Look, I've had my times when I got frustrated about information sharing on Discord that doesn't make it over to the quest thread.
This isn't one of those times.
OK and what if someone sabotages an aircraft main fuel line? Or fucks up its controls? Or any number of systems?
If you look at how airliners are actually designed, they work
really hard to ensure that just about the only single point of failure is the cockpit. the cockpit is still a problem, admittedly.
Seriously,
look at it. Or [url=https://www.quora.com/Can-you-list-all-the-redundant-systems-in-an-airliner-and-describe-them]here. Or just in general search for 'airplane redundancy.'
There's always going to be vulnerabilities in anything that can be exploited to cause massive damage if not a complete systems collapse even if you double everything and install redundancies that would only make the process a little slower.
No, it actually helps
enormously.
First, it means that random accidents are less likely to cause a crash. The vast majority of peacetime airline crashes are NOT the result of sabotage; they're just an accident. A mechanical part breaking down. This category of accident immediately goes from "everyone dies" to "petty shit that maintenance grumbles about" if you have systems redundancy.
Second, it means that random
attacks are less likely to cause a crash. Many attacking enemies may not know the exact technical details of your systems, or may not have the luxury of carefully lining up their attacks against your greatest weaknesses. If the enemy in question has come for something else, or is launching a general military attack against your entire facility, or is some kind of mindless monster, then their attacks will (in effect) fall randomly on your systems. If your systems are all concentrated in one place, then one critical hit on their part, so to speak, means death for you- and their critical hit chance may be disturbingly high.
Third, redundancy means you can concentrate your strength to guard any remaining weak points more effectively. If the only non-redundant part of your system is the pilot, you can put the pilot in a heavily armored bunker box with a locked door and have a squad of guards standing outside the only entrance. By contrast, if ALL the parts of your system are single points of failure, then that weight of armor and manpower has to be spread out more. And the more spread out your defenses are, the more critical targets where "protect this or we die" is a factor. And the weaker your defenses are at any one point.
Fourth, it means that saboteurs have to
work harder if they want to find a weak point. If the city only has one hover-engine, all they have to do is get into that one hover-engine, anywhere near it, and fire a bazooka rocket into it or something. Boom. If the city has six smaller hover-engines and can at least make a gentle touchdown on any three of them, then the saboteurs have to get into three separate firing positions in a short amount of time, before they get caught,
while security is looking for them and guarding the remaining engines. Or they have to identify the single point of failure and get past the reinforced security discussed in (3).
I mean the fact that they have a flying city at all is impressive to double everything you wouldn't have much of a city more of a flying engine and that's about it.
You are making a lot of unwarranted assumptions about how big the relevant machinery is.
Or it could be kind of an accident like in the movie.
Just imagine it: Doom gets found out and goes all Large Ham trying to off Doof, only to accidentially fall prey to his own creation.
...Now I wonder how exactly he created Dip in the first place
If you want a way to kill toons, it's not exactly hard to figure out. All the ingredients are known forms of paint thinner and ink dissolver.
Doesn´t matter who exactly told you this *vital info* that will greatly influence our planning. People responsible for thequest mechanics just hiding important stuff in some distant nook of the net and expecting the voters to not miss anything - especially in a fluid medium like Discord channels - is simply bad form that will seriously destabilize the voting enviroment.
...Remind me again what this vital info actually was, and who said it?
Because it sounds to me like the person who said is not directly affiliated with this quest in any capacity, and that it's not directly all that important. What am I missing here?