Vote tally - Cult Creator - The Pilgrims Journey

Adhoc vote count started by Profectus on Nov 7, 2020 at 12:18 AM, finished with 16 posts and 6 votes.

Tally configuration

Simple majority
Profectus
Cult Creator - The Pilgrims Journey
Post #1945
Post #1960

Block
Yes
Enabled
Enabled
Enabled
Enabled
6
16

  • [X] Plan Full Steam Ahead
    -[X][Faith] Establish A Poor-House - (Mirn) - (1/2 Turns Complete)
    -[X][Faith] Build A School - (Big) - (Mirn) - (1/6 Turns Complete)
    -[X][Diplomacy] Kick 'Em While They're Down! - (4 Turns Remaining)
    -[X][Martial] Scout Out. - TOP-03 use: The Unbroken
    -[X][Learning] Catalog Everything - (Advanced Electronics/Hydraulics/Mechanics, Electronics/Hydraulics/Mechanics) - (3/8 Successes) Use: Pump-Connector, Resilient Electric Toy
    --[X] 6 FF
    -[X][Learning] Lock and Key, Part 2 - (Mechanics) Use: Clockwork Pieces
    -[X][Archeology] The Crystalgarden - (1/2 Turns remaining)
    -[X][Tree] Salt Refinement - Deep Pumps
    -[X][Tree] Light It Up!
    -[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
    --[X] Suffer Their Arrogance - (1/4 Turns Complete)
    -[X][Personal] Too Much To Do - (Keeping Cool - (Electrical/Mechanical) (0/2 Successes)
    -[X][Personal] Too Much To Do - (Building up Steam - (Advanced Metallurgy/Advanced Alloys/Advanced Mechanics/Mechanics/Advanced Hydraulics/Hydraulics/Advanced Machinery/Machinery) Use: Basic Engine
    -[X] Forge Clan Vanar-Feer - (1 Action)
    --[X] Sell A Copy Of The Recipe
    -[X] The Adventurer Guild - (1 Free Action)
    --[X] Guardians For Hire - (Jewel Mines)
    [X] Plan Scouting, Spying, and Finishing Buildings
    -[X][Faith] Establish A Poor-House - (Mirn) - (1/2 Turns Complete)
    -[X][Faith] Build A School - (Big) - (Mirn) - (1/6 Turns Complete) - (3FF)
    --[X] +3FF
    -[X][Diplomacy] Exfiltrate - (COE) - (0/1 Turns Complete)
    -[X][Martial] Scout Out. - (The Unbroken) - (TOP-03) - (0/1 Turns Complete)
    -[X][Learning] Catalog Everything - (Advanced Electronics/Hydraulics/Mechanics, Electronics/Hydraulics/Mechanics) - (3/8 Successes)
    --[X] +6FF, + (Turbine Coolant System +20 to Hydraulics)
    -[X][Learning] Lock and Key, Part 2 - (Mechanics) - (-2 Materials) - (0/1 Successes)
    -[X][Archeology] Send Out The Scavengers - (TW-01) - (Tech-Scouts)
    -[X][Tree of Knowledge] Storerooms - Grand - (-8 Materials) - (0/3 Turns Complete)
    -[X][Tree of Knowledge] Beautification - (-10 Materials) - (0/3 Turns Complete)
    -[X][Personal action] Too Much To Do - (The Crystalgarden - (1/2 Turns remaining))
    -[X][Personal action] Too Much To Do - (Kick 'Em While They're Down! - (4 Turns Remaining)) - (0/1 Turns Complete)
    -[X] Merchants - (All Are Free Actions)
    --[X] Buying Goods In Bulk - (Administration Center - Grand)
    --[X] Payback loan: -11.70 Materials
    -[X] The Adventurer Guild - (1 Free Action)
    --[X] Investigate - (Forge-Clan Vanar-Feer) - (-4 Materials)
    -[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
    --[X] Suffer Their Arrogance - (-6 Materials) - (1/4 Turns Complete)
    [X] Steam Budget
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