Howdy! Disney Villains Victorious aficionado, writer of many parts of the setting, general DVV project manager, occasional GM, and friend of the GM here! I'm so happy to see DoofQuest is finally in action! For those of you who want additional info about the game, check out the 1d4chan page here. It'll link to additional supplemental information about what Made in Heaven is pulling from, the DVV Discord, and disparate side projects like the fantasy-flavored DVV Classic and the intergalactic DVV Space.

I'll watch with interest, but I already know some of what's coming down the pipeline. Don't expect me to vote often for that reason. I will however provide fluff, omakes, and answer DVV questions as they come up. Maybe even some crappy doddles! Just note MiH might change things from what's in the documents to keep things fresh. Heck, this quest might result in some crazy pivots that mean the fluff stops being reliable. It's Doof's Quest, so anything can happen.

Also important is when Doof defeated Perry, and in what manner. As seen in the finale of P&F, Doof finally gaining control over the Tri State Area didn't make him all that happy; in fact, he gave up evil not long after. (Of course, there was also the rapid deterioration of space-time to worry about.)
"When" is pretty subjective in DVV, depending on how MiH decides to play it. San Fransokyo is in the 2030s while sharing a coast with 1950s Los Angeles. Said 1950s noir cityscape also houses the modern ENCOM and suburban Echo Creek! I can't speak for how Perry was defeated, but the general rule of thumb is that the big villains groups scored their victories a few years prior to the "now". It gives time to develop their area of influence and detail how they ended up after everything went horribly right for them.
 
[X] Shadowhisker

This is an interesting idea, I'm looking forward to seeing where it goes

Though I have to say I'm not a fan of how easy it is to crit fail or having to decide to use an inator before we know what it is but eh
 
I'm glad to see such a turnout for the quest so far! If you've got any questions feel free to ask, though I'll say in advance that some things might be too spoilery to reveal.

And a question for @Made in Heaven. How did we defeat Perry anyway? Did we destroy him personally? Break OWACA and thus Perry's ability to fight us? Something else? Mostly I just want to know if the option for recruiting Perry, and potentially P&F, are on the table.
Also important is when Doof defeated Perry, and in what manner. As seen in the finale of P&F, Doof finally gaining control over the Tri State Area didn't make him all that happy; in fact, he gave up evil not long after. (Of course, there was also the rapid deterioration of space-time to worry about.)
You'll get a better idea of how you defeated Perry and OWCA in some upcoming interludes. I can confirm that recruiting P&F is on the table- they've got some mechanics that should make using them fun. Recruiting Perry will not be an option.

Not every single episode of the show will be considered canon to the quest, especially some of the ones that deal with the more gamebreaking inventions and inators. I can say without spoiling anything that the Milky Way is not encompassed by an indestructible sphere put up by an angry tower. In general, canon happened in broad strokes. Perry fought Doofenshmirtz, Phineas and Ferb built fantastic devices, Candace tried to bust them all summer.

If we can recruit Perry does that mean we will be able to recruit ex-OWACA agents or not

You won't be able to recruit Perry, though you will have the opportunity to deal with the remnants of OWCA. Whether that's through recruitment or other means will be up to you.

Howdy! Disney Villains Victorious aficionado, writer of many parts of the setting, general DVV project manager, occasional GM, and friend of the GM here! I'm so happy to see DoofQuest is finally in action! For those of you who want additional info about the game, check out the 1d4chan page here. It'll link to additional supplemental information about what Made in Heaven is pulling from, the DVV Discord, and disparate side projects like the fantasy-flavored DVV Classic and the intergalactic DVV Space.

I'll watch with interest, but I already know some of what's coming down the pipeline. Don't expect me to vote often for that reason. I will however provide fluff, omakes, and answer DVV questions as they come up. Maybe even some crappy doddles! Just note MiH might change things from what's in the documents to keep things fresh. Heck, this quest might result in some crazy pivots that mean the fluff stops being reliable. It's Doof's Quest, so anything can happen.
Glad to see you could make it! You're definitely accurate in saying that I won't be following the fluff exactly as it's written, I'll be taking a few liberties and shaking things up a little. It's a good idea to use the fluff as a guideline rather than seeing it as strict canon.
 
So does anyone have any ideas on how to increase the loyalty for L.O.V.E.M.U.F.F.I.N?
Tend to their bruised ego by giving them work these minions can reasonably accomplish. The character description states they literally could not make it sole in this new world, and I don't think any of the villians really want them. Meaning their fate and future is tied to Doofensmirtz and only they can propel their boss to truly rule the Tri-State area.
 
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After the first set of actions tomorrow you can start coming up with write-in actions. I'm generally open-minded when it comes to approval but there are a few things I may have to veto.
 
So does anyone have any ideas on how to increase the loyalty for L.O.V.E.M.U.F.F.I.N?
Perhaps you could increase their ranks with more silly, individually-useless mad scientists so they can collaborate on more numerous/bigger projects? Or you could introduce an actually competent scientist to whip them into shape. Then they can start scoring those wins to boost loyalty ratings!
 
You know what I like about Doofquest? It's that we can choose to make it look like McFist Industries is a rip-off of us (If RC9GN is in DVV, that is)
 
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You know what I like about Doofquest? It's that we can choose to make it look like McFist Industries is a rip-off of us (If RC9GN is in DVV, that is)
It isn't in the DVV Gridlocked setting by default for a few reasons.

1. Nobody who was working on Gridlocked at the time of it being fully laid out seemed to have watched the show themselves. We almost missed out on Motorcity being in until I pushed for it and sold the idea. I stalled somewhere watching 9GN but plan to pick it up again soon.
2. McFist Industries would control at least Oklahoma because Norrisville is based on Bartlesville, OK. This would make their spot on the map somewhat awkward if they just have the one state and eats into Shego's territory.
3. There's confusion on whether McFist would be in control of the area or the dark wizard voiced by Tim Curry. Again, I didn't see the show all the way through, but an overtly magical character would conflict with the idea of magic being veiled in mystery kept away from the public's prying eyes.

That being said, McFist could be added into Gridlocked at a later date if we can make it fit with everything else going on. I like the show. It's got style. I might need to watch the whole thing myself so I can either write their article or appraise the work of whoever does write it.
 
Is the power-drain-inator canon in this quest? If not, can we try to invent it? Because that would be equivalent to having an item that will make the early part of a difficult game very easy.
 
[X] Gothic
[X] Victorian
[X] American Renaissance
[X] White
[X] Smoggy Skies
[X] Propaganda
[X] Normbots
 
Voting is now closed!

Inserted tally
Adhoc vote count started by Ashen Cross on Jun 25, 2020 at 8:40 AM, finished with 44 posts and 18 votes.
 
January/February 2015
Your declaration that the Tri-State Area undergo a massive construction effort to incorporate 'as many architectural styles as possible' has been met with a fair degree of confusion but almost as much enthusiasm. No longer will you have to walk down the streets and be forced to witness the same signs of bland suburbia that exist in every other city! From the arched cathedral-style roofs of the public works buildings to the oppressive blockiness of your new housing projects, the symmetrical iron and brickwork of your corporate offices to the skyscrapers that look like they crawled out of New York City in the 1920s, every square inch of the city screams your name! No longer will your city be stuck in the past as 'Danville'- now, and forevermore, it shall be known as Doofania!

You look out your office window with a keen eye at the changes that have been instated over the last couple months. As befitting of an evil dictator such as yourself, your grasp has even expanded to the skies above! No longer will peaceful blue skies and fluffy white clouds reign supreme- instead, you've set up a thick cloud of smog to make the entire area look as if you're living in a squalid industrial wasteland! You have your citizens' health to think about, of course, so you've had smog purifiers attached on every lamppost and corner, ensuring that the air itself remains clean and pure. It wouldn't do to have anyone getting sick- a healthy worker is a productive worker! Even the very seas themselves have bowed to your whims… or at least all the lakes, rivers, and adjacent bodies of water contained within your territory. You're about as far from the actual coast as you can manage. They are lit up with your company's color scheme: purple with green highlights, much as it should be. So what if Most Hated Enemy Shego has claimed green for her own as well? You'll reclaim that color in time, you swear it!

As thunder rumbles outside (you've had a Dramatic Lightning-inator installed for this very reason) you start to watch as massive fleets of Normbots make their daily patrols. You were really struck with inspiration to double down on this one- sure, you had planned to use Normbots anyway, but the idea to use more Normbots was just too good to pass up! While they might not stand up for very long in a fight against a serious opponent, they're meant to be a policing force first and foremost. Detaining petty criminals, stopping more serious crimes, preventing vandalism at the Perry the Platypus Memorial Park… you make a mental note to consider upgrading your fleet of bots at a later date.

"I gotta say, I like what you've done with the place, Dr. D." Goofy comments as he joins you at the window. He's proven himself worthy of the title of Number One Janitor ever since you hired him. The occasional antics that he pulls off really aren't that annoying in the grand scheme of things- it's actually incredibly impressive how he managed to slip on a sponge and ricochet around a long hallway quickly enough to polish the floor to a mirror finish. "Combining all those architecture styles together like that? Genius! Now, I dunno about how the sun is going to work with that smog up there, but I'm sure you've got something planned. What're we gonna do next?"

[ ] Upgrade Norm Prime
DC 65
Norm could really do with a few updates. With a few tweaks you could transform his incredibly outdated systems into something that approaches the cutting edge! Get rid of that squirrel-powered generator for something way more efficient, like a ferret-powered one. Give him some actual weapons that aren't attached to his fists. Upgrade his personality chip so he's a groundbreaking 32% more chipper!

(Reward: Norm unlocked as a Hero Unit)

[ ] Build roof-mounted defense cannons
DC 85
Haven't you had enough of pigeons soiling all the landmarks in your lovely city? With these roof-mounted cannons no pigeon shall ever feel safe again! And it'll give you some anti-aircraft capabilities on top of that!

(Reward: Increased DC for any hostile forces making an attack against Doofania)

[ ] Control or eliminate crime in Doofania
DC 80
Crime's honestly pretty low in your home city compared to the west and east coasts, but it's not low enough. With some bribes and/or lasers in the right place, you might be able to wipe out organized crime in the area… or put it under your own control. You're already evil, after all.

(Reward: General citizen happiness, reduced chance of negative events on your territory.)

Choose One:

[ ] Combat Organized Crime- improved public image, reduced federal interest in Doofania

[ ] Assimilate Organized Crime- underworld contacts, occasional positive and negative events

[ ] Form a dedicated security group
DC 90
Xanatos has a Goon Squad, Shego has dozens of capes on retainer, even Syndrome has those creeps he outfits in all of his paramilitary gear. It could be helpful to form a security group of your own, since while your Normbots are infinitely loyal, they aren't much for strategizing.

(Reward: +5 to all Quest rolls due to PMC support, reveals ???)

[ ] Build a personal suit of power armor
DC 100
What sort of mad scientist would you be without a suit of flying armor? You haven't got much in the way of personal defense aside from the odd inator or two you've left lying around. With a bit of time you could tinker together something to use in emergencies.

Reward: Malus against enemy Martial actions made against Doofenshmirtz directly, ???, ???)

[ ] Reach out to Xanatos
DC 40
David Xanatos is obviously the guy pulling the strings over on the eastern seaboard, no matter how much he likes to get the media to paint him as the genius billionaire family man philanthropist. Fortunately he's a pretty rational guy, and doesn't seem to hold your eccentric behavior against you too much. Collaborating with him could prove to be fruitful.

(Reward: Establish contact with Xanatos, ???)

[ ] Reach out to Syndrome
DC 85
You'll be frank with yourself- Syndrome flat-out hates you. You're not really sure why, maybe it's got something to do with being a self-made man, or maybe you offended him somehow when producing your last musical number. Either way it's going to be hard getting him to play ball, but having a fellow tinker to collaborate with may bear fruit.

(Reward: Establish contact with Syndrome, ???)

[ ] Reach out to Shego
DC 105
Really? Most Hated Enemy Shego? The same Shego who constantly refuses your emails and won't even come to the table about giving up your rightfully owned half of Colorado? You… suppose you could, but it'll be hard for her to take you seriously…

(Reward: Establish contact with Shego, ???)

[ ] Reach out to Glomgold
DC 70
The richest duck in the world is predictably pompous. While he's not the type of guy you'd invite to lunch he knows his way around a corporate boardroom, a trait which could be invaluable in a collaboration. Besides, both of you are known for your love of eccentric expenditures! On the other hand, he's notoriously greedy and might end up stiffing you in the end.

(Reward: Establish contact with Glomgold, ???)

[ ] Reach out to Khan
DC 65
Khan's corporate empire is a lot more subtle. Instead of consolidating in a few states or cities, his company is based in a single tax haven and from there spreads out across the world to maintain a stranglehold on the world's oil and shipping lanes. An invaluable ally to be sure, but one you could potentially alienate with some of your future tech developments.

(Reward: Establish contact with Shere Khan, ???)

[ ] Reach out to Judge Doom
DC 75
The mayor of Los Angeles is an intensely creepy and humorless man. He's legally changed his first name to 'Judge' even though you're pretty sure he's not on the bar, and for some reason he doesn't seem to like you too much. He does have the entirety of the Hollywood film industry under his thumb, so maybe he's worth a talk after all.

(Reward: Establish contact with Judge Doom, ???)

[ ] Reach out to leaders of the Zaibatsu
DC 65
There's no one head of the conglomerate that's controlling most of California, or at least nobody that's public. Still, some of the biggest corporations, like Funtelligence, Sycorax or Bakaemono (Previously Kreitech), could prove useful contacts.

(Reward: Establish contact with the Zaibatzu CEOs, potential contracts with relevant companies, ???)

[ ] Recruit rogue and villainous capes
DC 55
There are all sorts of empowered individuals out there, whether riding the wings of natural, inheritable powers, spontaneous mutations, or extraordinary technological developments. Pulling some of them into your fold early on might be a good idea, especially before your rivals snap them up. Villains will be much more comfortable with your DEI mission statements, but also have a reputation for eccentricity. Then again, so do you.

(Reward: choice between several hero units, units are happily villainous but may be unpredictable)

[ ] Recruit heroic capes
DC 65
This one would be a little trickier. Since you openly declare yourself to be evil, it might be hard to find heroes willing to stay on your payroll. But there are probably a few understanding, desperate, or just confused types who would take you up on your offer if you look hard enough. Heroes tend to be more reliable and focused on the common good, but they may take issue with the company moving in a less than moral direction.

(Reward: Choice between several hero units, units are reliable but will likely have 'anti-evil' preferences.)

[ ] Appease the Feds
DC 45
For some reason, the Feds are rather unhappy with you for declaring yourself supreme ruler of three states. Trying to find some sort of government stooge to keep around might appease them a bit. It might even prove useful to you somehow, so long as you keep in mind who they're actually working for.

(Reward: ease government pressure, new Hero unit available)

[ ] Control the remains of OWCA
DC 65
With the leverage you have, you could finally force Francis to swear an Oath of Loyalty to you, and the rest of OWCA with him. Francis does take his oaths seriously, but still, this is a risky move. You'd gain a new hero, yes, but one who very much considers you a villain. This is the only option that will allow you to recruit Francis or other OWCA agents; any other option will make them too hostile to recruit.

(Reward: Place OWCA under your control, new Hero unit available, ???)

[ ] Dismantle OWCA
DC 65
Without his legions of well-trained secret agents, Francis is nothing but an old man with a silly mustache. Scatter OWCA agents to the four corners of the Earth, and ensure that the agency as a whole will never bother you again!

(Reward: OWCA dismantled permanently, no change in public opinion, ???)

[ ] Develop a new OS
DC 70
ENCOM OS is the bane of everyone's existence. It crashes constantly, hogs up way more memory than should be necessary, and is probably stealing your bank data and every document you type. Unfortunately they've got an absolute monopoly on the market. It's time to change that.

(Reward: New source of income, general public opinion boost, increased technological edge, possible actions unlocked)

[ ] Develop a new social media platform
DC 70
Facebook and Twitter have been losing popularity lately thanks to a slew of software glitches, server crashes, and even more blatant violations of privacy than you thought possible. Now's the time to strike while the iron is hot- form your own social media platform and give everyone the online experience they deserve!

(Reward: New source of income, general public opinion boost, increased technological edge, possible actions unlocked)

[ ] Purchase a popular franchise
DC varies depending on the franchise
All of the really great dictators had their own personality cults, and what better way to cultivate yours than by appealing to the fanboys? Quite a few very popular franchises have made some exceptionally poor decisions lately because their out-of-touch owners and executives didn't seem to know what the fans really wanted. Take matters into your own hands and gain a legion of fans!

(Reward: Gain control of the specified franchise, new questline available)

[ ] Improve administrative efficiency
DC 110
As much as it pains you to admit it, you're not running things to a terribly efficient degree. Most of this stems from your lack of experience in actual governing- while you're great with science and making the laws of physics cry, you're pretty hands off in administration. By hiring some secretaries and middle managers you can take some of the edge off, allowing you to raise your Stewardship action cap per turn by one.

(Reward: Two Stewardship options available per turn)

[ ] Purchase Bueno Nacho
DC 2
The sole surviving Bueno Nacho is somewhere in downtown Middleton, and according to reviews online it's even worse than it was before the chain went extinct. For a pittance you could buy the place and be the proud new owner of a small chunk of your Most Hated Enemy's home city.

(Rewards: Property in DrakkTech, cheap food whenever, stomach cramps whenever, ??? recruitment option unlocked, Resiniferatoxin research option unlocked)

[ ] Attempt a hostile corporate takeover
DC varies depending on the corporation. Kronos Corp DC ???, DrakkTech DC 190, Xanatos Enterprises DC ???, Khan Industries DC 200, Glomgold Enterprises 375, Insuricare DC 85, Sycorax DC 120, Funtelligence DC 120, Gen-U-Tech DC 130, Bakaemono Corporation DC 110, Nightstone DC 160
The other corporations aren't coming to the table? No problem! Do things the underhanded way and gain control of them for yourself! While this is technically legal it's not likely to make you many friends in the business world. Also, some of the owners of these companies are criminally insane, and managing to cheat them out of their whole company might have consequences.

(Reward: Varies, Weakens controller of relevant corp, possible new research or technology options obtained)

[ ] Buy out a rival corporation
DC varies depending on the corporation. Chef Skinner's Gourmet Delights DC 75, McDonald's DC 80, Disney DC 45, Bethesda Softworks DC 45, EA Games DC 50, Hopper Food Group DC 55, Devtech 65, ACME 40, McFist Industries DC 70, Dinoco DC 65
There are some corporations that aren't rich enough to ignore you and lack the legal chops to fight a takeover, so you can just cut straight to the point and buy them out. Perfectly legal and on the level, and it won't even make you enemies aside from whatever fanboys are upset that you now own their favorite brand.

(Reward: Varies, obtain relevant corp, possible new research or technology options obtained, possible new questline unlocked)

[ ] Investigate the 'dust bowl'
DC 55
The government says that half of the Midwest was subsumed by a dust bowl so catastrophically large that the military is cordoning access and evacuation orders have already been issued months ago. Of course, they're probably lying. Sending a skilled team of investigators to take a peek might prove something! Or maybe the government's right and you're getting worked up over nothing.

(Reward: ???)

[ ] Investigate what's happening in Florida
DC 90
Tourism is down in Florida, and you're pretty sure it's not due to the mosquitos. Well, not only due to the mosquitos. Something weird is happening down there, you're sure of it! Investigating a little more thoroughly might bear fruit.

(Reward: ???)

[ ] Investigate what's happening in Oregon
DC ???
Lately Oregon has been a hotbed of weirdness. People are spotting all sorts of cryptids up there, like the Jersey Devil (who's a long way from home), the Mothman, Bigfoot, and lots of others. Despite having modern cameras on them at all times it's inexplicably hard for people to snap accurate pictures, but your instruments are better than that, right?

(Reward: ???)

[ ] Investigate what happened to Hawaii
DC 70
According to the government, Hawaii was destroyed in a prototype power plant explosion, but you're sure there's more to it than that! Come on, are you really going to trust the government? It'll take a bit of doing, since those black-suited goons like to turn everyone away, but hopefully you can find out what really happened.

(Reward: ???)

[ ] Investigate what isn't happening in Arizona
DC 85
It's kind of suspicious how nothing seems to be happening down in Arizona. You don't see the trappings of any other corporations, there's barely any gang warfare or cape crime, and the government isn't even trying to turn people away from something. Perhaps there's more to this than meets the eye, or maybe you're just getting paranoid.

(Reward: ???)

[ ] Spy on your employees
DC 45
It's not very nice, sure, but better safe than sorry. Besides, they already document most of their daily lives, what with your social media mandate, so all you really need to do is look a little deeper. Maybe one of them is up to no good… or maybe you're just being paranoid *again*.

(Reward: Discover if any of your employees are disloyal, potentially discover secrets of hero units)

[ ] Conduct corporate espionage
DC varies depending on the corporation. Kronos Corp DC 110, DrakkTech DC 95, Xanatos Enterprises DC ???, Khan Industries DC 85, Glomgold Enterprises ???, Insuricare DC 50, Sycorax DC 120, Funtelligence DC ???, Gen-U-Tech DC 120, Bakaemono Corporation DC 100, Bueno Nacho DC 2, Nightstone DC 129
This is very slightly illegal, but hey, you're already evil. You should probably expect some huge PR disaster if you're found out, not to mention sending what's left of your reputation into the basement.

(Reward: access to some secrets or technology you wouldn't have otherwise.)

[ ]Destroy OWCA
DC 80
If you really wanted to take a sharp right turn into hard villainy, you could always actively work to get the agency shut down. Pin some sort of actual crime on Francis and get his little agents impounded. More than evil though, this just seems mean. Plus, if it fails, you can expect OWCA to be very upset with you.

(Reward: OWCA permanently dealt with, decrease in public opinion, some Hero units might dislike this)

[ ]Distract OWCA
DC 45
You don't need to go to the effort of completely crushing your former enemies. All you need to do is get them out of your hair. Make up a few evil schemes with no purpose except to keep them busy, maybe find some other boogeyman to keep them focused on, and you'll be good to go! The downside is that this is sort of kicking the can down the road a bit. You're going to have to keep the facade up indefinitely unless you eventually find a permanent solution.

(Reward: OWCA distracted for now, no opinion change, eventually OWCA will move past the distraction)

[ ] Look into magic
DC 75
Magic is real, no matter what the government says. Any Drusselsteinian knows that, even your brother had to admit it. That still doesn't give you any quantifiable knowledge aside from folklore and old legends. With a bit of investigation you could be able to get a better handle on it, or maybe even find some mage that won't mind talking details with you.

(Reward: Numerous magic options unlocked)

[ ] Look into aliens
DC ???
You've got no tangible proof but you're pretty sure aliens exist. You could attempt to try and find signs of intelligent life out there, but without anything to go on you'd be taking a huge stab in the dark. Who knows, you might get lucky!

(Reward: Possible confirmation of alien life)

[ ] Research Flubber
DC 75
This odd violation of thermodynamics is supposedly responsible for the incident that wiped an entire island chain off the map, so public opinion of the stuff is understandably at an all-time low. You'd have to be a fool to ignore the potential though- in addition to energy, you're sure there's a laundry list of things you could do with it!

(Reward: Unlocks multiple Flubber-based research actions.)

[ ] Resurrect Genghis Khan
DC 55
So you know how one in two hundred people are related to Genghis Khan? All you have to do is get some DNA samples from a bunch of people who are, pick out all the little bits that are Khan, and stick them back together! Add in some science to fill in the gaps, and voila! If everything works out, you might have a powerful new ally!

(Reward: Ghengis Khan becomes a hero unit.)

[ ] Research AI
DC 95
Robotics are pretty good today, everyone knows that, but even the best robots still have these odd little quirks. Either through programming or physical design, it's glaringly obvious that you're no longer dealing with a human. With some research you could make headway into bridging this gap and developing AI that are closer to passing the Turing test than ever before.

(Reward: General fame and fortune, technological edge, more actions unlocked)

[ ] Develop a flying car
DC 80
Flying cars have been mankind's dream ever since The Jetsons aired! You'll need to update the designs a little so they don't look like they crawled out of a Kronos factory, and probably bribe a few senators to pass legislation allowing the things. Oh, and you'll actually have to develop the technology.

(Reward: General fame and fortune, slight government disapproval, ???)

[ ] Develop energy weaponry
DC 75
You've got the basics down but have failed to make it truly accessible so far. The laser weapons you can currently build are large, unwieldy, expensive to develop and even more expensive to fire. Perhaps with some research you could reduce them down to a man-portable size.

(Rewards: Bonuses to some martial rolls, other tech options become available later on)

[ ] Research Greevil technology
DC 70
You may be evil but that's no excuse for being environmentally unconscious. What good is it to take over the world if the entire place is uninhabitable in a hundred years or so? By focusing your research on making things both green *and* evil, you could unlock brand new ways to improve your own industry.

(Reward: Increase in public opinion, increase in government opinion, new research options unlocked, new source of income unlocked)

[ ] Begin the Doofenshmirtz Evil Space Program
DC ???, higher DC indicates higher initial success
Space. The final frontier. The one place you've never managed to crack with any sort of regularity. Sure, you've sent up the odd satellite or twenty, and you even had some plans for a space station in the works, but that literally never got off of the ground. Instead of expanding outward, you can expand upward! Imagine the possibilities! Space Science! A vantage point to spy for aliens unobstructed by a pesky atmosphere! An asteroid belt filled to the brim with valuable minerals!

(Reward: Space program started, research options unlocked, questline unlocked)

Personal Actions
Choose 4 actions for Doof, or 1 and a free reroll.
Choose 1 action for Goofy, or assign him to a roll.

Dr. Doofenshmirtz

[ ] Spend time with Vanessa
You've been pretty busy these past few months, what with the country almost collapsing and everything. Why not spend some quality time with your daughter?

[ ] Browse online for interesting stories
Sure, most of what you find online is crap, but you might just stumble across something that'll end up being useful. Whether that's a rumor that will pan out, an online blueprint, or just the next popular viral video is all up to chance.

[ ] Start writing a musical
You've written a couple musical numbers in your day and you've got a penchant for showtunes. Put them all together in a glorious musical that can actually be performed on Broadway, assuming they forgive you for what happened back in '11!

[ ] Take self-defense classes
You will readily admit that you are not quite the peak of physical perfection. What with the hunch, the gangly limbs, lack of coordination, and general left-footedness. Taking some self-defense classes may at least somewhat ameliorate the issue.

[ ] Tinker with your Inators
No matter how big your evil schemes get, you will always have time for the creations that started it all. If you choose to roll on the inator table, you can roll twice and choose an inator.

[ ] Chat with the Bossman
Your employees are valuable resources in the pursuit of evil. You should see how they are doing. Choose a hero to spend time with. That hero gains a +10 to loyalty for the next 3 turns. This option can sometimes also lead to learning more about your chosen hero, possibly granting new traits or events.

[ ] Give a project your 'personal attention' (3 personal actions)
- [ ] Write In:
Spend all your free time on ensuring a project goes off as smoothly as possible!

Goofy
[ ] Bond with Max
You've spent a lot of time these past couple months moving around and looking for jobs. Now that your living situation is pretty secure you should spend some time with your son!

[ ] Do some home gardening
Sure, all the Japanese maples make the place look different from back in Spoonerville, but the concept is still the same, right? Do some gardening, take a load off, and maybe grow some food that isn't produced in a vat.

[ ] Finish your degree online
The incident at the X-Games pretty quickly put an end to your plans for a degree. Fortunately all sorts of colleges offer online degrees now, and you've got just enough time to try and finish one! Not only would this make you feel better about yourself, it might have some actual effects on your job, too!

[ ] Find Mickey or [ ] Find Donald
Donald and Mickey have dropped off the grid recently. While the occasional Christmas card has proven they're not dead, you're not sure where they are and for some reason they're not saying. Now that you don't have to worry about finding a job you can devote some time to finding your old friends.

[ ] Look into Pete
Your old... well, maybe 'friend' is pushing it. Neighbor? Your old neighbor has dropped off the grid as well without so much as a goodbye. While that does sound like him you're sure he'd at least give you a call to gloat about something, but so far there's been no communication. Take a look into what he's doing now that his car dealership is long gone.

[ ] Work for Dr. D
-[ ] Which project?

L.O.V.E.M.U.F.F.I.N.

[ ] Work on an extra action?
-[ ] Write In

Will you activate an Inator next turn?
[ ] Yes
[ ] No
 
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