[X] PLAN: Uplift, Gold, Rivals, Faith & Militarization
-[X] Fan
--[X] Uplift the Tribe (0/4)
---[X] Convert the caravan into a Foundry.
---[X] There are a few craftsmen in your tribe, teach them the skills necessary to be of use.
---[X] Gather and refine Material. You need quality material to forge the technology.
---[X] Ensure that there is a steady supply of modern goods.
--[X] The Golden metal (0/2)
---[X] Examine the strange Golden metal that made up Lorgar's pod.
---[X] See if you can refine it further. It seems……incomplete.
--[X] Investigate the rival tribe (0/1)
---[X] This is personal but perhaps you should parley with the rival tribe and see what is going on there? Perhaps your nephew is not completely lost?
-[X] Lorgar
--[X] Protection of Faith (0/2)
---[X] Try and teach the tribe the faith that Lorgar has just written down.
---[X] Try and carve amulets and symbols so that the same can be used to ward away evil.
-[X] Archmagos Thalassa
--[X] Strengthen your Tribe. (0/4)
---[X] Augment your warriors. See how this can be done, either combat stims or implants.
---[X] Craft the Weapons and armors or commission the same.
---[X] Drill them to be comfortable with the new weapons.
---[X] Refit the sand bikes and Grox with weapons and armor.
[X] PLAN: Bargin for Supplies, Gold, Faith & Militarization
-[X] Fan
--[X] Speak with the Archmagos (0/1)
---[X] The Archmagos possess the technology to safely enter the Wound. Bargain with him.
--[X] Supplies and equipment (0/4)
---[X] Find out what supplies would be needed in the wound.
---[X] Prepare ways to safely store supplies in the Wound
---[X] Provision and acquire supplies for the Wound
---[X] Prepare ways to safely transport the supplies to and from the Wound.
--[X] The Golden metal (0/2)
---[X] Examine the strange Golden metal that made up Lorgar's pod.
---[X] See if you can refine it further. It seems……incomplete.
-[X] Lorgar
--[X] Protection of Faith (0/2)
---[X] Try and teach the tribe the faith that Lorgar has just written down.
---[X] Try and carve amulets and symbols so that the same can be used to ward away evil.
-[X] Archmagos Thalassa
--[X] Strengthen your Tribe. (0/4)
---[X] Augment your warriors. See how this can be done, either combat stims or implants.
---[X] Craft the Weapons and armors or commission the same.
---[X] Drill them to be comfortable with the new weapons.
---[X] Refit the sand bikes and Grox with weapons and armor.
[X] Plan: AP efficiency (Lorgar Supplies)
-[X] Fan
--[X] Uplift the Tribe (0/4)
---[X] Convert the caravan into a Foundry.
---[X] There are a few craftsmen in your tribe, teach them the skills necessary to be of use.
---[X] Gather and refine Material. You need quality material to forge the technology.
---[X] Ensure that there is a steady supply of modern goods.
--[X] The Golden metal (0/2)
---[X] Examine the strange Golden metal that made up Lorgar's pod.
---[X] See if you can refine it further. It seems……incomplete.
--[X] Investigate the rival tribe (0/1)
-[X] Lorgar
--[X] Supplies and equipment (0/4)
---[X] Find out what supplies would be needed in the wound.
---[X] Prepare ways to safely store supplies in the Wound
---[X] Provision and acquire supplies for the Wound
---[X] Prepare ways to safely transport the supplies to and from the Wound.
-[X] Archmagos Thalassa
--[X] Strengthen your Tribe. (0/4)
---[X] Augment your warriors. See how this can be done, either combat stims or implants.
---[X] Craft the Weapons and armors or commission the same.
---[X] Drill them to be comfortable with the new weapons.
---[X] Refit the sand bikes and Grox with weapons and armor.
[X] Plan: AP efficiency (Lorgar Uplifts)
-[X] Fan
--[X] Supplies and equipment (0/4)
---[X] Find out what supplies would be needed in the wound.
---[X] Prepare ways to safely store supplies in the Wound
---[X] Provision and acquire supplies for the Wound
---[X] Prepare ways to safely transport the supplies to and from the Wound.
--[X] The Golden metal (0/2)
---[X] Examine the strange Golden metal that made up Lorgar's pod.
---[X] See if you can refine it further. It seems……incomplete.
--[X] Investigate the rival tribe (0/1)
-[X] Lorgar
--[X] Uplift the Tribe (0/4)
---[X] Convert the caravan into a Foundry.
---[X] There are a few craftsmen in your tribe, teach them the skills necessary to be of use.
---[X] Gather and refine Material. You need quality material to forge the technology.
---[X] Ensure that there is a steady supply of modern goods.
-[X] Archmagos Thalassa
--[X] Strengthen your Tribe. (0/4)
---[X] Augment your warriors. See how this can be done, either combat stims or implants.
---[X] Craft the Weapons and armors or commission the same.
---[X] Drill them to be comfortable with the new weapons.
---[X] Refit the sand bikes and Grox with weapons and armor.