Dragon Age: Paladin from Skyrim Quest

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You are Carver [] a holy Paladin hailing from Country of Skyrim.

Select Title:

[] The White...
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You are Carver [] a holy Paladin hailing from Country of Skyrim.

Select Title:

[] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.

[] The Vigil - You are a proud member Vigilant of Stendarr, you earned your title when you and your brother saved Skyrim from The Cult of Unitology when they unleashed Daedra unto Nirn. Despite these Daedra's weakness to bladed weapons you did just fine caving in Daedra skulls with your trusted Fire Enchanted Nordic Warhammer.

[] The Guardian - You are a proud member of the Dawnguard, you were bestowed this title when lead the charge against the Volkihar Clan and slew the Vampire Lord Harkon before he could fulfill the Tyranny of the Sun prophecy. You wield the mighty Rune Hammer a legendary weapon from early days of the Dawnguard.

[] The Knight of Nine - You are the Divine Crusader, you united the Dawnguard and Vigilants of Stendarr under a single Faction, the Knights of Nine, with yourself as leader, the Knights of Nine defends Nirn from all manner of evil whether it be Undead, Necromancer, Necromorphs, Vampires, or Daedra you withstood it all. For your efforts the Gods themselves bestowed upon you the Holy blade Chrysamere.


You have arrived in Ferelden, hearing of an impending Blight. A dragon known as an Archdemon will lead hoards of vile creatures known as Darkspawn onto the surface world spreading plague, death, and destruction in their wake. Though Tamriel and Thedas had their theological and political conflicts, Ferelden and Skyrim have been staunch allies for 10 years now. You have been asked by the High King of Skyrim to aid Ferelden in its time of need.


Though you are not alone in your endeavor, alongside you is []


[] The Archmage of Winterhold - The Archmage is a young prodigious scholar and adept in all fields of magic. She was named Archmage after solving the Eye of Magnus incident. She is eager to study the difference between Tamerillic and Theadean schools of magic and philosophy. Plus it also helps that she's your sister.

[] The Harbinger of the Companions - The Harbinger is (Old? Young? It's hard to tell when dealing with an Mer race) a master of combat wielding the legendary Wuuthrad. He lead the Companions against a rival mercenary band the Silver Hand to avenge the death of the previous Harbinger Kodlak. You have hired him to aid in your quest.

[] The Guildmaster of the Thieves Guild - The Guildmaster's details are covered completely in armor marked by the Daedric Prince Nocturnal the only detail you make out is that she's female. An unwanted tagalong that snuck upon your ship, you have no idea what she wants or why she's intent on following you.


You and your companion find yourselves []


[] In Highever, the Couslands have heard of your exploits and agreed to host you.

[] Lost in the Brecilian forest.

[] The Circle of Magi, it is home to a large library, a perfect place to familiarize yourself with land of Ferelden.

[] Orzammar, King Aeducan has allowed you to join an expedition to the deep roads home to the Darkspawn.

//

This is my first Quest ever and I am learning as I go along.

I have no real plot out plan so I'm just writing as we go along.

Hope you enjoy.
 
[X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
[X] The Archmage of Winterhold - The Archmage is a young prodigious scholar and adept in all fields of magic. She was named Archmage after solving the Eye of Magnus incident. She is eager to study the difference between Tamerillic and Theadean schools of magic and philosophy. Plus it also helps that she's your sister.
[X] In Highever, the Couslands have heard of your exploits and agreed to host you.
 
Character Sheet
Carver the White Knight
Sex: Male
Age: 18
Status: Alive
Background: Carver was the third eldest of four children. His family was poor and after the passing of his father his mother struggled raising him and his siblings. As soon as his elder siblings Isaac and Ellie was 13 they left home to become adventures to support their family. Inspired by the deeds and tales of his elder siblings he followed in their footsteps five years later. You traveled and trained with your brother Isaac all across Skyrim slaying monsters and finding treasure. When Carver was 15 Malkoran the Necromancer took over Daedric Princess Meridia's shrine and raised an army of Undead Horrors in a mad bid for conquest. Together Carver and his brother, the White and Black Knight, rallied the people of Skyrim against the Undead Horde. Carver was the one to charge into the lair of Malkoran and ended his evil once and for all. For his valor the Princess of Life bestowed upon him Dawnbreaker.

Perks:
Expert Two-Handed - (+7.5 Attack Rolls When Using 2-Handed Weapons)
Novice Blocking - (+1.25 Defense Rolls when using 2-Handed, 1-Handed w/o shield, and Unarmed or +2.5 Defense Rolls when using shield)
Novice Archery - (+1.25 Attack Rolls when using Bows, +1.25 in Accuracy Rolls)
Adept Heavy Armor - (+5 to Defense Roll when Wearing Heavy Armor)
Apprentice Restoration - (Can Learn up to Apprentice Spells)

Spells:
Healing - Active Cost 15 MP
Lessor Ward - Sustained Cost 10 MP/Turn

Skill Tree:
Master Two-Handed (0/1000)
Apprentice Blocking (0/250)
Expert Heavy Armor (0/750)
Apprentice Archery (0/250)
Expert Heavy Armor (0/750)
Adept Restoration (0/500)
All Other Skills (0/125)


Isaac the Black Knight
Sex: Male
Age: 21 at time of death 23 if was still alive
Race: Human
Status: Deceased
Background: Eldest of four children, Isaac left home to seek his fortune as an adventurer at 13. Early in his adventuring career he apprenticed under Erik the Slayer for three years before going his separate way. Isaac amassed a great fortune from his adventures doing various heroic deeds across Skyrim. One of his most notable exploits was when he slew the cult of Boethiah and defeated the Daedric Prince's champion and taking his armor for himself. At 18 he would travel alongside and trained his brother, Carver. At 20 he and Carver defended Skyrim from an Undead Army lead by the Necromancer Malkoran. During the Vampire crisis, he is killed by Volkihar Clan inside Volkihar Castle to buy time for Carver to escape. His ashes lay beside his father's in Riften's Hall of the Dead.
Two-Handed - 100
Blocking - 100

Bethany the Archmage
Age: 18
Race Human
Status: Alive
Background: Youngest of four children, Bethany was gifted in the ways of magic since she was young and was granted admission and full scholarship to the prestigious College of Winterhold at the young age of 12. She apprenticed directly under the previous Archmage, Savos Aren. During the Eye of Magnus Incident she saved Winterhold from a Thalmor plot and was soon succeeded her late mentor as Archmage.

Perks:
Adept Illusion (Can learn up to Adept Illusion Spells)
Adept Conjuration (Can learn up to Adept Conjuration Spells)
Adept Destruction (Can learn up to Adept Destruction Spells)
Adept Restoration (Can learn up to Adept Restoration Spells)
Adept Alteration (Can learn up to Adept Alteration Spells)
Adept Enchanting (Can use to Common Soul Gems)
Adept Alchemy (+5 Poison Damage and Resistance, can create Adept level Potions)

Spells:
All Adept Spells in Illusion, Conjuration except Necromancy, Destruction, Restoration, Alteration Schools.

Skill Tree
Expert Schools (0/750)
Expert Alchemy (0/750)
All other Skills (0/150)
 
Last edited:
[X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
[X] The Guildmaster of the Thieves Guild - The Guildmaster's details are covered completely in armor marked by the Daedric Prince Nocturnal the only detail you make out is that she's female. An unwanted tagalong that snuck upon your ship, you have no idea what she wants or why she's intent on following you.
[X] The Circle of Magi, it is home to a large library, a perfect place to familiarize yourself with land of Ferelden.
 
Hi guys and gals, welcome to my first quest. If you see any errors be they grammatical or lore please tell me so I may fix it. Also is the invisitext working?
I'll be updating the character sheet as we go along, also should I add Carver's immediate family information up?
Also feel free to suggest an image for Carver and on that note anybody know how to add an image?
 
[X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
[X] The Archmage of Winterhold - The Archmage is a young prodigious scholar and adept in all fields of magic. She was named Archmage after solving the Eye of Magnus incident. She is eager to study the difference between Tamerillic and Theadean schools of magic and philosophy. Plus it also helps that she's your sister.
[X] In Highever, the Couslands have heard of your exploits and agreed to host you.
 
[X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
[X] The Guildmaster of the Thieves Guild - The Guildmaster's details are covered completely in armor marked by the Daedric Prince Nocturnal the only detail you make out is that she's female. An unwanted tagalong that snuck upon your ship, you have no idea what she wants or why she's intent on following you.
[X] In Highever, the Couslands have heard of your exploits and agreed to host you.

Man I always enjoy a good Paladin story.
 
Alright I'm pretty sure that White Knight and Highever won, but I need a tie breaker for companion. Should I wait or flip a coin?

Also does anyone have any plot bunnies for this quest, I am writing this quest as I'm going along.
 
[X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
[X] The Archmage of Winterhold - The Archmage is a young prodigious scholar and adept in all fields of magic. She was named Archmage after solving the Eye of Magnus incident. She is eager to study the difference between Tamerillic and Theadean schools of magic and philosophy. Plus it also helps that she's your sister.
[X] In Highever, the Couslands have heard of your exploits and agreed to host you.
 
Votes Locked! Working on update now.
Adhoc vote count started by Thedudeman400 on Mar 21, 2018 at 2:19 PM, finished with 10 posts and 5 votes.

  • [X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
    [X] The Archmage of Winterhold - The Archmage is a young prodigious scholar and adept in all fields of magic. She was named Archmage after solving the Eye of Magnus incident. She is eager to study the difference between Tamerillic and Theadean schools of magic and philosophy. Plus it also helps that she's your sister.
    [X] In Highever, the Couslands have heard of your exploits and agreed to host you.
    [X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
    [X] The Guildmaster of the Thieves Guild - The Guildmaster's details are covered completely in armor marked by the Daedric Prince Nocturnal the only detail you make out is that she's female. An unwanted tagalong that snuck upon your ship, you have no idea what she wants or why she's intent on following you.
    [X] The Circle of Magi, it is home to a large library, a perfect place to familiarize yourself with land of Ferelden.
    [X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
    [X] The Guildmaster of the Thieves Guild - The Guildmaster's details are covered completely in armor marked by the Daedric Prince Nocturnal the only detail you make out is that she's female. An unwanted tagalong that snuck upon your ship, you have no idea what she wants or why she's intent on following you.
    [X] In Highever, the Couslands have heard of your exploits and agreed to host you.

Adhoc vote count started by Thedudeman400 on Mar 21, 2018 at 2:20 PM, finished with 10 posts and 5 votes.

  • [X] The White Knight - Contrasting with your late brother, Isaac the Black Knight, you earned your title when you slew the vile necromancer Malkoran and his undead army that threatened all of Skyrim. For both saving Skyrim and cleansing her shrine Daedric Princess Meridia awarded you the Dawnbreaker.
    [X] In Highever, the Couslands have heard of your exploits and agreed to host you.
    [X] The Archmage of Winterhold - The Archmage is a young prodigious scholar and adept in all fields of magic. She was named Archmage after solving the Eye of Magnus incident. She is eager to study the difference between Tamerillic and Theadean schools of magic and philosophy. Plus it also helps that she's your sister.
    [X] The Guildmaster of the Thieves Guild - The Guildmaster's details are covered completely in armor marked by the Daedric Prince Nocturnal the only detail you make out is that she's female. An unwanted tagalong that snuck upon your ship, you have no idea what she wants or why she's intent on following you.
    [X] The Circle of Magi, it is home to a large library, a perfect place to familiarize yourself with land of Ferelden.
 
Alright I'm pretty sure that White Knight and Highever won, but I need a tie breaker for companion. Should I wait or flip a coin?

Also does anyone have any plot bunnies for this quest, I am writing this quest as I'm going along.

Well one obvious plot would be on how DA mages are treated and that the Templars might attack our sister.

Also, since we are going to the Human Noble, let's try and at least save Oren. If he lives, then this will make his grandmother go with us instead of staying with her husband.
 
Harper's Ford
It was a long two month journey by boat, and you are more than glad to have your feet back on land.

"Not much for sailing, eh big brother?" your sister, Bethany, teased.

You leveled a glare at her. You bemoan the fact that for all of Tamriel's magical prowess there was no spell nor potion to cure seasickness.

"Oh, wasn't that bad Carver. I never would've thought the White Knight would be bested so easily by a simple boat ride." She teased.

"Yeah, yeah, laugh it up dear sister." You said as your seasickness faded.

"So this is Thedas." Bethany marveled.

Neither of you have ever set foot on Thedas staying mostly in Skyrim, this will most certainly be quite an adventure for both of you.

You marveled at the bright green fields and lush trees that adorn the landscape. The soft breeze from the ocean provide a subtle relief from warm weather. Up ahead you hear the bustling of people going about their business and faint aroma of pie waft under your nose.

Your stomach growled letting the world know your hunger. "Let's stop by an inn, I'm starving."

You both arrive at in called the 'Dancing Dog' and was greeted by the innkeeper.

"Welcome to the 'Dancing Dog' best inn in all of Harper's Ford. Care for pint of our finest ale?"

"More like the only inn in the Harper's Ford!" one of the patron called out.

"Shut it Tom!" The innkeeper barked back.

"Sure I can use an ale, a Venison Chop. Want anything Bethany?" You asked.

"A Salmon Steak please and do you have San's Spiced Wine?" She ordered.

"Just got a shipment imported in, it one of our premium drinks. Your total's 20 Silver." The innkeeper said.

You paid the innkeeper and he served you your drinks and hollered at the chef your food orders.

What now?

[]Talk to the Innkeeper?
-[] Rumors?
-[] Bounties?
-[] Write in?
[]You don't need to talk to the Innkeeper.

[] Talk to Bethany?
-[] Write in?
[] You don't need to talk to Bethany.

[]Do or visit somewhere else before heading to Castle Cousland?
-[] Write in?
[] Head to Castle Cousland now?
 
are there no limits for actions?

[x]Talk to the Innkeeper?
-[x] Rumors?
-[x] Bounties?
-[x] Write in?
--[x] ask about the local politics, various factions, places to visit, and other important locals aside from the Couslands


[x] Talk to Bethany?
-[x] Write in?
--[x] Ask about her powers and your inventory

[x]Do or visit somewhere else before heading to Castle Cousland?
-[x] Write in?
---[x] visit the market and see the sights first, you are not in a hurry... yet.
 
[x]Talk to the Innkeeper?
-[x] Rumors?
-[x] Bounties?
-[x] Write in?
--[x] ask about the local politics, various factions, places to visit, and other important locals aside from the Couslands


[x] Talk to Bethany?
-[x] Write in?
--[x] Ask about her powers and your inventory

[x]Do or visit somewhere else before heading to Castle Cousland?
-[x] Write in?
---[x] visit the market and see the sights first, you are not in a hurry... yet.
 
[x]Talk to the Innkeeper?
-[x] Rumors?
-[x] Bounties?
-[x] Write in?
--[x] ask about the local politics, various factions, places to visit, and other important locals aside from the Couslands


[x] Talk to Bethany?
-[x] Write in?
--[x] Ask about her powers and your inventory

[x]Do or visit somewhere else before heading to Castle Cousland?
-[x] Write in?
---[x] visit the market and see the sights first, you are not in a hurry... yet.
 
"Nice to see a new face around here, new to Harper's Ford? Name's Harold by the way." Harold asked.

"First time in Thedas actually." You replied sipping your tankard of ale.

"Ah, you two are from Skyrim I take it, mistook you for a Ferelden. You don't look like a Nord, err no offense." Harold apologized.

"Non taken, our parents were from Ferelden, but they moved to Skyrim when we were still young." you replied.

"Really now, welcome to the motherland I suppose, I can't believe it's already been fifteen years since our two continents discovered each other. So, what bring you here to our shores, if you don't mind me asking."

"Not at all, I'm here to here to lend my aid in stopping the Blight, my sister on the other hand wants to explore the magic here in Thedas."

"I hear that the Mages of Thedas draw on a realm known as the fade, I wish to compare it with how the Mages of Tamriel draw on Aetherius." Bethany elaborated.

"Seeing as we're new here is there anything we should know about Ferelden?" You asked.

"Well, I'll start with the basics, Ferelden is ruled by King Cailan Theirin and its territories can generally be divided into two provinces North and South, well three if you count the Circle. The South is lead by Teyrnir Loghain Mac Tir, and then where we are, the North, lead by Teyrnir Bryce Cousland. The area in and around Lake Calenhad are under the Jurisdiction of the Chantry and its Templars." He said, then he turned to Bethany.

"Magic is heavily regulated in Thedas, magic is feared here, the Mages here run the danger of being possessed by a demon and is turned into an abomination. The Mages here are kept isolated in the Circle of Magi and away from the rest of us and are they are under the constant and careful watch of the Chantry's military arm, the Templars. The Templars capture any apostate, that's our word for rogue mage by the way, and bring them the the Circle or execute them if they resist."

"Wait, are you telling me I can be arrested or killed for being a Mage!?" Bethany asked alarmed.

"They'll have to go through me first!" You growled placing a comforting hand on your sister's shoulder.

"I wouldn't be so hasty, I can't speak for the South but here in the North we have much more freedom when it comes to magic. We have the closest ties to Skyrim, so we're no strangers to Tamrielic Mages on our shores. As a result the Teyrnir placed a blanket protection for all mages in the North, the Templars aren't legally allowed force a mage into the Circle or kill them, but you see a lot of them patrolling the streets. So as long as go shooting your magic at people or our dogs you'd be fine." Harold palciated.

"What can you tell me about Harper's Ford? Any specific people or groups I should keep an eye out for?" You asked.

"Well, we're no Denerim but, I can say we're a modestly large and proud city." He brings out a map using his finger to indicate where.

"We're currently in north section of the city, the entire North is reserved for the docks, you can find an office of the East Empire Trading Company here if you need any shipped. The south-east is where the residential buildings are at." His finger then moved to the portion of the map marked religious centers.

"To the East is the Chantry's Church, you can find the Templars main quarters there as well as as Revered Mother Veloria who tend to those faithful to the Maker. On the opposite end of the city, the west, you can find a Temple of the Nine Divines headed by High Priest Thyrdon." He then pointed over to the south-west.

"Over here, you can find Guild offices, there are various guilds the main ones are the Merchant's Guild lead by Carter Goldsmith, Fighter's Guild and the Mages Guild don't know about the leader of those guilds sorry." He apologized and moved over to the center.

"Here is the Market place, you can expect a large variety of goods to sold here especially goods that come from Skyrim, and last but not least to the south is Castle Cousland, home to the the North's Teynir."

"Thanks for the information, Howard. Are there any rumors or bounties I should be aware about?" You asked

"There aren't any bounties to be had, we've had minor bandit raids but they are minor nuisance easily scared off by the guards. As for rumors, well, it's not much of a rumor but an open secret. Remember what I said about the Templars not legally allowed force Mages in the Circle while in the North? Everyone knows they still do it, it just a matter proving it. While your legally safe, I suggest you be weary around Templars." He said.

Well that's concerning.

Before anything else can be said, the delicious aroma of your meals were served in front of you.

"I'll leave you two to your meal. Enjoy your stay in Ferelden."

After that distressing news about the Templars you changed the subject to more familiar territory.

"So Bethany, how are your studies in the College doing?" You asked.

"To be honest, I'm feeling overwhelmed. I'm the Archmage so everyone expects me to be so knowledgeable nevermind the fact that I've only been studying magic for two years. Oblivion, I haven't even Mastered a single school! Savos made a mistake in naming me Archmage." Bethany sighed.

"From what I heard it was you who discovered the Eye of Magnus, it was you who uncovered the secrets of the Labyrinth, it was you who recovered the Staff of Magnus, and it was you who save all of Winterhold from the Thalmor." You cheered lifting your sister's mood.

"Thanks Carver, I needed that."

"And besides, while you may not have mastered a school you are proficient in all of them. If it really bother you that much why not put your other studies on hold and focus on one School like…

What School should Bethany focus on?
(Choose one)
[] Alteration
[] Conjuration
[] Destruction
[] Illusion
[] Restoration

"I think I might just do that." Bethany smiled.

"So, how much did the High King give you for your quest?" She asked

"He allotted me a hundred Sovereigns enough to pay for small expedition for six months, plus my own saving so, I got roughly 102 Sovereigns right now.

"A hundred sovereigns? Not that I'm complaining, but isn't that a bit overkill? I mean the College only gave me a grant of 10 Sovereigns and I'm the Archmage!" She gasped.

"I think it's more political than anything. The King wants to show Ferelden, Skyrim's wealth and power that's probably the reason why I was sent. Mind you I would have gone anyway but now I'm official." You explained

"Say Bethany, want to check out the Marketplace? We still got some time before meeting the Couslands afterall." You proposed as the both of you finish your meals.

"Sure, I hoping to buy some books on Thedian magic anyways." She replied.

The marketplace was huge and packed with shoppers and merchants hawking their wares, the smell of freshly caught fixed, and raw meat mixed with baked pies and fresh fruits and vegetables.

Where shall you browse first?
(Choose one)
[] Weapons Emporium
[] Armor Forge
[] Skyrim Spells
[] Brooke's Books
[] Write in?

Did anything happen while you where at the marketplace?
[] No
[] Write in?

//
Hey there Dudeman400 here hope your enjoying the quest please propose whatever plot threads or side quests or encounters you can think of. I'm not very good at thinking about these things.
 
[X] Conjuration
[X] Weapons Emporium
[X] Write-in
- [x] Met a bunch of mercenaries looking for work with their famed Ferelden dogs and okay-ish horses. Maybe Carver should hire them? he is carrying a lot of cash after all...
 
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