Rolz room for the Elven colony quest
It is what in the future would be known as the year -4115 of the Imperial calendar, it is a golden age for the Elves of Ulthuan, any damage done by the coming of Chaos has since been restored and Elves have started to spread far and wide over the world under the benevolent leadership of Phoenix king
The majority of the elven colonies lie in Elthin Arvan(the old world) to the east Ulthuan, where the greatest of them is ruled by the noble Prince Malekith of Nagarythe who in his latest adventure faced off against a great beastmen horde and came out victorious
Inspired by the tales of wealth, glory and freedom which flow in from the colonies you decided to found your own colony! You will forge your own destiny away from Ulthuan and find your fortunes on foreign shores.
You are a Noble of ulthuan, one of the mighty princes of the realm of the elves, you make your home in ……. And the initial support for your expedition will have to be local.
You are one of the princes of the kingdom of:
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Eataine a mercantile and populous kingdom, it is one of the inner kingdoms of Ulthuan, it is a kingdom primarily ruled by traders and has little in the way of military tradition. Its capital is the greatest port of Ulthuan: Lothern from which trade flows between the outer and inner sea.
Advantages: large population, many traders, large starting budget.
Disadvantages: Competing traders, no martial tradition, low discipline
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Avelorn the woodland kingdom is the oldest kingdom of Ulthuan and home of the Everqueen, it is neither rich nor populous but its people are masters of nature focused magic, furthermore you can count on a stable of magical creatures such as unicorns, giant eagles and pegasi to help you in the new world.
Advantages: magical creatures, Everqueen's blessing, people of the forest
Disadvantages: low discipline, low interest immigration, no naval tradition
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Cothique A kingdom marked by rugged woodlands and vast desolate forests. They are skilful sailors and possess a wanderlust to a degree rarely seen in the other kingdoms, their coast is plagued by sea monsters and prevent common trade.
Advantages: Skilled sailors, high interest immigration, Temperate
Disadvantages: low population, Dangerous sailing, poor.
[] Yvresse The outer kingdom is a bleak coastal realm consisting mostly of grasslands with the lowest population out of all the kingdoms, your citizens while few are highly disciplined and will follow any order you give them without hesitation
Advantages: extremely disciplined, experienced fishers, fortress cities
Disadvantages: very low population, poor, ugly building
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Chrace the mountainous realm is remarkable in the fact that they produce the strongest elves out of all the kingdoms, Chrace it's forests are populated by fierce white lions which each Chrace born elf must best as an coming of age ritual. The elves of Chrace are savage in their doing compared to the other kingdoms and tent to be looked down upon because of this.
Advantages: strong elves, White lions, skilled hunters
Disadvantages: low relation kingdoms, no naval tradition, low population.
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Ellyrion A land of rolling hills and grasslands, it produces some of the finest horses of Ulthuan, the elves of Ellyrion learn to ride as soon as they can walk.
Advantages: Ellyrion horses, excellent cavalry, creative
Disadvantages: unruly people, rather kill an Ellyrian brother than his horse, low dicipline
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Tiranoc The kingdom of the current phoenix king resembles Ellyrion in many ways, it is also primarily made up out of hills and grassland the difference being Tor Anroc, a vast marble metropolis and current seat of the phoenix king. It is the most populous of kingdoms and its nobles are well known for chariot riding.
Advantages: extremely populous, eager to immigrate, excellent charioteers
Disadvantages: high tithe to Phoenix king, peacefull, court rivalry
[] Saphery An enchanted land where the sky shines with all the colours of the rainbow. At the heart of the kingdom is the Tower of Hoeth where the finest of mages are trained. Magic is in the blood of the Sapherian nobles, all of the realms princes are mages of awesome power. They are reclusive and will greatly value their independence.
Advantages: many mages, extensive libraries, ear of the phoenix king
Disadvantages: Uncooperative nobles, population not willing to migrate, eccentric
[] Caledor a mountainous kingdom and home to the dragon princes, thinly populated full of arrogant lords yet few can claim to match the might of the dragon princes. The Anvil of Vault is located here.
Advantages: Dragons, Vault priests, strong military tradition,
Disadvantages: Arrogant nobles, no naval tradition, thinly populated
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Nagarythe the elven nation with the strongest military, your bow and spearmen are beyond compare. The people are harden ruthless and unforgiving. Its prince melakith holds court in the colony of Athel Toralien while his mother Morathi acts as his regent in Nagarythe
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Advantages: Militaristic population, high immigration, people of Aenarion
Disadvantages: Liege lord in Elthin Arvan, discriminating less martial inclined, Morathi rules.
AN: Welcome the A Warhammer colony quest, you shall be playing as an Elven prince out to make his own adventure, the next update will be about the character creation and after that we'll be selecting the region where we want to found our colony and what we'll take with us there.