Dragon Age Blessed by thy name

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In the diverse world of Thedas, where different races and cultures clash and coexist, your group finds itself embarking on a quest that unite as group of individuals bound by a common race. As a group of your chosen race, you must navigate the complexities of the realm, confront the challenges that lie ahead, and forge a path towards unity and survival.
Prolog
Location
Germany
Pronouns
He/Him
Prolog:
In the tumultuous world of Thedas, a group from one background and race find themselves drawn together by a shared calling. As they stand at the precipice of a great journey, the fate of their chosen race rests on their shoulders. Their triumphs or failures will shape the destiny of their people and the course of Thedas itself.

Amidst the diverse tapestry of Thedas, one group emerges, comprised of brave souls who are willing to challenge the status quo and pave a new path for their race. United by a common purpose, they embark on a quest that will test their mettle, forge unbreakable bonds, and ultimately determine the future of their people.
Guided by their convictions, this chosen group must navigate treacherous landscapes, confront formidable adversaries, and unravel the mysteries that threaten to engulf Thedas in chaos. Their choices and actions will ripple through the annals of history, becoming the legends whispered by future generations.

As they venture forth, they must draw upon their unique racial traits, harness their individual strengths, and overcome the challenges that lie in wait. Whether it be the ancient forests of the Dalish, the bustling cities of humans, or the intricate tunnels of the dwarves, the group will face trials that test their resolve, loyalty, and the bonds they share.
The world of Thedas trembles on the edge of change, and this group is poised to become the catalyst that shapes the destiny of their race. Will they rise to the occasion, forging a new era of prosperity, unity, and freedom? Or will they falter under the weight of their responsibilities, plunging their people into further turmoil and despair?
The choices made by this chosen group will reverberate throughout Thedas, leaving an indelible mark on their race and the world as a whole. Theirs is a journey of courage, sacrifice, and the pursuit of a brighter future.

As they take their first steps on this path of destiny, the fate of their race hangs in the balance. The journey ahead is fraught with peril, but also with the potential for greatness. It is a quest that will test their resolve, challenge their beliefs, and ultimately define their place in the history of Thedas.






Choose Now!
The Blessed Age

[ ]8:01(1st year of the 8 st Divine Age)

The world is at the dawn of a new era,known as the Blessed Age.It is a time of hope prosperity,marked by the end of the Qunari Wars and the signing of the Llomerrryn Peace accords.





The Blessed Age

[ ]8:24(24st year of the 8 st Divine Age)

The Orlesian Empire,seeking to expands its influence, launches its second invasion of Ferleden. The Fereldan people, fiercely indepdent and unwilling to bend to foreign rule, rise up in defense of their homeland. The invasion sparks a conflict that will have far-reaching consequences for both nations and set the stage for the events of Dragon Age Origins.



The Blessed Age

[ ]8:78(78st year of the 8 st Divine Age)

In this year,Maric Theirin, the future father of King Cailan and Alistair, is Born.Maric's lineage will play a pivotal role in the events that unfold in Thedas,shaping the fate of Ferelden and the Grey Wardens.His presence will be felt in the coming years as he becomes a key figure in the struggle against the Blight and the fight for the future of the kingdom.

These events in the Blessed Age set the foundation for the turbulent times to come in the world of Thedas, as political tensions rise, kingdoms clash, and heroes rise to face the encroaching darkness.

Here the QM the system is losely based on the ck2-3 system so hope u have fun.
 
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Rules
Welcome to the quest of the Races in the world of Dragon Age!

You are the the leader of a small group, and your mission is to establish a new stronghold and ensure its survival within the tumultuous world of Thedas. Your lineage holds the key to ur race's future, and it is up to you and your successors to lead the group to greatness or ruin.
The quest takes place during a time of great upheaval, similar to the events of Dragon Age: Origins. The lands of Thedas are plagued by conflicts, political intrigue, and the encroaching threat of the Blight. In this era, you must navigate the complexities of society, interact with different races and factions, and face the challenges that arise as you carve out a place for your Race.



The attributes that will shape your journey are as follows:
Diplomacy: Your skill in negotiation and diplomacy will be crucial in forming alliances, managing relationships with other race's, and navigating the political landscape of Thedas.

Martial Prowess: This represents your knowledge of combat and military strategy. As the Leader, you must make decisions regarding the defense of your stronghold and lead your warriors into battle when necessary.

Stewardship: Your ability to manage resources, wealth, and the infrastructure of your race's stronghold will be vital for its growth and prosperity.

Knowledge: The accumulated wisdom and education you possess as the Leader will guide your decisions, influence your understanding of the world, and offer insights into ancient lore and secrets.

Intrigue: Your proficiency in intrigue allows you to uncover hidden information, uncover plots, and protect your race's from internal and external threats.

Combat Skill: This attribute represents your personal prowess in combat. Training and experience will enhance your abilities, while equipment will play a significant role in your success on the battlefield.

Throughout your journey, you may acquire or lose traits based on the choices you make and the outcomes of your actions. These traits will impact your stats, abilities, and interactions with the world.

Note Armor will have a DC to see that when you are hit to determine how bad it is. This will only ever be used when the PC is in combat.

In regards to stats:
8's are normal for humans and the other races.
10 is normal for the average soldiers of the races of Thedas
15 is great and standard for most Officiers.
20 is exceptional. (Note this is the Cap for most people)
25 is the hard Cap on skills and can only be achieved by extreme experience.
above is legendary. And only reserved for empowered champions.

Omake's: Writing an Omake will give you a bonus to rolls that it relates to. I will decide what is canon and what is not.

How it works:
1-Omake = +10
2-Omake = +15
3-Omake = +20
4-Omake = +20 (With a Reroll if it fails)


Stability
Your Race will have it's own internal problems and while they may seem minor can stack to cause things to become major issues this can be avoided by taking certain actions and seen to the needs of the Clan.

Prepare yourself, Leader, for a quest that will test your leadership, strategic thinking, and resilience. Forge your race's destiny, establish a lasting legacy, and leave an indelible mark on the world of Thedas. The fate of your people and the survival of your stronghold depend on your actions.



Stability
Your Race will have it's own internal problems and while they may seem minor can stack to cause things to become major issues this can be avoided by taking certain actions and seen to the needs of the Clan.

Prepare yourself, Leader, for a quest that will test your leadership, strategic thinking, and resilience. Forge your race's destiny, establish a lasting legacy, and leave an indelible mark on the world of Thedas. The fate of your people and the survival of your stronghold depend on your actions.


Thanks for @Mad0Slayer that i could use some of his rules and structure as the base.
 
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[X]8:01(1st year of the 8 st Divine Age)


Since we're playing as a small group, the sooner we start, the more likely we are to have some influence on the important events of this century
 
Vote closed
Well i gotta throw a coin and thanks guys didnt think this many would join for the first vote !
Edit : Winner is [X]8:24(24st year of the 8 st Divine Age)

Give me some time should be ready tomorrow
 
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Sry guys some RL stuff happend and im getting kicked out of my apartment so i have to get a new place to live trying to get the update out its almost finished but my head is currently not in it.
 
Race Selection
Chapter 1: A World in Flames
The echoes of war resounded throughout the ancient kingdom of Ferelden as the Orlesian Empire's second invasion raged through out the land. It is within the heart of this tumultuous time that individuals from different races and walks of life find themselves drawn into the chaotic events that were to erupt, each of them with their own reasons and hopes for the future, their road and journey no doubt unique and filled with their own dangers but one way or another they will either be just another footnote in history or be a monument for change, only time will tell.


[ ]City Elf
Amidst the towering walls of Denerim, the capital city of Ferelden, an elven warrior named Elara stood on the brink of a choice that would shape her destiny. Born and raised in the impoverished alienage, Elara had witnessed the injustices suffered by her people under the rule of the humans. With the Orlesians encroaching upon their land, she saw an opportunity to rise up, not just for her own freedom, but for the liberation of her entire elven kin. As the city burned and the clash of swords filled the air, Elara rallied her fellow city elves, vowing to reclaim their rights and carve out a place of honor in a world that had long ignored their struggles.
+2 Intrigue,+1 Martial


[ ]Dalish Elf
Deep within the ancient forests of Ferelden, an elf named Sylas walked the path of the Dalish. Raised with a profound respect for nature and a deep connection to the Fade, Sylas felt the tremors of the land and the whispers of the spirits growing more intense with each passing day. As the Orlesian forces encroached upon the Dalish territory, threatening their sacred forest, Sylas took up the mantle of leadership. Guided by the wisdom of the Dalish elders and fuelled by a determination to preserve their elven heritage, Sylas led his clan in a desperate battle to protect their ancestral lands from the encroaching enemy.
+ 2 Martial,+1Diplomancy


[ ]Human Noble
In the grand halls of Castle Cousland, a noble house of Ferelden, Serenna Cousland stood at the precipice of a life-altering decision. The kingdom of Ferelden was in turmoil, torn between the might of the Orlesians and the indomitable spirit of its people. Serenna, born into a life of privilege and responsibility, had always been groomed to serve her noble house. But as the fires of war threatened to consume Ferelden, she felt a stirring within her, a desire to use her influence and resources not just for personal gain, but to protect her people. With her family's honor on the line and the weight of her kingdom's future in her hands, Serenna resolved to rally her noble allies, bolster Ferelden's defences, and forge a path to victory against the Orlesian invaders.
+2 Stewardship,+1 Martial


[ ]Human Peasant
Amidst the turmoil of war and the clash of armies, a humble peasant named Tomas found himself caught amidst the fires of war. Born and raised in a small village on the outskirts of Ferelden, Tomas had always known a life of hard work and struggle. With the invasion of the Orlesian Empire shattering the tranquillity of his simple lively hood, forcing him to leave behind everything he held dear.
Driven by a burning desire to protect his loved ones and seek justice for his ravaged homeland, Tomas mustered his courage and determination to lead and fight his enemy's despite his lack of noble birthright or prestigious lineage to rely on, he understood that his path would be fraught with challenges and despite this. He has through his resilience and indominatble heart burned brightly, pushing him forward into the chaos of the war-torn land and gathered many through his exemplar actions to defend the innocent and forged a bond with many who now look to him to lead them in these dark times to survive and if possible thrive.
+1 Diplomany,+1 Stewarship,+1 Martial


[ ]Dwarf Casteless
Beneath the sprawling city of Orzammar, where the caste system ruled with an iron fist, a dwarf known as Theron fought against the chains that bound him. Born into the lowest caste, the casteless, Theron knew only too well the sting of discrimination and the harsh realities of a life spent in the shadows. With the chaos of the Orlesian invasion threatening to shatter the delicate balance of power and twist the endless battle against the darkspawn ever closer to ending what little remains of his peoples empire.
Theron seing an opportunity to rise above his station and claim a future for his people. Gathererd a band of fellow outcasts and renegades and embarked on a perilous journey, seeking alliances and resources that would enable them to challenge the oppressive caste system and carve out a place of dignity and respect for the casteless within the heart of Ferelden.
+2 Intrigue,+1 Knowledge


[ ] Dwarf Noble of Orzammar
Within the depths of the earth the city of Orzammar still beats with life, a dwarf known as Merin and had known nothing but luxury and opulence amongst his society, while within he knew it was nothing but an illusion to hide the crumbling foundation of his people. His fellow noble's playing at games as they back stabbed and ignored the plight of their people. With little choice but to forge a new path he gathered his strength and set to work to provide for his people.
With the Raging war of the humans and the ever encroaching threat of the darkspawn, he gathered those that he could and emptied his house's vast treasuries to prepare an expedition, one with which would ensure his people's survival and with luck possibly turn the tide against the ever growing threat of their ancient enemy.
+2 Stewardship,+ 1 Knowledge

QM Rambling:
The Names are just flavour to let the text flow better, if you want to change it later in the character creation u are free to do so.
Sry for the delay.
Beta reader @Mad0Slayer

Moratorium 2 hours
 
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[ ]Dwarf Casteless
Beneath the sprawling city of Orzammar, where the caste system ruled with an iron fist, a dwarf known as Theron fought against the chains that bound him. Born into the lowest caste, the casteless, Theron knew only too well the sting of discrimination and the harsh realities of a life spent in the shadows. With the chaos of the Orlesian invasion threatening to shatter the delicate balance of power and twist the endless battle against the darkspawn ever closer to ending what little remains of his peoples empire.
Theron seing an opportunity to rise above his station and claim a future for his people. Gathererd a band of fellow outcasts and renegades and embarked on a perilous journey, seeking alliances and resources that would enable them to challenge the oppressive caste system and carve out a place of dignity and respect for the casteless within the heart of Ferelden.
+2 Intrigue,+1 Knowledge
yesss I hate hte dwarf caste systnem I am 1000% down to make a dwarf thaig that u know not terrible
[ ]Dalish Elf
Deep within the ancient forests of Ferelden, an elf named Sylas walked the path of the Dalish. Raised with a profound respect for nature and a deep connection to the Fade, Sylas felt the tremors of the land and the whispers of the spirits growing more intense with each passing day. As the Orlesian forces encroached upon the Dalish territory, threatening their sacred forest, Sylas took up the mantle of leadership. Guided by the wisdom of the Dalish elders and fuelled by a determination to preserve their elven heritage, Sylas led his clan in a desperate battle to protect their ancestral lands from the encroaching enemy.
+ 2 Martial,+1Diplomancy
love me some dalish elves want to protect there lands and shit
 
yesss I hate hte dwarf caste systnem I am 1000% down to make a dwarf thaig that u know not terrible

love me some dalish elves want to protect there lands and shit
Yes u can also create a thaig with the castless same as with the noble,different boni and interaction but u could also go fuck the deep and go to the surface.
Techinical the elves dont own the Brecilian forest, they just kill humans pretty often that wander in there not to mention the hostile wildlife.
 
Hmm, which options to pick, not gonna lie I like the Dalish and it could be fun trying to pick a fight with the Orlesian Empire but my dwarf bias is knocking. The woes of having good options I fear the indecision gonna be a problem for me so I'll just watch and see where this goes.
 
Dwarfs don't get enough love in dragon age, way to much focus on elves IMO

[X] Dwarf Noble of Orzammar

Let's conquer a Thaig and kick the dark spawn in the teeth. Also probably super premature but any chance of Titans?
 
Dwarfs don't get enough love in dragon age, way to much focus on elves IMO

[X] Dwarf Noble of Orzammar

Let's conquer a Thaig and kick the dark spawn in the teeth. Also probably super premature but any chance of Titans?
the vote not open it

ngl while I am a fan of dwarf noble option just cause dwarf noble/caste systenem is a big oooooof and esp while we got a option to form our own thaig without the caste systenem
 
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