Crystalwatcher's Magical Girl Quest!

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So cookie winner is MobiusC.

*hands over an empty cookie box filled with poisonous gases*
Yay~! My favorite thing!

[X] Truth
[X] Blue Sky
[X] Purchase Core Connection
-[X] Save the remaining 161 XP.

Maybe we should also ask Blue-Sky if she thinks she could contribute? Since we don't really know her capabilities beyond flying overwatch.

Actually, having Overwatch might prove useful in proving intel on whats going on. They are worried about an attack on a Research Facility, not necessarily a fight indoors or outdoors. So having someone outside providing Overwatch would help us figure out who's coming where and how to head them off, etc.
 
[X] Truth
[X] Blue Sky
[X] Purchase Core Connection
-[X] Save the remaining 161 XP.
 











Even if they use the same base damage their should be a reason they have different names, why the long ranged option is called Purifier Beam, and the melee weapon is called the Panzar Blade.
*eye twitches* It's not called that. It's called the Panzer Blade, with an "e" and no second "a". Y'know, like the tank?
How is this so hard to get right?
 
Dunno if it has been mentioned but I wonder if making the team suddenly become more powerful right before a mission might be a bad choice. We know that training helps with getting used to powers and becoming 5x stronger in all stats must be kinda jarring.
 
Dunno if it has been mentioned but I wonder if making the team suddenly become more powerful right before a mission might be a bad choice. We know that training helps with getting used to powers and becoming 5x stronger in all stats must be kinda jarring.

On the other hand, it might be the difference between a "barely survived" and a TPK.
 
Dunno if it has been mentioned but I wonder if making the team suddenly become more powerful right before a mission might be a bad choice. We know that training helps with getting used to powers and becoming 5x stronger in all stats must be kinda jarring.

My thought is that whatever disadvantage is incurred from being unused to a sudden quintupling of stats is more than made up for by a sudden quintupling of stats.
 
Dunno if it has been mentioned but I wonder if making the team suddenly become more powerful right before a mission might be a bad choice. We know that training helps with getting used to powers and becoming 5x stronger in all stats must be kinda jarring.
It kind of became a habit since we were getting thrown into so many shit situations. Since we aren't powerful enough to adapt on the fly, we want to dump our XP into things that will help with whatever our current objective is (usually just surviving). If, in this instance, we were providing artillery support somewhere instead of just our team protecting a location, we would be able to spec for damage output or something that would help for that.
 

I only saw this on the second read through. You delayed my proofreading a good three minutes, I was laughing so hard.

Crys you tease.
Typoes fixed.

Just realized you didn't answer this.
Most of the Unified Light's information pertaining towards Magical Girls and the phenomena that surrounds them is the very Genre that spawned their existence in the first place.

When MGs were introduced into the War, the Akashic Pillar decided that it would be far easier to just hand out a couple hundred copies of various MG anime and the like in order to give a general idea of what they were all about and how the image evolved over time.

To everyone who got this information, it was more or less telling them "This is where they come from. These are the standards they are held to." Considering some of the shit MG warriors pull off in anime even in today's shows? You can understand why more or less everyone agreed that MGs were scary as fuck.

Once the first Dark Lord in more than two millennia died at the hands of a Magical Girl, and a second shortly there after, their position as super soldiers were cemented.

This lead to respect on top of that fear. And this mix is expressed differently by different factions.

The Fairies find their common roles as advisers and helpers to MGs in the genre rather neat. Meaning they try to give out advice if they feel it is necessary, but otherwise try to just provide some support.

The Elves are wary of MGs in general, but openly welcome them to the battlefield. Overall though, they tend to be more scared then awed.

Heaven in similar to the Elves in that nine out of ten Angels are scared of MGs.

My brain died halfway through that.0

I thought it was Panzur. :V
If LDj goes Grammar Nazi on you, I will sit back and laugh.:V
 
To everyone who got this information, it was more or less telling them "This is where they come from. These are the standards they are held to." Considering some of the shit MG warriors pull off in anime even in today's shows? You can understand why more or less everyone agreed that MGs were scary as fuck.
So they just thought that all of the magical girl shows actually happened?
 
So they just thought that all of the magical girl shows actually happened?
No, they know the shows are faked. But they also know that this is the source of the belief that makes MGs possible.

And since Magic was proven by Humanity to be influenced by that selfsame belief, it's almost guaranteed at least some of the MGs will reach those power levels, if not all of them eventually.
 
No, they know the shows are faked. But they also know that this is the source of the belief that makes MGs possible.

And since Magic was proven by Humanity to be influenced by that selfsame belief, it's almost guaranteed at least some of the MGs will reach those power levels, if not all of them eventually.
I'm torn between hoping Nepgear will be the first, or something like the 20th.
 
No, they know the shows are faked. But they also know that this is the source of the belief that makes MGs possible.

And since Magic was proven by Humanity to be influenced by that selfsame belief, it's almost guaranteed at least some of the MGs will reach those power levels, if not all of them eventually.
...Wait. Magical girls were popular, so once magic became known about they just spontaneously started existing.

I'd call it an omake, but that implies that it wouldn't be canon...
 
I have a few questions:

Since 'Truth' is a valid Affinity, is there such a thing as a 'Lie' Affinity?

Would someone who mostly used illusion based magic user have a 'Lie' Affinity, or an 'Illusion' Affinity?

Will purchasing Applied Teachings do more than remove the negative modifier and apply Juggernaut to our melee attacks?

What are the differences between mirrored Affinities? Using 'Life' and 'Death' as an example, is it just that someone with a 'Life' Affinity has an easier time affecting and/or creating living things with their magic while someone with a 'Death' Affinity has an easier time affecting dead things or creating pseudo-undead, or that someone with a 'Life' Affinity has an easier time healing/altering people, while someone with a 'Death' Affinity has an easier time killing things? Or do the differences go beyond that?
 
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Since 'Truth' is a valid Affinity, is there such a thing as a 'Lie' Affinity?
Yes.

Would someone who mostly used illusion based magic user have a 'Lie' Affinity, or an 'Illusion' Affinity?
Either are possible, but the Illusion affinity would be stronger.

What are the differences between mirrored Affinities? Using 'Life' and 'Death' as an example, is it just that someone with a 'Life' Affinity has an easier time affecting and/or creating living things with their magic while someone with a 'Death' Affinity has an easier time affecting dead things or creating pseudo-undead, or that someone with a 'Life' Affinity has an easier time healing/altering people, while someone with a 'Death' Affinity has an easier time killing things? Or do the differences go beyond that?
All the above.

Mirrored Affinities counter each other as well as help each other in various ways. A Life Affinity would be more capable of creating self-sustaining constructs with their magics, while Death affinities would be able to kill things, or destroy long lasting enchantments and the like.

A Life affinity working together with a Death affinity would lead to shorter but far more powerful effects then either working alone would be able to manage. There's also a lot more stuff past that, but you'd need specific questions to narrow it down since I could probably go on all night over something like this.
 
All the above.

Mirrored Affinities counter each other as well as help each other in various ways. A Life Affinity would be more capable of creating self-sustaining constructs with their magics, while Death affinities would be able to kill things, or destroy long lasting enchantments and the like.

A Life affinity working together with a Death affinity would lead to shorter but far more powerful effects then either working alone would be able to manage. There's also a lot more stuff past that, but you'd need specific questions to narrow it down since I could probably go on all night over something like this.
Is there an Angel of Death type character, with affinities in Light and Death (with possibly something like Peace or Divinity too)?
 
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