Well, that was fun and I kind of hope that we get more Negaduck at some point

From the lack of vote, I think this might be the end of the "quest" which I think means we only have one interlude left of this turn (Vanessa and Malf's house-watering party)

That probably makes this a pretty good time to start talking about plans for next turn, doesn't it?
things that I've noted:
- Martial - reorganising the PMC has been discussed but I'm not sure our odds are good enough
- Diplomacy - I remember that people have talked about reaching out to research with Xanatos or Shego
- Stewardship actions have a fair few possibilities
- Intrigue - I'd like to see what how much the death of alonso hawk action went down by but it was probably only 10
- Learning - we might want to do something digital but there are risk factors involved
- Learning - another option would be that the other-dimension-inator is now down to a DC 60 which means that pretty much anyone should be capable of it
- Occult - I'd like to see if the last interlude effects Malf in any way before cementing any ideas here

any thoughts?
 
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Oh good, our only chance - Negaduck's continued ability to cause his own downfall.

Nah, they'd be pretty evenly matched if I recall her stats, although Negaduck would have a serious advantage in the fact that, no matter how much damage is done to him, he just won't DIE. Now, Glooby on the other hand, could probably beat both of them.

Well, yes, obviously, he can turn his body into Dip.
 
It would be funny to see both getting beaten at the same time with globby acting like a toon.
Huh...You know, i'm now realizing Shego and Negaduck basically have the same major character flaws: Namely, their respective hair trigger tempers can sometimes lead to impulsive or downright stupid decisions, and both of them have a sadist streak that can occasionally override their pragmatism (I mean, Negaduck's is way more noticeable, but even Shego...Well, she can shoot plasma bolts hot enough to melt steel, yet repeatedly failed to burn up a cheerleader).
 
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Huh...You know, i'm now realizing Shego and Negaduck basically have the same major character flaws: Namely, their respective hair trigger tempers can sometimes lead to impulsive or downright stupid decisions, and both of them have a sadist streak that can occasionally override their pragmatism (I mean, Negaduck's is way more noticeable, but even Shego...Well, she can shoot plasma bolts hot enough to melt steel, yet repeatedly failed to burn up a cheerleader).
OK that is the most I've seen a character under sold in a very long time. Kim is significantly more than just a cheerleader
 
Well, that was fun and I kind of hope that we get more Negaduck at some point

From the lack of vote, I think this might be the end of the "quest" which I think means we only have one interlude left of this turn (Vanessa and Malf's house-watering party)

That probably makes this a pretty good time to start talking about plans for next turn, doesn't it?
things that I've noted:
- Martial - reorganising the PMC has been discussed but I'm not sure our odds are good enough
- Diplomacy - I remember that people have talked about reaching out to research with Xanatos or Shego
- Stewardship actions have a fair few possibilities
- Intrigue - I'd like to see what how much the death of alonso hawk action went down by but it was probably only 10
- Learning - we might want to do something digital but there are risk factors involved
- Learning - another option would be that the other-dimension-inator is now down to a DC 60 which means that pretty much anyone should be capable of it
- Occult - I'd like to see if the last interlude effects Malf in any way before cementing any ideas here

any thoughts?
Martial:
[ ] Upgrade Norm Prime/ Normbots to current standard
Diplomacy:
[ ] Form a Research Agreement with Xanatos (for Drussel)
[ ] Form a Research Agreement with Shego/the Zaibizu (Genetic)
OR
[ ] Recruit from your rolodex (Della Duck, if available)
Stewardship:
[ ] Solidify your Hero Structure
[ ] Dinosaur Entertainment
[ ] Sponsor SPLIT/SECOND
[ ] Buy out a rival corporation
-[ ] WyndComm Enterprises
[ ] Collaborate with Smarty Mart
Intrigue:
[ ] Investigate the Death of Alonso Hawk
[ ] Spy on your employees
OR
[ ] Investigate Orton Mahlson
Learning:
[ ] Cure genetic diseases I
[ ] Psychologically profile a target (Star)
[ ] Decode Odd Transmissions
Occult:
[ ] Study Dance Magic
 
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OK, yeah, I was being a bit fascitionious, but still: If Shego spent more time aiming and less time taunting, all she'd need would be ONE good hit...
Considering how often Kim handed Shego her ass I think it's less a problem on Shego's end and more Kim being kinda insane.

honestly Negaduck is probably the third most dangerous person in the setting. Falling only behind Toffy whom is also immortal and has a multiverseal army and Bill whom is only contained by the falls everything else in the multiverse is basically nothing to him.
 
Considering how often Kim handed Shego her ass I think it's less a problem on Shego's end and more Kim being kinda insane.

honestly Negaduck is probably the third most dangerous person in the setting. Falling only behind Toffy whom is also immortal and has a multiverseal army and Bill whom is only contained by the falls everything else in the multiverse is basically nothing to him.
You're forgetting about Phobos. And, wait, are we talking like, personally one-on-one, or with their army, because, like, Toffee's good, but, like Nega, his biggest asset is the fact that you could throw a nuke at him and barely scratch his paint job. I'd bet that Negaduck or Shego could probably take him down. Beyond his immortality, he's basically on par with Genghis, who is damn good, but not that good.
 
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You're forgetting about Phobos. And, wait, are we talking like, personally one-on-one, or with their army, because, like, Toffee's good, but, like Nega, his biggest asset is the fact that you could throw a nuke at him and barely scratch his paint job.
Toffy can destroy a powered star in a fight and is likewise immortal. Drop a Nuke on Toffy and it'd be less effective then a nuke on Negaduck whom would probably be reduced to ash and eyeballs.

Toon durability has limits. Toons can be KO'd with sufficient force. Toffy is just immortal anddoesn't give two shits and has entire worlds worth of magic at his beck and call.

honestly I haven't the foggiest clue whom that guy is or what he can do.
 
Toffy can destroy a powered star in a fight and is likewise immortal. Drop a Nuke on Toffy and it'd be less effective then a nuke on Negaduck whom would probably be reduced to ash and eyeballs.

Toon durability has limits. Toons can be KO'd with sufficient force. Toffy is just immortal anddoesn't give two shits and has entire worlds worth of magic at his beck and call.

honestly I haven't the foggiest clue whom that guy is or what he can do.
Um...I'd like to note that, once Star went into her supermode, Toffee get burned down to a skeleton. As I said, i'd put him about on par with Genghis, but with the aid of being a LOT harder to put down.
 
Um...I'd like to note that, once Star went into her supermode, Toffee get burned down to a skeleton. As I said, i'd put him about on par with Genghis, but with the aid of being a LOT harder to put down.
That was after Star had disconnected him from the realm of magic. Here, he still has that connection. So if you want to put Toffee down here, you need to do the same and cut him off.
 
Toon durability has limits. Toons can be KO'd with sufficient force. Toffy is just immortal anddoesn't give two shits and has entire worlds worth of magic at his beck and call.
Sometimes its not even force: If you can make it narratively essential their own toon physics forces them to die. In Who Framed, for example, we saw how you can outright make them laugh themselves to death. Make it appropriate enough and I'm sure you could kill them with a knife, a gun, or a "now I've seen everything" suicide setup.

Its just genuinely hard to make the narrative decide it can go no other way, needing a lot of buildup. A nuke... has a lot of narrative. A lot of narrative.
 
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We probably need to study SHV to send someone for bug extermination. Perhabs Lizzie, she knows how to deal with insects.

Although there is another, somewhat radical solution. We can cutoff Tri-State internet connection. Claim that internet betrayed us with DoofOs-Waddle video and literally no one would be surprised or suspicious about our actions or motives. Public opinion will drop, but we raised it in turns before, we can as well cash it. Then we build DoofNet as parallel to internet structure, while old net burns in the middle of Cybug MCU fight.
 
We probably need to study SHV to send someone for bug extermination. Perhabs Lizzie, she knows how to deal with insects.
Holy crap, I just thought of something; what if Lizzie found a way to wrest control of the Cybugs from King Candy? I mean, they're all bugs, so they should obey the same basic instincts as Lizzie's ants. Or, even better, Lizzie found a way to control the entire swarm, including King Candy? Because, as we've seen, he can be swayed by his baser Cybug instincts.


Imagine what we could do with the Cybugs on our side? ENCOM wouldn't stand a chance, [insert Doofenshmirtz Evil Laughter TrackTM]
 
what if Lizzie found a way to wrest control of the Cybugs from King Candy? I mean, they're all bugs, so they should obey the same basic instincts as Lizzie's ants. Or, even better, Lizzie found a way to control the entire swarm, including King Candy? Because, as we've seen, he can be swayed by his baser Cybug instincts.
Imagine what we could do with the Cybugs on our side? ENCOM wouldn't stand a chance, [insert Doofenshmirtz Evil Laughter TrackTM]
That's Impossible.

Lizzy isn't a video game character, so I don't think the same rules for a VG Character would apply to her.
 
That's Impossible.

Lizzy isn't a video game character, so I don't think the same rules for a VG Character would apply to her.
Eh, you never know. Lizzie knew how to code her helmets to send signals that hypnotized insects. How hard could it be to tweak it a bit to hypnotize programs?
 
Nah, its pretty hard to kill a toon with an explosion. They'll generally blink from the ashes and then regenerate.
I would argue that a nuke isn't an explosion: Its a nuke. The explosion is secondary.

A nuclear weapon has metaphysical significance as, more or less, the biblical angel of death or the herald of the apocalypse. Its the thing that flips the gameboard into the roaring fireplace and gives no damns about what pieces were on the board at the time. We poured three quarters of a century of unthinking, pants-shitting terror into those things.

A conventional explosive, even one for some reason stronger than a proper nuke? Sure. The toon is going to walk it off as long as it isn't a Illudium Q-36 Explosive Space Modulator, and maybe even that. But once you throw metaphysics into things I'm not so sure.

Admittedly I'm kind of afraid we would summon Hexxus (or something on that order) if we used one in seriousness, at this point. That much weight almost has to be self motive.
 
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A nuclear weapon has metaphysical significance as, more or less, the biblical angel of death or the herald of the apocalypse. Its the thing that flips the gameboard into the roaring fireplace and gives no damns about what pieces were on the board at the time. We poured three quarters of a century of unthinking, pants-shitting terror into those things.
Sure, but terror isn't funny. You can't SCARE toonforce, at least not with conventional systems. Its much more funny for a toon to survive a nuke than for a toon to melt like everyone else.
 
Sure, but terror isn't funny. You can't SCARE toonforce, at least not with conventional systems. Its much more funny for a toon to survive a nuke than for a toon to melt like everyone else.
I'd argue differently. I'm no authority around here, I'm just some guy on the internet, but it looks different to me.

The toonforce from everything I have seen here is a subset of a grander narrative force. Its what toons tend to use in their day to day but its not the only thing that can strike them. Bambi's mother died because it exemplified cruelty and that the world sometimes doesn't care. Hell, a broad swath of what Negaduck can do is because he is terrifying, because he exemplifies the "oh shit" quotient. Humor is there but its second fiddle until he gets his comeuppance.

I'd say karmic-demanded comeuppance but somebody clearly murdered karma in this setting, letting villains win "fairly", the same way we recently sucker punched probability.
 
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The toonforce from everything I'm seen here is a subset of a grander narrative force. Its what toons tend to use in their day to day but its not the only thing that can strike them. Bambi's mother died because it exemplified cruelty and that the world sometimes doesn't care. Hell, a broad swath of what Negaduck can do is because he is terrifying, because he exemplifies the "oh shit" quotient. Humor is there but its second fiddle until he gets his comeuppance.
A character dying in a movie isn't the same thing as "killing a toon" to cut the bambi's mother reference
 
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