noble Phantasm is not the ring itself, but the geas binding Conla, which hides his identity and curses him to anonymity. While the curse is active, his abilities are displayed incorrectly. Since he is under a geas, his parameters enjoy a significant boost, whoever this also prevents his identification by a Master and he is immune to the targeting effects of spells that require a name whilst he is hidden.

Miscellaneous:
Conla may not give his name. Conla may not refuse a challenge. Conla must fight until he dies. Conla must fight as many foes as possible. Conla may only fight using equivalent forces of arms.

Name: Setanta
Alignment: ???
Master: None

Strength: B
Endurance: C
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Divinity (B): The divinity of the Son of Lugh. As a result, Rider is considered a solar deity. In addition to the ability to activate purge defense, a bonus effect is granted. As rider, this manifests as a potential second mount, however the adult version elects not to take this bonus at all. In a sense, the young version is the only one truly in touch with his own Divinity, for as an adult, it's become another obstacle to overcome.
Martial Arts of the Land of Shadows (A+): Knowledge of the combat arts of the Land of Shadows. The training of Scathatch has already begun to temper the mind and body into a weapon that would allow Rider to one day claim the name Cu Chulainn. Depending on whether he is a young man or an adult, the end result is that he bears this skill, or it transmogrifies into the Noble Phantasm, Gae Bolg. For Rider, this skill has reached it's zenith. Unhindered by class restrictions, Setanta can freely display all of the martial arts training he accrued from the Land of Shadows, however, for obvious reasons, he is missing all the Noble Phantasms that would normally be associated with the name Cu Chulainn. It can be said that Rider is both the best and worst class for Setanta to materialize as for this reason.
Rune Magic (???): Hypothetical skill, as Rider has displayed at least some proficiency in Runes, which would not fit under any of his known skills.

Noble Phantasms:
Failinis( Solar Light that Shoots through the Forest) (Rank B, Familiar): The hound of Lugh. In the case of Rider, it is on loan due to his divinity score. It is said that the hound of Lugh displays dominion over all beasts and can turn water into wine, but these feats seem highly exaggerated. At least, that's what Riders says. Since Failinis laughs the entire time he says this, at least some of it is probably incorrect.

Fragarach( Wind Whisperer) (B+, Anti-Unit): Another function of the Answerer. This one is used by the Hound of Ulster while the blade is on loan. A tempest summoning sword that roars when swung. As a side effect, those who speak within the din of the tempest cannot lie.

Gae Bolg( Last Tears That Birth The Great Hero) (???, ???): Can only be invoked once by Rider of Black. An acknowledgement of the hero he would become, leaving behind the life he currently inhabits. Whether this simply alters his Spirit Origin to another shape or destroys it in trying is unknown.

Geas of the Hound( Valiant Warrior's Oaths) (A+, Anti-Unit (self)): The oaths of the Hound of Ulster. A great source of physical and spiritual strength. It is said that there are over one hundred in total. So long as an oath made with the Hound is kept, the physical parameters and spiritual being are enhanced. However, if the oaths are broken, then the status rapidly declines. In the case of Setanta, who took and gave many oaths, this Noble Phantasm can be used to gain great strength he was not summoned with, and grant that strength to others. The strength given by the oath is corresponding to the difficulty of breaking it. At the time his elder self died, this Noble Phantasm had been lost, as most of his oaths had been knowingly or unknowingly violated, and as a result, his future self's personal status is unusually low for Ireland's greatest hero.

Miscellaneous:
Allied with Caster of Red( Jack the Ripper)
Doesn't have his full adult experience with his unarmed fighting style, nor is it fully adapted for his shorter height.
Under geas to protect Caster of Red( Jack the Ripper)
Must use Gae Bolg( Last Tears That Birth The Great Hero) should he fight Lancer of Black( Conla) .

Name: ???
Alignment: ???
Master: Kirschtaria Wodime

Strength: A (This reading was gathered from the site of the battle between Sabers of Red( Karna) and Black - Saber of Red's( Karna Alter's) parameter matches this gathered value, but it's plausible that Saber of Black could have caused it as well)
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
???

Noble Phantasm(s):
???( Evil Cleaving Flame) (???, ???): Unknown abilities except that it is apparently deployed at high speed from a pouch Saber of Black carries. Caster of Red( Jack the Ripper) describes it as an anti-evil flame, while not being a real sword. Caster of White( Mordred) matches the description as being similar in some capacity to Laevatainn( Sword like Sun, Become a Calamity) .

Miscellaneous:
Did not draw a weapon while fighting Caster of Curses( Lancelot) .
Has an unknown ability to detect when being spied upon magically.

Name: ???
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
???

Personal Skills:
??? (???): An unknown ability that allows him to foresee or predict events before they happen. Temporarily listed here, but it could also be the function of a Noble Phantasm.

Noble Phantasm(s):
???

Miscellaneous:
A humanoid machine, rather than a human.
An enemy of the rest of the Black faction.

Servants of Red

Identity: ???
Alignment: ???
Master: Kishinami Hakuno

Note: Due to the effects of Archer's Perfect Transfiguration skill, their parameters are extremely variable. Recorded here is the most recently seen sets for their parameters, but it should not be considered definitive.

Strength: C
Endurance: C
Agility: C
Mana: A+
Luck: A
NP: ???

Class Skills:
Independent Action (n/a): See Independent Manifestation
Magic Resistance (???)


Personal Skills:
Independent Manifestation (C): A skill gained through the combination of Perfect Shape and Independent Action. The body remains in the world indefinitely, and additional energy is requisitioned form the surrounding area as necessary. The body returns to it's default state without any consideration from the Servant.
Perfect Transfiguration (A): A skill mutated from Transfiguration. By draining magical energy from the surrounding lands, the parameters can be freely set for the body. However, unlike normal Transfiguration, there is a mandatory Mana rank. It seems there is another effect, but what it is remains hidden.
Presence Detection (A > D): Implicit reason for the reduced rank is due to the lack of mana in the land.

Noble Phantasm(s):
End of Babylon( The Genocide of the People) (A++, Anti-Humanity): Allows Archer to mimic the shape and concepts of high-end Noble Phantasms via some method.

Miscellaneous:
Can function as a Pseudo-Grail, but claims to be ineffective at this task.
Is capable of enduring and healing himself of Hydra venom, but isn't capable of combat while doing so.

Identity: ???
Alignment: ???
Master: Rin Tohsaka

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Dual Class: Possession of the qualifications of two classes. Unlike the cheat skill Double Class, in which two aspects of the same Servant are called forth simultaneously, in this case, the Aspects of Caster and Assassin, drawing from the same anecdote, have become inseparable. As a result, the Servant summoned is simultaneously Caster and Assassin. A rare skill possessed by a rarer still kind of Servant. In this case, perhaps it is because the aspect of Assassin was embedded so thoroughly in his forging qualifications that separating them had become impossible.
Item Construction (???)
Presence Concealment (B): ???
Territory Creation (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Able to produce Demon Swords( Onigiri) of Japanese origin, presumably via some kind of magecraft as given by his Dual Class skill.
Vaguely reminiscent of Shirou Emiya.

Name: ???
Alignment: ???
Master: An oni, "the Bandit of Mt. Oe"

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Madness Enhancement (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Last known to be shacked up in the temple on Mount Enzo.
Known to use a quick draw technique with a cleaver.
Described as a "thrice as demonic bird" with respect to her Master. Spooky.

Name: Jack the Ripper
Alignment: ???
Master: None

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (E): The ability to create magical items and potions. In the case of Caster of Red, the level is definitely the very lowest possible for a Caster. She can make things, though the method of how she does so tends towards the nonsensical. Indeed, perhaps it is the fact that her true identity was completely unknown that allows her to make such a large variety of things, but their quality as Mystic Armament is very low.
Territory Creation (C): Exact effects unknown, however it is capable of chaining up Rider of Red's( Herakles') Cerberus( The Hound of Hell) and preventing it from being resummoned as long as Caster is present.

Personal Skills:
Hidden Shell (C-): The body does not appear to be that of a Servant, and as a result, detection becomes very difficult. In the cast of Caster of Red, there is a condition upon this skill. Namely, it only functions during the daytime. Thanks to this, she can hide at any time during the day, though if she starts exercising her abilities as a Servant, then her presence immediately escalates. A subspecies skill of Presence Concealment, however one that is considered an embarrassment to have, as there is no chance of a surprise attack.
Magus Killer (C++): The ability to slay a Magus. An ability of the Caster version of Jack the Ripper, as an unknown sorceress that hunted female magi for an unknown reason. The rank suddenly increases if the opponent is female and it becomes nighttime, however against most magi the mysteries that they rely on for defense becomes things to be defeated. As a side-effect, Caster's problem solving skills are unusually exceptional, even if she cannot explain her logic.
Surgery (E): ???

Noble Phantasms:
The Mist (C+, Barrier): Barrier Phantasm. The wild, smog-filled, and winding streets of smoky London. Normally, there is an effect to constrict the lungs, but that effect is relegated to Assassin's version of this Noble Phantasm. The local area turns into a labyrinthine maze, and the targets begin to wander in circles. Since the Noble Phantasm's main target is females, it becomes very difficult for them to escape without outside help. However, on the flips side, they are also separated from their companions.
From Hell( Murderer of the Misty Nights) (C++, Anti-Unit): The secondary function of the Mist. Within the Mist is Jack. No matter where Jack originally was, her location can be immediately transferred to within the Mist. A Noble Phantasm akin to cheating, the reality is no one knows where Jack really is. As a side effect, the first attack is always to the organs, and is always a surprise attack. Against a female target at night, it is also fatal. However, deployment in this fashion is difficult due to the preparation involved.

Miscellaneous:
Allied with Rider of Black( Setanta)
Under geas to protect Bazett from Lancer of Black( Conla)
Her magic is both occult and likely influencing her state of mind.

Name: King Arthur
Alignment: ???
Master: Shirou

Strength: ???
Endurance: C
Agility: C
Mana: B
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???): Likely very high, given their identity

Personal Skills:
Magical Burst (A): ???

Noble Phantasm(s):
??? (C, ???): Lancer's spears. Presumed to be a Noble Phantasm or related to one in some capacity, given her class. Can telekinetically control 13 spears. There are seals upon this weapon, with Lancer being able to use an empowered version of each spear for each seal released. Seals currently released correspond to Bedivere, Galahad, Gawain, Lancelot, and Mordred.

Miscellaneous:
Looks identical to Caster of White( Mordred) .

Name: Herakles
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???): Presumed to be very high, as one of Rider's mounts is a Divine Beast
Magic Resistance (???)


Personal Skills:
??? (C): ???

Noble Phantasm(s):
Cerberus( The Hound of Hell) (B+, Familiar): The beast that guards the underworld in Greek myth. Since it is a beast of death, it does not die when it receives mortal wounds and has no concerns for things such as mortality. Since its eyes are golden, it must retain some level of 'Authority'.

Godhand( The Twelve Labors) (???, ???): A curse on the body to always survive what last killed it. Has lives related to the Twelve Labors. One life has been confirmed to have been lost.

Marmyadose (???, ???): Fiery sword-staff. Unknown effects, Rider bears the original version.

??? (???, ???): A mount of Rider's, a great mare. Presumed to be the Mares of Diomedes.

??? (???, ???): Hydra venom arrows. Appears to need to be produced manually by some means, and thus Rider has an effectively limited stock in any given engagement.

Miscellaneous:
Rider of Black( Setanta) thinks something's weird about him, and didn't refer to him as a "Rider"

Name: Karna( Alter)
Alignment: ???
Master: Sakura Matou

Strength: A
Endurance: E
Agility: A
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Discernment of the Poor (A): Insight that sees through others' personality and attribute. He can't be deceived by verbal excuses and deceptions. It displays the power to grasp others' nature, which Karna got because his status as a man with no family blessed him with the opportunity to question the lives and the worth of the weak.
Divinity (E): Normally, as a son of Surya, Saber would enjoy the highest aptitude of Divinity. However, in his Alter state, the Divinity is discarded in exchange for the weapon of the Guru. As a bonus effect, Saber enjoys a bonus against opposing Sun Divinities.
Kalaripyattu (A+): An ancient Indian martial art, said to be the birthplace of all martial arts that are based on rational thought. Since it is highly defensive, it is most appropriate for feeling out the opponent. In Saber's case, his mastery of it is actually greater than his skill with his summoned weapon, so he uses it as his primary means of fighting.
Magical Burst (Corrosion) (A): ???

Noble Phantasm(s):
Brahmastra Kundala( O' Brahma, Curse Me) (A+, Anti-Country): Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons. The rank and scale of this Noble Phantasm remain unconfirmed. It is tentatively marked at where it rests for this Servant's Lancer incarnation, who uses it with his spear, but as Saber likely channels it through his fists instead of a projectile, it is possible that the specifics could be altered by this.

Kavacha and Kundala (C, Anti-Unit): Fearing becoming an unmarried mother, Karna's mother, Kunti, for the sake of protecting her son, begged Surya for protection and was bestowed golden armor and an earring. Emitting the radiance of the sun, the armor is a strong defensive Noble Phantasm. As it is an existence formed from light even gods find it difficult to destroy. It has become one with Karna's body. Would normally be an A-rank Noble Phantasm, but manifests here at a lower rank for an unknown reason.

Nagastra( O Nagas, Devour Me) (B, Anti-Unit): Demonic Treasure. A divine weapon handed down by the Naga of Hindu myth. The delivery method in the case of Saber of Red is his fists. A torrent of serpents who have imbibed the accurse poison are launched at the enemy. It is considered one of the signature Astra of the hero, Karna( Alter) . Since Saber of Red is not actually a proper swordsman, his fists and this Noble Phantasm see use as his main weapon. The poison is lethal, as a matter of course, and dissolves the insides like acid. This is also the source of Saber of Red's Magical Burst (Corrosion) ability. Since it's magical energy cost is relatively efficient, he can use it even when he has to conserve energy.

Servant( Avenger) of C̿͋̐͏̼̰̣u̙̻̤ͫ̅̅́r̷̹͙̖̣͋̓̇̂̊ͭs̮͓̠̦̀͜ḙ̶̝̺̠̥̙̊s̤̩̻͚̘̉̿ͅ

Name: ???
Alignment: ???
Master: Calls Bazett its Master

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Avenger (A): ???
Recordings from Oblivion (A): ???
Self-Replenishment (Mana) (???)

Personal Skills:
Divided Hatred (EX): So long as the grudges of old persist, the bodies will continue to rise. As the bodies deplete, the main body will begin to realize the futility of its hate. A divide and multiply skill that usually would be rendered as a Noble Phantasm, however, since the body cannot sustain a large amount of magical energy, the number of bodies is limited by other factors.
Sin of Murder (A): The ability to annihilate human beings. Against humans, victory is an eventual certainty. However, since the skill makes no claim to the speed or probability, due to Avenger's own temperament, it often takes such an extreme long time that being guaranteed to win becomes pointless, since the prey escapes. Perhaps the adage of wait and hope was not so foolish.

Noble Phantasm(s):
???

Miscellaneous:
Reenacting the events of the previous War, using his Divided Hatred skill to summon wraiths of the Heroic Spirits from that war.
Repitat Memoria - Repeating memories. A sensation usually left behind by the grudges and hate of murderers, sinners and the persecuted which caused reality to repeat the actions that led up to their demise. Cannot be ended with pure force.
Is a wish-granter in some capacity, carrying out desires.

Name: Lancelot
Alignment: ???
Master: ???

Strength: B
Endurance: ???
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (???)
Territory Creation (???)


Personal Skills:
Avenger (D): The accumulation of all the hatred and grudges of the world into a single body. The advent of ones existence as an aspect of "All the World's Evils". In this state, hatred and grudges have accumulated, however, there is no rhyme or reason as to why. It becomes easier for grudges and hate to grow in the local vicinity, but at the same time, the power of those in the vicinity also grow.
Lament of the Sorrowful (B): The sobs and tears of the remorseful and the sorrowful. A skill that allows for the general attack on the moon of those in the surrounding area. Charism a of B or less are negated in its vicinity. Since it is a mental attack that obliterates the mental fortitude of those surrounding, it is difficult to combat it.
Pankration (B): DATA HIGH ERROR. SKILL NOT FOUND
Rite of Exorcism (D++): Specialized Church Magecraft form. For Caster, it is a substitute for the arcanities normally found within the class. Since Church Magic is a truly rare phenomenon, it is likely that some measure of Fey arcanity has been merged with the Church forms to boost their power at repelling spirits. However, since the power has been boosted so high, sudden sublimation of the spirit being targeted has been known to occur.

Noble Phantasm(s):
Knight of Owner( A Knight Does Not Die With Empty Hands) (A++, Anti-Unit): Hypothetical Noble Phantasm, given Caster of Curses' identity and their description as provided by Caster of Red( Jack the Ripper) .

Miscellaneous:
Described by Caster of Red( Jack the Ripper) as "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way."
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.
Possesses Black Keys: An Exorcism Armament possessed by the Church. Against spiritual bodies, they possess an unusual level of effectiveness. In the case of Lancelot, his ability to use them is derived from a faith held late in life. As a result, their effectiveness is low on enemies designated as 'Monsters', but high on spirits and revenants.

Name: Diarmuid Ua Duibhne
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)
Riding (???)


Personal Skills:
???

Noble Phantasm(s):
Gae Daerg (???, ???): A cursed spear that inflicts wounds that cannot be healed.
??? (???, ???): A chariot was summoned, but perhaps due to Rider of Curses' nature, it could not withstand even a single blow.

Miscellaneous:
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.

Unaffiliated

Identity: "Santa" - Would fit with the saint requirement imposed by the Grail, but their true identity is likely slightly more complicated
Master: Presumed to be the Grail

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
God's Resolution (A): As the adjudicator, Ruler is granted two Command Spells each to use on the Servants of the Holy Grail War. However, if the order is used to protect the lives of those not involved in the Grail War, then any number of Servants may be bound by the same Command Spell. Snice the ability is fundamentally based on the magecraft of Saints, it is subject to Magic Resistance. Eight Spells have been confirmed to be used. Thanks Zero Saber( Gilgamesh) .
Magic Resistance (???)
True Name Discernment (???)


Personal skills:
To Wish Upon a Star (A++): ???

Noble Phantasm(s):
??? (A+, Familiar): Three black beasts that Ruler can call. The method by which he does so and the ability that grants them are unclear, but when called they ripped themselves out of the shadows.

Miscellaneous:
Makes good cookies.
Can summon imps of some description to perform menial labor. Couldn't possibly be elves.
Is described as a system rather than an individual by Rider of Black( Setanta)

Identity: Gilgamesh
Alignment: Chaotic Good
Master: Kirei Kotomine(?)

Strength: B
Endurance: ???
Agility: ???
Mana: A
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (A+): ???

Personal Skills:
Charisma (A+): Often praised as the greatest king, Gilgamesh's ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
Divinity (B (A+)): Gilgamesh's original value as a 2/3 demigod. He possesses the highest level of Divinity among many of the Heroic Spirits. However, he despises the gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
Golden Rule (A): Being fated a life that is filled with riches, he can live as a millionaire. Gilgamesh lives the life of a nabob and has no money troubles for the entirety of his life. In the legend, he claimed all the world's treasures as his own and is said to have infinite wealth in his Golden Capital. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.

Noble Phantasm(s):
Enuma Elish( The Star of Creation That Split Heaven and Earth) (EX, Anti-World): The sword that cuts and divides the World, with output matching or even exceeds Artoria's Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, "Sword of Rupture – Ea" is the Noble Phantasm, "Enuma Elish" is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names "Sword of Rupture – Ea" and "Enuma Elish" are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.

Sha Naqba Imuru( The Omnipresent and Omnipotent Star of Knowledge) (EX > B, Anti-Unit): Hero King Gilgamesh's mentality, which reaches every corner of the world like the radiance of the stars and sees through all of creation, sublimated into a Noble Phantasm. A Noble Phantasm of the Constantly Invoked-Type. Not to mention an opponent's True Name and Noble Phantasm(s), it can definitely see even a truth hidden underneath multiple layers without obstruction and with a single glance. Although it is in a state where it seems to be constantly invoked, one can also assume from appearances that some parts of the Noble Phantasm's ability are being intentionally limited. If its True Name is released, it will operate as "instructions" for Gilgamesh to guide himself and others with the most optimum tactics according to the situation presented to him, simultaneously increasing the offensive power and defensive power of his whole team near his own position. It is unknown why this ability has been ranked-down, nor what effects this has on it's performance. The description given is for the version at full strength and will be revised when further detail becomes available.

Miscellaneous:
Has been incarnated by some means( Grail-Kun)

Unknown



MISCELLANEOUS INFORMATION

Rhongomyniad( World Piercing Nail of Light) (???, Anti-World): A Noble Phantasm used by a Lancer in the previous war. Called a "sacred nail" by Caster of White( Mordred) , can be mimicked by Archer of Red.
While Caster of White( Mordred) considers it merely an academic curiosity, she thinks another "nail" is present in the Great War.
During the confrontation between Saber of Red( Karna Alter) and Saber of Black, an A-ranked effect drew the bystanders and uninvolved away from the path of the battlefield, by means that caused emergency services to not respond to the rather obvious fight.
The Gouging Sword of the War God: Fragarach( That Which Strikes Last Cuts First) (A, Anti-Unit): Anti-Causality Sword. The last answer of Lugh. That which is drawn last cuts first. Time is rewritten and the enemy is slain before the deployment of their trump card. One of the Gods-Holder weapons in the modern age, it's a mystery is hidden in Bazett's blood.
Caster of Red( Jack the Ripper) claims that at last one Servant in the war can pretend to be a class other than what they are. No Servant aside from possibly Archer of Red has demonstrated abilities that would allow this, so the one she is referring to remains unfortunately unknown.
 
Last edited:
[X] Swing by the Tohsaka residence. You had a pretty good guess that she could use someone to remind her she isn't alone right now.
-[X] Ask Archer of Red about those he met before our meeting. What's their interaction been so far, what's their current relation (allies turned enemies, straight enemies, ambivalent/wary of each other, whatnot), what to expect, etc.
 
[X] Swing by the Tohsaka residence. You had a pretty good guess that she could use someone to remind her she isn't alone right now.
-[X] Ask Archer of Red about those he met before our meeting. What's their interaction been so far, what's their current relation (allies turned enemies, straight enemies, ambivalent/wary of each other, whatnot), what to expect, etc.
 
[X] Swing by the Tohsaka residence. You had a pretty good guess that she could use someone to remind her she isn't alone right now.
-[X] Ask Archer of Red about those he met before our meeting. What's their interaction been so far, what's their current relation (allies turned enemies, straight enemies, ambivalent/wary of each other, whatnot), what to expect, etc.
 
Vote closed
Scheduled vote count started by BlackHadou on Jan 27, 2021 at 6:03 AM, finished with 34 posts and 19 votes.

  • [x] Swing by the Tohsaka residence. You had a pretty good guess that she could use someone to remind her she isn't alone right now.
    -[X] Ask Archer of Red about those he met before our meeting. What's their interaction been so far, what's their current relation (allies turned enemies, straight enemies, ambivalent/wary of each other, whatnot), what to expect, etc.
    [x] Swing by the Tohsaka residence. You had a pretty good guess that she could use someone to remind her she isn't alone right now.
    [X] Ransack the Emiya residence. If the barrier was gone, then it was time to empty it before someone else could.
    [X] Leave for the safehouse with all possible haste. Before someone on the Black Faction caught wind their Archer was dead. Who knew if they were even remotely unified.
 
Empty Land
"Not for the moment, Caster." Bazett's voice cracked just a little. "Some water'd be nice though." Caster nodded, slipping back out of the room and returning nary a moment later with a glass. Bazett downed it greedily, and with it, came a little more strength.

"Easy, you don't have to rush." Caster muttered. "Gawain'd struggle to glug it down that fast."

"Then Gawain is a lightweight." Bazett answered. "Get me a jug. Where's my clothes?"

"Gone. You burned most of them away." Caster retorted dryly as she left the room again. Archer chuckled at that, motioning to his side, a table covered in clothes.

"We procured some clothes, but they are-"

"They'll do." They were men's clothes. Bazett wasn't that bothered. It was obvious almost immediately that they were almost a decade old and hadn't been used in nearly as long. Frowning, Bazett immediately checked the pockets. Something about those clothes was familiar.

The front left pocket had a bullet in it, but other then that, there was nothing to identify them in any particular way. Shrugging, Bazett wasted no time in donning them. The shirt and pants were perhaps a little big, but nothing she couldn't handle. The coat, on the other hand...

"I miss my jacket." Bazett muttered to herself. There was a certain level of practicality to the coat. It had more hidden pockets than a reasonable human being could ever need. Her tube, and the remaining two Fragarach, were a comfortable and familiar weight in a sea of unfamiliarity.

"You shouldn't. It was tattered and ruined." Archer retorted. "Humans attach a lot of sentimentality to strange things."

"It was covered in runes." Bazett explained softly. "That jacket could survive a tank shell." She paused for just a moment, thinking to herself. "Speaking of tanks..."

"I suppose that has reminded you of something?" Archer asked as Caster returned, plopping a giant jug of water on the table with a gaze that clearly dared Bazett to scull it all in a single go. Bazett didn't immediately rise to the bait, lone arm snaking around its neck.

"In a sense. How long was I out, anyway?" Bazett asked.

"The sun has risen, set and just risen again in the time you were unconscious." Archer noted. "It would appear you needed the rest."

"I see." He probably wasn't wrong. It explained why, in spite of the missing arm, everything about Bazett's body felt like it was steadily beginning to work better. Her gaze fell on Caster, then Archer, and finally the jug.

Then she lifted it to her lips and downed it all in a single, long draught.

"Huh. You'd be fun at a party." Caster noted. Bazett wiped her mouth, grinning just a little.

"You learn fast when you have to deal with some of the rowdier Enforcers." She admitted. "There are some bridges you can't burn on a whim." Glancing at Archer, she put her only remaining hand on her hip. "I need a favour."

"You need another arm." He noted. "Believe it or not, those aren't easy to make, you know." Even so, he did reach out, hand burning gold as he remolded the limb.

"I can only imagine." The human arm was not a simple thing to make. It was full of all sorts of strange working parts that did their best to boggle the mind. In some ways, such a thing was far harder to make then simple weaponry. "Thank you." Clenching her newly reformed limb, Bazett stretched her shoulders, and started to walk to the door.

"Should you be moving, Master?" Caster asked. Bazett gave a non-committal grunt.

"Yes or no, I can't stay here." She answered. "If you think that Archer of Black didn't completely give this place away, then I'm sorry, but the only reason it hasn't been attacked is because they're hoping I'm going to lead them to the others. The others are being hunted, and I'm the frightened prey their using to catch them."

"Then you intend to leave?"

"Yes." Bazett nodded, as she entered the living room. Her magic crest lit up as she drew an explosion room on the dining table. Hopefully the boy, Shirou, would forgive her later. "Preferably with a bang." She walked into what passed for the kitchen, opened the fridge, took the two bars of chocolate that she was sure was for someone else, and immediately started eating. "Spirit form, the both of you. I'm going to be leaving fast when I go."

"And where do you intend to go?" Archer asked. Bazett pondered for a moment. Where could she lose any pursuers, anyway? Fuyuki was turning out to be a less favourable battlefield then she had initially thought. Urban warfare was something she specialised in, but at every turn it seemed she had run into something that had negated her advantages in the most annoying of ways. Getting her own magic turned on her had been a sobering experience.

"The Spiritual Owner." She finally answered. "I've put this off too long anyway. If I don't go now, then the Association is going to find out on someone else's terms." They probably already knew at this point, but some confirmation would be nice. Bazett did also have some blackmail left, which might assist her in getting at least a brief cover to escape notice. After all, the Tohsaka heir had been in Kirei's care. That he had not been a neutral party in the slightest would make her complicit, and the Church would not be pleased. Playing her against the Church was certainly an option, though involving the Church too deeply was not something Bazett particularly looked forward to.

"They are probably a Master." Caster noted. "Prime material to be selected for sure."

"I'd assume they were seeded into the war." Bazett admitted. "You better believe the Tohsaka are involved in some capacity. They're the third family that put their name to it." Licking her lips, Bazett simply raised her hand, fingers folding together, as she shoved the chocolate in her mouth. Sugar was good. Sugar was able to keep her going. She'd get a proper meal later.

"Right." The two Servants faded into the air, and Bazett's fingers clicked.

The room exploded in fire.

*****​

"Do you think that actually shook them?" Caster's voice didn't question Bazett until she was several streets away from Shirou's residence. The woman did not immediately answer, picking a new street almost at random as her internal compass led the way to the obvious spiritual nexus of Fuyuki. Several days on, it was becoming obvious how devastating to Fuyuki the loss of it's magical energy actually had been. The sun was peaking through dark clouds, and the air was beginning to feel heavy. The inclement weather was beginning to come home to roost.

"No." Bazett finally answered. Archer was not with her. No, at some point he'd taken to the rooftops. Bazett assumed it was Caster's idea, for Archer did not seem to be the type to take that much initiative. "I'd like to think it did, but if it did, then they shouldn't be in the war to begin with."

"I don't feel any building magical energy. We aren't going to be ambushed at least."

"Unless it's Assassin."
Perhaps the strangest thing about this war thus far had been the absence of both Berserker and Assassin, on both sides of the war. Both were conducive to aggressive anti-Master strategies, yet there had been no news of either showing up. "Archer, have the others encountered any new Servants?"

"No. It's actually unusual. Lancer has been actively looking for opponents and found none."
Archer answered. "Even Rider of Red has gone to ground. It's concerning."

"Tell me of Rider. He's Herakles, right?"

"I don't know."
Archer answered. "Contrary to belief, I don't know many names of heroes. He has a great bow and arrow, but he only carries four arrows on him. He doesn't appear to be able to get more very fast, cause they did not replenish during the fight."

Bazett frowned at Archer's words. That would be the bow with Hydra venom arrows, if Bazett had to wager a guess.

"Sounds like Hydra venom." Caster surmised. "He must have to make more himself."

"He also had a sword-staff. It looked like yours."
Archer noted. "His mount was a great three headed hound, though he didn't actually ride it." A moment passed. "Saber says his mount was a great mare, so he must have more then one, and that he did not die when pierced through the chest by Nagastra( O Nagas, Devour Me) ."

"The sword is called Marmyadose."
Caster muttered. "It's a sword with an inferno inside it. They say it's made by a fire god, but it's not quite that strong on it's own."

"Is yours the same sword?"

"Something like that. Mines stronger, but his is the original. I dunno which of us would win in a clash."


That statement, however, gave Bazett pause. It implied Caster thought she would win out instead. If her sword-staff descended from Herakles, then she should lose without fail. What did she have up her sleeve?

She didn't push that line of thought.

"What about the oni?" Bazett asked. "A few of you have mentioned it now."

"Ah, yes. The Master of Berserker of Red."
Archer's voice immediately turned to distaste. Caster's eyes rolled, though Bazett only felt the motion, as she entered her last street. She could see the mansion that belonged to the Tohsaka now. It was far too big for one person to live in.

"Does no one on Red actually get along?" She asked. There was no immediate answer, as if Archer was embarrassed by that very fact.

"Maybe not. The faction was dysfunctional at best." He admitted. "The Oni was a monster. That's all I can really say. Master's magic did not effect her, and she ignited the air and her blood the moment my blade bit flesh. She can fight on the level of a Servant with ease. Perhaps it is best to say that yes, she is in fact that old. Berserker might be the less dangerous member of that duo."

"And who is Berserker, anyway?"

"A waif of a brat who is best likened to a cooking demon."
Archer answered. Bazett blinked. That sounded surreal.

"Is... it dangerous?"

"I don't know how she performed a quick draw with a cleaver. I'm also not sure how mad she actually was."
Archer sounded hesitant as he spoke. "I thought they would be far more active, but Saber maintains they haven't moved from the temple. As long as they stay there, they might not be dangerous."

He might have been right, but dangerous or not, they were participants in the w-

"... Shit."

Reaching the door of the Tohsaka estate, it was immediately obvious something was very wrong. Shirou's residence had experienced a barrier shattering. Such a event was a sudden shock that released the magical energy within to the outside area. It had, ultimately, been a good thing for the surrounding streets, as a decade or more of magical energy that had been sitting stagnantly within the residence had spread to the surrounding areas.

In contrast, the Tohsaka estate's barrier was not shattered. It was simply gone. At some point, it had crumbled and faded away entirely.

"Caster, Archer, with me." Bazett declared. Both Servants melted into existence beside her. "What do you feel?"

"... Nothing." Archer noted. "That is a problem."

"A big problem. We're literally on top of a leyline font. Even with the land dry, you should feel something." Caster muttered, leaning down to the ground and putting her ear to it. "The earth isn't breathing at all. Master, this isn't a good idea."

"You think it's a trap?"

"Worse." Archer muttered. "It's likely an exclusion zone. Someone might already be here." A vanished barrier and missing magical energy. Archer was right, it was probably a trap. The real question was, who was the trap for?

[ ] Investigate.
-[ ] Through the front door.
-[ ] Invade through a window on the second floor.
-[ ] Look for a secret door. There had to be one.
[ ] This was not worth it.
-[ ] Go to the Safehouse.
-[ ] Go to the Matou Residence.
-[ ] Go to Shinto.
-[ ] Go to the Church.
[ ] Write in.
 
Hmmh... Damn... Is this Rin setting a trap for intruders? OR someone else expecting someone to come to her? With red faction on the run, they might be trying to take out stragglers. @BlackHadou do we know what team Rin was seeded into?
 
[x] This was not worth it.
-[x] Go to Shinto

We're not exactly equipped for infiltration, and if it's a trap laid for opportunists we ought not to trip it.

EDIT: Changed vote so that we can avoid going straight to the Safehouse
 
Last edited:
She's potentially the Master of Assassin of Red. She fits the description.
Alright, that's not certainty, but it's good enough that we should at least check in I think. The worst case scenario is that she's already been taken out entirely and this is just a trap left by whoever did so. Given how long it's been... I'm not prepared to rule that out entirely.

Better case scenarios, she's done this to herself to lay a trap for any Black Masters coming after her, possibly as a reaction to the fights nearby. Or she's abandoned her house/been driven out, and either left the trap behind or her foe left the trap against her returning.
 
The front left pocket had a bullet in it, but other then that, there was nothing to identify them in any particular way.
Gah. Sounds like we would have found the Contender. Oh well.

I'll wait for others to give plans here tho.

[ ] Investigate.
-[ ] Through the front door.

But I'm inclined to go directly in.
 
[X] Investigate.
-[X] Invade through a window on the second floor.

I feel like it'd be a waste to have come all this way and not poked around a bit, and a window past the ground floor feels like the least likely place to be prepared for intruders. Might be a problem if the trap is set to the entire house instead of just a few places within it but let's not just run off.
 
Hmm, if this is a trap, it's not hiding the fact that it's a trap.

[X] Investigate.
-[X] Through the front door.

It's so much of a trap I don't believe it is a trap. Something not good is happening, and it might even be harmful to us, but I don't think it's a trap.
 
So it's an exclusion zone (What is that, anyways?), and Archer thinks that because of it, someone might be here. You know, someone not Rin.
So the whole destroying the Bounded Field thing might be because there's an intruder?

Hadou, how likely would we be to find a secret entrance/exit, if there was one and we looked for it? If there was an actual fight, I imagine we'd probably notice that from here, so that's probably not going on.
 
You would not have. It's not useful to you anyway. If I'm going to give you something, it's something that's actually going to be useful to you.

Because the Contender is in the end just an ordinary gun, it's the bullets that are special.

[X] Investigate.
-[X] Through the front door.

As for what to do, there is no bounded field, meaning that all traps have likely already been disabled and whatever did this is long gone.
 
"Maybe not. The faction was dysfunctional at best." He admitted. "The Oni was a monster. That's all I can really say. Master's magic did not effect her, and she ignited the air and her blood the moment my blade bit flesh. She can fight on the level of a Servant with ease. Perhaps it is best to say that yes, she is in fact that old. Berserker might be the less dangerous member of that duo."

"And who is Berserker, anyway?"

"A waif of a brat who is best likened to a cooking demon."
Archer answered. Bazett blinked. That sounded surreal.

"Is... it dangerous?"

"I don't know how she performed a quick draw with a cleaver. I'm also not sure how mad she actually was."
Archer sounded hesitant as he spoke. "I thought they would be far more active, but Saber maintains they haven't moved from the temple. As long as they stay there, they might not be dangerous."
So Berserker is Ramsey (Beni-enma), got it.

I don't think there's a chance of making many in-roads, given context and the fact that it sounds like Sakura and Hakuno have run into issues with them. It might be worth going over there and getting a look ourselves, but shrug. We might be able to get an alliance given the right circumstances, probably tenuous which would be helpful against, say, Gilgamesh, who seems like he has a legit chance of going all-out in this war, but I'm not sure that the circumstances are lining up so far.

The first thing that comes to mind with the house is that it was made as a trap for Illya and Herk, since there's a notable lack of magical energy, and the Master of Assassin was noted as going into hiding because of her. We already know that it might be Tohsaka, and Rider of Red (Herk) is also noted as disappearing.

Hence, my thought is that Illya fell into a trap set for her by Rin. Whether she escaped or not, she was sufficiently damaged to decide to go into hiding.

It's also possible that Zouken is already moving, and plans on doing what he did to False Assassin, I suppose.

I'm a little uncertain of what our next steps should be. Maybe it's too obvious and we should, in fact, go inside, maybe we should go to Shinto and try to find something or someone along the way, maybe we should go bother Zouken for information on the crest...I really don't know.

People aren't being active, but as far as we know, Zouken isn't a Master. But then, the Matou household is where Shinji, a former Master of Black, should be hiding out. So, going to the Matou household might get people back on our tail.

Ugh.

It is still daytime, I believe, so going back and meeting up before trying to head out in the night might be the way to go. But I don't know.

[X] This was not worth it.
-[X] Go to Shinto.

I'll go with this for now, I suppose.
 
Last edited:
Back
Top