[X] Plan The Lone Wolf Got Shot, Don't Go Poking Strange Wells Until You're Better
-[X] You are injured (You currently have two wounds. You'll make a roll at +5 against a DC of 70. You must select one of the below)
--[X] Take a break here and there (Costs one action, roll two recovery dice. 0/-15)
---[X] A touch here and there of something a bit stronger (Costs 60 Funds, two recovery dice will automatically succeed)
-[X] On work and the challenges it entails. (There will likely be an Endbringer attack next month, so all hands will be on deck)
--[X] You'll cut a few corners here, leave a bit early (Gain an extra action, will not be noticed if not done often. Your work is slightly less likely to notice your wounds)
-[X] On promotion and improvement (The below actions improve your chance of being selected as Director should Carol be unable to perform her duties.)
--[X] Keep guard on Wraith, ensure that nobody breaks him out of prison
--[X] Assist somebody else in their task
---[X] Arch, the Loremaster
----[X] Arch could use some money for items he may find (200 funds, ask for a weapon)
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] What lore? (Grail)
-[X] A fleeting opportunity (rumor mills spin, opportunities come and go. These actions might never be available again)
--[X] Bury the Alicja case (Cannot be taken with taking the case)
-[X] On matters outside the cult.
--[X] Spend time with somebody
---[X] Arch (Give him the books, spend some time together)
-[X] On Rites, Rituals and the things inbetween
--[X] You'll cast The Attention of the Laws (Grail)
[X] Plan: Sick days and Instilling Loyalty
-[X] You are injured (You currently have two wounds. You'll make a roll at +5 against a DC of 70. You must select one of the below)
--[X] Take a break here and there (Costs one action, roll two recovery dice. 0/-15)
---[X] A touch here and there of something a bit stronger (Costs 60 Funds, two recovery dice will automatically succeed)
-[X] On work and the challenges it entails. (There will likely be an Endbringer attack next month, so all hands will be on deck)
--[X] You've got sick days, use them (Gain two extra actions, will be noticed by your direct superior, although the full extent is unknown. Your work is less likely to notice your wounds)
-[X] On promotion and improvement (The below actions improve your chance of being selected as Director should Carol be unable to perform her duties.)
--[X] Keep guard on Wraith, ensure that nobody breaks him out of prison
-[X] On matters outside the cult.
--[X] Spend time with somebody
---[X] Arch (Give him the books, spend some time together)
-[X] A fleeting opportunity (rumor mills spin, opportunities come and go. These actions might never be available again)
--[X] Bury the Alicja case (Cannot be taken with taking the case)
-[X] On Rites, Rituals and the things inbetween
--[X] You'll cast The Attention of the Laws (Grail)
-[X] On furthering the cause.
--[X] Assist somebody else in their task
---[X] Arch, the Loremaster
----[X] Arch could use some money for items he may find (200 funds, ask for a weapon)
--[X] Search out the talented, teach them Edge
--[X] Build up the loyalty of the cult, ensure they'll listen to you if need be
[X] Plan: Use all the possibilities while there is no Simurgh
-[X] Take a break here and there (Costs one action, roll two recovery dice. 0/-15)
--[X] A touch here and there of something a bit stronger (Costs 60 Funds, two recovery dice will automatically succeed)
-[X] On work and the challenges it entails. (There will likely be an Endbringer attack next month, so all hands will be on deck)
--[X] You'll cut a few corners here, leave a bit early (Gain an extra action, will not be noticed if not done often. Your work is slightly less likely to notice your wounds)
-[X] On promotion and improvement (The below actions improve your chance of being selected as Director should Carol be unable to perform her duties.)
--[X] Keep guard on Wraith, ensure that nobody breaks him out of prison
-[X] On furthering the cause.
--[X] Arch, the Loremaster
---[X] Arch could use some money for items he may find (200 Funds)
--[X] Who? (Weapon)
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] What lore? (Grail)
-[X] On Rites, Rituals and the things inbetween
--[X] You'll cast The Attention of the Laws (Grail)
-[X] A fleeting opportunity (rumor mills spin, opportunities come and go. These actions might never be available again)
--[X] Bury the Alicja case (Cannot be taken with taking the case)
-[X] The Mansus, a place of contradictions. It calls to you, reach out.
--[X] Explore the Woods and it's many secrets
---[X] Explore the Luster-Drowned Well
[X] Plan: Sick days and Mansus
-[X] You are injured (You currently have two wounds. You'll make a roll at +5 against a DC of 70. You must select one of the below)
--[X] Take a break here and there (Costs one action, roll two recovery dice. 0/-15)
---[X] A touch here and there of something a bit stronger (Costs 60 Funds, two recovery dice will automatically succeed)
-[X] On work and the challenges it entails. (There will likely be an Endbringer attack next month, so all hands will be on deck)
--[X] You've got sick days, use them (Gain two extra actions, will be noticed by your direct superior, although the full extent is unknown. Your work is less likely to notice your wounds)
-[X] On promotion and improvement (The below actions improve your chance of being selected as Director should Carol be unable to perform her duties.)
--[X] Keep guard on Wraith, ensure that nobody breaks him out of prison
-[X] On furthering the cause.
--[X] Assist somebody else in their task
---[X] Arch, the Loremaster
----[X] Arch could use some money for items he may find (200 funds, ask for a weapon)
-[X] On matters outside the cult.
--[X] Spend time with somebody
---[X] Arch (Give him the books, spend some time together)
-[X] A fleeting opportunity (rumor mills spin, opportunities come and go. These actions might never be available again)
--[X] Bury the Alicja case (Cannot be taken with taking the case)
-[X] On Rites, Rituals and the things inbetween
--[X] You'll cast The Attention of the Laws (Grail)
-[X] The Mansus, a place of contradictions. It calls to you, reach out.
--[X] Explore the Woods and it's many secrets
---[X] Explore the Luster-Drowned Well
[X] Plan: Hunker Down and Prep
-[X] You are injured (You currently have two wounds. You'll make a roll at +5 against a DC of 70. You must select one of the below)
--[X] Take a break here and there (Costs one action, roll two recovery dice. 0/-15)
---[X] A touch here and there of something a bit stronger (Costs 60 Funds, two recovery dice will automatically succeed)
-[X] On work and the challenges it entails. (There will likely be an Endbringer attack next month, so all hands will be on deck)
--[X] You'll cut a few corners here, leave a bit early (Gain an extra action, will not be noticed if not done often. Your work is slightly less likely to notice your wounds)
-[X] On promotion and improvement (The below actions improve your chance of being selected as Director should Carol be unable to perform her duties.)
--[X] Keep guard on Wraith, ensure that nobody breaks him out of prison
-[X] On furthering the cause.
--[X] Assist somebody else in their task
---[X] Arch, the Loremaster
----[X] Arch is always in need of funds for his books (200 funds, ask him to prioritize books on Lantern)
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] What lore? (Grail)
--[X] The cult's library has a few texts, go read up on them
---[X] The manuscript on Lantern (You will gain 1 scrap of Lantern)
-[X] A fleeting opportunity (rumor mills spin, opportunities come and go. These actions might never be available again)
--[X] Bury the Alicja case (Cannot be taken with taking the case)
-[X] On Rites, Rituals and the things inbetween
--[X] You'll cast The Attention of the Laws (Grail)
[X] Plan: Sick Day Opportunities
-[X] You are injured (You currently have one wound. You'll make a roll at +5 against a DC of 70 You must select one of the below)
--[X] Take a break here and there (Costs one action, roll two recovery dice. 0/-15)
--[X] A touch here and there of something a bit stronger (Costs 60 Funds, two recovery dice will automatically succeed)
-[X] On work and the challenges it entails.
--[X] You've got sick days, use them (Gain two extra actions, will be noticed by your direct superior, although the full extent is unknown. Your work is less likely to notice your wounds)
-[X] On promotion and improvement (The below actions improve your chance of being selected as Director should Carol be unable to perform her duties.)
--[X] Keep guard on Wraith, ensure that nobody breaks him out of prison
-[X] On furthering the cause.
--[X] Build up the loyalty of the cult, ensure they'll listen to you if need be
--[X] Assist somebody else in their task
---[X] Arch, the Loremaster
----[X] Arch could use some money for items he may find (250 Funds. Ask for weapon if possible. Does not cost an Action)
-[X] On learning the Lores.
--[X] You Master is willing to teach, request a lesson
---[X] Grail
-[X] The Mansus, a place of contradictions. It calls to you, reach out.
--[X] Explore the Woods and it's many secrets
-[X] A fleeting opportunity
--[X] Bury the Alicja case (Cannot be taken with taking the case)
-[X] On Rites, Rituals and the things inbetween
--[X] You'll cast The Attention of the Laws (Grail)