Eternal Glory: Creating a Fantasy Empire in 55 Votes

[X] Elemental Pact: The Pact City-States march/fly to war with the gravewyrms alongside mercenaries from the Haremate and Garsham. They make use of the striga and issash's proven anti-wyrm tactics along with their familiarity with the terrain. For logistical reasons the Pact implements a single system of weights and measures.
 
[X] Elemental Pact: The Pact City-States march/fly to war with the gravewyrms alongside mercenaries from the Haremate and Garsham. They make use of the striga and issash's proven anti-wyrm tactics along with their familiarity with the terrain. For logistical reasons the Pact implements a single system of weights and measures.
 
[X] Godswound League: The League starts paying merchants to fill their holds with preserved foods and sail for the Corvus bands, where they shall ostensibly sell said goods to all willing to buy. The vast majority of these merchants coincidently make landfall within a short distance of the largest Althedar mercenary bands.
 
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[X] Firefossonas: More Covenant exiles move into the area, including a sect of dissatisfied druids hoping for freer practice of their art. They plan to build a large town and infrastructure on the mountain- and hill-sides around the falls, if the Honko will allow it.
 
[X] Mammut: Commanding A sheer weight of musclepower unmatched on the land, and access to vast forests and gryphon hides, The Two-Based Trunk's gargantuan ships deliver mammoths to cut icebergs into boats, and sail them north to cool mammoths as they expand ranges northwards.
[X] Mammuts: Favorable weather leads to a large population boom of mammuts and as a result many moving into the interior toward the northeast in order to find less crowded land

fine with either of these
 
[X] Wormen/Rtubasch: Segments forge great glass idols, chimeric representations of the stars, as mascot-totems. Filled with starlight magic, and the faith of the Worms, these effigies become animate, their personalities concordant with their corresponding celestial sphere. Occult patrons, their chief worshippers gain considerable supernatural power and religious authority.
 
darn wanted to vote for both since otherwise the mammuts are tied guess I will just vote for my then

[X] Mammuts: Favorable weather leads to a large population boom of mammuts and as a result many moving into the interior toward the northeast in order to find less crowded land

Oh. It's riot voting

All of them happen. Every vote happens

More votes for a thing means that the effect is stronger.
 
[X] Osnaramar Federation: Demons rising now of all times is a sign of the faceless scheming with Ehran. Narhue Priests and their local congregations' capable muster on Eltamar and march against evil's might. The peak priest and the new priests plot and prepare blessings to spill blood like the old and terrible Hue.
 
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[X] Wormen: On the edge of the expansion, several Segments form a new goal: To find the end of the desert. After months of travel they reach their destination. The Godswound Sea. Filled with pride they settle there, at a rivers mouth, founding the city of Rojepa Ta, Roads End. (Hex-132)
 
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[X] Elemental Pact: The Pact City-States march/fly to war with the gravewyrms alongside mercenaries from the Haremate and Garsham. They make use of the striga and issash's proven anti-wyrm tactics along with their familiarity with the terrain. For logistical reasons the Pact implements a single system of weights and measures.
 
[X]Band of Bands: strengthen diplomatic ties with neighbors via generous gifts. accept protectorate status from the Gispwudwada, as recieving protection in exchange for regular large gifts seems like the best deal ever to the Band of Bands.

The jellyfish are probably just gonna continue to vibe, but I'm fine joining up with someone nearby if they want to.
 
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[X] Great Egg Council: The Szirik are empowered to ensure that peaceful relations be kept between the Vranik and their new found neighbors especially now that the Council is increasingly aware of them. The promotion of trade and the settlement of Vranik among those foreigners amenable to such immigration are made priorities.
 
88 words, limit exceeded by 38.
Yeah, had a feeling it might be too much. Wasn't sure where the word count came from though however as I was stripping the fancy language from my post I came across this wonderful counter below the post. So that's going to be useful in the future. Does raise the question though of does our '50 words limit' also factor in the name of whatever we are influencing? Or is it 'name of thing plus 50 words saying what happens'?
 
Yeah, had a feeling it might be too much. Wasn't sure where the word count came from though however as I was stripping the fancy language from my post I came across this wonderful counter below the post. So that's going to be useful in the future. Does raise the question though of does our '50 words limit' also factor in the name of whatever we are influencing? Or is it 'name of thing plus 50 words saying what happens'?
Second. The name of the thing and 50 words.
 
[X]Lou'Set League Chirek: Seeking to take part in the trade boom, Chirek households flock to the coast. Many find opportunity as fishers, settling outside cities and surrounding their homesteads with talismans of driftwood and fishbone to draw more prey to them.
 
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[X] Rainbow Coalition (Miskane'wil): The Grand Council commissions a new system where magically talented 'second sons' are sworn directly to the council, tasked with harnessing/researching the powers of storm and wind, collaborating and collating research at a yearly grand conclave. Otherwise tasked with travelling, inducting and educating volunteers from willing clans into the commission.
 
[X] Harmonyans' Self-Defense Commission: Develop Next Generation of Battle Dress that weighted the speed. ensure each Harmonyan has its own battle dress. Continue the fortifying effort. Start the research about the concept of mobile-levitating settlement. Learn about ongoing war and Task small elite groups to and only scout the battlefield. Support Allies' endeavors.
 
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[X] Elemental Pact: The Pact City-States march/fly to war with the gravewyrms alongside mercenaries from the Haremate and Garsham. They make use of the striga and issash's proven anti-wyrm tactics along with their familiarity with the terrain. Aestuarium engineers develop Striga-manned Issash-mounted scorpions.
 
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Outside the closed circles of the Void Priests, the Northern March builds their first professional force, a navy that shall serve as the waterborn arm of the Dominion, and will some day contest the League's dominance of the seas. Though a small force, inexperienced, and untested, it is the nucleus of something potentially far greater.
Rip to anyone who has to put up this nonsense in the future I guess. If anyone needs some good scouts and ocean fighters though, I'd be willing to hire out though :p. The Dominion's a menace, and I want them around as little as the next magic using nation.

Much like their northern brethren, the desqti of the south have sought to improve methods of transportation and speed of communications. However, inspired by the oceanic alchemy of the Gispwudwada the southern branch of that aquatic people create a relay system of couriers who rely on alchemical concoctions to increase speed, strength, and stamina.
Oi. Stealing my magic schtick are you? That's going to be a paddling.

[X]Band of Bands: strengthen diplomatic ties with neighbors via generous gifts.

The jellyfish are probably just gonna continue to vibe, but I'm fine joining up with someone nearby if they want to.
Thanks for the gift. If you want to join the Great Union, or even just the Gispwudwada as a protectorate though, you'd be welcomed with open arms as well.

[X] Water Clan: Hearing of the"embazarres" of the Coalition and the merchants being negatively impacted by them, Matriarchs and allied Honko begin sponsoring dissatisfied and displaced traders by offering protection, safe ports, and unique goods. A network of spies, smugglers, and partisans begins to form in most coastal settlements.
 
[X] Rivnya Confurderation (Mewgi): The new era of scholarship starts well: Good-faith collaboration with non-Mewgi magic users (other species included), (usually) not-completely-offtask 'inventive reinterpretations' of cross-disciplinary, and not totally forgetting about that 'useful new ritual super-spell' objective. Many possibilities are theorized upon, most testably a substitution of sorts involving Arisian magnetosense...
 
[X] Deep Queendom: Driven by trade, the Dwarren experience a population boom. Old and new Clans expand outwards, seeking out plentiful ore veins and caves to claim as Clan Halls. A new city is founded next to a lightless underground sea; Deep Sea. The inhabitants craft simple boats, and catch strange blind fish.

Hopefully this works.
 
The pact sends their armies of conquest against those who profit from death yet still believe it is they that shall emerge richer.

(Wyrm tyde 🪱🪱🪱)
 
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