Dark Souls: Low Budget Quest [DROPPED]

I only went along with the plan because I thought this quest ran on more crack than it evidently is, thus it would have stood a far greater chance of working.

Now all we have to show for it is two dead bros and a possibly insulted spider-lady. :(
 
Well, that happened.
It's all hinted in Kirk's segment.


More specifically...

He made sure a certain ring was secured tightly on his finger. Nobody but he understood the situation...
By the oath of his Covenant, this time, he would surely collect their Humanity.
So the old witch's ring, offerings of humanity and inquiries into her covenant?

[X] Head back over to the wormy mound.

Perhaps we can at least recover their remains.
 
[X] Head back over to the wormy mound.

Well, shit.
 
@Shintouyu could you please spell out any further 'punishment' conditions you have waiting in the wings?

We have fallen foul of 'no divided votes in combat situations', and the 'No overly crack votes?', and I would prefer it if no-one else has to die before we learn whatever else it is you punish voters for.
 
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So the old witch's ring, offerings of humanity and inquiries into her covenant?

Perhaps we can at least recover their remains.
Closer Enougher.

:confused:

@Shintouyu could you please spell out any further 'punishment' conditions you have waiting in the wings?

We have fallen foul of 'no divided votes in combat situations', and the 'No overly crack votes?', and I would prefer it if no-one else has to die before we learn whatever else it is you punish voters for.
I will not, since this will be a learning experience for you players. In other words, Dark Souls' 'Tried And True' method.


To clarify though...

1. It's not like you can't have division in combat situations; it's that you actually need a winning-vote (aka "No ties or draws").
2. You can have crack-votes but it's not a good idea for character-interaction but especially character-recruitment.
 
I forgot to say... There's nothing more that I can really type besides, "You went to the Worm Mound, now what?", so it'd probably be a better idea to make vote on actually dealing with Quelaag & Kirk.
 
[X] Stab and flash sweat, endure for the sweet loots.
-[X] Loot your dead bros, for more loots.
--[X] Equip second pyromancy flame in your mouth, because dragon-bros aren't the only ones who think breathing fire is epic.
 
[X] Stab and flash sweat, endure for the sweet loots.
-[X] Loot your dead bros, for more loots.
--[X] Equip second pyromancy flame in your mouth, because dragon-bros aren't the only ones who think breathing fire is epic.
 
[X] Head back over to the wormy mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focussing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.
 
[X] Head back over to the wormy mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focussing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.
 
[X] Head back over to the wormy mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focussing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.
 
[X] Head back over to the wormy mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focusing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.

We are still putting that pyromancy flame in our mouth, though. That's happening.
 
Votes Locked:
##### 3.19
[X] Stab and flash sweat, endure for the sweet loots.
-[X] Loot your dead bros, for more loots.
--[X] Equip second pyromancy flame in your mouth, because dragon-bros aren't the only ones who think breathing fire is epic.
No. of votes: 1
NeverDies

[X] Head back over to the wormy mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focussing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.
No. of votes: 3
Skewfiend, Bondo, Slayers148

[X] Head back over to the wormy mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focusing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.
No. of votes: 1
Cornix Argentus


> Tells you how to recruit.
>> Proceeds to kill.
Okay. :V
 
I kind of assumed that with her having, you know, killed our friends (and us!), diplomacy would be off the table.

Tsundere gotta die now.
 
[X] Head back over to the Wormy Mound.
-[X] Try to bait Kirk into following you out into the corridor where Quelaag's enormous spider-booty does not fit, and overwhelm him with the magical power of swording things.
-[X] Once Kirk lies slain, cast flash sweat and charge at Quelaag, focusing on evading and blocking her attacks while taking advantage of any openings you can, wearing her down until you can safely make a kill.
-[X] Once it is safe to do so, see if anything can be done for either of your companions.
--[X] Help yourself to the belongings of the slain, friend or foe.



Returning to the Worm-like Mound (henceforth known as Quelaag's Domain), you tried to bait the Thorn Knight into the webbed-tunnel for a duel. Except you couldn't see him standing around, so that prickly-bastard was likely hiding somewhere and waiting for an opportune moment to strike. You considered shouting something offensive but you didn't know what buttons to push since you've never befriended Kirk before...

Welp, that part of the plan was a complete an utter bust.

Looks like you'll just have to deal with Quelaag and Kirk at the same time.

How hard could it be? 16 tries by your count.

It wasn't simple since Kirk kept jumping back into the middle of the fight even after you had killed him. Quite annoying it was. But eventually he stopped respawning and his corpse was melted down to nothing by Quelaag's lava-spewing spider.

It was easy enough to deal with Quelaag by herself.


You got Soul Of Quelaag!​

There was nothing you could do for poor Oscar and Laurentius. Their bodies were already likely burnt to ashes as a precaution against Hollows. There was nothing left to say that they even existed.


You delved deeper into the ruins of the chapel.

There you rung the first of the Bell Of Awakening.

Just one more to go.


[ ] Go deeper - Toward the hellish heat.
[ ] Go back - Return to the Burg and make way to the Undead Church.
[ ] Write-In - What do?
 
[X] Go back - Return to the Burg and make way to the Undead Church.

Get back, undead! Back to where you once belonged!
 
[X] You hear murmuring coming from behind a seemingly solid wall. You go investigate.
 
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