Vote tally - Cult Creator - The Pilgrims Journey

Adhoc vote count started by HeroCooky on Feb 2, 2022 at 11:06 AM, finished with 15 posts and 6 votes.

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HeroCooky
Cult Creator - The Pilgrims Journey
Post #6214
Post #6228

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15

  • [X][^Ä^] Accept their oath, though add a condition that after 200 years have passed they are free to leave if they so choose.
    [X] Plan Stomping Bandits: Split Version.
    -[X][Faith] Begin Preparations For New Region Conversion - (1/2 Turns Complete) - (-50-200 Materials, etc.)
    -[X][Faith] Feed The Masses - (7/8 Turns Complete)
    -[X][Diplomacy] Infiltrate Part 1 - (Dirty Daggers, Daughters Of Rashomon, The Purified) - (2/3 Turns Complete)
    --[X] (School The Diplomat-Corp: Criminals +15, Ashleaf Tea +15, A Victims Ire: Criminal Organizations +5, +6FF)=+41
    -[X][Diplomacy] Infiltrate Part 1 - (The Followers of Light, House Ulatarn, Marquis of Tessen) - (1/3 Turns Complete)
    --[X](Ashleaf Tea +15, +6FF)=+21
    -[X][Martial] Hunt Them Down! - (Tech-Scouts, The Unbroken, Martyris) - (0/1 Turns Complete) - (-4 Materials)
    --[X](Lead By Example +30, Bloodied Knight-Pilot +10, PD +??, We Can Do It! +20, Trauma -5)=+55
    -[X][Learning] The Mind - The Grey Disease - (Psychology) - (3/12 Successes)
    --[X] (Scientific Theory +15, Black Box +5, Library +5, 2 [SC] +24, +4FF)=+53
    --[X] 2 Eversun Psychology Works +20 to Advanced Psychology(+40)=+40
    -[X][Learning] Secret Of The Circuit Pt.3 - (Advanced/Pioneer Electronics) - (18/20 Successes)
    --[X][In The Name Of Profit], (Scientific Theory +15, Electronics Workshop +20, 2 [ENG] +28, +1FF)=+64
    --[X] Hardened Touchscreen +20 to Advanced Electronics=+20
    -[X][Learning] Gather Structural Information - (All Metallurgy/Physics) - (3/7 Successes)
    --[X] [PD],[DoD],(Scientific Theory +15, Black Box +5, +6FF)=+26
    --[X] Ablative Armor Plating +20 to Advanced Armor/Physics, 1 Eversun Scrap-Knights +20 to Advanced Hydraulics/Armor/Machinery/Physics, Calculations On Sandcrete +20 to Advanced Physics, 1 Miscellaneous Artifacts +5 to Everything =+65
    -[X][Archeology] Loot The Bunkers Entrance - (The Wall, Incubi) - (0/4 Turns Complete)
    -[X][Archeology] Prepare an Expedition - (GY-04) - (1 Turns Preperation= 2 Turns expedition) - (House Mirn support: N) - (0/1 Turns Complete)
    -[X][Tree of Knowledge] Medical Wing - Expanded - (1/3 Turns Complete) - [Sandcrete -12.5 Materials]
    -[X][Holdings] U'kali and Iwi Burrows - (6/9 Turns Complete) - (-1.34 Materials)
    --[X] (Hire Contractors: 1*7 Materials= -7 Materials)
    -[X][Aria action] Lead By Example (Hunt Them Down!) - (0/1 Successes)
    -[X][Martyris action] Too Much To Do - (Hey, Guards! Do Your Jobs!) - (0/1 Turns Complete) - (-1.3 Goodwill)
    --[X](First Arbitrator +15, A Victims Ire: Criminal Organizations +5, Ashleaf Tea +15, +6FF)=+41
    -[X][Martyris action] Too Much To Do - (A Small Donation - (Ju-Ji's Halls) - (Aid) - (500 Materials)) - (0/1 Turns Complete)
    --[X](Personal Action +15, +6FF)=+21
    -[X] Merchants - (All Are Free Actions)
    --[X] Backroom Deals - (Small Hospice Network)
    -[X] The Adventurer Guild - (1 Action)
    --[X] Guardians For Hire - (Feed The Masses)
    -[X] The Military - (1 Action)
    --[X] War Lessons - (Tech-Scouts) - (-2 Materials)
    -[X] Stupendously Scholastic Scholars of Science - (1 Action)
    --[X] In The Name Of Profit - (Secret Of The Circuit Pt.3) - (-15 Materials)
    -[X] Forge Clan Vanar-Feer - (Choose 1 Action)
    --[X] Engineers Galore - (Engineer) - (4/6 Turns Complete) - (-15 Materials)
    -[X] The Followers Of Light - (1 Action)
    --[X] We Work As One - (A Small Donation - (Ju-Ji's Halls)) - (Send DoD for shipping)
    -[X] Conclave Of Fraya - (1 Action)
    --[X] Eternal Arts - (Norqod) - (8/36 Turns Complete) - (-5 Materials)
    [x] Plan Stomping Bandits: Focused Version.
    [X] Plan Stomping Bandits: Split Version.
    -[X][Faith] Begin Preparations For New Region Conversion - (1/2 Turns Complete) - (-50-200 Materials, etc.)
    -[X][Faith] Feed The Masses - (7/8 Turns Complete)
    -[X][Diplomacy] Infiltrate Part 1 - (Dirty Daggers, Daughters Of Rashomon, The Purified) - (2/3 Turns Complete)
    --[X] (School The Diplomat-Corp: Criminals +15, Ashleaf Tea +15, A Victims Ire: Criminal Organizations +5, +6FF)=+41
    -[X][Diplomacy] Infiltrate Part 1 - (The Followers of Light, House Ulatarn, Marquis of Tessen) - (1/3 Turns Complete)
    --[X](Ashleaf Tea +15, +6FF)=+21
    -[X][Martial] Hunt Them Down! - (Tech-Scouts, The Unbroken, Martyris) - (0/1 Turns Complete) - (-4 Materials)
    --[X](Lead By Example +30, Bloodied Knight-Pilot +10, PD +??, We Can Do It! +20, Trauma -5)=+55
    -[X][Learning] The Mind - The Grey Disease - (Psychology) - (3/12 Successes)
    --[X] (Scientific Theory +15, Black Box +5, Library +5, 2 [SC] +24, +4FF)=+53
    --[X] 2 Eversun Psychology Works +20 to Advanced Psychology(+40)=+40
    -[X][Learning] Secret Of The Circuit Pt.3 - (Advanced/Pioneer Electronics) - (18/20 Successes)
    --[X][In The Name Of Profit], (Scientific Theory +15, Electronics Workshop +20, 2 [ENG] +28, +1FF)=+64
    --[X] Hardened Touchscreen +20 to Advanced Electronics=+20
    -[X][Learning] Gather Structural Information - (All Metallurgy/Physics) - (3/7 Successes)
    --[X] [PD],[DoD],(Scientific Theory +15, Black Box +5, +6FF)=+26
    --[X] Ablative Armor Plating +20 to Advanced Armor/Physics, 1 Eversun Scrap-Knights +20 to Advanced Hydraulics/Armor/Machinery/Physics, Calculations On Sandcrete +20 to Advanced Physics, 1 Miscellaneous Artifacts +5 to Everything =+65
    -[X][Archeology] Loot The Bunkers Entrance - (The Wall, Incubi) - (0/4 Turns Complete)
    -[X][Archeology] Prepare an Expedition - (GY-04) - (1 Turns Preperation= 2 Turns expedition) - (House Mirn support: N) - (0/1 Turns Complete)
    -[X][Tree of Knowledge] Medical Wing - Expanded - (1/3 Turns Complete) - [Sandcrete -12.5 Materials]
    -[X][Holdings] U'kali and Iwi Burrows - (6/9 Turns Complete) - (-1.34 Materials)
    --[X] (Hire Contractors: 1*7 Materials= -7 Materials)
    -[X][Aria action] Lead By Example (Hunt Them Down!) - (0/1 Successes)
    -[X][Martyris action] Too Much To Do - (Hey, Guards! Do Your Jobs!) - (0/1 Turns Complete) - (-1.3 Goodwill)
    --[X](First Arbitrator +15, A Victims Ire: Criminal Organizations +5, Ashleaf Tea +15, +6FF)=+41
    -[X][Martyris action] Too Much To Do - (A Small Donation - (Ju-Ji's Halls) - (Aid) - (500 Materials)) - (0/1 Turns Complete)
    --[X](Personal Action +15, +6FF)=+21
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