Vote tally - Cult Creator - The Pilgrims Journey

Adhoc vote count started by HeroCooky on Sep 4, 2020 at 11:00 AM, finished with 14 posts and 7 votes.

Tally configuration

Simple majority
HeroCooky
Cult Creator - The Pilgrims Journey
Post #1130
Post #1143

None
No
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Enabled
Enabled
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7
14

  • [X] Plan Diplomacy and Looking for Tech-support
    -[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (1/3 Turns Complete)
    -[X][Diplomacy] High-End Introduction - (Marquis of Tessen)) - (0/1 Turns Complete)
    -[X][Martial] Construct A Hangar - (-9 Materials, 1 Goodwill) - (0/3 Turns Complete)
    -[X][Martial] Train A Militia - (-2 Materials, 6 Goodwill) - (0/1 Turns Complete)
    -[X][Learning] Scientific Theory (3/6 Successes)
    -[X][Learning] Flow As We Demand - (Machinery/Hydraulics/Mechanical) - (0/3 Successes)
    -[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (1/2 Turns)
    -[X][Tree of Knowledge] Living Quarters - Grand - (3/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - (Faith) - (1/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (Retrace The Steps. - (Tech-Scouts) - (???/??? Turns Complete))
    -[X][Personal action] Unity Of Purpose - (2/3 Turns Complete)
    -[X] Merchants - (All Are Free Actions)
    --[X] Buying Goods In Bulk - (Expanded Hospice)
    -[X] The Union Of Herbalists - (1 Free Action)
    --[X] Study Sessions - (-3 Materials) - (3/8 Turns Complete)
    [X] Plan Hangar and Connection
    -[X] What Will You Do? - Arrange a meeting with the Marquis, the noble houses and the military and inform them of the behemoth, offer to shoulder the cost of a single harpoon.
    -[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (1/3 Turns Complete)
    -[X][Diplomacy] Unity Of Purpose - (2/3 Turns Complete)
    -[X][Martial] Construct A Hangar Cost: 9 Materials, 1 Goodwill
    -[X][Martial] Train A Militia Cost: 2 Materials, 6 Goodwill
    -[X][Learning] Scientific Theory (3/6 Successes)
    -[X] Under Pressure - (Broken Pump) (0/2 Successes)
    -[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (1/2 Turns)
    -[X][Tree of Knowledge] Living Quarters - Grand - (3/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - (Faith) - (1/2 Turns Complete)
    -[X][Personal] Personal Introduction - Marquis of Tessen
    -[X][Personal] Retrace The Steps (drop the diplomacy action)
    -[X] Merchants - (All Are Free Actions)
    --[X] Buying Goods In Bulk - (Expanded Hospice)
    -[X] Stupendously Scholastic Scholars of Science
    --[X] Because of SCIENCE! - Scientific Theory Cost: 4 Materials
    -[X] The Union Of Herbalists
    --[X] Study Sessions - (3/8 Turns)
    [X] Plan Diplomacy and Looking for Tech-support
    -[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (1/3 Turns Complete)
    -[X][Diplomacy] High-End Introduction - (Marquis of Tessen)) - (0/1 Turns Complete)
    -[X][Martial] Construct A Hangar - (-9 Materials, 1 Goodwill) - (0/3 Turns Complete)
    -[X][Martial] Train A Militia - (-2 Materials, 6 Goodwill) - (0/1 Turns Complete)
    -[X][Learning] Scientific Theory (3/6 Successes)
    -[X][Learning] Flow As We Demand - (Machinery/Hydraulics/Mechanical) - (0/3 Successes)
    -[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (1/2 Turns)
    -[X][Tree of Knowledge] Living Quarters - Grand - (3/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - (Faith) - (1/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (Retrace The Steps. - (Tech-Scouts) - (???/??? Turns Complete))
    -[X][Personal action] Unity Of Purpose - (2/3 Turns Complete)
    -[X] Merchants - (All Are Free Actions)
    --[X] Buying Goods In Bulk - (Expanded Hospice)
    -[X] The Union Of Herbalists - (1 Free Action)
    --[X] Study Sessions - (-3 Materials) - (3/8 Turns Complete)
    [X] Plan Diplomacy and Looking for Tech-support
    -[X][Faith] Establish Soup-Kitchens (Bulk)(Mirn) - (1/3 Turns Complete)
    -[X][Diplomacy] High-End Introduction - (Marquis of Tessen)) - (0/1 Turns Complete)
    --[X] 6FF
    -[X][Martial] Construct A Hangar - (-9 Materials, 1 Goodwill) - (0/3 Turns Complete)
    -[X][Martial] Train A Militia - (-2 Materials, 6 Goodwill) - (0/1 Turns Complete)
    -[X][Learning] Scientific Theory (3/6 Successes)
    --[X] 1FF
    -[X][Learning] Flow As We Demand - (Machinery/Hydraulics/Mechanical) - (0/3 Successes)
    -[X][Archeology] Prepare an Expedition - (WO-02) - (House Mirn support: Y) - (1/2 Turns)
    -[X][Tree of Knowledge] Living Quarters - Grand - (3/4 Turns Complete)
    -[X][Tree of Knowledge] Administration Center - (Faith) - (1/2 Turns Complete)
    -[X][Personal action] Too Much To Do - (Retrace The Steps. - (Tech-Scouts) - (???/??? Turns Complete))
    -[X][Personal action] Unity Of Purpose - (2/3 Turns Complete)
    -[X] Merchants - (All Are Free Actions)
    --[X] Buying Goods In Bulk - (Expanded Hospice)
    -[X] The Union Of Herbalists - (1 Free Action)
    --[X] Study Sessions - (-3 Materials) - (3/8 Turns Complete)
    -[X] Stupendously Scholastic Scholars of Science - (1 Free Action)
    --[X] Because of SCIENCE! - (Scientific Theory) - (-4 Materials) - (0/1 Turns Turns Complete)
    -[X] What Will You Do?
    --[X] Inform the Military, Lord Malarn, and the Marquis about the Butcher. The Military is the most likely group to get enough Harpoons to matter. Lord Malarn is responsible for Mirn and could help you get into contact with the Marquis of Tessen. The Marquis is your best bet for evacuating cities, reducing the number of possible targets and casualties.
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