I would guess separately, myself.Is the attack's damage multiplied and then it hits all at once or is each multiplied spell's damage calculated and applied separately?
I would guess separately, myself.Is the attack's damage multiplied and then it hits all at once or is each multiplied spell's damage calculated and applied separately?
"We will not gattai the Megucas or their powers. Such thinking inevitably leads to transformation sequences."
Double-Cast/Quadra Magic causes the attack to be launched multiple times in one go.Hey, @crystalwatcher, how exactly is damage calculated when Double-Cast and Quadra-Magic are involved? Is the attack's damage multiplied and then it hits all at once or is each multiplied spell's damage calculated and applied separately? How do these abilities affect the the way damage bonuses are applied? do they apply to all attacks or only to the barrage as a whole?
Intercept can apply to everything. The intercept target doesn't need a physical component.Next question, does Intercept apply only to attacks with a physical component like rocks thrown at our face or our Panzer blade against Black Knight or does it trigger against purely magical/energy attacks as well?
Boost-Self abilities can only be used on the user. Boost-All abilities can be used on whoever the user feels like throwing them on. Shell is a yes.What about Sam? He has buff spells now. Can he cast them only on himself or on others as well? Would his Shell spell also get a bonus against the Undead because of its Divinity affinity?
That infinite something spreads through the air, searching for something else, but fails to find it...
I'm really interested in what's going on there. I have a feeling it's looking for it's partners, the other Cores.So...something inside Nepgear is looking for SOMETHING, but what?
Although there's obviously going to be serious consequences to dying, I think we should take advantage of this if the situation calls for it. If at least for intelligence gathering purposes.
On that note, I think maybe we can just equip ourself to Rei and at our higher level, probably with one of the ??? expenses we can provide a huge power / stamina boost to Rei and by focusing our maxing our DEF / Survivability we can just follow Rei as she wins the war Single Handedly.
The second Helicopter carrying Goddess Gold and Bly Sky barely have enough time to realize something had happened before the wave of light is upon them
Also uh...Bly Sky?The raw turbulence caused by the clash though knocks Bly Sky screaming into the air, as the Light washes over her, taking her as well.
Well, we can't stay inside, because our one good AoE will aggro the boss monster, so we've got to get outside, and since Candy Heart is the enemy it's our job to deal with she's got to come out with us. Candy Heart isn't our enemy, the magic that's making her fight us is, but if it doesn't work that way she's still going to instantly re-disintegrate, completing our objective of wrecking all the small fry so that White Knight doesn't get instantly ganked (as opposed to being ganked over the course of many turns).As for a plan:
I don't think we should try and save Candy Heart. Yeah, what's happening with her is sad but we are not capable enough to deal with her without pasting her into mist. The Control Seal is a nice bit of intel but something we really can't put to use ATM. Focus more on keeping our allies alive rather than an enemy we probably won't be able to save.
First priority: get Goddess Gold here right the fuck now and stall for time. Keep an eye on White Knight so if/when Goddess Gold shows up and BK stops playing around, we can try and get her out of danger. That means generally removing the zombies as a threat, though focus more on taking Candy Heart down. Though if we take her down too quickly and join WK against BK, she might stop playing around.
That was unexpected, but at least we now have some info on BK, last time all we had were her stats.
The reason why Starshine (for those asking) wasnt used because it was quadra magic and Danmaku, so there was a chance the entire mausoleum would have collapsed and killed Team GEAR.
Actually, BK was tasked to protect CH, if we instagib her, she might enrage and decide to 'play with us. (I.e come after us but not in serious mode like last time) so maybe we should get ready to fly and buy time.
[X] Plan We're a housecat, not a baby Tiger
That's why I suggested full investment in our ability to run away and then intentionally aggro the boss.To be entirely fair, even "Play Time" mode Black Knight will instagib us just based on her baseline stats.
1,250 damage after our battery of reduction.
I was thinking of rapidly increasing our altitude such that BK would at least need to jump and allow us to lose a limb instead of being bisected, when we try to dodgeTo be entirely fair, even "Play Time" mode Black Knight will instagib us just based on her baseline stats.
1,250 damage after our battery of reduction.
Explicitly wrong. Starshine had the lowest chance of causing a collapse after Core Purge.The reason why Starshine (for those asking) wasnt used because it was quadra magic and Danmaku, so there was a chance the entire mausoleum would have collapsed and killed Team GEAR.
Yup i dont disagree, which was why it was included as a backup in plan purge if core purge didnt work for some reason.Explicitly wrong. Starshine had the lowest chance of causing a collapse after Core Purge.
The trick is to get through the fight without dying horribly....I really don't know what doing this over is supposed to prove, if anything. You don't need to have a degree in math to see it's going to come to either the same result or an even more pathetic showing.
Flight at merely level 3 already gives us a flying speed that's double our running speed. If we pump all our current xp into Flight, that should go through the roof, allowing us to run around the room faster than the Black Knight can chase us.If we try to run/fly away Black Knight will shove MGWK out of the way and chop us in twain.
1,350 actually.To be entirely fair, even "Play Time" mode Black Knight will instagib us just based on her baseline stats.
1,250 damage after our battery of reduction.
That's why I suggested full investment in our ability to run away and then intentionally aggro the boss.
Use Flight + Core Purge to be an evasion tank with Taunt and Bleed effects.
I decided to calculate Max Flight Speed as (Level*10-10) For easy reference and less "because plot".Flight at merely level 3 already gives us a flying speed that's double our running speed. If we pump all our current xp into Flight, that should go through the roof, allowing us to run around the room faster than the Black Knight can chase us.
But the fight doesn't stop there. The Black Knight's eyes are locked dead on to you, registering you as a significant threat. And instead of going for White Knight like you were sure it would, it instead changes direction and goes straight for you. It crosses the distance in moments, and you rear back, trying to get away because you know you don't stand a chance again it...
Black Knight and Magical Girl White Knight are both much faster than we are. Taking into account that the room isn't that large means we are going to have a hard time getting out of range unless we blast through the zombie-choked door and go straight up. I'd also bet that Candy Heart has some obnoxious "cotton candy wall" type effect to slow us further.Flight at merely level 3 already gives us a flying speed that's double our running speed. If we pump all our current xp into Flight, that should go through the roof, allowing us to run around the room faster than the Black Knight can chase us.
Bringing the mausoleum down will deal 1,000 damage to everything it falls on, +500 thanks to gravity.Black Knight and Magical Girl White Knight are both much faster than we are. Taking into account that the room isn't that large means we are going to have a hard time getting out of range unless we blast through the zombie-choked door and go straight up. I'd also bet that Candy Heart has some obnoxious "cotton candy wall" type effect to slow us further.
Hmm, maybe if we crush the mausoleum upon our heads we could zip up and out of range before Black Knight can react. It won't be good for our squishy team-mates , but a small collapsing building might be just survivable at our current toughness.
That's why I think we should stall for time until Goddess Gold shows up, then do Core Purge at the last second to distract it for White Knight to disengage and Goddess Gold does the intercept.Black Knight and Magical Girl White Knight are both much faster than we are. Taking into account that the room isn't that large means we are going to have a hard time getting out of range unless we blast through the zombie-choked door and go straight up. I'd also bet that Candy Heart has some obnoxious "cotton candy wall" type effect to slow us further.
Hmm, maybe if we crush the mausoleum upon our heads we could zip up and out of range before Black Knight can react. It won't be good for our squishy team-mates , but a small collapsing building might be just survivable at our current toughness.