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Looking upon the streets of Anor Londo, you couldn't help but smile. Knights were returning from...
Within The Embers Of Your Soul
Location
United States
Looking upon the streets of Anor Londo, you couldn't help but smile. Knights were returning from the frontlines, weary yet still able to stand with a smile emblazoned upon their faces. You stood upon the balcony overlooking the streets, the sun giving a benevolent and ethereal glow as the soldiers marched through the streets with banners depicting their loyalties to their patron deities. If you looked close enough, you could see some bearing your symbol. But there was a reason for such a joyous occasion, through decades of dedication and the loss of many lives, the War with the Dragons had been ended with a decisive blow that crippled the scaled monstrosities.

They may have had power, strength, and the potential to slay armies in one foul swoop...

But they lacked one thing that had kept Humanity and the Gods alive for years, the potential to learn from their mistakes. After every battle, the generals would look upon what had happened, and thought over what could have been done instead. It was such times that allowed for the illumination of what would pierce their scales, such as Gwyn's bolts of heavenly light that pierced their hides with the fury of the Sun, and the Arrows created by the Giant known as Hawkeye Gough, one of the Four Knights of the aforementioned King.

There were also the two Dragonslayers, former pupils of the Forgotten Firstborn of Gwyn. Struck down for his foolish quest to side with the Dragons, and now dashed upon the rocks of history. One wearing dark steel armor, and keeping a silent visage over the kingdom, and the other known as Ornstein, with golden armor and a scarlet mane.

Then, there was Ciaran and Wolf Knight Artorias, the two knights were inseparable, finding each other in every battle and covering each other in the darkest of times.

But there were more then the Four Knights, as the Gods had domain over Anor Londo.

Now where do you fit in with this group of warriors and scholars, knights and kings? You are a God after all, a deity of such power and renown who had placed themselves amongst the deities of Anor Londo, home of the first flame.

Who are you?

[] Name: A God is nothing without their name, now what is yours?
[] Appearance:
[] Age Relative To Gwyn:
-[] Young (Child to Adult)
-[] Similar Aged (Elder, Similar Age)
-[] Venerable (Ancient, before Gwyn was Born)

[] What Do You Represent?:
[] Weapon(s) Of Choice:
[] Any Miracles To Your Name?:
-[] Describe Them To Us:

[] Orders Dedicated?:
[] How did you contribute to the Dragon War? (Only take if you're Similar Aged or Venerable)

[] History:

[] Write In...

Author's Note: This is a quest of mine from SB, one that I haven't done in ages because of personal reasons. Now I'll do this, but don't worry if you're working on my Necromunda quest, I'll still be doing that.
 
Character Sheet
Oritha of the Frozen Reaches, Mother of Sorcery (and Priscilla)
Tall, as most gods are, and quite pale (what else were you expecting from a goddess of frost?)
Age Relative To Gwyn: Similar Aged

The being that became Oritha was far from the First Flame in the moment of its birth, and received a soul days later than those who witnessed the event firsthand.

Frost
The Flame, in and of itself represents warmth, light, and life, but also introduced disparity to a grey world in the form of cold, darkness, and death, a phenomena that can be witnessed in the Lord Souls themselves. Born far from the Fire's warmth, she came to embody the howling winds and snow-covered plains of her homeland.

More recently, she helped Seath the Scaleless develop the art of Sorcery during the Dragon War, although this is not exactly a godly domain.

Weapon Of Choice:
Spearstaff: Modeled after the cross-spears developed to pierce Dragon scales, the spearhead has been replaced by a large crystal, that, while still sharp enough to serve as weapon, is also capable of casting Sorceries. The cross-guard has also been expanded into a full war-hammer, all the better to smash objects rendered brittle by her frost.
Frost Weapon: Imbues the right-hand weapon with an aura of frozen mist, which inflicts Frostbite on successful hits.
Blizzard: Creates a gust for wind that spreads ice and mist, inflicting Frostbite on those caught within it.
Pact of Outcasts: Raises stamina regeneration, resistances and defense values, but does not affect Fire damage.
Remain Dead: Prevents reanimated enemies from immediately rising again.
Sorcery: As one of the founders of Sorcery, she is naturally capable of casting most any spell in existence. Since her falling out with Seath, she has taken a greater interest in non-combat applications of Sorcery.
Orders Dedicated:
Outriders: Those who follow Oritha in her role as a goddess, rather than a founder of Sorcery. Their talents, and Oritha's blessings, lend themselves best to the role of scout, and in the post-war era mostly serve to guard the borders, although many also keep an eye on more internal affairs.

"Golden" School of Sorcery: The schism between the founders of Sorcery has naturally spread to their students as well, with most Sorcerers coalescing into the so called "Dragon" and "Golden" Schools. The former seeks to continue development of Soul-Based combat spells, while the later has chosen to follow Oritha's example to pursue non-combat applications in the post-war era.

Contribution to the Dragon War: The Outriders served as scouts then as they do now, tracking the locations and movement of enemy Dragons, while the nascent Sorcerers served as magical artillery. Oritha herself, though woefully vulnerable to most forms of Dragon-Fire, perfected a set of tactics designed to overcome her weakness and slew her fair share of Dragons.

History: Oritha was born far from the First Flame, and came to covet warmth from living in the absence of it. Despite an initial bout of... foolishness, however, she was ultimately welcomed by the gods who lived closer to it, and joined forces with them when the decision was made to fight the Dragons. During the war, she formed a curious relationship with the Dragon Seath, who had betrayed his fellows, and together they gave birth to Sorcery, and a daughter, named Priscilla. However, an ill-conceived experiment near the end of the war triggered the girl's latent Draconic heritage and led to a schism between her parents that has yet to heal (and may never). Priscilla's new appearance and abilities have also inspired fear among the gods, leaving both herself and Oritha somewhat ostracized.

Personality: Oritha is always seeking to learn more about the world she lives, to unravel some new mystery with the same single-minded ferocity she approaches all endeavors. More recently, this has taken a backseat to caring for her daughter. Woe betide the fool who maligns said daughter in her presence, for though she is normally among the least judgemental of gods, she is still the embodiment of the vicious arctic winds, and there are few faster ways to rouse her ire.

Core Personality Traits:
  • Curious
  • Sympathetic
  • Motherly
  • Obsessive
  • Vengeful
  • Vicious
 
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Queen Of The Frozen Reaches
You were Queen Oritha of the Frozen Reaches, the one partially responsible for the creation of sorcery. The Outrider Knights and those of the Golden School of Sorcery were your contribution to the Dragon War, the Outriders using their gifts to act as scouts and the Golden Sorcerers acting as magical weapons of ranged destruction. That was your gift, and nowadays they have settled into more peaceful matters. The Outriders act as border guards, and the Sorcerers seek to find non-combative magics in this time of peace.

But there was one pressing matter of recently, the development of your daughter's draconic traits. Being ostracized by the Gods wasn't your main concern, rather the health and safety of your daughter was. Should anyone try to lay a finger on her, they'll find themselves at the end of a wrath that rarely reveals itself.

As you were watching the crowds below, you heard someone knocking on your door. Stepping away from the balcony, you opened it up to reveal one of Gwyn's Silver Knights.

"Lady Oritha," He bowed, speaking as one befitting his status. "Lord Gwyn has requested your appearance, and I apologize for the short notice." Thanking the knight, you made sure that Priscilla would be safe. One of your Outrider Knights stood guard, and you were off to answer Gwyn's summons. They were most likely about Priscilla, if recent developments were any evidence for it.

...

Stepping into Gwyn's Throne Room, you saw the Lord of Sunlight had called for his major allies. From the Queen of Izalith and her daughters, to the Gravelord Nito himself. Seath was absent, and you also noticed that the Goddess Gaea herself was here.

"Oritha," Gwyn began, and you nodded. "As of recent developments, most of Anor Londo is..." The Lord of Sunlight paused, trying to find the right word till the Queen of Izalith spoke up. Her voice was barely above a whisper, but in the silence of the Throne Room her voice was perfectly clear. Simple, precise, and to the point.

"Afraid? Fearful of a child's innate power?" She spat, yet still keeping the same calm tone as ever. Were you of lesser nerve, her tone would've shaken you a little.

It seems that Gwyn's summoned you to talk about Priscilla, now then...How shall you deal with this situation?

...

[] Try to be calm
[] Say...
-[] What?

[] Write In...
 
Defense Of Priscilla
Taking a calming breath, you knew that this day come when Priscilla was first born. It was only a matter of time, and to have it happen on the day of victory was somewhat infuriating.

"While I'd loathe to bring him up, remember your alliance with Seath? Surely you notice that even those with dragon's blood can be reasoned with." Saying his name was enough to raise your anger, but you kept it silent to keep up appearances. You came prepared for this, and after months, possibly years of planning you're ready to state your case.

Gwyn gave it a moment of thought, before responding. "While Seath is evidence, he's not exactly stable, nor a common assumption for mental health." The Gravelord spoke next, his voice echoing and raspy.

"He's playing to the nobility's tune, most of them fearful of the unknown, what they believe unnatural." There was a low, unnerving chuckle from the Lord of the Dead. "And yet they're fine with me, the Gravelord Nito." Listening to Nito was like hearing death itself whisper in your ear, but you waited for what else he had to say. "I care not what happens to the girl, but to listen to fearful nobles? I'd rather return to flesh." The room was quiet afterwards, until Gwyn began talking once more.

"While normally I wouldn't pay much service to these nobles, they're very...Adamant, that Priscilla be removed ever since the incident." The incident that revealed her powers was...Tragic, considering that an unlucky caretaker suffered from an uncontrolled use of her newfound abilities. "Someone has even commissioned a painted world by Painter Ariamis, but I know how unyielding you are."

Unyielding was the correct word, as those in the Frozen Reaches learned a lesson from a young age. You either bend and break, or stand adamant against the cold like the ice wall.

While it seems that the Queen of Izalith agrees with your sentiments, Nito is indifferent, and Gaea is merely watching.

What is your plan now?

...

[] Argue that...
-[] What?

[] Write In...
 
Final Judgement & An Odd Letter
Your next words were choice, pointing out what Gwyn may have forgotten. "Need I remind you of Priscilla's heritage? She is my child, one taught to love rather than to hate." Gaea watched the development with interest, and the Witch of Izalith kept listening. "Or if it's the nature of her abilities, then need I remind you of what the Gravelord had said mere moments ago?" Seath's experiments into the Life Hunt was a curse, and even now you're dealing with the fallout. "They do not fear him, or perhaps they do, and say so in the privacy of their own homes." Taking pause, you continued after restraining yourself. "And I take it you know the dangers of threatening a mother's child, and how much of a fool it takes to even work up the courage."

Gwyn was silent, listening intently to every word before answering. "Lady Oritha, from what I've heard, it is her lack of control they fear." Then it's simple, you'll teach her to utilize her abilities in non-dangerous ways. Taking a deep breath, you waited for him to finish before continuing with your defense. "While those of my bloodline are fine with her, there are some very...Explicit threats, from some of the more unhinged nobles." You knew of them, and you were furious.

The berserkers, the gods who sought bloodshed, violence, and war wherever they went. Be it against dragons, gods, or giants, they'll fight. Then there are those who strike from the shadows, forming a web of lies and deceit as they secure their own power.

If they have threatened your daughter, then they have already sealed their fate. No man, no god, and certainly no beast will stop you from keeping Priscilla safe.

"Then tell them, that if they threaten my daughter again, the Gravelord shall have more corpses to take to the grave." A chill surged through the room, causing some of the deities to shiver. "And if the problem is her lack of skill, then I will undertake the task of teaching her." Gwyn was about to protest, until Gaea spoke up for the first time during the debate.

"Gwyn, I'd say let her teach the child." Her voice was calm, but still piercing the silence as if one of Gough's Arrows. "After all, why is this an issue in the first place?" Gaea asked, and Gwyn explained in detail.

It was a month after Priscilla's latent traits revealed itself, and yet all seemed calm until one of her caretakers ended up dead on the floor. The first manifestation of Life Hunt, a power which saps the strength and vitality out of any mortal or god. While the ability was unintended side effect of Seath's experiments, it was still dangerous enough that some among the Nobility were commissioning Ariamis to make a Painted World.

Gaea took the information in, thinking it over until she gave her judgement. "Let her keep the girl, send any who disobey the decree to me." There was an odd look in her eye, one that many feared. "...I'll deal with them personally, so that Oritha won't be bogged down by their ignorance."

Thanking Gaea for her judgement, the meeting was adjourned and you were well on your way back to Priscilla.

...

As you were making your way back, you bumped into one of Ornstein's companions. The Black Iron Dragonslayer, disciple of the First Born and one of Ornstein's closest allies. Bumping into him was an odd moment for the both of you, but he was polite the whole time.

"My apologies...Lady Oritha," He gave a curt nod, his blackened and rough hewn armor standing somewhat intimidating...Were it not for the fact you were taller and just as intimidating as he. "An anonymous individual gave me this letter...For you alone, a secret admirer?" The Dragonslayer cocked his head, and you thanked him for the letter.

Making your way back to the room, you thanked the Outrider knight for guarding your child.

Taking a seat in your room, you watched as Priscilla walked towards you and crawled onto your lap. It was an adorable sight, and it became better as she soon nodded off in your arms.

As she was sleeping, you quietly opened the letter.

...

Dear Oritha,

While I am forbidden from stepping foot in the lands I once called home, you have no such case. I know of something you do not, and it is something that Seath has worked on since Priscilla's birth. Two children, souls intertwined with both the righteous power of a god, and the blood of dragons. While only your children in theory, I couldn't stand by and let Seath experiment on them any more.

I beg of you Oritha, save them, and give them a future to look forward to.

- The Nameless King

...

You knew not who this 'Nameless King' was, but if he sought out one of the Firstborn's scions to deliver this letter. Then this must be something you must deal with, though how?

...

[] How do you deal with this?
-[] You...

[] Write In...
 
Mother Of The Frozen Reaches
Few could grab a Dragonslayer's aid for delivering a mere letter, and even fewer that couldn't enter the halls of Anor Londo. Thinking over who could've sent the message, you figured they wouldn't lie to worsen what has already happened. Seath had already displayed his madness, and his experimentation knows no bounds, be it his own daughter or a peasant's child.

You will go there and see for yourself, if only to confirm the rumors were true.

The plan you hatched involved taking Priscilla with you on the cover of a trip, giving those within Anor Londo's walls time to calm down. While you trusted your knights dearly, one mistake is all it could take...Especially after what threats you've heard, none shall harm her...

...

Traveling was fairly simple, you kept your head down, used illusions to hide you and your daughter's nature, and walked with the traveling caravans towards Seath's castle. It was on the edge of Lordran's borders, a place where many passed through Drangleic to another land beyond even their borders. You knew not where it lead, but that wasn't your goal.

After a few days of travel, you met up with a division of your greatest Outriders near Seath's Castle. While they were known as Outriders by you, this specific group earned the nickname of the 'Legion of Frost'. While you needn't worry about bringing an army, you needed someone to watch Priscilla as you sneaked into Seath's castle to confirm the letter's contents. Four of them were willing to watch young Priscilla, and you gave them explicit orders. Were you to not return after two days, they were to head to Oolacile while a few of their number went to alert Gaea of what happened.

Continuing your journey, you made your way through the hell that surrounded Seath's castle. The land had remained untouched, yet there were horrific creatures born of his creation. Strange blue creatures that seemed to shriek if you drew close, and gray scaled lizards with dull blue crystals growing out of them...Those were surprisingly harmless, and somewhat adorable with their high pitched whines and skittering.

Ignoring them, you pushed on.

...

Moving through the halls of Seath's Archives, it was surprisingly easy to pass by the distracted scholars and aspiring sorcerers. Depressingly so, considering they were so enamored by their books that they probably wouldn't notice you if you dropped the illusion of invisibility. Yet that was a chance you wouldn't take, not at all.

Stepping through the halls, you found yourself in the darker corners of his archives. It began to resemble more of a prison than anything else, and you noticed that there was a lack of guards here.

Looking through the cells, you noticed that there were two people within them. The first was one of the Slave Knights, dressed in a barely clinging red hood and wearing gauntlets and rusted steel boots that looked in terrible condition. You couldn't make anything of his face, nor how he ended up within Seath's dungeons.

The other was a quiet pyromancer, wearing dark bandages around her head and a worn cloak that resembled those of Izalith. She was quiet, not even bothering to make a noise as the Slave Knight was, knocking his head against the cell's bars to keep out the silence. Figuring they must've heard something, perhaps they could be useful.

...

[] Free them, perhaps they could help.
[] Leave them, Seath might find you if his test subjects are released.

[] Write In...
 
Pyromancer Nina & Knight Isaac
Freeing the two was simple, the locks were simply too fragile to hold up against any assault. Opening both cells, the black clad lady of Izalith dusted herself off, bowing her head to you. As for the Knight, he simply stood up, sparing a moment to introduce himself. Slave Knight Isaac, and the Pyromancer politely introduced herself as Nina.

"While your freedom is a gift, do you know of two girls trapped here?" The two of them most likely had information, information that could be paramount to rescuing the girls detailed in the stranger's letter. Both of them thought of it, and Nina was the one to hold the answers.

She was soft spoken, polite, much like the Queen of Izalith herself. "I may have heard the sorcerers speaking of two such children, kin to dragons perhaps?" It was possible, and you motioned for her to go on. "Two sorcerers spoke of the girls being sealed in the lowest point of the dungeons, but to get there would require a much more...Forceful hand." You were fully prepared to use force, though you wished to keep things quiet in the likely case that Seath was around here somewhere.

Isaac silently agreed with her, speaking his part. "Sorcerers, crystal magic and some seek to elevate themselves to Seath's Level." He pointed out, giving a somewhat horrifying description of them. "Some have tried to ascend to the dragon's level, only failing and creating mindless creatures that die within days of creation."

Well that was certainly...Disturbing, but if necessary you'll dispose of a few.

...

Following the two's instructions, you went deeper into the dungeons. You passed by cells filled with the dead, dying, or worse off. Like those who had crystals growing out of their bodies, stuck to the wall or floor. You couldn't help them, but you could at least help those two little girls.

Finally reaching the door where the girls might be kept, you hid behind a nearby corner, looking into the hallway. There was one sorcerer, quietly reading a book despite the sounds of agony near him. He was oblivious to your presence, not noticing you nor your companions. That meant your illusions were holding up, and you had a hunch that this Sorcerer knew more than his comrades.

After all, why would Seath leave him in charge?

...

What to do?

[] Use your illusions to sneak forth and capture him.
-[] Interrogate him

[] Say...
-[] Write In...

[] Write In

(Note: this is a write in to see your interrogation roll, the more terrifying it is, the more effective a bonus you'll get)
 
Illusions & Gentle Fury
Sneaking forth, you were a shadow of ice and fury that struck like a serpent. Slamming the Sorcerer against the wall, you froze his mouth shut before looking him in the eye. There was fear in his eyes, and you kept your hand around his throat before speaking with a calm, furious sounding voice.

"Listen closely, I will give you a simple choice." The warmth in your voice was gone, and you were ready to kill. "You are going to tell me where the girls are, or I will show you no mercy." He didn't say anything, and you were ready to explain just what you were doing. "I will freeze the skin on your flesh, and peel it off, slowly." This got him whimpering, and soon you went into deeper into details.

Moments later, you finally asked him again. "So come on, tell me where the girls are." The Sorcerer nodded, and you unfroze his mouth for him to speak.

"Don't hurt me Lady Oritha, I beg of you!" It was a short while until he spoke, giving you the answers you sought. "The two girls are within the chamber behind me, but how did you find out?" It was strange, few could've known about the girls...Unless one of Seath's loyal followers divulged the information to an outsider.

Freezing him to the wall, you shattered the lock and opened the door to find...Two little girls, one with midnight black hair and similarly colored feathered wings. The other was small, thin, with scales around her neck and younger than Priscilla. A calm rage fell over you, before fading as you approached them.

Isaac and Nina were quick to follow you, and both of them were surprised at the sight of the two children. You introduced yourself to the children as Oritha, Goddess of Frost. As you introduced yourself, you noticed their draconic traits, similar to Priscilla.

They're definitely part of your family now, nothing will stop you.

Now...What shall you do? Seath will inevitably find out about the missing girls, and try his hardest to get them back. Whether by his own claws, or through something far more sinister.

What to do?

...

[] Pick up Priscilla firstly, introduce her new siblings to their new sister.

[] Seek out...
-[] Gaea, she's older than Gwyn or Seath, and one of the few that's earned their fear/respect.
-[] Gwynevere, surely she'll be partial to your plight.
-[] Izalith and her Daughters, she was adamant that she'd fight for Priscilla's right to live among Anor Londo.
-[] Velka, the Goddess of Sin, she'll surely take issue with Seath's experiments.

[] Write In...
 
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