Vote tally - Deeper (Dungeon Quest)

Scheduled vote count started by KlinkerKing on Jan 1, 2022 at 1:40 PM, finished with 30 posts and 6 votes.

Tally configuration

Simple majority
KlinkerKing
Deeper (Dungeon Quest)
Post #125
Post #154

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6
30
  • 3

    [X] Plan: everyone needs to start somewhere
    -[X] We worry about them
    -[X] Now that we hear it, that does sound right. Lobster. Yeah. Feels good.
    -[X] Being an inspiration to others, and helping them realise their full potential (Learn Rally)
    -[X] Coral? Isn't that alive? Well, we'll keep it alive. (may be useful in Crab Construction)
    -[X] Driftwood Door? Is that a door? Do you need more time with that, little Crabs? (Does nothing this turn. Please wait warmly while crab carpentry is perfected)
    -[X] Overgrown Toolbox (cost: 3 Depth) - A toolbox, covered in seaweed. It's completely rusted shut, and will need opposable thumbs to even try and operate the locking mechanism. Can't be opened by cave creatures, but it does look nice with hues of red and green. Increases attractiveness to Delvers. - north-eastern corner of entrance room.
    -[X] Geothermal Spring (cost: 4 Depth): warms all water in an underwater area, becoming a hot spring: Increases our attractiveness to Delvers and reduces their hostility towards us. - center of flooded room.
  • 3

    [X] Plan: Inspiration and Warmth: Crab Springs Edition.
    - [X] They will grow stronger.
    -[X] Now that we hear it, that does sound right. Lobster. Yeah. Feels good.
    -[X] Being an inspiration to others, and helping them realise their full potential (Learn Rally)
    -[X] Coral? Isn't that alive? Well, we'll keep it alive. (may be useful in Crab Construction)
    -[X] Driftwood Door? Is that a door? Do you need more time with that, little Crabs? (Does nothing this turn. Please wait warmly while crab carpentry is perfected)
    - [X] Spiny Crab Mermaids (aquatic) (Cost 5 Depth) (Placed in the flooded area below Crab Mermaids, bottom right part of the area)
    - [X] Geothermal Spring (cost: 4 Depth): warms all water in an underwater area, becoming a hot spring: Increases our attractiveness to Delvers and reduces their hostility towards us.
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