Honestly it seems as though to kill a toon you need to do so in a way that grants not only narrative weight to them actually dying, but also make it funny for them to die, use dip, or to use overwhelming force to overcome their rubberhose nature.

Do it in some sort of ironic way, take Doom for instance, he was canonically killed by the dip that he intended to use to destroy Toontown, fittingly ironic and with narrative weight. we could probably use dip to kill him after we discover that he's actually a toon but there's another way available to us as well. Invoke the rule of three, he has killed two people by dropping a piano on them from a great height, flip the joke by having him be the one that's hit with a piano. I'm not sure that would necessarily work, but it's probably a better shot than just trying to overwhelm him.
Another way to kill him would be to somehow redeem him. Death is almost instantaneous after that.
 
Five Stages - Depression (4/5)
For some reason, this omake was really difficult to write, so I left it aside for like a month. In the end, this is not quite as long or as elaborate as I planned initially, but it sort of hits the notes I wanted to touch upon. Let's hope that the last part proves less difficult.

*****

Third Stage: Bargaining

Five Stages - Depression (4/5)
After the disappointments of the previous year, 2016 started in something of a high note.

The failures were not forgotten and negativity never left the back of his mind, but for a few weeks Hego was able to feel genuinely upbeat for the first time in a long while. Almost in spite of himself, he enjoyed Acapulco. It may have been a brief trip, but it had been a great experience.

Perhaps it hadn't been his very first time outside of the United States, but all previous travels abroad had been part of the superhero business, involving rather a lot of assaulting the strongholds of assorted evildoers and very little in the way of tourism or leisure.

In comparison to that, the company retreat had been full of new experiences. Mexico wasn't quite how he had imagined it (a lot less sombreros, for one), but that didn't make the experience any less novel or memorable.

He had visited a fort nearly as old as Jamestown, with a quaint history museum; he had been able to take a swim in the sea for the first time in a couple of years (Go City's beachfront was one of the things he missed the most, since moving to Middleton); and he had even seen a group of mad lads leaping off a cliff to dive into the shallow waters of a rocky inlet.

It had felt awkward at the time not leaping to the rescue, but the clavadistas knew their business. No regrets had come out of the experience, only thrilling memories and renewed respect for the courage of the common man.

This was not to say that there hadn't been negative aspects to the trip, because Acapulco had also opened his eyes to things that would had shaken him to the core.

Having dinner in a genuine mexican taqueria had been a whim at the time and it had been a pleasant enough culinary experience, but it had planted the seeds of a realization that had woken him up in a cold sweat later that night.

Bueno Nacho didn't offer the true taste of Mexico.

The thought was horrifying and the implications staggering. For years, the restaurant had been using false advertising. He had been an unwitting accomplice to fraud. Sleep hadn't come easily that night, so instead he had spent hours making notes about possible ways of undoing the wrongs he had wrought.

But not even something like that had managed to ruin his mood. Not after success in the true mission that had brought him to Mexico, for he had managed to take the measure of Doctor D's organization.

The lesser villains and the robot had been well within expectations, much like the powerful super who claimed to be Genghis Khan reborn who seemed to have become the doctor's main enforcer. Supervillain masterminds always managed to call to their banner their fellow travellers of the path of evil.

But Doofenshmirtz had woven a huge web that had managed to trap a number of innocents. It was hard to say what kind of role somebody like Goofy was meant to play in the doctor's schemes and he couldn't even begin to guess what misfortunes had lead the lovely Miss Peña to fall under the villain's shadow, but now that he knew about them it was certain that this knowledge would assist him in foiling his boss.

He still wasn't sure about how to accomplish that foiling, but he wasn't too worried about that.

After all, it is said that knowing is half the battle.

Hego returned to the United States feeling quite happy with himself and hoping to find a new opportunity to keep unravelling the veil of secrecy that had been raised around DEI.

This was not to last.

January turned into February and February into March, without any new breakthroughs. His frustration started growing once more, so he decided to take some time off for "personal reasons".

In the first day of his break, he overslept after a week of long shifts, awful commutes and failing to get in touch with Shego. When he woke up, he decided that this had been a good thing. He felt actually rested and more ready than ever to do some good. A difference of a couple hours couldn't make such a big difference, could it?

As it turned out, it could.

Two hours of sleep meant missing the message that DEI had sent to his phone, asking him to help in containing the latest attack of the fiendish Inquinator. It meant being late for the fight. It meant another failure.

When he reached the trash-littered battlefield and he was able to see the extent of the disaster, Hego felt something break in his heart.

 
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Incorrect Doofquest Quotes: Insert Witty Title Here
These never stop being good, 500XP.

Toffee NegaQuest: Results of a Critical Critical Failure
Another Negaquest for the pile of people screaming about doofenshmertz! 500xp!

01000110 01110010 01101001 01100100 01100111 01100101 00100000 01001100 01101111 01100111 01101001 01100011
Cmoon liked it; It's canon, 500xp.

I love this song. 500XP.

Sometimes something slots in well. 500XP.
 
But Doofenshmirtz had woven a huge web that had managed to trap a number of innocents. It was hard to say what kind of role somebody like Goofy was meant to play in the doctor's schemes and he couldn't even begin to guess what misfortunes had lead the lovely Miss Peña to fall under the villain's shadow, but now that he knew about them it was certain that this knowledge would assist him in foiling his boss.
This is just amazing. Just, this paragraph.

The whole omake is pretty good, but that paragraph is just so Hego. It is magnificent.
 
The DoofOS Pantheon
I knew the revelation of what your choices had led to was going to lead to an explosion. 500XP.

LOVE, MUFFINS, AND OTHER HOLY MYSTERIES

Welcome to DoofOS. 500XP.

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500XP.

b-wolf95 said:
It's nice to see ever-increasingly obscure things getting referenced. 500XP!

Negaduck Negaquest: The Calisota Chainsaw Massacre
Nega-Nega-Nega-Nega... now it doesn't even sound like a word.

500XP.

*****

Third Stage: Bargaining

Five Stages - Depression (4/5)
It continues! 500XP.



IT IS DONE, FREEEEDOM
 
Things DEI Employees Are No Longer Allowed To Do 4: Data Lost
Things DEI Employees Are No Longer Allowed To Do 4: Data Lost



Note: The upcoming update was recently corrupted and part of the document has been lost. As we work to recover the data, we are posting the part that was not lost.


250. As Valentine's Day approaches, a few things to keep in mind:

250a. Any and all rumors of the coffee makers making love potions are patently false. If the company coffee makers have made a drink that does not seem to be a normal cup of coffee, do not drink the mystery liquid and report it to the occult division.

250ai. For the fifth time, no one knows why they're called the occult division. Sometimes it's easier not to question things. Like how Kitsune manages to get her cart into weird places.

250b. If you have not already filed for a vacation day, please do so as soon as possible. Last minute requests will most likely be denied in the backlog that spawns.

250bi. All fillings for vacation days must have a valid reasoning behind them. This does not include spying on other people, setting up other people, or crashing dates.
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251. All Waddle commercials have been placed on the in-office ban list alongside "Can't Stop Flushing". You shouldn't be watching them during work hours anyway. Especially not where Dr. Doofenshmirtz can hear it.

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252. Related to the above, take care not to mention DoofOS in the vicinity of L.O.V.E.M.U.F.F.I.N. unless you want to sit through a ten-minute rant on the naming choice.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
253. With the complete collapse of the last betting pool where almost everyone won somehow, any suggestions for the subject of the next betting pool can be submitted to the nearest suggestion box.

253a. To make this clear, any and all donations to the pot should be taken out of your own pockets, and by participating you waive your rights to any refunds from this unofficial pool. DO NOT USE COMPANY FUNDS FOR THIS.


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254. As the feline population of Doofania rises, it seems DEI in particular has caught the eye of many of the incoming cats. We are still looking into how they keep getting in, but rest assured we are aware of the issue, and are working on a solution
 
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Translation: The Kernel-lumper's probably gonna getcha.

Uh-oh.
 
C-moon liked it. Canon. 500XP. I'm interested to see where you go.
My main motivation admittedly is seeing Tobe and Garu face off while Pucca shenanigans happen. Which is why the timing is written ambiguously, so you guys can choose when (if ever) to throw the couple in. Most likely with the roof-based laser cannons trying to shoot down Santa's sleigh.
 
The plot of Inside Out is basically a personification of this process. Joy is not the villain. There is no villain. A story does not need a villain to function. There is no proto "she is totally almost a villain and it's worth dwelling on how there could be a dark timeline where she turns into one" character. There's no antagonist. There's just... a kid, being insufficiently grown up.

True, but especially in more adult stories, insufficiently grown-up people have a nasty tendency to turn into Psychopatic Manchildren ala Leatherface - which is no fun for everyone involved.

But yeah, aside from Gloom (either the black wave in the final movie or the Avatar in the scrapped, earlier draft), Inside Out is villain-less - even if Joy and Sadness could have still fucked up the climax on their on and caused Riley to become catatonic/depressive/stuff on her own.

01010100 01101000 01100101 00100000 01001011 01100101 01110010 01101110 01100101 01101100 00101101 01101100 01110101 01101101 01110000 01100101 01110010 00100111 01110011 00100000 01110000 01110010 01101111 01100010 01100001 01100010 01101100 01111001 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01100111 01100101 01110100 01100011 01101000 01100001 00101110 00100000

500XP.

Dang...for a second I thought that was my dinky little thing about the Kernel-Lumper.
 
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Impossible! IMPOSSIBLE!
Impossible! IMPOSSIBLE!

Doof stared off into space. It seemed as though all the luck for the last couple months had been absorbed by his research department. LOVEMUFFIN was finally calming down, for one thing. They might not ever like him, but the simmering resentment bordering on hatred had evaporated. They weren't friendly, not by a long shot, but he didn't get the feeling they were on the verge of plotting his demise instead of merely his downfall.

The drives and transmissions had merely gone wonderfully instead of impossibly well. As for what the SHIV laser and Alan had revealed, well, he felt like he was being stretched thin here, but he couldn't just let the attacks on DoofOS slide.

[ ] Research Sublight Drives

DC 140 130(Reduced by EXP)- Jumba

100(Natural 100)+100(Critical Reroll)+12(Critical Reroll)+38(Doof Learning)+38(Jumba Learning)+20(Weird Science)= 308. Critical Success!

Jumba is quite pleased. For one thing, he managed to find a way to not only make the engines of the ships the Federation uses more than twice as powerful without losing any handling or costing significantly more fuel, which is not only an immense achievement scientifically speaking, but something he'll be able to hold this over the engineering community forever. You tell Russ he should probably let the government know you'll be selling extremely powerful engines shortly.

Sublight Drives complete! Jumba's efforts have not only reverse-engineered the Sublight Drives, but doubled their power without increasing their costs by more than 5%, fuel or building. Pleakely insists it should be shared with the Galactic Federation some time soon. Jumba even improved the safety measures and inertia dampening to compensate, simply to prove his genius.

Russ says the military is practically drooling over the engines, 4 times as fast as anything they've got. That's fast enough to spoof most detection methods from sheer speed. Potential Income from selling it to the government substantially increased!

Janus' curiosity is piqued over the powerful engines. Exotic Vehicles Research and personal actions modified!

Jumba gains +2 Learning. Science Satisfied Trait has procced due to his ego being satisfied.

Jumba has accomplished something he actually feels is a major achievement, especially when it's not even his field of expertise. Jumba gains 10 Loyalty. Weird Science Trait bonus increases by 5.

Other Galfed Tech options have their DCs reduced by 10 each.

[ ] Decode Odd Transmissions

DC 150 140(Reduced by Translator Suite)- Wendy Wower. Collaboration with Xanatos engaged.

100(Natural 100)+100(Critical Reroll)+6(Critical Reroll)+38(Doof Learning)+28(Wendy Learning)+30(Posi-tive-tronic)+55(Xanatos Learning and Hero bonuses)= 357.

Wendy is incredibly excited. She's all but babbling when she comes into your office, exclaiming about an entire nation of AIs trying to talk to them. Xanatos gives you some more context in a phone call. Apparently, the odd transmissions you'd picked up were highly advanced robots transported to the present in what he absently refers to as an island in the sea of time event, similar to the Wasteland. Huh. That made at least 2. Were there others?

Apparently, it was ruled by the 19th Lord of the Flügel House and Tempest Kingdom, Duchess Drossel Juno Vierzehntes Heizregister Fürstin von Flügel after her father's passing. Norm was interested in an entire civilization of AIs, in his own way, and Princess Coffee Java was interested in AI royalty, once you parsed her phrasing.

Drossel herself seemed relieved at friendly human, or organic as she said, polities, and was quite surprised that the issue was translation and not actually hostilities. Though Xanatos said the current year was the second biggest shock, as she claimed to be from tens of thousands of years in the future. In return, she wanted to know if they knew anything about the toxic rainforest and giant bugs in it. Uh...

Decode Transmission complete! Wendy and Xanatos' Hero Unit have made First Contact with Her Imperial Majesty Duchess Drossel Juno Vierzehntes Heizregister Fürstin von Flügel and her domain, the Tempest Kingdom.

Xanatos rolls with the punches, and is pleased to at least know the issue exists. Hidden kingdoms aren't outside of his wheelhouse either, even if they're usually smaller. He appreciates being brought in on the ground floor as well.

Many, many working models has advanced AI understanding, as it almost had to. AI and robot-related DCs have dropped significantly!

Wendy has made a breakthrough in her understanding of AI due to interacting with many advanced AI. +2 Learning, Posi-tive-tronic bonus increases by 5.

Wendy was part of the discovery of, and First Contact with, an entire nation of AIs. Wendy gains 20 Loyalty!

Drossel has expressed interest in The Grid(see below) and current robotics technology, from the Diecast production therein to the sentience of The Grid's denizens. Norm and Princess Coffee Java have both expressed interest in visiting in return.

Toxic Jungle. Options to investigate the spreading toxic vegetation and related giant insects spreading in proximity to Drossel's kingdom.

Unstable Land, Er, Time? Options to investigate the apparent switching out of chunks of land for future chunks available. Potentially discover hidden/unknown factions from the/potential futures.

[ ] Study the SHIV 20905 Plans

DC 90 80- LOVEMUFFIN

100(Natural 100)+100(Critical Reroll)+100(Critical Reroll)+42(Critical Reroll)+38(Doof Learning)+14(LOVEMUFFIN Learning)-3(Loyalty Malus)= 391. Supreme Critical Success!

Alan, frankly, was baffled by the code these lunatics had put together. Still, it was hard to argue with their results. They'd figured out the SHIV laser extremely quickly. Terrifyingly quickly really, including sending someone's sandwich into The Grid, and then bringing it back. The original Doctor something or other had grabbed it, shoved it down Alan's throat, and when he didn't explode or anything, the others assumed it was safe to enter. He'd been too flabbergasted to do anything, even when the 'scientists' mistook it for awe and commented on it. To his shock, they actually ended up getting along pretty well with the programs inhabiting DoofOS. At this point, he'd gone into shock and gone along with the madness, greasing the wheels so they ended up at the 'church' the programs had set up to them, and meeting up with Tron while he was here. Seeing him 'in the flesh' was a very different experience.

While they hadn't exactly followed standard safety procedures, he'd been able to steer them a bit by giving them some test materials he knew should be safe. To his surprise, he found some of DoofOS' eccentricities slotting into place as he watched the original programmers at work. Enough so that he felt more confident in taking a crack at it.

Of course, the good Doctor swiftly found out about The Grid. LOVEMUFFIN wouldn't have been able to keep it secret if they tried. It was just that most of DEI's employees assumed they were simply ranting again and ignored them. Doofenschmirtz knew the difference, and Alan sighed as he was called to the boss' office.

Study the SHIV 20905 Plans complete! Follow-up Investigate The Grid action completed!

Between Alan's prior involvement and LOVEMUFFIN being surprisingly competent at programming and making a surprisingly good impression on the programs, Diplo DCs with the denizens of The Grid are reduced by 50. Reaching Out with Litwak Refugees, DoofOS, and ENCOM Refugees groups completed automatically.

DEI and more importantly Doofenschmirtz and the Hero Units in his employ knowing about The Grid means Alan can be a lot more direct in aiding the programs, not the least because Normbots can be sent in to directly assist in the defenses via SHIV laser. DC to attack DoofOS increased by 50, and further increased by 50 to remain undetected. Related actions modified.

LOVEMUFFIN gains 8 Learning. All other Stats gain 3 due to a concrete achievement that will change society they can always point to mitigating their neuroses.

LOVEMUFFIN is pleased to have done something so important, though the literal worshippers doesn't hurt. Loyalty Maluses Feels Unimportant: -10, Stop Sidelining Us!: -30, and You Stole DoofOS!: -5 have been removed. +5 Loyalty from their feelings of triumph. Net total has been set to 0. LOVEMUFFIN gains Programming Talents Trait. Programming Talents: LOVEMUFFIN has revealed a bizarre competence in programming. I know. They were surprised too, underneath all the bluster. +10 to programming actions. Functions as a +10 to Diplomacy rolls where programs are involved, somehow.

Alan has seen LOVEMUFFIN at work and, to the surprise of literally everyone including them, actually learned something. Alan gains +2 Learning.

Compared to LOVEMUFFIN, very little of DEI is all that maddening, and Alan has seen that even they can be useful if properly directed. Loyalty Malus Eccentric: -5 has been removed. +10 Loyalty from your commitment to keeping the crazy AI from taking over the world. Concurrent User bonus increases by 5. ??? has resolved itself into Secrets of ENCOM.

Secrets of ENCOM: Alan was a programmer at ENCOM. Though he wasn't the one who made the Master Control Program, he knew the people who did. Thus, he was made aware of the MCP's tyranny and the plight of the programs, mostly via Tron. His knowledge and the enmity he already possessed with the company made him a target, and he's been running ever since. DoofOS offered both some respite, and a means of hitting back.

Information on Cybugs/King Candy obtained via Vaneloppe von Schweetz!

General Improbability of events has led to Improbability Ion Research being unlocked!

AN: So. I was reading the Cold Shadow Interlude, and Arathnorn seemed happy about getting through all the Omakes. We can't have that.

Though the Inator disables super-duper crits this Turn, next Turn doesn't have that issue. So, in theory, if Jumba were to do Sub-Light engines, combined with Doof's Learning. Given the madness this turn generated, the Improbability Ions are most likely still in flux. Which is to say, someone else is having a very bad Turn, or some of Doof's other actions got Natural 1s.

The Stat-Ups here would make LOVEMUFFIN actually useful in Learning actions, and at least semi-competent in some non-Learning fields, which is likely to be pretty important long-term. Drossel is also really important though. Both because she synergizes with The Grid and AI stuff in general, and because she provides Toxic Jungle information IC. Honestly, the Sublight Drives almost feel out of place, but IC, that was to leave something else for LOVEMUFFIN to do next Turn if the SHIV didn't work out.
 
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True, but especially in more adult stories, insufficiently grown-up people have a nasty tendency to turn into Psychopatic Manchildren ala Leatherface - which is no fun for everyone involved.
Insufficiently grown-up people in adult fiction also have a non-nasty tendency to turn into relatively harmless goofballs or annoying fools, people who are clearly flawed individuals but in no way psychopaths.

I think you're engaging in some selection bias here.

even if Joy and Sadness could have still fucked up the climax on their on and caused Riley to become catatonic/depressive/stuff on her own.
Depressive, I think, not catatonic. Note that Riley continues doing things even when the emotions' control panel is shut down. She's just running on a poorly conceived autopilot system, as it were.
 
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Would this be a good inator for love muffin?

Brain-muffin-inator: Love Muffin wants more important task, but the problem is that they collectively are smart as a college graduate who barely passed college and that was after Rodney's "big brain incident" with the superpower research, so you decided to make something to replicate that blast (the intellect part not the swole head part.)
Good: Love muffin gains d1-8 in learning
Bad: Love muffin is out of commission for a turn and anything they are working on is negated, may also have minor loyalty minus due to all of them have swelling head from your inator.
 
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A couple of ideas for the next turn:

  • We need to improve LOVEMUFFIN, and I will not vote for any plan that doesn't include it. We got a bad turn with them, with DoofOS and the company retreat, and its only going to get worse with the satisfaction of the space activities going away at the end of the coming turn. Put Ludvine on the task of improving them, get them a lair, and I'd also suggest getting Jumba on reorganizing them as well (sure, he might not exactly like it, he has decent stewardship, and the combination of a mad scientist/alien might get LOVEMUFFIN to calm down). If we don't need Khan anywhere, we might be able to use him to increase LOVEMUFFIN's martial. To increase their loyalty, it might be a good idea to keep them focused on space, even if they fail.
  • Mark Beaks: it is high time we did some actual villainy, and with Doom too big of a threat, we can go small... and someone provided themselves as a perfect target. We can either use Kitsune, giving her a chance to go goblin, or LOVEMUFFIN, who have a grudge. If we go with LOVEMUFFIN, we might be able to use a failure to get them to get their acts together, if they don't screw up too badly.
  • Star: It is quite likely Star has made herself too hard for us to even attempt to find right now. We have too many fronts active as it is. If characters have an option to look for Star in their personals, I'd say go for it, but otherwise, we'd best put her on the backburner for a turn while we focus on shoring up our defenses elsewhere.
  • DoofOS: With Encom regaining the lead with a new system, it seems like a good idea to start work on a new system of our own, perhaps LOVEOS. With Alan's knowhow and LOVEMUFFIN's unexpected genius from before, we might be able to retake the lead in the OS Wars. Of course, before we actually release the new system, we likely want to focus on improving firewalls, to reduce the odds of it falling prey to the bugs once it goes to the masses, making this a multi-turn investment.
  • Bonkers Bobcat: We might want to extract the Toon before Doom gets his hands on him. Ideal for Russ.
A couple of Inator ideas...

  • Behold!-Inator (positive): "World! Gaze upon my genius! Behold!" "Eh, it was a rerun anyway." If rolled, doesn't do anything except state that a 'secret' -Inator has been rolled. The next turn an -Inator is rolled, all factions with TV connection learns of it. Having interrupted a relatively unimportant program, few civilians hold it against you, and may even appreciate the diversion. Increases respect for Doof among all factions that he can reach, either through genius (a good -Inator doing what he wants it to) or comedy (a bad -Inator providing humorous misfortune for him). May also cause other effects, based on the second -Inator rolled.
  • Behold!-Inator (negative): "World! Gaze upon my genius! Behold!" "No! Not the final episode, never to be run again!" If rolled, doesn't do anything except state that a 'secret' -Inator has been rolled. The next turn an -Inator is rolled, all factions with TV connection learns of it. Having interrupted a relatively important program, most people are ticked at Doof. Reduces respect for Doof among all factions that he can reach, regardless of the second -Inator rolled. Additional effects are based on the second -Inator rolled.
  • Jarate-Rain-Inator (Neutral): "I'm so, SO SORRY!" Oops. You don't want to talk about it. If rolled, all Intrigue actions Doof takes that turn are negated; they are not failures, simply not attempted in the first place. However, during that same turn, all Intrigue actions against Doof automatically Critically Fail, and Doof learns what those actions are.
  • Axe-Ident-Inator (Good): "Accidents can happen..." Choose one (known) faction; one random (non-King) hero unit of that faction is assaulted by the Axe-Ident-Inator, automatically Critically Failing (or worse, if the resulting roll would be lower than a Critical Failure without intervention) any action they were taking, and preventing them from taking any action the next turn as they recover in the hospital. Doof learns which action Critically Fails, and which hero unit is hit by the Axe-Ident-Inator.
  • Axe-Inator (Neutral): "Well, I can make an accident happen." Gain an Axe-Inator, which can be used to increase one Martial Roll by +5, after which it self-destructs. Cannot be used with other items.
  • Axe-Ident-Inator (Bad): "Accidents happened." One random hero unit of Doofenshmirtz Evil Incorporated (other than Doof) is assaulted by the Axe-Ident-Inator. Due to your employees being on guard from your -Inators, its... not as bad for you as it would be for others. Any action the targeted hero is attempting is negated; its not a failure, simply not attempted in the first place. However, the hero in question is hospitalized and cannot take any action the following turn.
 
If we don't need Khan anywhere, we might be able to use him to increase LOVEMUFFIN's martial
Not that I disagree with trying to boost LOVEMUFFIN, but do we need to increase their martial? Khan is probably better suited to either getting rid of his tech malus or doing our martial action, and the day we need to have LOVEMUFFIN do a martial action over something in our learning backlog or a stewardship one is probably the day everything has gone catastrophically wrong.
 
Behold!-Inator (positive): "World! Gaze upon my genius! Behold!" "Eh, it was a rerun anyway." If rolled, doesn't do anything except state that a 'secret' -Inator has been rolled. The next turn an -Inator is rolled, all factions with TV connection learns of it. Having interrupted a relatively unimportant program, few civilians hold it against you, and may even appreciate the diversion. Increases respect for Doof among all factions that he can reach, either through genius (a good -Inator doing what he wants it to) or comedy (a bad -Inator providing humorous misfortune for him). May also cause other effects, based on the second -Inator rolled.

I don't think this is good. Sure, it has a benefit in that we get some respect, but if we roll an impressive -Inator, we expose that to everyone. For example, imagine if the Probabilitor-Inator had been effected by this? Even if they couldn't
Axe-Ident-Inator (Good): "Accidents can happen..." Choose one (known) faction; one random (non-King) hero unit of that faction is assaulted by the Axe-Ident-Inator, automatically Critically Failing (or worse, if the resulting roll would be lower than a Critical Failure without intervention) any action they were taking, and preventing them from taking any action the next turn as they recover in the hospital. Doof learns which action Critically Fails, and which hero unit is hit by the Axe-Ident-Inator.
Just checking, this is up to us, the players, on what King it hits? I wouldn't want us to accidentally hit Puck or something.
 
I don't think this is good. Sure, it has a benefit in that we get some respect, but if we roll an impressive -Inator, we expose that to everyone. For example, imagine if the Probabilitor-Inator had been effected by this? Even if they couldn't

Just checking, this is up to us, the players, on what King it hits? I wouldn't want us to accidentally hit Puck or something.

I figured since Doof was a mad scientist, he might like the attention. Perhaps a morale boost? Or an increase to income due to advertising?

And the second, the intent is to make it so that the players can choose which King's faction is targeted.
 
Star: It is quite likely Star has made herself too hard for us to even attempt to find right now. We have too many fronts active as it is. If characters have an option to look for Star in their personals, I'd say go for it, but otherwise, we'd best put her on the backburner for a turn while we focus on shoring up our defenses elsewhere.

Cannot disagree more. Demona is actively searching for Star, in the name of Toffee. Every turn we don't attempt in some way to find Star is giving Demona a turn's worth of head start. While I'd say we have better odds of finding Star than Demona does, consider: once Toffee has Star, Star is dead. Full stop.

We have defenses that need shoring up, it's true. But we have a valuable agent in danger, out in the field - that has to take priority.
 
Cannot disagree more. Demona is actively searching for Star, in the name of Toffee. Every turn we don't attempt in some way to find Star is giving Demona a turn's worth of head start. While I'd say we have better odds of finding Star than Demona does, consider: once Toffee has Star, Star is dead. Full stop.

We have defenses that need shoring up, it's true. But we have a valuable agent in danger, out in the field - that has to take priority.
Personally, I disagree. I understand that star may need help, but she is well hidden, and we are vulnerable right now. In my mind, this is an airplane oxygen mask situation. We need to make sure we are safe before saving others.
 
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