[X] Plan: First Draft of the Future
- [X] Dharok
-- [X] Establish Space Marine Recruitment and Training:
--- [X] Grant Dharok Binding, Summoning, and Warding 5
--- [X] Zen and the Art of Teaching: It comes to something when drawing a summoning circle and calling a spirit to guide him where he needs to go next isn't the strangest part of his day. His uncle has given him many gifts, but this is the strangest one yet. Dharok has been a leader before, a teacher to his men, and he was good at it and proud of that, but never like this. Sometimes all it now takes is a word, or a skilfully executed throw, and the crowd of potential recruits watching from the edge of the circle of light around the campfire or staring up from the seats at what his hosts call a 'lecture theatre' will light up. Inspiration will strike so strongly that even his under-developed precognitive senses can feel the shift in the future, and he'll know that he has found another Brother. And yet, he will have no idea how or why what he said moved them so. And that, that frustrates him, for he knows he could.
- [X] Lorgar
-- [X] Grant Lorgar Synergy 5, Precognition 5, Cyberpathy 2
-- [X] Clarify Lorgar's Philosophy
--- [X] Book 1, Chapter 1: Let there be Light… Telepathy. Precognition. Synergy. All mastered, to the degree he can master those disciplines. All, though, insufficient to describe the gestalt combination he can forge the three of them into, the whole much greater than the sum of those parts as he collaborates, not just with the greatest thinkers of this reborn world, but with his future selves and their future selves and the futures of a dozen dozen citizen jury focus groups potentially randomly chosen to represent the disparate populations and growing factions of this world, and sometimes, when his visions were clearest, the future selves of the entire planet who revealed how an instance of his philosophy would unspool over years. All without ever having to share the rejected, incremental versions that would never be with anyone or needing to telepathically touch anyone it would offend in any timeline that would come to pass. So the philosophy of a demigod is made. Superhuman means to inspire human triumphs.
-- [X] Decide Machine Spirit Rights:
--- [X] Putting a toe in the Datalake: Lorgar has become used to living in a way alien to most humanity, any period of extended concentration spinning off half a dozen threads of thought, living at least partially in the tree of continually branching potential futures alongside the present, but never before had he experienced contact with truly inhuman minds. This changes today. Even his rudimentary psyker cybersenses allow him to touch and feel and know them in a way few could. That would be revelation and challenge enough, but through them he feels something other, a layer between the warp and reality in which the data entities lived, a noosphere, that he knows one day he will have to help his people master to truly bridge the gap between Man and Machine Spirit.
- [X] Thalassa
-- [X] Write-In: develop superior versions of her implants, starting with her Cortex implants
--- [X] VEE purchase Precognition 5
--- [X] Climbing the Higher Mountain: Once, Thalassa, realised, she has been complacent. She has thought she was driven and ambitious, that when she had looked upon her peers and superiors and was determined to outdo them, that this was what those terms meant. How wrong she had been. Until she had witnessed what transhuman genius was, when she had watched Fan Morgan extrapolate STC designs from a handful of scraps, when she had seen Lorgar individually manage a thousand men as a lesser man would a mere handful, she realised she had more than met her match, even after she too had ascended to the join the pantheon demi-gods. That, was she had decided, unacceptable. She could rebuild herself. Faster, stronger, and above all smarter. And she can foresee just how she might do it…
- [X] Fan
-- [X] Cultivate Loyal Factions
--- [X] Lorgar assists
--- [X] Faith and Reason in Harmony: Working with Lorgar is a revelation. With your combined powers and gifts you become the twin centres of the world, twin stars around which leaders, thinkers, teachers, both Lorgar's sons and mortals of this age and the last, orbit, a mental counterpart to the physical constellation you can now become. With Lorgar's newly gifted ability to partition his mind he can maintain multiple threads of thought, one ceaselessly planning, one scanning the skien of the future, one communing with you at the speed of thought, and another constantly flickering bursts of understanding to and from the lesser minds orbiting around you. The energy of will flows back up the network, the pinnacle of Synergy with his Sons producing a near bottomless well of power to fuel the near unprecedented pace of psyker power use he maintains, and it is almost with a sense of awe that you make your contribution, marrying the Primordial precision of an architect of reality with the divine intuition of a demigod to create a masterwork.
-- [X] Construct Sacred Centers for the Worldsoul
--- [X] A Thousand Shrines for a Thousand Heroes: Fan has tried to teach his son that pride can become a failing, that it can blind you to your failings. Sometimes though; one just has to be proud of a job well done. Shaping Lorgar's Sons is one. A thousand other sorcerer-shaman make what could be a tiresome task trivial, and so as you work together to raise schools and shrines to the spirits across Colchis, from the verdant depths of newly grown yet seemingly ancient forests, to the peak of strato-scraping towers, you take the time both to teach and to learn. Educating them is a joy, not just in the mechanics of sorcery, but also the lessons you taught Lorgar, what a newborn transhuman with a giant body but a fresh mind, no matter how powerful, needs to know. Learning from them is a greater joy, for they are the echoes of heroes, and though they still share one face, you know a thousand different stories will be told of their future, and you are here at the beginning, as they start to become themselves. And so, as you begin to consecrate a thousand school-shrines, at each you ask for one of your nascent heroes to volunteer as its patron, and there you ask them to choose a name, a face, a form, and you grant them the power to assume that form at will as part of the ceremony that consecrates the shrine and the ability to call on the echoes of memories they need to do so well. This is the form they will take when it is their time to take a turn teaching at one of the shrines, and the form they will take to walk amongst the people of Colchis as one of them. Much is left blank, to celebrate those deeds each shrine's patron and future pupils are left to do, but each contains a celebration of both the restoration of the world soul and and the subsequent baptism of its patron at the founding of the shrine.
---- [X] Granting the Spade Marines the three dot Shapchage mutation to adopt a specific normal human form along with three dots of Past Life. Given the full project would take a full year, a thousand uses of VEE seems possible over that period.
-- [X] Revitalize Production Facilities
--- [X] Artifice, in both senses of the word: While upgrading a factory may be easy to a man with ten thousand mental hands that can become any tool he can conceive of and many he can't, what is much more challenging is convincing the current workforce that the transformation is merely a mundane miracle, not an overtly supernatural one. And so you become practiced in misdirection, and assemble a motley troop of assistants who are in on the ruse, both to cover who performs the upgrades and to be instant experts to teach how to use the hypertech you leave in your wake.