Honestly, you guys rolled incredibly mediocrely on the Inator table, so just this once I'm not going to destroy it at the end of the round. You can keep this and put it into storage. Who knows, it might be useful someday.
Lol. Maybe play a Star Trek and meet some Space Whales who will happily aid us just this once, okay.
They managed to achieve an unqualified, incredible success with Khan… only to ruin it at the last minute.
Is the Khan gender swapped I.e. not the Khan but Mulan? I ask because if the Fate series has taught me anything it's that is the go to reimagining for ancestor characters.
 
We could use ACME equipment to supply our OWCA agents.

(And integrate the OWCA technology/experience back into ACME)
I wouldn't trust OWCA with the dangerous stuff. We just got them on our side from being our enemies, and ACME gear tends to backfire. Explosively. Imagine the PR catastrophe if we let a crack squad of puppies and kittens blow up because of malfunctioning gear!

The real benefits of the ACME acquisition will be distribution. They can do deliveries to a lot of places and do them lightning quick, which we could lean on to get DEI products out there in addition to the traditional death traps and devices ACME is known for. Our resident mad scientists should appreciate the helping hands if we were to merge LOVEMUFFIN with the ACME R&D group.
 
Now that we know Major Monogram's stats...



I did the math on his overall loyalty, considering he has 3 modifiers that decay over time. In the short term, his loyalty will decrease to a negative 44, but then start to increase slowly to a negative 15.

Maybe we should find a way to increase it a bit next turn (so we don't pass the -25 threshold)... omakes?
 
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I did the math on his overall loyalty, considering he has 3 modifiers that decay over time. In the short term, his loyalty will decrease to a negative 44, but then start to increase slowly to a negative 15.
Talk with the Bossman actions? The temp +10 per 3 turns might keep things from getting that high. Very least it would mitigate turns 8 through 10 on your projections.
 
Idea: what if we get agent W to report or scout the marine world using the Whale Translator-inator?
 
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Talk with the Bossman actions? The temp +10 per 3 turns might keep things from getting that high. Very least it would mitigate turns 8 through 10 on your projections.
The issue with that is that it only delays the decline, we'd have to do it ever three turns to keep it going and even then we'd inevitably break the -25 threshold

Though it is entirely possible that doing it a few times could net us a permanent increase as well
 
Maybe we can do something to increase his loyalty like treat him and OWCA well, let him and his agents handle the criminals in our territories to make sure the people are safe.
 
The issue with that is that it only delays the decline, we'd have to do it ever three turns to keep it going and even then we'd inevitably break the -25 threshold
I'm hoping a couple of above avg rolls( around 60's) will result in some character traits which ease the loyalty. I really don't expect absolute loyalty, but not sabotaging us would be nice ( unlike lovemuffin).
 
So, could we theoretically take over Drusselstein? The country seems like it could really use a benevolent EVIL overlord.

Or are they just going to call us a Schnitzel and go full Arminius on us if we try?
 
As a thought, this might be a pretty trivially easy way to massively boost Goofy loyalty. Theres an episode of House of Mouse (available here) where Max seems incredibly grateful at a few strings being pulled to set him and Roxanne up on a date at a fancy restaurant.

I'm sure we could pull some strings and put the two of them in a nice restaurant, maybe even one above the city's perpetual layer of smog in a high rise or something.

I think it would be worth considering. What would others thoughts be on that?

Edit: Oh yeah, and I'm certain it would warm Max up to the idea of becoming an intern.
 
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