[x] Give Makram some attention. He's all but pawing at your ankles and you're slightly concerned he'll start finding more dramatic ways to try and make the conversation all about him if you don't nip this in the bud. Maybe follow up on some of his pointed comments.
[X] Brainstorm better riddles and/or puzzles for the entry chamber. Odds are equal or better that Abzu will take it as an attempt to help over another criticism and get defensive again, and maybe this way Makram will be snide and constructive.
[X] Ask about this 'creating a bedroom' thing more in-depth. If they have some kind of architectural wizardry, maybe they'll be of some use back at your actual lair for sprucing the place up? That is one of the things Mother badgered you over.
[X] Brainstorm something that Abzu could work on in their spare time, like another magic item. They seem the sort that appreciates having a million things on the burner at once (you aren't, it's nightmarish) and this way they can ramble about their creative process for a bit.
[X] Brainstorm something that Abzu could work on in their spare time, like another magic item. They seem the sort that appreciates having a million things on the burner at once (you aren't, it's nightmarish) and this way they can ramble about their creative process for a bit.
--[X] Write-in: Suggest Abzu create a device by which you can carry lots of treasures and gold with you all at once