[X] Plan Tannhauser
-[X] Craft: Gravity Booster (x2), Temporal Distorter (x2), Tier 1 Agility (x2), Wrist Gun (x2), Ice Beam (x2), Positron Beam (x2), Diffusion Beam (x2)
-[X] Research: How does it even work?, Attunement with the Well (x2)
[X]: Fighter Jet: Comes with an emphasis on speed, flying capabilities (allowing for greater flight capabilities in all modes), and agility adding back mounted multi-missile launchers that fire half strength missiles that consume only half the usual missile supply, and comes with the Null-Ray subweapon that is extremely effective against mechanical targets, dealing greater damage to shields, shutting down or at least interfering with mechanical enemy or power armour clad enemy functions and disrupting energy beings while its charged shot can chain between targets and also overload organic neurosystems. Adds less extra damage resilience and strength. Adds wingblade weapon melee weapon when you want to go for a proper dual wielding stance if you retract the arm cannon.
[X]: Helicopter: All-rounder alt mode, augmenting nearly all things save for subterranean or liquid manoeuvrability. Adds the rocket pod secondary weapon which will release a spray of terminally guided rocket munitions that are most effective against a large number of foes but are slow to reload between bursts in recompense for not consuming ammunition; also adds the cacophony blast subweapon which detonates in a wide burst that will scatter all enemies affected by the blast while causing moderate damage and significant disorientation, making it an ideal tool for crowd control; with the charge shot forming a continuous bubble of the effect. Also adds the helicopter saw melee weapon which can blend through softer targets or defend against additional incoming attacks.