The issue is that Blots characterisation tends to fluctuate depending on who's writing him

In some settings he's just a wacky thief who wants to steal colour but in others his driving goal is to be a legendary crime lord and he actively wants to murder Mickey

And saying we have no problems with criminal toons is blatantly false because we just spend god knows how long trying to root out organised crime, we can't just let a new group stroll in because they happen to be Toons
We have no problems with toons who are criminals. We have problems with toons who commit crimes on our territory.

Okay so what I'm terrified by now.

The GM gave us a tricky cipher and we used the internet to brute force it in 15 minutes.

What sort of cipher is he going to give us next time then???
If I were running a quest on a nerdy forum like this, I would never post any encrypted message without fully expecting the playerbase to casually break it.

There's an app for that, these days.

For more information, the "cypher analysis" tool picked up the string of letters as being "Vigenere cipher" except with an accented second e. I'm still not certain that is actually correct and not just a coincidence though. I don't know how cyphers more complicated than "move letters around" work.
OK, quick reference:

A Caesar cipher (supposedly invented by Julius Caesar himself) is a straightforward "move all your letters N spaces along the alphabet). Caesar supposedly used a "+3" version of the cipher, so IVLIVS* CAESAR would become LZOLZX FDHXDV.* At the time, this was a fairly secure cipher, if only because most of his enemies didn't know how to read very well, and a lot of the ones who did would probably just assume the message was written in some obscure barbarian language they didn't speak.

(rot13, often used on the Internet as a casual cipher, is a good example of a Caesar cipher. Replace every letter with a letter that is 13 letters away on the alphabet).

In practice, obviously, it's not all that secure against a determined code-breaker who knows the Caesar cipher is a thing. The big problems are twofold. One is that every known language uses some letters much more often than others, so seeing which letters come up in the encrypted text more often indirectly provides a clue to the number all the letters have been shifted by. The five most common letters in English are E, T, A, O, and I, so if you encounter a message in which the most common letters are H, W, D, R, and L, it's likely to be a "+3" Caesar-ciphered piece of text. The other problem is that when you get right down to it, it's not that hard to just brute-force all possible combinations for the cipher for the first five or six letters of the encoded text... and if they used a Caesar cipher, getting the first five or six letters right is usually a sign that you got the rest right.

...

You can significantly improve on the Caesar cipher using the Vigenère cipher, which is basically a Caesar cipher that uses a different shift number each time. This is typically combined with a password. Suppose the password is BILL. We convert that into the numbers "2, 9, 12, 12." So the first four letters in our message will be shifted by 2, 9, 12, and 12 letters, respectively. For example:

ALL THESE SQUARES MAKE A CIRCLE

(first, remove the spaces)

ALLTHESESQUARESMAKEACIRCLE

(now, begin the encryption. A plus two becomes C, L plus nine becomes U, L plus twelve becomes X, T plus twelve becomes F, and so on, repeating with H plus two becomes J, and so on)

CUXFJNEQUZGMTNEYCTQMERDONN

This will resist casual attempts at decryption by hand. The problem is, if someone gets seriousface (and knows about the Vigenère cipher), they're gonna crack it pretty fast. Because, uh... BILL is actually a really stupid choice for a Vigenère cipher key.

Choosing 'BILL" means that out of every four letters in the coded message, two of them are basically just a Caesar cipher shifted by 12 letters. And, importantly, it's always the same two. The third and fourth, seventh and eighth, eleventh and twelfth, and so on letters of the message are ALL shifted that way. This means that a seriousface cryptographer with a long enough message to work with can eventually figure out that our key was a four-letter word whose third and fourth letters were "LL," and after that it's only a matter of time before they get the rest.

A better choice of the key would be longer, offering a codebreaker fewer repetition cycles in a given coded message that they could use to mount an attack. It would also not use repeating letters so much (the Confederates used "Complete Victory" a lot during the Civil War, and I suspect that that E_E helped some Union agent break the code)

...

Rather sadly, modern computing makes it fairly trivial to crack codes of this type, unless the codephrase is so long that there's no repetition within the text of the message (e.g. using a 1000-letter keyphrase to encrypt a 500-letter message, and then never using that keyphrase again).
___________________________

*(in the Latin alphabet there were no lower-case letters, and the letters J, U, and W hadn't been invented yet, so some of the letter shifts in Caesar's time are different than they would be today- but note that I becomes L, C because F, and so on)
 
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Alright so I did the cipher decoding myself to double check and get the keyword and got these results.

Using a vigenere cipher with the keyword of "Complex" the given phrase "HCGGTWAGOFWTXPCQTXYOFPVUHLVJQFNJEEZJWZZHMINPQTYSRIV" becomes "FOURISDEATHITSACHINKINHISARMORBUTACHINKWILLBEENOUGH"

With spacing that becomes "Four is death its a chink in his armor but a chink will be enough" so the person saying that was correct.

Here is the site I used for decrypting it.

Now we just have to find out what it means. Personal guess is something Bill related, but I could be wrong. Anyone want to go check the QM's previous posts in case there was another cipher we missed?
 
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I mean, when I said that I can't attest to its authenticity, my thought wasn't "it doesn't work with that key" so double-checking using the same key and cipher is irrelevant. I wasn't worried about the tool working correctly. I was worried that it is a coincidence and that there might be a better-fitting cipher to use.
 
Thinking over the code that we deciphered. I've come to two conclusions. either we have to recruit 4 people from the Cipher wheel to be able to destroy Bill. Old Man McGucket is one of these.

The other is.... we have four turns to figure out who has that major secret.
 
SMPPNCYDBMVGULDIJXOGRBGWUDELHJPWHLKVJXTJELXTESVMNQXBKU

I'm curious to see if anyone breaks this. It's just a random phrase I found.

I will also admit to using a program to cipher it.

EDIT: Well, semi-random. It does have some relevance to the previous cipher.
 
Glad to hear Goofy is doing fine in college. I was a bit worried about him admittedly with that just barely above 50 roll. Wonder if he can put his trip on the mission down for credit or something depending on what he's studying. That or pawn stuff off to other students depending on what other majors he's interacted with. Dunno why people are worried about Bill, we haven't done anything to call his attention other than sending Max to investigate that one time. I highly doubt we would be his first target.

If we're going to deal with Bill though, we might want to look into the Devil Girl in our city to try and recruit her as an occult hero before then, as Occult is probably Bill's strong stat and something Occult is probably going to be how we beat him as opposed to Science Death Ray of Doom-inator. Should probably port good ol' grunkle Mal over to Doofania before then too, so between Star, Janna, and Mal we have 3 Occult Heros. Also, this setting is a lot of fun, kinda makes me want to join a game. Might be able to run one if I wanted to, but my only experiance in DMing is with D&D and nothing too long term, plus I was always more a story over mechanics person. Always preferred to be a player in that regard.
 
Glad to hear Goofy is doing fine in college. I was a bit worried about him admittedly with that just barely above 50 roll. Wonder if he can put his trip on the mission down for credit or something depending on what he's studying. That or pawn stuff off to other students depending on what other majors he's interacted with. Dunno why people are worried about Bill, we haven't done anything to call his attention other than sending Max to investigate that one time. I highly doubt we would be his first target.

If we're going to deal with Bill though, we might want to look into the Devil Girl in our city to try and recruit her as an occult hero before then, as Occult is probably Bill's strong stat and something Occult is probably going to be how we beat him as opposed to Science Death Ray of Doom-inator. Should probably port good ol' grunkle Mal over to Doofania before then too, so between Star, Janna, and Mal we have 3 Occult Heros. Also, this setting is a lot of fun, kinda makes me want to join a game. Might be able to run one if I wanted to, but my only experiance in DMing is with D&D and nothing too long term, plus I was always more a story over mechanics person. Always preferred to be a player in that regard.

there is no first target.

if Bill gets out everyone loses
 
yeah fairly sure bill has less stats and more conditions. Ways to trick him, ways to trap him, magic to mess with him, and esoteric stuff. Anything else is sorta an instant win for him I think as long as he can get past those.
 
You glare around the room at the dozens of googly-eyed objects staring back at you. That girl! That horrible little girl! You'll show her! You'll lower her work credit card limit by $2,000, see how she feels about that! Furious, you give the be-googled rec room couch a hard kick before stalking off.

"Sorry you got fooled by the sofa, Mr. Doofenshmirtz." Dennis commiserates as you exit. "Real mean of Janna to hide a fake one in with all of us other Toons." Apparently giving up on his toaster conversation, he heads over and sits on the couch. A moment later he hears a muffled voice.

"Man, I know he's the boss and all, but that hurt."

Dennis screams.
.....Is Janna accidentally creating a bunch of new toons with her googly eye stickers!? or is it Doofs acknowledgement of them thats bringing them to life?
 
In hindsight it makes far too much sense that Mirage could use some therapy. Her job involved entrapping and murdering Supers and heroic ones at that.
 
Thinking about it as everyone's leaning towards the cipher being about Bill could the 4 be referring to a 4th Journal?

Either something that was written by Ford or Stan and then hidden somewhere outside Gravity falls or something Dipper and Co wrote/released before Bill managed to win.
 
Dr. Doofenshmirtz had told him to 'be on the lookout' for possible signs of hypnosis ever since Mezmerella had enthralled the washroom attendant to give her four miniature artisanal hand soaps instead of one.
I appreciate the effort to assuage the thread's paranoia while also cluing us into the true depths of Mezmerella's depravity.

We will guard our artisinal hand soaps dearly, should we ever hire that fiend.
 
.....Is Janna accidentally creating a bunch of new toons with her googly eye stickers!? or is it Doofs acknowledgement of them thats bringing them to life?
...While Doof is probably ready to accidentally be a parent once he figures out it's even happened, I'm damn sure Janna isn't.

I appreciate the effort to assuage the thread's paranoia while also cluing us into the true depths of Mezmerella's depravity.

We will guard our artisinal hand soaps dearly, should we ever hire that fiend.
Eh. Evil Job Benefits, remember? If we'd actually hired her, they'd probably be a perk.

She was a very qualified candidate, and given her caliber as a prospective, I don't begrudge her the hand soap.
 
Hey guys I think our job actually became a lot ducking easier.

the Weridness magnetism is caused by the ancient alien ship that landed in gravity falls millions of years ago.namely there is a technological anti-Bill containment device.

and that's from a ship Millions of years old with no mantinence .

or to put it simply we CAN just science him away
 
Well if we are going for protection we should start making ourselfs a Doom armor, power armor with magic defenses build in. We could get unicorn hair and the rest and make ourself's Bill proof.
 
Well if we are going for protection we should start making ourselfs a Doom armor, power armor with magic defenses build in. We could get unicorn hair and the rest and make ourself's Bill proof.

we don't actually need Unicorn hair. We could actually build Anti-werid tech. If anyone can build an antiWeird-inator it'd be Doof
 
Hey guys I think our job actually became a lot ducking easier.

the Weridness magnetism is caused by the ancient alien ship that landed in gravity falls millions of years ago.namely there is a technological anti-Bill containment device.

and that's from a ship Millions of years old with no mantinence .

or to put it simply we CAN just science him away
From what I recall of that episode, that was just one theory proposed by Ford, and even he was explicitly unsure if the crash caused the weirdness in gravity falls, or if the weirdness caused the crash.
 
the Weridness magnetism is caused by the ancient alien ship that landed in gravity falls millions of years ago.namely there is a technological anti-Bill containment device.

and that's from a ship Millions of years old with no mantinence .
That was only speculation on Ford's part. Sixer himself said it was equally likely that the weirdness is what drew the Aliens. (Said aliens are a extradimensional beings with horrible senses of direction, according to my copy of the Journal. So it's a possibility the only weirdness at play was that when they crash landed of their own fault, they weren't aiming for earth at all- they just happened to land there. No weirdness magnetizing them.)
 
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