Doesn't this mean that Vodak is weak to mundane Solar anima flarings? That's both oddly appropriate given how it came to be and utterly hilarious.
Funny story.

This was from the game where we killed Vodak in six seconds. My Zenith caste was a native from Gethamane, and shortly after he exalted repelled an attack from Vodak. About 7 years later (game time), he was essence 5, a sorcerer, and had Rising Sun Soul- solar animas aren't sunlight, but Rising Sun Soul is a charm which turns the anima into sunlight.

So we go down to Gethamane to kill Vodak, and find out there's a Gate. We open the Gate, and around then Vodak makes his move and basically wanders right into his anima.

This burns him, which gives us the opening to stun him, grab him with a warstrider, and pummel him until he dies six ticks later.

Which is why things die really fast to a full circle of Essence 5 solars.
 
Nah, that's D&D rounds. Pretty sure a tick is approximately a second. They leave it vague to keep people from nickel and diming the STs, but it's around there.
 
Nah, that's D&D rounds. Pretty sure a tick is approximately a second. They leave it vague to keep people from nickel and diming the STs, but it's around there.
Yep, D&D rounds are explicitly 6 seconds/0.1 minutes, but they are deliberately vague about how long a Standard, Move and Swift action are, for probably the same reasons.
 
Exalted works by two kinds of ticks. Short ticks- usually combat, which are 1 second. Long ticks, which tend to be Mass Combat and Social Combat, and are 1 minute. I've played a few experimental fights which used Long Ticks, especially in semi-mass combat, which has the advantage of much more elaborate stunts and free use of non-combo'ed charms.

It helped that every one of the players was a writer.
 
Basically, @Finagle007, appealing to canon does absolutely no good when discussing Exalted. You can't argue from is and expect to be taken seriously, because what is has this annoying habit of turning out to be complete tripe; you have to work from should. Should Vodak, as the first hekatonkhire of the first Neverborn, be immune to the terrible, murderous might of the Exalted, which threw down the Titans and sundered their immortal lives? ... No, I don't think so. I don't see why he should be. There's no reason to assume that the first or mightiest Deva's were any harder to kill than the last. Other hekatonkhires are vulnerable to spirit-killers. It seems like bad writing to me, so we'll ignore it, along with many other dumb bits of canon that Gregg is likewise ignoring.
For this quest specifically, I think the issue is that it's already been shown to not be entirely canon-compliant, so canon information is pretty much irrelevant anyway. It can be interesting for those of us who aren't that familiar with Exalted, but we're not going to know if it's true for this quest until it comes up.
 
Ride That Shaft.
[X]Ask about the idea.
-[X]Prepare


You
raise a hand. You are prepared for this sort of thing- weeks of traveling with your bound Primordial (you still like the sound of that) tell you that it is wise to hear him out before finding a six year old child or Bannery Bu to tell him he is wrong. In which case, you may not have a child, but you do have a Jadeborn, and she may be a good stand in for Bannery Bu.

Mother would be an appreciable substitute, but she may instead seduce him. You don't need that. "Okay, so, what's the idea?"

"And what does it do?" Song Keeper asks. Oh, she's good.

"The Great Geas, in a unintended consequence of it's laying upon the People of Adamant, appears to have fractured the souls of my once-chosen."

Song Keeper's nostrils flare. That may have not been the best choice of words but, eh, Autochthon. "Continue," you say.

"The soul of the Jadeborn before me is a perfect one fifth fracture of the soul of a People of Adamant. This may be exactly why my initial solution to the problem of the Geas was Genocide, which we agree is not optimal."

"Noted," Song Keeper says, "You believe the Geas can be alleviated by somehow reassembling our souls."

The facet eyes light up. Ah, yes. Belief. A combination of Dogma and Prayer, which may have his brass jimmies rustling. "Yes. The fragment-souls of the Jadeborn must be rejoined! I have an idea as t how!"

(Int+Occult, 12 dice, +6 autosuccesses, 16 successes)

Inspiration strikes you! As well as past life memories!



You watch as the immense brass sphere hovers before the base of Mount Meru, and from it emerges lightning which scours the assembled People of Adamant. You watch- sorcerer's sight and your own instruments observing the reversal of the ritual you are familiar with.

It will take their deaths for it to be fully realized.

But for now, it is enough.




Holy shit you were present for the laying of the Geas. Wow, they were assholes back in the First Age. But you snap your fingers, and point at the Great Maker. Not with accusation, but realization.

"Unity of the Closed Fist!"

"YES!" The voice booms like thunder. "The sorcerous effect laid upon each Jadeborn in groups of five would in theory reassemble the broken souls of the People of Adamant! From there, the complete spiritual essence could be analyzed and something new or original made or remade! Without Genocide!"

Song Keeper takes a step back from you. Sky does the same. "But wait," you add, "Unity of the Closed Fist is a temporary ritual."

"Indeed." The facet eyes rotate. Oh.

"You would make an artifact to do this."

"A device for each assembled gestalt which would simulate for the extent of attunement the effects of the multi-soul reassembly." Is he breathing heavily? Yes, he is. "In total, it would require two million, one for each of the People of Adamant."

You blink. You turn, to see Song Keeper rubbing her temples. Ruvelia nods. "Two million," you state, "Where would we get the resources to make two million artifacts that have the same effect of an Adamant Circle Ritual?"

Autochthon shrugs. "This is more of a long term idea. I am attempting to work outside my themes."

Yes, but he's not very good at it. Still, it's the thought that counts.

"This way," Song Keeper says with a sigh, and walks towards the first clockwork gong.



The gongs themselves were not just sound, but light converted into sound. So the puzzle was a matter of reflecting light, and providing your own via your anima banner. Under Autochthon's direction, the puzzle was solved and you proceeded to an immense shaft, leading down into the depths of the tower.

It leads to a lift- a large one that accommodates you all, grinding down on lightning powered rails. "There may be a problem," Song Keeper says. She seems old, but that may just be the weariness in her voice.

"Define 'problem,'" Sky says. Maybe a bit too insistently.

"The creation of this structure has not been without interference." She lets that point hang. For emphasis.

You roll your hand, the Old Realm sign for getting to the point.

"There may be something in the Eye that fought my control. That was not the Great Maker."

"I will point out that this structure is unlike anything I have ever made myself and therefor I would not have resisted its construction."

You pinch the bridge of your nose. The lift grinds to a halt, coming to rest in front of two immense quartz draws covered in Jadeborn imagery and prayers- some of them rude- to the Great Maker.

Then they break, shattering outward, and one of your friends rolls to your feet.

"Shell!" you and Sky both exclaim.

She opens her eyes, looking up at you, then the Great Maker, Ruvelia, and quirks an eyebrow at Song Keeper.

"She's a Jadeborn," you explain, "She made this structure using the Eye. Also, she doesn't like the Great Maker."

"Noted," Shell says, braces her hands against the floor, and flips back up before snapping out her beamklave and igniting it. "Also, Ray could use help with the spirit."

You nod, summoning your staff. Sky forms a sword out of golden light. Then Ray skids to a stop in a crouch in front of you, visibly bloodied and bruised even in her orichalcum form. "I should not," she growls, "Be having this much trouble with a fucking Dragonblooded."

She turns. "Oh hey."

You grab Ray by the shoulders. "Dragonblooded?"

"Indeed!" The wall tears open. Not by hands or claws but by command. Floating before you is-

Oh. Oh.

A man made out of quartz, in a quartz effigy of Armor of the Immaculate Dragons, and stretching from his back a great banner of a dead Great House.

"Are you surprised, intruders? For I am the Heir of the Realm! Unseen Master of the Eye of Autochthon!"

"You are shitting me," Sky mutters.

"MANOSQUE VIRIDIAN!"

Ray turns to you. "So I have an idea and it might end spectacularly badly."

[ ]Introduce yourself as a fellow grandchild of the Empress.

[ ]Kick his ass in the name of House Ebeli.

[ ]Have Ray do the thing which might end spectacularly badly.

[ ]Write in.​
 
[X] Kick his ass in the name of House Ebeli.

I neither know this man, nor care to. Presumably, he's a sort of Autochthonian akuma, elevating himself to behemoth status by using the Eye to fuse his triune souls together into something more powerful.

His corpse will make a lovely offering for Ligier's workshop.
 
[X] Kick his ass in the name of House Ebeli.

I neither know this man, nor care to. Presumably, he's a sort of Autochthonian akuma, elevating himself to behemoth status by using the Eye to fuse his triune souls together into something more powerful.

His corpse will make a lovely offering for Ligier's workshop.
So, canon wise, Manosque Viridian was the second-to-last person to use the Eye of Autochthon. He marched across the Blessed Isle with his army, taking over the war manses of the Realm one by one, until at the cusp of victory he and his entire army fell into the sky.

He is the reason there is no longer a House Manosque.
 
[x]Have Ray do the thing which might end spectacularly badly.

By his normal standards, Auto's plan is actually pretty good. While impractical, it actually solves the problem without any nasty side effects, like insanity, genocide, or void cancer. We should really encourage these sorts of plans.

Also, I think Ray's going to be really interested when she learns the tower is really a giant death laser.
 
[X] Kick his ass in the name of House Ebeli.
-[X] And listen to Ray's idea. Then maybe follow it.

So, canon wise, Manosque Viridian was the second-to-last person to use the Eye of Autochthon. He marched across the Blessed Isle with his army, taking over the war manses of the Realm one by one, until at the cusp of victory he and his entire army fell into the sky.

He is the reason there is no longer a House Manosque.
He was a Dragonblood then, he's made of quartz now - that makes me think he's became some bastardized behemothic approximation of what a "Crystal Aspect" Terrestrial Exalt would look like when the Eye's unbound Mythos engulfed him. Anyone have any idea which Aspect he was originally? It'd be academically intriguing to see which element of Creation it mapped to the Pole of Crystal.
 
[X] "Actually, we came in here with Autochthon *gesture to him* so we aren't intruders. Also, Autochthon needs his eye back."

While making 2 million Adamant-tier artifacts may be a bit much, as a start one could do a lesser version with Emerald/Sapphire-tier effects. Perhaps an equippable Alch-style charm? One that registers 5 Jadeborn as a group and allows them temp access to ungeassed power when acting together? I bring up the possibility of a lesser version because of the resource shortage.

Edit: oh, and Crystal is Auto's equivalent to Wood. Metal is Earth, Lightning/Fire, Oil/Water, Steam/Air.
 
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