You shake your head and crawl on. You're on a schedule- Hanzel can take care of herself. If she's lived this long she can live a bit longer. The two people on the ground walk away, footsteps growing fainter by the second. When the tap-tap-tap sounds are completely gone, you continue your slow shuffle through the pipes, mind full of increasingly uncharitable thoughts regarding SSIEVA's servers and a nice length of lead pipe.
Eventually, after what feels like a mile of twists and turns in a tight, uncomfortable space, as well as a particularly uncomfortable upwards bend, you finally come across the clog. It stunk.
A lot.
You don't know what could make the sickly sweet smell, but it's definitely rotting. And it stained the front of your jumpsuit with unidentifiable fluids. You reach out with a hesitant hand, touching the pile of rot and filth. It squishes. What the fuck is this thing? Clamping down on your gag reflex, you carefully extend a hand and do the messy, stinking, and above all disgusting work.It took only a couple of minutes, but even for emancipation you wouldn't do it for a second.
By the end, you're crawling through the stretch of pipe that you smeared with the clog thinking happy thoughts of a disinfectant shower. A nice, cleansing one that still used the disinfectant that burned.
The stale air is heaven to you when you kicked out a grille and dragged yourself gasping and retching onto the floor. "Good work," SSIEVA buzzes over the intercom. "Calculations indicate that o2 levels will rise with this clog gone. Move up a level and fix the upper filter node. The algae in those filters have been contaminated. We'll need to replace them fully."
"Ugh," you reply eloquently.
"Chop chop, company property."
"No."
There's a pause. "Repeat that?"
"I'm going to shower off. And then, I'm going to find a suit with pockets and a radio." You glare at the blinking red fisheye camera, daring the disembodied voice to contradict you. Hopefully the thing's social heuristics are still working.
"...that is acceptable. You have ten hours. The decon showers at EVA Lock 2 are still functioning as of my last check. You might even be able to peel a jumpsuit off a corpse." With that, the light shuts down, leaving the dull glassy eye at the corner of the room closed. You click your tounge in irritation. Nice one, SSIEVA, don't even tell you where the hell EVA Lock 2 is. The room you're in now looks like a commons. There's tables, but no chairs. Some couches and places where there would have been couches.
Immediately, you fall into one of them, heedless of the doubtlessly disgusting stains you leave. The foam is old and hard, the faux-wood creaks which is an impressive achievement for plastic, but it's the most comfortable you've been in a long, long time. Well, not really that long, you mentally correct yourself as you close your eyes. You've only really been up and about for that last, what, two, four, hours?
Ugh. The cushion welcomes you. You amuse yourself briefly by imagining sheep jumping over a fence before almost falling into a deep sleep.
Stand up.
You're on a clock.
Twisting the last aches and tightness out of your body, you shuffle around the lounge, eventually finding a map. As maps go, it's not a very detailed one. But it does give you a better idea of where you are. You're near the bottom of the station, and the second EVA lock about the middle of the station.
The fastest way is using the maintenance ladder attached to the central shaft. However, you ignore that route in favor of another route that's not hell on the shoulders.
Shortly after, you lever open a door and begin the walk up, flights and flights of stairs in blue specked darkness, counting each flight in your head. One. Two. All the way up to twenty seven. Your breath comes in short bursts before you open the last door to the level containing the second EVA lock.
Light shines in from a window, reflected off the atmosphere of a cloudy, rust red planetoid, ringed with the solid black of outer space. You walk closer, spellbound by the alien vista. The atmosphere had enough oxygen that it was blue, like how the skies of Earth looked like in your skillsofts. Does it have the right proportion of air for a human to live, down that gravity well? If it does, maybe you could go down there and live free until cell death sets in.
You chuckle bleakly, placing a palm flat on the glass. Highly unlikely, you realize. The biosphere is statistically incompatible with humans, so you'll need infrastructure to live there, and that infrastructure will come with strings attached. So in the end, it's just a pipe dream. Although, you think while rubbing your chin, why did December Conglomerate build a superstructure in the ass end of nowhere? You dimly remember that building extra-solar habitats was pretty common, but not on this scale. Just moving the material through the warp line would have bankrupted a small nation, so what's the point? Just to flex on people?
A laugh escapes your lips. Probably likely, in retrospect. You shake your head, leaving the window to search for the airlock. It's not far, your tread speeds up until you're all but stumbling through the open portal, the door having been torn off of hinges that still creak in their fixtures, leaving your jumpsuit scattered in pieces on the floor and the more metallic items on a bench.
You sigh in anticipatory hope as you stand in the two foot by two foot cubicle, stripped naked, as the pipes groan a hot wash of saline disinfectant. You don't care that some of it gets in your mouth, sharp and scouring like steel wool. It gets rid of the stink, that's for sure.
You stand there until your legs ache too much to ignore. The stained, impractical, and ruined jumpsuit is exchanged for the underlayer of one of the space suits. The solitary front pocket is large enough to put the tools in, at least. And you're pretty sure you can pry the headset out of one of the helmets.
That's what you do. It's ad-hoc and clumsy, and you get a fair share of electric burns and cuts on your fingers. Nothing serious, easily taken care of by running them under the shower to stave off infection just in case. In the end, you have a what could, for the lack of any better words, be called a headset. It's… you grasp around the corners of your skillsoft memories, and come up with ghetto. And that's a pretty good word. It's sparking, and the plastic housing that you tore the radio out of hangs off in jagged triangles.
Nope, this isn't going to work, you consider. Wear this thing, and you're going to have something sharp digging into your skull. So just strip it out, and you can wear part of it as an earpiece.
Two new cuts and another wash-off later, you fit the earpiece in and flip through the channels. "SSIEVA?" you call in, stepping outside of the decon wash, "do you hear me?"
"Affirmative."
"Okay. Do you have any suggestions where to go now?"
"Hydrology should contain backup seed cultures for the filters. However, hydrology has been taken over by a gang, who has isolated it from the wider station. For instance, they went and hammered nails through the vents. You could go to the lower node and strip out some of the algae and transplant them in the filters, but that has a higher risk of failure. If you fail, the filter may be irrecoverable."
You nod, before remembering that SSIEVA might not see you, what with there being no visible cameras in the shower room. "Okay. I'll go and see what I can do."
[ ]- Go back down and try for a transplant.
[ ]- Go to Hydrology and get a seed culture.
[ ]- Stealthily. You might get into a fight, and they might not like you. Best take precautions.
[ ]- Just knock on the door. Sure, people might fight, but they're not animals.
[ ]- Fix the power station instead. The oxygen levels will hold for now.