[X] Plan: Doctor to Doctor
-[X] National Actions:
--[X] Deal with 'The Resistance' (Dennis)
--[X] Update the City Council with Princess CJ (Goofy)
--[X] Excavate Chicken Itza (Janna)
--[X] Express Delivery (Wile E. Coyote)
--[X] Wing the Hawk- Feed Hawk False Trails (Agent Russ)
--[X] Investigate the cape scene (Mirage)
--[X] Research Dino Domestication (Dr. Jumba Jookiba)
--[X] Research Adaptive anti-cape AI (Ludivine Von Drake)
--[X] Do a tarot reading (Tobe and the Vagabond Ninja)
-[X] Personal Actions:
--[X] Doofenshmirtz Personal (Chat with the Bossman (Janna))
--[X] Doofenshmirtz Personal (Read your Spellbook)
--[X] Doofenshmirtz Personal (Look into the Dickens Detective Agency)
--[X] Doofenshmirtz Personal (Browse online for interesting stories)
--[X] Technor Personal (Psychoanalyze Doofenshmirtz)
--[X] Genghis Khan Personal (Get a social security number)
--[X] Monogram Personal (Reorganize OWCA)
--[X] Hego Personal (Doing good deeds)
--[X] Max Personal (Bond with Dad)
--[X] Vanessa Personal (Job Shadow Doof)
--[X] Queen Lizzy Personal (Work for the Boss (Try to be sociable))
-[X] "Personal Actions" that assist National Actions:
--[X] Dennis Personal (Help the Pharmacist (Deal With 'The Resistance'))
--[X] Goofy Personal (Work for Dr. Doof (Update the City Council with Princess CJ))
--[X] Janna Personal (Do Stuff for the Doof (Excavate Chicken Itza))
--[X] Wile E. Coyote Personal (Work for the Bossman (Express Delivery))
--[X] Agent Russ Personal (Work for the Good Doctor (Wing the Hawk- feed him false trails))
--[X] Mirage Personal (Work for Dr. Heinz (Investigate the cape scene))
--[X] Dr. Jumba Jookiba Personal (Work for fellow Evil Genius (Research Dino Domestication))
--[X] Ludivine Von Drake Personal (Work for Dokta Doof (Research Adaptive anti-cape AI))
--[X] Tobe and the Vagabond Ninja Personal (Work for Sensei (Do a tarot reading))
--[X] L.O.V.E.M.U.F.F.I.N. Personal Action (Set aside money for the auction)
-[x] Don't overclock Technor
-[x] Activate an Inator
[ ] Deal with 'The Resistance' (Dennis)
DC 5
68+20+17+2=107
Critical Success
To be continued in Interlude: You're Going Down!
[ ] Update the City Council with Princess CJ (Goofy)
DC 80
46+18+23+3+10 (XP)=97
Decent Success
You allowed Goofy to sit down at the computer terminal for a total of about thirty seconds before you realized that he wasn't going to be much help at all in that department. Thankfully, what he was good at was serving as a model of likability and charisma that you were able to use as a check against the subroutines you were writing. This was very helpful, since you have neither of those things. He also took to reading 'CJ', as he continually calls the new AI, the old fairy tales she seems to enjoy so much, which made you feel a bit uncomfortable considering how much it reminded you of Vanessa. Together with your coding, it seems to have inspired a general interest in the wellbeing of your 'subjects' that Coffee refers to as 'noblesse oblige'. As far as AI coding quirks go, you suppose an obsession with the general wellbeing is one of the better ones.
CJ is not the only prospect you have your eye on though. The city council, responsible for most of the stuff that actually makes Doofania run, had basically been operating as if nothing was different for the last year and a half. Most members were a bit uncomfortable as you introduced them to the new robot that was going to be doing half their jobs from now on, but two were nothing but enthusiastic.
Extra Diplomacy Action Unlocked!
Diplomat Council Position revealed!
Princess CJ has respecced towards both stewardship and diplomacy.
Princess CJ now defines her purpose as accomplishing the general wellbeing of your population, filtered through the lens of 'nobility and chivalry' that existed primarily in books and nowhere in history.
Something else interesting has happened… to be continued in Interlude: Rotate in with the Board of Selectmen
[ ] Excavate Chicken Itza (Janna)
DC 90 (Reduced by XP)
95+24+5+1+40 (Feldrake Bonus)=165
Spectacular Success
Janna managed to not flake on this job, despite being… distracted. Feldrake led her and your team of excavators through his ancient temple, showing no qualms whatsoever in ripping out every last speck of gold and every magical item he'd sequestered there, so long as you promised to use them 'furthering the cause of evil'.
Out of his horde, two items in particular stood out:
The Ruby Wings are a pair of enchanted wings, shaped of ruby shards so artfully crafted that they appear like individual feathers. In addition to the obvious monetary value, the wings can grant, for a short time, the power of flight! Oh also, they're the symbol of rulership for some minor tribe or another, but Feldrake didn't care about that when he stole them from their mouldering ruins and he certainly doesn't care now.
The Ruby Wings grant the power of flight to the wielder, with all the logical benefit this implies. Rolls that require climbing or jumping are harmlessly avoided, and certain land-bound enemies might find it impossible to make a combat roll against them.
The other is even more impressive: a massive stone goliath the staff calls the 'Avatar of Feldrake'. It's a magical golem designed to represent Feldrake's 'eventual godlike form'. You can't help but think it might have been a bit generous with the six pack.
Either way, the golem is designed to be controlled by Feldrake, or any magic user, for the general purpose of waking up and stomping all over anything nearby. Unfortunately, it's a bit… temperamental.
The Avatar of Feldrake is a two-story blood red golem that can be awoken to help in any combat roll (martial rolls that involve actually fighting someone) in Doofania, such as defending against attacking nemeses. The Avatar can be awoken by any hero unit with an occult stat, which counts as a personal action. If an unexpected martial roll comes up, an occult hero can be reassigned to the Avatar as long as their previous action took place in Doofania. They do not do whatever their previous action was.
The Avatar grants a +25 to martial rolls in a single combat. However, every time it is used, there is a chance that it goes out of control. If it does, it gives a +25 bonus to your opponent instead. There is a 20% chance that this occurs on any given use, unless the occult unit controlling it is wielding Feldrake, in which case the chance is 10%.
Lastly, now that he's had the chance to take stock of his stuff, Feldrake has finally told you the secrets of his golden map: it is a collection of locations he intended to use to RULE THE UNIVERSE!!!
This includes various temples of his, potential recruits for a supernatural army, and the suspected resting places of various items of magical power. He's warned that wandering into any of these places without sending someone versed in magic is probably a terrible idea.
Moderate Income increase!
Ruby Wings gained!
Avatar of Felldrake gained!
Feldrake is now fully willing to help on the Xanadu quest!
After the Xanadu quest, more quests will become available!
[ ] Express Delivery (Coyote)
DC 90 (Reduced by XP)
42+24+22+4+5(XP)=97
Bare Success
Coyote is so familiar with ACME products and the way that they work that trying to come to a new understanding of them proved difficult. For a while, it seemed like he'd make no progress at all… until, while investigating the storerooms, a box of ACME-brand light bulbs fell onto his head. That was when, midway through the electrocution, Coyote made the realization: COMEDY!
ACME's Express Delivery takes advantage of the Toonforce to transport Toon goods (and it does have to be specifically-manufactured Toon goods) impossible distances in an instant… because it would be funny.
While this does limit the value of it somewhat, it does mean you now know how to begin making use of it- to expand ACME delivery, you just need to revamp your supply chain so that it would be deeply comedic for products to arrive at certain times and places. While every shipment will need to have a certain amount of Toon goods inside it to function, this seems like a great opportunity to employ Toons who do not actively want to act; both to create the necessary Toon goods to stock in your other shipments, and to create the necessary joke setup at the destinations.
Comedize your Supply Chain action unlocked!
Move Castle Doofhawk DC slightly reduced!
[ ] Wing the Hawk- Feed Hawk False Trails (Russ)
DC 90
83+14+36+3=136
Great Success
Russ ran absolute loops around Alonso Hawk, proving that the old man may be a schemer, but he's no mastermind. Russ spent seven of the eight weeks leading Hawk in circles. He tricked Hawk into thinking some of his loyal agents were compromised even as he inserted his own into Hawk's rumor mill. He got Hawk convinced Doof's next big plan was to enter a pro-toon economic partnership with Glomgold, and convinced him that minor Californian celebrity Mister Sparkles was somehow vital to the deal. He even managed to send Hawk himself on a 5 day business trip to a convention center that never actually existed. All while drip feeding Alonso just enough true information to keep him from ever suspecting he'd been had. It was a performance to make Garbo salute.
Near the end of it, Russ caught wind that Doom was considering firing Hawk for poor performance, and so he made sure to give Hawk just enough easy wins to keep the wonderfully useless 'spymaster' around.
In fact, he did so well that, after discovering how many Toon-owned properties Hawk had swindled away from them, Russ spent seven straight days engineering increasingly complex circumstances in which Hawk would slip on a banana peel. In all, Alonso slipped on twenty-seven banana peels, three of which threw out his back. He slipped everywhere from his place of work to his dead drops, his front door to his favorite restaurant, and in one case even in his own bedroom.
Alonso Hawk has been completely befuddled!
Judge Doom takes a -10 to all Intrigue actions for the next few turns, plus an additional -15 to intrigue against you!
Judge Doom has delayed his decision on whether to try and replace Hawk with someone better.
[ ] Investigate the cape scene (Mirage)
DC 0
71+14+28+4=117
Spectacular Success
Mirage seemed especially well suited to this task, given her long experience in the area. While she did do her research to make sure her information remained current, most of her work was just pulling together everything she already knew.
A report on the state of superheroes will be forthcoming.
[ ] Research Dino Domestication (Jumba)
DC 80 (Reduced by XP)
57+38+38+30+5=168
Critical Success
Jumba had no idea terrestrial reptiles got so big on this planet! Oh sure, he wasn't working with the big ones now, but the thought of all the fun he could have once he cracked the basic 'don't eat your handlers' issue was more than enough to keep him trucking forwards. It was a bit of a novel experience for him to inhibit violence gene markers, but he understood the reasoning, and made it his personal mission to genetically domesticate the beasts while still leaving a 'primal ferocity' switch in there for when things needed to get interesting. By all accounts, he seems to have succeeded.
When you assigned some interns to make sure the aggression had been properly bred out of them, you discovered a very useful fact: by using already existing domesticated genomes, Jumba had also bred in traditional pet behavior. With a bunch of velociraptors, miniature stegosauruses, and saurolophuses that act like cats, dogs and horses, you did the obvious thing and started marketing them as pets. Public opinion of your science divisions has understandably increased, with the mood on the street reportedly being summed up as 'sweet'.
Dinosaur Farming action unlocked! Dinosaur Entertainment action unlocked! Domesticate Large Herbivores action unlocked! Dinosaur Cavalry action unlocked! Environmental Adaptations action unlocked!
Public opinion moderately increased!
Dinosaur Cavalry DC lowered!
[ ] Research adaptive anti-cape AI (Von Drake)
DC 100
27+38+40+4=109
Bare Success
Von Drake had a devil of a time deciphering the design documents from the Kronos Corporation and figuring out how they applied to AI, but she managed it eventually. These programs are responsible for the omnidroids' effectiveness when combatting enhanced individuals. After enough exposure they are able to predict movements, adapting to novel power sets on the fly and share combat data amongst themselves, getting better with every generation. This adaptive improvement will likely be vital to more general AI advancements.
All future combat AI production will have adaptive combat protocols.
Understanding of AI increased!
Research AI DC and Research AI Dopplegangers (AI) DC decreased!
[ ] Do a tarot reading (Tobe and the Vagabond Ninja)
DC 45 (Reduced by XP)
99+0+10+1=110
Critical Success
To be continued in Interlude: What Hides Behind the Golden Fan
We're getting something very special prepared for this. It'll take us a little while to get prepped up, so this interlude may take some time to come out, but we hope it'll be worth the wait.
[ ] Set aside money for the auction
DC 0
40+24+8+1=73
Success
"A Penny Saved Is a Penny Earned", or so Dr. Diminutive's mother said. While they certainly did not appreciate such a banal task, L.O.V.E.M.U.F.F.I.N. does seem to have done a perfectly good job at setting aside money for the upcoming auction without affecting any of your active business ventures.
Moderate decrease to income!
Increase to money set aside for the Auction!
[ ] Chat with the Bossman (Janna)
100
To be continued in Interlude: You Can Cleave Something Together...
[ ] Read your spellbook
33
With all the other things you had to do these couple months, you had limited time to read your spellbook, but knowing the value of having at least a rudimentary understanding of magic before the auction you were able to get a couple chapters finished before bed. You're making progress, but you're not quite there yet.
Reward revealed: Doof gains a (low) occult stat (120/150)
[ ] Look into the Dickens Detective Agency
63
The Dickens Detective Agency is… interesting. They're not as dysfunctional as your family, as shown by the fact that they can still live under the same roof, but things are definitely not well in the Dickens household. While they normally would not be interested in doing work for a known purveyor of villainy, job opportunities are very limited and the Dickenses have sleuthing in their blood. As long as you don't ask them to do anything clearly evil, you think they'll take you up on the offer.
The Commodore has been added to your hero cards!
Charlotte Dickens-Johnson added to your hero cards!
Hire the Dickens Detective Agency has been added to your personal actions! By hiring the Dickenses, you will lose some Income but, in return, gain an extra Intrigue action for the turn and a skilled Intrigue hero to do it for you. For now, the hero will only perform that one action before leaving again. If you hire the Dickenses a lot, or manage enough of a rapport with them, they might eventually choose to stay on in a more permanent fashion!
[ ] Browse online for interesting stories
81
While clicking around Buzztube aimlessly, you came across a series of children's videos by 'edutainment' performer Wendy Wower. It wouldn't have held your interest for very long, except as you went through the delightful songs like 'I Love Science', 'The Theoretical Elements' Song, 'Decision Trees' and 'Quantum Funsics', the woman actually seems to be well-versed in a huge variety of sciences, especially robotics. Looking up her record, it seems like she had top marks at SFIT for her first few years before dropping out in what should have been the last year of her Doctorate in Advanced Robotics. Whatever went wrong, this might be an opportunity for you to fix it… and take advantage.
Wendy Wower has been added to your Rolodex!
[ ] Get a social security number
82
Temujin waited in line for five hours, growing increasingly irate with the inefficient bureaucracy this country had to offer, before he was finally given a string of digits that apparently meant something to the government. 618-58-A113. What a pathetic number. Why wasn't he granted 000-00-0001?
While he might be a bit disappointed in his pick of numbers, this will probably help Temujin integrate into the modern world a lot easier. Plus, if you ever need to take him out of the country, you can do so legally now. You won't need to worry about trying to pass him off as a wax statue, or hiding him in a comically large suitcase, or some other equally wacky shenanigans.
[ ] Reorganize OWCA
57
Major Monogram spent more of his time attempting to reorganize OWCA into something that better resembles a functioning unit. It was hard to train past behaviors that had been ingrained for years, and even harder to train agents to react to criminals that were entirely unlike mad scientists. Fortunately, he managed to find a new batch of recruits and worked on integrating them as quickly as possible! (Reward: 127/250)
[ ] Psychoanalyze Dr. Doofenshmirtz
75
As seen in: Doctor to Doctor (Canon)
Personal actions relating to Doof's own hangups and mental issues are now (very slightly) more likely to go well.
[ ] Do Good Deeds
43
Hego spent some time going around the city and helping out anyone who needed it. Thanks to your recent efforts in cracking down on crime there wasn't all that much to take care of, but he still appreciated the chance to help people. There haven't been any major cape incidents ever since the Inquinator did the whole trash golem thing, so Hego mostly helped people with their everyday problems, tackled a petty mugger or two, and saved even more cats from trees. Seriously, there were a lot of cats up in trees.
[ ] Bond with Dad
59
Max spent some quality time with his dad, taking a road trip across the country to visit New Osaka and see the sights. Fortunately they managed to avoid most of the cape crime in the area and even stopped by Vegas for a night or two to see the shows.
[ ] Job shadow Doof
37
Vanessa was supposed to job shadow you these past few months, but unfortunately her time was spent elsewhere. She didn't manage to get much shadowing done at all. She spent a few days watching you go around and review your employees, but much of her time was spent hanging out with her friends or just browsing online.
[ ] Try to be sociable
91
Lizzy made an earnest attempt to socialize over these past few months, but having no real idea what she was doing, just chose a random coworker and started talking to them about ants.
That coworker was Janna.
Against all odds, Lizzy chose perhaps the only person in the city who not only didn't mind her behavior but approved of it. The two of them spent an entire afternoon going over the ways in which various ant species could kill a human. Janna really seemed to appreciate having someone to talk to about her interests, and seemed noticeably more composed and back to her usual self despite the stress she's under. Lizzy, likewise, was deeply shocked, and is now wondering if the whole 'socialize' thing was this easy all along. They've already made plans to 'hang out' more in the future. You're happy… but also scared.
Lizzy gains a small loyalty boost now that she has a real friend in Doofania!
Janna's mental health is now slightly better than it was before!
Lizzy gains 2 Diplomacy!