- Location
- Ohio
I have recently gotten the rulebook and a few others works for Epyllion. I want to know if anyone else here is familiar with this game and how it is or was for them. And I also want to know if anyone is intersted in playing, as the player books are available for free by the company online (as opposed to the bigger rulebook for the dm). The main page for it also has a lot of starting info I have the updated ones in the rulebook I had bought that came both phsysically and in pdf format. I could set up a thread here, or a game on discord if not.
It is very freeform, and uses the Powered by the Apocalypse system, meaning it can be changed up however the group needs to. The PBTA system is based more on both generic and signature moves for the different roles and input from the players and dm and not a preset world like dnd.
Epyllion
Basically, you make a drake, a young dragon, using one of the two-page playerbooks for one of 12 different roles (6 in the base game), choose what House your dragon is a member of, and introduce yourself to the others, saying who you are and your relation to your clutchmates, which is the other players.
You all start off as drakes, in a world made for older dragons, being told what to do, and growing into the world with age. It is more light-hearted in tone, with noticably dark things if people want things to get like that or just from background stuff, but it does not have to be, as this is very much group choice here.
It is on the Continent of Dragonia, which for now is at peace, but was once under attack from the Darkness, which is like a tremendously less deadly, but could still be, version of Chaos, corrupting dragons and trapping them in their fears, pain, and anger. It corrupted the land, plants, animals. It tainted places and objects. However, it was beaten back in the end, and while there is always going to be darkness in the hearts of dragons, there is also the capability for good and healing, that if one of the players or npcs falls to the darkness, then their clutchmates can pull them out of it.
However much they may disagree or fight like any other family, your clutch is there for you, and you them, in a wonderful world that is made for bigger dragons and full of dangerous creatures.
It is very freeform, and uses the Powered by the Apocalypse system, meaning it can be changed up however the group needs to. The PBTA system is based more on both generic and signature moves for the different roles and input from the players and dm and not a preset world like dnd.
Epyllion
Basically, you make a drake, a young dragon, using one of the two-page playerbooks for one of 12 different roles (6 in the base game), choose what House your dragon is a member of, and introduce yourself to the others, saying who you are and your relation to your clutchmates, which is the other players.
You all start off as drakes, in a world made for older dragons, being told what to do, and growing into the world with age. It is more light-hearted in tone, with noticably dark things if people want things to get like that or just from background stuff, but it does not have to be, as this is very much group choice here.
It is on the Continent of Dragonia, which for now is at peace, but was once under attack from the Darkness, which is like a tremendously less deadly, but could still be, version of Chaos, corrupting dragons and trapping them in their fears, pain, and anger. It corrupted the land, plants, animals. It tainted places and objects. However, it was beaten back in the end, and while there is always going to be darkness in the hearts of dragons, there is also the capability for good and healing, that if one of the players or npcs falls to the darkness, then their clutchmates can pull them out of it.
However much they may disagree or fight like any other family, your clutch is there for you, and you them, in a wonderful world that is made for bigger dragons and full of dangerous creatures.
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