For a thousand years, the Mother of Dragons ruled all Creation from the center of the Blessed Isle. Six years after the disappearance of the Scarlett Empress, the world is all too quickly slipping from the grasp of those who would call themselves her heirs.
Reborn demons walk the land and steal the lives of the virtuous. Dragonblood houses draw their armies back from the edges of the world, preparing for a war of cousin upon cousin that all foresee. The dead walk the land, and sail the sea, and make war upon the living. Things gather at the edges of the world and gaze upon it hungrily, wondering if the time has come to tear at its belly once more.
And in the South, far from the centers of power, right before the edge of the world where the land begins to soften and flow like paint on an easel, is one small nation, small enough to think itself beneath the notice of distant demigods, and vain enough to spite them.
When it came time for the annual tribute to be dispatched to the Realm, the nation of Bar-Path sent nothing, and all their neighbors held their breath to see what doom would be visited upon them for this defiance.
When doom arrived, however, it came not from center of the world, but from the outskirts. A barbarian army invaded from the edges of the world, scaled the gem-studded walls of the fortress of Zangir, and seized it for their own.
Now the Sultana of Bar-Path sends her rubies not to adorn the robes of indolent aristocrats, but to hire grim soldiers with hungry blades to defend her remaining cities from the scourge that advances on her remaining cities day by day, burning and looting. Caravans of mercenaries and food stream into the capital by the hour, and the citizens lock their doors think of fleeing across the burning sands.
This is the cauldron which greets your eyes when you pass through the city gates, your only companion being:
[ ] Your ancient weapon (Which is?)
[ ] Your faithful mount (What is it?)
[ ] Your comedic sidekick (Who it it?)
[ ] Write-in
Bar-Path is a land in need need of heroes, and you have come to provide the heroism. You came here:
[ ] For the pay. Saving a kingdom should be worth, oh, your own weight in rubies. To start.
[ ] For safety. The Realm doesn't approve of your kind, and this kingdom has no love for them or their Hunts.
[ ] For the people. Barbarian invasions aren't kind to the people in their path, and someone needs to stand up for them.
[ ] Because your mysterious mentor suggested it was a good idea
[ ] For Directions. You're on your way to Gem, and you're pretty sure that this is not Gem…
[ ] Write-in
Bar-Path will be the next step in the legend of:
[ ] Write-in (Who are you?)