If we get a proper ninja lair set up we should ensure the residents trap it enough that even going to the bathroom is a valuable training experience. Halfway through emptying your bladder you have to dodge a crocodile snapping through where your meatweasel was hanging.
 
Honestly we really could use some more sub lairs for our various department heads we have the king of lairs on payroll it would be a shame not to build a bunch of lairs
Due to company policy, all employee lairs must have a jingle containing the word "Evil" on it supernaturally installed (Yes, even Hego's, though there is nothing in the bylines forbidding him from adding "-Fighting" immediately afterwards).

The appropriate Evil Jingle guidelines and referral to the jingle-recording group have already been sent to Roddy Blair's office.
 
Due to company policy, all employee lairs must have a jingle containing the word "Evil" on it supernaturally installed (Yes, even Hego's, though there is nothing in the bylines forbidding him from adding "-Fighting" immediately afterwards).

The appropriate Evil Jingle guidelines and referral to the jingle-recording group have already been sent to Roddy Blair's office.

Of course

Doofenshmirtz Evil inc. security branch for the militia base.

Doofenhawk Evil Exotic Research branch for the castle

E.O.W.C.A for the refurbished OWCA bases

Doofenshmirtz evil industrial complex for the stewardship lair.

Doofenshmirtz evil embassy? For our diplomatic teams?
 
So when do we get a name about the old master?
Well, we seem to have the first two letters:
"Oh, his name's Qu-" Dennis paused as they walked through the doors. "Heeey. This isn't the airport I usually fly in to."
Unfortunately, my brain keeps interpreting this as the start of Qui-Gon Jinn, which seems highly unlikely.

I agree Janna needs a Dark Lair Of Fell Sorcery however. Anyone know her aesthetic tastes?
Well, kinda:
Known Preferences
Wanna See a Dead Possum?: Janna likes strange, macabre, occult, or unusual things.
We may want to reign in some of her ideas on aesthetics.

I'd hold back on just tossing out lairs.

They cost money and we may have just lost a big chunk of our yearly income.
Clearly the solution to this is to start with a lair for TECHNOR, which would naturally double as a highly efficient power plant, and possibly act as a source of revenue. Or get rid of his Power Hungry malus. Or both.
 
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Tobe and his ninja-squad are edging into actually becoming a powerhouse unit. With an effective martial of 27 and intrigue of 32 (before loyalty), Tobe actually gets a sit on the big boys table now.

And that's not to mention that he still has A) a Ninja Cookbook to improve his Occult, and due to trait his Martial and Intrigue; B) A mentor specialist on Martial-Intrigue-Occult to learn from; and C) he hasn't even found his nemesis yet! So much untapped potential!

I truly never expected that I'd play a quest where Technor and Tobe were some of my fsvorite characters, but I guess when you play as Perpetual Underdog Heinz Doofenshmirtz, you get a new appreciation for the scorned Evil Nemeses everywhere.
 
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Well, we seem to have the first two letters:

Unfortunately, my brain keeps interpreting this as the start of Qui-Gon Jinn, which seems highly unlikely.


Well, kinda:

We may want to reign in some of her ideas on aesthetics.


Clearly the solution to this is to start with a layer for TECHNOR, which would naturally double as a highly efficient power plant, and possibly act as a source of revenue. Or get rid of his Power Hungry malus. Or both.
Quack von Finn perhaps?

And we can probably trust that the king of lairs can make something good that fits her aesthetics while also being a tasteful and workable base design. Especially if she is only a sub part of a larger base construction
Tobe and his ninja-squad are edging into actually becoming a powerhouse unit. With an effective martial of 27 and intrigue of 32 (before loyalty), Tobe actually gets a sit on the big boys table now.

And that's not to mention that he still has A) a Ninja Cookbook to improve his Occult, and due to trait his Martial and Intrigue; B) A mentor specialist on Martial-Intrigue-Occult to learn from; and C) he hasn't even found his nemesis yet! They have so much potential yet to tap into!

I truly never expected that I'd play a quest where Technor and Tobe were some of my fsvorite characters, but I guess when you play as Perpetual Underdog Heinz Doofenshmirtz, you get a new appreciation for the scorned Evil Nemeses everywhere.

I know right?

Between best girl Janna, technor and Tobe and others a lot of side characters are actually becoming power houses.

Never thought I'd see the day.
 
So, who's hoping that getting Roddy his own lair leads to some sort of enlightenment and powers-up his lair-making? Like giving Santa Clause a present on Christmas? I mean, we probably can't until he's on permanent retainer, but it could be amazing.
 
We may want to reign in some of her ideas on aesthetics.

We absolutely do not wanna do that. It's her lair! Not ours. A lair is a place to kick back, relax, plan, and brood! It's all about over the top aesthetics! A facility beilt into a volcano shaped like a skull, a giant cave with perilous pitfalls full of bats and trophies from defeated foes, a giant crystal zoo in the arctic, an abandoned amusement park made into a murder shack, a cabin in the woods filled with displays meant to part tourists from their money as efficiently as possible with a secret steampunk science facility beneath it. Lairs are all about aesthetics. Sense, and everything else, comes later!

Janna's lair would need to be lit by a giant floating skull with teal flames for eyes that doubles as a sound system and that Felldrake can possess and use to talk. It would have a remote that Janna could use to override his speech with cool music. It would have freaky tomes everywhere, a guillotine, and strange oddities, and a really really really comfy beanbag chair.

Unfortunately, my brain keeps interpreting this as the start of Qui-Gon Jinn, which seems highly unlikely.

Could be Quackerjack? Or Quackmore? or maybe Quosmir? Might have been Quiverwing Duck too though...

Clearly the solution to this is to start with a lair for TECHNOR, which would naturally double as a highly efficient power plant, and possibly act as a source of revenue. Or get rid of his Power Hungry malus. Or both.

That's a big assumption. As far as we know, the only really confirmed boost is to loyalty. We might get some miscellaneous boosts, but removing TECHNOR's Power hungry malus without fixing our power problem seems unlikely.
 
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Doofenshmirtz evil embassy? For our diplomatic teams?
Doofenshmirtz Evil Negotiators

But I'm not sure about grouping lairs together like that. For one thing, our heroes don't always have only one stat that we use them for, and for another it'll undercut the point of a lair.
We may want to reign in some of her ideas on aesthetics.
Like this. Grouping lairs together encourages this, and we don't want to do that. Let her have her fun.
 
We absolutely do not wanna do that. It's her lair! Not ours. A lair is a place to kick back, relax, plan, and brood! It's all about over the top aesthetics! A facility beilt into a volcano shaped like a skull, a giant cave with perilous pitfalls full of bats and trophies from defeated foes, a giant crystal zoo in the arctic, an abandoned amusement park made into a murder shack, a cabin in the woods filled with displays meant to part tourists from their money as efficiently as possible with a secret steampunk science facility beneath it. Lairs are all about aesthetics. Sense, and everything else, comes later!

Janna's lair would need to be lit by a giant floating skull with teal flames for eyes that doubles as a sound system and that Felldrake can possess and use to talk. It would have a remote that Janna could use to override his speech with cool music. It would have freaky tomes everywhere, a guillotine, and strange oddities, and a really really really comfy beanbag chair.
Fair enough, I guess. I just can't quite shake this feeling of impending doom that the idea of giving Janna her own lair gives me.
...
On second thought, that is probably a good sign.

That's a big assumption. As far as we know, the only really confirmed boost is to loyalty. We might get some miscellaneous boosts, but removing TECHNOR's Power hungry malus without fixing our power problem seems unlikely.
I was mostly joking, though if it did remove the malus, I expect that would be because TECHNOR'S base fixed our power problems. I expect that different character's bases would give different bonuses, in addition to the loyalty, probably based on their personality, traits, backstory, architectural preferences, etc. Castle Doofhawk let use use Maleficmirtz as a hero unit, and that's basically his lair.
 
Vagabond Intrigue Check:
100+99(Reroll)+45(Joking Around Reroll)+24+7-1=274
Unprecedented Critical Success!

Jesus fucking Christ Tobe what the goddamn shit is this.

Why are your rolls consistently fucking fire.

You've gained the Power of Love, the power of honest to god Ninja Magic, some additional magic, and now you even have a new teacher. All in like four or five turns.
Jumba has an entire UFO full of science equipment. His lair is fully in order.
I agree Janna needs a Dark Lair Of Fell Sorcery however. Anyone know her aesthetic tastes?

Jumba doesn't really need much more either - this is the man who once set up on a Mustafar Hell Mode planet because the rent was cheap, I doubt he needs all that much.
 
Jesus fucking Christ Tobe what the goddamn shit is this.

Why are your rolls consistently fucking fire.

You've gained the Power of Love, the power of honest to god Ninja Magic, some additional magic, and now you even have a new teacher. All in like four or five turns.


Jumba doesn't really need much more either - this is the man who once set up on a Mustafar Hell Mode planet because the rent was cheap, I doubt he needs all that much.

Behold! The power of Shonen power-ups!
 
Doofenshmirtz Evil Negotiators

But I'm not sure about grouping lairs together like that. For one thing, our heroes don't always have only one stat that we use them for, and for another it'll undercut the point of a lair.

Like this. Grouping lairs together encourages this, and we don't want to do that. Let her have her fun.

Nah I get that think of them as primary lair districts rather then single building.

We eventually want to form an evil counsel with primary leaders for each division. Our Dragons if you will.

Think of each branch as a "World" in a Mario game with each lair in it being it's own "castle" grouped by their primary duty (it doesn't say they can't be assigned to other tasks merely that their lair is in a corresponding district)

I want our eventual evil counselors lairs to be larger and act not just as their lair but administrative hubs for their particular division.

Kind of like how to get to the end of the world you have to go through multiple other castles .

Besides it really fits in the crazy architecture theme if we have to have clashing lair designs near to each other . Seeing a giant Ninja house next to robot factory next to a Mongolian inspired castle/fortress etc etc.

Long-term goals of course creating layers for everyone is not going to be a cheap endeavor. But damn it everyone should have their own goddamn evil lair! It's in the code for super villains we should not have to share a single lair!
 
Tobe is now our seniormost Intrigue Unit (Russ doesn't count, he's an enemy spy), which greatly amuses me. In fact, the image of the Council of Directors of DEI being a bunch of quirky madmen who are undeniably geniuses at their respective fields greatly amuses me.
 
Tobe is now our seniormost Intrigue Unit (Russ doesn't count, he's an enemy spy), which greatly amuses me. In fact, the image of the Council of Directors of DEI being a bunch of quirky madmen who are undeniably geniuses at their respective fields greatly amuses me.

As much as he has improved I don't think we should assign him as leader Of our spy networks. I have a feeling that there will be issues with that... even if Mirage plays baby sitter to him.

Then again our war council includes Genghis Khan A toon, a cloned duck absent minded Professor, our ghost many great grand uncle and... well the king of lairs makes sense I suppose.

Having Tobe take over as our actual spy master would be a very Doof thing to do.

Which would make our intrigue mega Lair difficult because I was planning on just folding in the old OWCA bases but the mega lair would need to be ninja themed.

Anyways I think we are well past that point of considering Russ an enemy spy. At this point I think we can consider him one of us. And we can kind of trust him at this point
 
Anyways I think we are well past that point of considering Russ an enemy spy. At this point I think we can consider him one of us. And we can kind of trust him at this point
Not to the point of making him our spymaster, since he will still withhold classified information from us if we don't know it already. Mirage deserves either the Stewardship or Intrigue leader spot, since she's already doing both of those jobs.
 
Tobe is now our seniormost Intrigue Unit (Russ doesn't count, he's an enemy spy), which greatly amuses me. In fact, the image of the Council of Directors of DEI being a bunch of quirky madmen who are undeniably geniuses at their respective fields greatly amuses me.
I wouldn't say an enemy spy, we aren't trying to be enemies with the U.S. government, just their equal. He's a foreign agent at worst.
 
Hmm, it occurs to me, Dennis' master was apparently living in New York for the last few months. Not giving me any ideas, but maybe someone else?

Anyway, until we get answers, I vote we refer to this mysterious figure as Mr. Quizno.

Mongolian inspired castle/fortress
So, Castle Heterodine reincarnated as a yurt?

Tobe and the Vagabond Ninja: Tobe and his crew occasionally enter brief but furious rivalry with someone chosen at random. In terms of actually contributing to society, they rarely if ever do anything productive. They're not called the Stable Housing Ninja, after all.
Wait... if we do give them a layer, would that mean they are Stable Housing Ninja?
 
The Mad Mojo Cookbook.
Well this makes me happy. Our gumbo will be grand and our pineapples magically delicious!

I really wanted that book.
Based on Fire powers, energy bombs and inner darkness I'm getting Randy cunningham 9th grade ninja vibes from Dennis's teacher.
Not happening. Randy Cunningham was explicitly retconned out because the QM hadn't ever seen it. McFist used to be a company we could buy out before said setting was retconned out. Also, I thought we had already identified Dennis's teacher back when he first appeared?
 
Not happening. Randy Cunningham was explicitly retconned out because the QM hadn't ever seen it. McFist used to be a company we could buy out before said setting was retconned out. Also, I thought we had already identified Dennis's teacher back when he first appeared?
Some QMs have now seen 1 ep of it.

But we're still not getting the Ninjanomicon.
 
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