-[X] Accept Herbalists Deal (-12% Casualties for 4(four) turns.)
-[X] Decline Unionists Deal (Will upset the Unionists)
-[X] Accept Base Deal (Union Deal is extended by one turn as long as you can pay)
-[X] Accept Healers Deal (-2% Casualties per turn until the crisis is over, unlocks special support/faith/diplomacy actions, Unionists are angry)
-[X] Accept Healers Deal (-2% Casualties per turn until the crisis is over, unlocks special support/faith/diplomacy actions, Unionists are angry)
-[X] Decline Unionists Deal (Will upset the Unionists)
-[X] Accept Herbalists Deal (-12% Casualties for 4(four) turns.)
-[X] Decline Bae Deal (No change)