I have another suggestion for a Doppelganger, Cab Calloway, one of the best performers of the swing era. Doof is apparently a fan, since one of his songs, Der Kinderlumper, is heavily based on Calloway's work and he fits in with he other musician suggestions, we can call him Cog Calloway (No connection to Doom's Cogs, it's just a pun).
 
Hey, do you guys think that since we tanked cybersecurity so hard, Mark Beaks was able to steal our code from DoofOS, and that's why the interlude is labeled "I'm Waddle, I"m a Doofus"?
 
David Xanatos (Is genuinely impressed with us for many reasons (not all of them accurate), owes us big for several reasons, finds us relatively pleasant company)

He just sees us as a business partner.

Olympia (Established good relations with, trusts us to form research and collaboration agreements)

I don't think that's accurate. Evelyn is planning something with the Screenslaver and given our anti-bigotry stance our alliance is looking to collapse.

Flintheart Glomgold (Hasn't interacted with us, possibly annoyed if he knows about the Probabilitinator)

And let's not give him a reason to oppose us.

Demona
Status: Left with absolutely nothing, but possibly joined up with Toffee or Phobos; can't do much until she comes out to play again.

She doesn't even seem to know we sent our minions to stop her and it's best to keep it that way. Demona is currently a low priority.

Doom
Status: Actively antagonizes us, but if we pursue investigating Hawk's death, we may just find a way to take him completely off the board.

Pretty much who I think should be our main target. The only King with no checks on his power and we're both ideological threats to the other incapable of coexisting. Making a blow against Doom would really free us up.

ENCOM
Status: May or may not be sabotaging us. Winning the race in the better OS currently. We either need to fix our current version or trash it and restart with a new model.

Hopefully, the DoofOS interludes scraps our OS utterly so we don't waste any more time on this white elephant.

Bellewether:
Status: Hates us on a matter of principle, but is too preoccupied with Big and Khan to really do anything to us. If we reach out to Khan, we may be able to pitch in and take her out before she becomes a problem.

Has actually made no attempt to antagonize us and considers Shere Khan her archenemy. Let's not open up another war front.
 
Whoever's attacking our servers:
Status: Unknown. Need to work on the SHV if we want a clearer picture on what's going on.

This is almost certainly King Candy (Wreck It Ralph). He is allied/infected/in symbiosis with the Cy-Bugs who consume data/server space to propagate. We are just a convenient target, given the other main hardware king is ENCOM, and the MCP really doesn't like people/programs messing with its servers.
 
This is almost certainly King Candy (Wreck It Ralph). He is allied/infected/in symbiosis with the Cy-Bugs who consume data/server space to propagate. We are just a convenient target, given the other main hardware king is ENCOM, and the MCP really doesn't like people/programs messing with its servers.
The interlude is titled Error 511, and thats a reference to the master programs initial storage computers name. The ENCOM 511 supercomputer was home to ENCOM's Master Control Program.

My bet is our mainframe is being occupied by them
 
This is almost certainly King Candy (Wreck It Ralph). He is allied/infected/in symbiosis with the Cy-Bugs who consume data/server space to propagate. We are just a convenient target, given the other main hardware king is ENCOM, and the MCP really doesn't like people/programs messing with its servers.
I know. But I don't want to jump to any conclusions. If it's King Candy, it's King Candy. At this point, however, it's unconfirmed so I just left them anonymous.
He just sees us as a business partner.
Inaccurate. A business partner would not go out of his way to thank us for our actions during the Twelfth Night and he's shown us some pretty warm hospitality since the Sands Casino, and especially after the auction.
I don't think that's accurate. Evelyn is planning something with the Screenslaver and given our anti-bigotry stance our alliance is looking to collapse.
She's an ally for lack of a better word. If it falls through, it falls through. Nothing we can do about that.
Hopefully, the DoofOS interludes scraps our OS utterly so we don't waste any more time on this white elephant.
Dude, ease off on the OS. A lot of people find it a valuable action sink. If you disagree, fine. No need for harsh language. Plus, it gives us a front on the cyberverse that we can focus on once we get Doom out of the way, since we don't have to worry about Toffee or Demona.
Has actually made no attempt to antagonize us and considers Shere Khan her archenemy. Let's not open up another war front.
I disagree. Her very stance goes against us and Perry's memory. This cannot stand.
EDIT: Tobe'd.
 
Seriously guys, the assumption that its king candy when the title of the interlude is literally a direct reference to ENCOM is weird.

tron.fandom.com

ENCOM 511

If you are looking for the old ENCOM server from TRON 2.0, EN12-82, then click here. The ENCOM 511 supercomputer was home to ENCOM's Master Control Program. Despite never actually appearing in the film itself, the ENCOM 511 was featured prominently in one of TRON's many trailers.[1]

And the literal error 511 is a reference to security authorization and network access, both relevent to encom

"The HTTP 511 Network Authentication Required response status code indicates that the client needs to authenticate to gain network access."
 
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Pete's House of Villains was always abuzz with activity on a Friday night.
Well at least we probably found out what Pete is doing.
Ah, so that's what Pete's been up to. Longest running Disney cartoon character opens up a bar for Toons, and names it something 'evil' to represent his ubiquitous roles serving as an antagonist for several decades. Might have to try and get Goofy to reconnect with him, if we can give him enough Personals. Of course, his degree comes first.

Edit: Tobe'd

Even if that Club is only bearing his name and he isn´t directly controlling it, the people working there should still be able to point us his way, yes.

But yeah, getting the oldest Toon still active (or one of them at least, if Felix the Cat is still around) to work with/for us has got to be a huge PR boon for us since we are the King most outspokenly pro-Toon.

To sum things up quickly, reasons to get involved with Zootopia:

  1. We want to be friends with Shere Khan, and this is a good way to do so.
  2. Mr. Big is a good contact to make, and would likely appreciate any help he can get.
  3. Perry the Platypus would be considered a predator, and Bellwether's rhetoric besmirches his memory.
  4. Doof is legally an Ocelot, and therefore has even more reason to take Bellwether's actions personally.
  5. We are in a good position to find a way to cure the feral predators, and would get a ton of good PR from doing so.
  6. The OWCA is a great candidate to infiltrate Zootopia after it's reorganized and I want to see them in action.

I´d add a Point 7:

7. With our expertise in the bioengeneering and food production fields we are in a perfect position to push the development of in-vitro meat forward into marketability. Just think about the huge hit to PR Bellwethers ideology it would be if the infamous "Diseased Lunatic of Danville" managed to create a perfectly genuine and viable form of meat aviable to every Pred in Zootopia and therefore sinking her rhetoric that preds have to kill their fellow animals to survive and are therefore nothing but bloodthirsty savages who will kill "poor prey animals" without reason. On top of that, while developing vat-grown meat and making sure that it doesn´t contribute to the "Savagery Syndrome" Bellwethers campaign rides on Doof might reallize that that syndrome is bogus...Definitely something to think about...

Okay, after some concerns have been brought up, I started analyzing our current standing in the nation:

ALLIES
David Xanatos (Is genuinely impressed with us for many reasons (not all of them accurate), owes us big for several reasons, finds us relatively pleasant company)
Shego (Finds us slightly more competent than Drakken, trusts us to look after her brother, pulled off a heist with us)
Xaibatsu (Established good relations with, trusts us to form research and collaboration agreements)
Olympia (Established good relations with, trusts us to form research and collaboration agreements)

NEUTRAL
US Government (Slightly annoyed with us for many reasons, but has been generally appeased thanks to our contributions to them and the Masquarade)
Flintheart Glomgold (Hasn't interacted with us, possibly annoyed if he knows about the Probabilitinator)
Shere Khan: (Hasn't had many interactions with us, probably doesn't think us relevant)

ENEMIES
Toffee
Status: Can't really advance on him much until we find Star (which isn't happening any time soon thanks to her incredible hiding skills), or work on the Other-Dimensioninator).​
Demona
Status: Left with absolutely nothing, but possibly joined up with Toffee or Phobos; can't do much until she comes out to play again.​
Doom
Status: Actively antagonizes us, but if we pursue investigating Hawk's death, we may just find a way to take him completely off the board.​
ENCOM
Status: May or may not be sabotaging us. Winning the race in the better OS currently. We either need to fix our current version or trash it and restart with a new model.​
Mark Beaks:
Staus: Unknown. Can't do anything until after the interlude.​
Bill Cipher:
Status: Has done something horrible, which we helped in. What that is, I don't even want to know, nor is there anything we can do about it.​
Whoever's attacking our servers:
Status: Unknown. Need to work on the SHV if we want a clearer picture on what's going on.​
Bellewether:
Status: Hates us on a matter of principle, but is too preoccupied with Big and Khan to really do anything to us. If we reach out to Khan, we may be able to pitch in and take her out before she becomes a problem.​

I kinda wanna add the Duke of Detroit as a neutral-to-positive polity in contact with us.

Other than that, David might be transcending the line of "Ally" into "actual friend" territory, if he hasn´t done so already.
 
You know there's been one King we've been ignoring all together, mostly because we don't have a way to reliably find out about and reach him. Henry J Waternoose III from Monsters Inc, dimensional tech should take care of that and I get the distinct feeling that Hinz Doofenshmirtz is not going to take kindly to monsters that harvest children's screams.
 
You know there's been one King we've been ignoring all together, mostly because we don't have a way to reliably find out about and reach him. Henry J Waternoose III from Monsters Inc, dimensional tech should take care of that and I get the distinct feeling that Hinz Doofenshmirtz is not going to take kindly to monsters that harvest children's screams.

We would need to know about the existence of the monsters, which IC we don't at this stage. It isn't immediately clear how we could have gone about meeting Baljeet and learning about his contact with the monsters or with Gantu, who last we saw was living with the Yeti and trying to crack the poacher issue. There is presumably a path to that destination involving personal actions, but this was less clear than most other options.
 
Judgement Day
Judgement Day

If you asked Scrooge McDuck about the secrets to his success, he'd tell you--

--well, the first thing he'd tell you is that he doesn't give advice for free. (There's not much he does give away for free; in fact the carbon dioxide leaving his lungs just might be the only thing.)

Then he'd ask who you were, and probably have you thrown out of his office. Possibly literally.

But if you caught him on a good day, if you remind him of his younger self, if he's in one of his rare sentimental moods when his mind can't seem to leave White Agony Creek and a certain saloon entertainer...you just might be able to pry a few of his maxims out of him.

Make your money square. Oh, you might be able to make more in the short term by cutting corners, swindling, cheating, and robbing. But it would catch up to you in the end.

(Of course, Scrooge wasn't perfect. A few of his deals in his youth hadn't been so square, to his regret; thinking about Bombie still made him hang his head in shame. But that had been decades ago.)

Bargain fairly. If you make a deal you regret, and the other party was acting in good faith, that's your problem, not theirs. Don't try to break or weasel out of your agreement.

Don't make a deal too hastily; make sure you're not overlooking or forgetting something.

The next time he forgot this last one, it would cost him everything.

***

Scrooge sat alone behind the defendant's desk in the courtroom. He had some of the best lawyers in the world working for him, but he wasn't about to pay for their services in this occasion. This was just small claims court, after all.

Anyway, he was sure the judge would side with him. Not some self-proclaimed witch from Italy.

He glanced over at the plaintiff's desk, at Magica De Spell. It was a shame it had come to this. Her belief that she could take coins from the world's richest business people and use them to make an amulet that would give her the Midas Touch was sheer lunacy, of course, but otherwise she had been pleasant enough company during their brief meeting back in his office. And selling her dimes for dollars? He'd happily continue that little arrangement for however long it took her to snap out of her delusion.

Too bad that she had become fixated on a certain dime.

His Number One Dime, the very first one he'd ever made. He knew that popular rumor held it to be lucky, the source of his fortune. Codswallop. Codswallop and balderdash. The source of his fortune was his own hard work and determination. But he did prize that dime more than any of his other possessions. It was a reminder of where he had come from. He would never sell it, not for any amount of money. Certainly not a dollar!

Except he had. He had been cleaning it when Signora De Spell arrived at his office, and in his glee at the profit margin he made in her silly "dimes for dollars" deal, he'd accidentally sold it to her.

Fortunately he'd realized his mistake, and caught up with her before she could depart Duckburg for Italy. He'd been reasonable, and had offered to do a swap for another dime he had on him. And she had been reasonable too, and agreed. But before giving her the new dime, he'd made the mistake of mentioning that the one she had was his old Number One.

She immediately changed her mind and decided to keep it. He wouldn't stand for that, and he'd yanked it out of her hand. A struggle ensued, and despite her use of gadgets like foof bombs and a stun ray, he won.

She vowed he hadn't seen the last of her.

The summons to appear in court had arrived a few days later.

***

Judge Owl banged his gavel.

"I am ready to render my verdict! In the matter of De Spell v. McDuck, the court finds in favor of the plaintiff!"

Scrooge nodded happily. Just as he'd--wait, what?

He jumped to his feet. "Curse me kilts! What nonsense is this?"

"Restrain yourself, Mr. McDuck! Let me explain. Calisota law is clear! Your sale of the Number One Dime was no less legitimate for being accidental. Caveat venditor. Ms. De Spell was under no obligation to swap dimes; and in your own testimony you admitted that you took back Number One before you gave her the new dime. Quite frankly, you're lucky she chose not to press charges for assault! Had she taken the dime first, she would have no legal leg to stand on. But as it is, you are hereby ordered to turn over your Number One Dime to Ms. De Spell!"

As Scrooge slumped over, gripping the table, Magica De Spell began to cackle. Judge Owl sighed. "Ms. De Spell, please save all gloating until after you have left my courtroom."

"Oh, I do apologize, Your Honor. Sometimes I get so carried away."

***

Now Scrooge turned to his army of lawyers. They filed appeal after appeal, but to no avail. And then Magica came to his office to claim her prize.

As she held the Number One Dime over her head in its casing, she cackled again. Scrooge glared at her.

"Well, it's yours now, you scheming sorceress. For all the good it'll do you."

"Eh? What do you mean?"

"Go ahead and open it."

Magica tried to do just that, but the case wouldn't come off. She struggled with it for few moments, then hurled it at the wall.

It bounced back, unharmed, and smacked her in the face.

As Scrooge laughed, she rubbed her sore beak. "What is the meaning of this?" she demanded.

"Just a little something special the scientists in me lab cooked up a couple of days ago! Unbreakable glass! The judge said I had to give it to you, so I did! He never said anything about you being able to use it!"

"Open this! Open this right now, McDuck, or I swear I'll--"

"I wouldn't even if I could! You do know what 'unbreakable' means, don't you? I'd rather have it sealed away forever than let you melt it down for your rubbish ritual!"

Seething, Magica grabbed the case. "I'll find a way to open it! Mark my words, Scrooge! Even if it takes me the rest of my life!" And with that, she stormed out of his office.

He smiled grimly. That would keep it safe until he could find a way to get it back. And he would find a way to get it back.

He'd never given up in his life. And he wasn't about to give up now.

So here's my omake. This is supposed to be the point of divergence to explain Scrooge's fall. Losing the dime distracts him enough that Glomgold is able to eventually gain the upper hand.

In Magica's first appearance, "The Midas Touch," Scrooge gives her the new dime, then tells her about Number One, and she assaults him to get it back. Here he mentions Number One first, the dime exchange doesn't happen, and so she goes after him in court.

The unbreakable glass is from the second Magica story, "The Unsafe Safe," adapted for DuckTales as "The Unbreakable Bin." Here, the various appeals give Scrooge's scientists the time they need to develop it. It also serves the purpose of letting Magica triumph early, but preventing her full victory until whenever MIH decides it ended up happening in DoofQuest backstory. Of course, there is a way to break it; how long will it take Magica to figure it out...?

RIP, Alan Young and June Foray.

Tell me what you think. Did I do this right? Tagging @Arathnorn
 
We would need to know about the existence of the monsters, which IC we don't at this stage. It isn't immediately clear how we could have gone about meeting Baljeet and learning about his contact with the monsters or with Gantu, who last we saw was living with the Yeti and trying to crack the poacher issue. There is presumably a path to that destination involving personal actions, but this was less clear than most other options.

True.

That being said, once we gain knowledge of Monsters Inc., I´d like us to snag their Fear power tech and hopefully stumble over Laughter being way more powerful as fuel while reverse-engineering.

That way we can solve our energy problems permanently thanks to essentially being Laughter Central and maybe sell Laughter Power tech back to Monsters Inc. to make Waternoose look like a doofus.
 

The interesting thing is, in this Quest, Magica's Midas Touch spell isn't powered by Scrooge's Number One Dime. It's powered by Glomgold's Number One Lucre.

She potentially still hasn't figured out how to open the box. I almost wonder if she would've nudged Glomgold along in success as a workaround...
 
The interesting thing is, in this Quest, Magica's Midas Touch spell isn't powered by Scrooge's Number One Dime. It's powered by Glomgold's Number One Lucre.

She potentially still hasn't figured out how to open the box. I almost wonder if she would've nudged Glomgold along in success as a workaround...
I remember the mention of Glomgold's money, but I was unclear if she'd used it. Thankfully I left things open-ended.
 
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As for us we now know what Pete is up to and it's a lot more decent than I was expecting for him if things line up correctly he could make a good ally for both us and the Red Car in the fight against Doom.

Just remember, outside of his onscreen appearances, Pete is still a really annoying asshole - see also his appearances in the Goofy Movies. He's not outright evil as far as we know, but he's personally unpleasant.
 
By some quirk of gameplay, Doof always almost wins his fights, but always loses at the last second. Even the programmers aren't sure how that happens.

Also, other players gain Perry the Platypus as a special summon during those matches. :D
 
As a gimmick he can pull out one of his many Inators during a fight that he or his enemies could use, it's random which one and they aren't guaranteed to be helpful. After a short time they self-destruct and damage whoever's caught in the blast.

For his final smash his future counterpart professor time appears in his time machine to help, Doofenshmirtz is pulled through time and healed, for returning with a massive laser cannon that he presumably creates in the future which then fires. It's called the Smash-Inator.
 
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By some quirk of gameplay, Doof always almost wins his fights, but always loses at the last second. Even the programmers aren't sure how that happens.

Also, other players gain Perry the Platypus as a special summon during those matches. :D
Second player's character pulls out a platypus.
Doof player: "A platypus?"
Said platypus puts a fedora on.
Doof player: "PERRY THE PLATYPUS?!"
 
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