[X]Plan Be Efficient -[X]Pay the harpoon -[X][Faith] The Pilgrims Need You! -[X][Faith] Wanna Join my Club? -[X][Diplomacy] School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (1/2 Turns Complete) - (Halted; Rolls with -20, looses all progress if not chosen this turn) -[X][Diplomacy] A Grand Step -[X][Martial] Construct A Hangar- (1/3 Turns Complete) -[X][Learning] Tell Me Your Secrets - (Mineralogy/Advanced Alloys) - (0/2 Successes) -[X][Learning] Flow As We Demand - (Machinery/Hydraulics/Mechanical) - (1/3 Successes) -[X][Archeology] Prepare An Expedition -TOP-02 No guards (0/2 turns) -[X][Tree] Blacksmiths Abode - (Basic) cost: 7.5 mats -[X][Tree] A Farm For Starters - The remaining farmland - Black Root cost: 3 mats -[X][Personal] Too Much To Do - Raid The Workshop --[X] 2FF -[X][Personal] Too Much To Do - (Action) Retrace The Steps, Part 2, The Literal Electric Boogaloo! (Tech-Scouts) --[X] 6FF -[X] The Union Of Herbalists - (1 Free Action) --[X] Study Sessions - (4/8 Turns) 2.35 mats
[X]Plan Be Efficient -[X]Pay the harpoon -[X][Faith] The Pilgrims Need You! -[X][Faith] Wanna Join my Club? -[X][Diplomacy] School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (1/2 Turns Complete) - (Halted; Rolls with -20, looses all progress if not chosen this turn) -[X][Diplomacy] A Grand Step -[X][Martial] Construct A Hangar- (1/3 Turns Complete) -[X][Learning] Tell Me Your Secrets - (Mineralogy/Advanced Alloys) - (0/2 Successes) -[X][Learning] Flow As We Demand - (Machinery/Hydraulics/Mechanical) - (1/3 Successes) -[X][Archeology] Prepare An Expedition -TOP-02 No guards (0/2 turns) -[X][Tree] Blacksmiths Abode - (Basic) cost: 7.5 mats -[X][Tree] A Farm For Starters - The remaining farmland - Black Root cost: 3 mats -[X][Personal] Too Much To Do - Raid The Workshop --[X] 2FF -[X][Personal] Too Much To Do - (Action) Retrace The Steps, Part 2, The Literal Electric Boogaloo! (Tech-Scouts) --[X] 6FF -[X] The Union Of Herbalists - (1 Free Action) --[X] Study Sessions - (4/8 Turns) 2.35 mats [X] Merchants - (All Are Free Actions) -[X] Buying Goods In Bulk - Living Quarters - Grand
[X] Plan Housing and Recruiting People
-[X][Faith] Establish A Poor-House - (-10 Materials) - (0/2 Turns Complete)
-[X][Faith] Wanna Join my Club? - (0/1 Turns Complete) -[X][Diplomacy] School The Diplomat-Corp - (Specialized) - (The Church Of Eden)) - (1/2 Turns Complete) - (Halted; Rolls with -20, looses all progress if not chosen this turn)
-[X][Diplomacy] A Grand Step - (0/1 Turns Complete) -[X][Martial] Construct A Hangar- (1/3 Turns Complete) -[X][Learning] Flow As We Demand - (Machinery/Hydraulics/Mechanical) - (1/3 Successes)
-[X][Learning] Secret Of The Circuit Pt.1 - (Electronics) - (Uses:Rusted Motherboard +20 to Electronics ) - (0/4 Successes)
-[X][Archeology] Prepare an Expedition (TOP-02) - (0/2 Turns Complete) - (House Mirn support: N)
-[X][Tree of Knowledge] Waterwheels For (Jewel Mine) - (-8 Materials) - (0/1 Turns Complete)
-[X][Tree of Knowledge] Waterwheels For (Silver Mine) - (-8 Materials) - (0/1 Turns Complete)
-[X][Personal action] Too Much To Do - (Retrace The Steps, Part 2, The Literal Electric Boogaloo! - (Tech-Scouts) - (0/1 Turns Complete)) --[X] 2FF
-[X][Personal action] Too Much To Do - (Raid The Workshop) - (0/2 Turns Complete)) --[X] 6FF
-[X] Merchants - (All Are Free Actions)
--[X] Buying Goods In Bulk - (Living Quarters - Grand)
--[X]Selling Artifacts - (Decorative Urn, Toy Weapon, Embroidered Tapestry, Ninja Doll, Silverware, Decorative Glass, Rusted "RIOT" Shield)(+5.52 Materials)
--[X] A Small Loan - (+10 Materials)
--[X] Payment for one Harpoon - (-70 Materials) -[X] The Union Of Herbalists - (1 Free Action)
--[X] Study Sessions - (-2.35 Materials) - (4/8 Turns Complete)