tankdrop24
Tread First into Hell
- Location
- The Center of the Universe: Toronto, Canada
- Pronouns
- He/Him
Cree concerns hammer home why Civ needs to reject its own traditions
I'm not sure I fully agree with this article, Civilization is basically a digital board game after all. But I think it does raise points worth of discussion. Do we really want to portray history and humanity as merely a game of accumulation?
I love Stellaris, but I do know that players tend towards role playing galactic conquerors that would make Hitler blush.
In Civilization, civilization is a competition. Land and resources are limited, and even those nations that don't expand through military might are attempting to climb to the top of the league table in other ways. Geography, technology, culture, religion, diplomacy – they're all, to some extent, weapons to be deployed, or at least arenas where an advantage can be gained. Culture and history are the clothes that Civ wears but it's not really about building an empire or a nation, it's about sharpening a knife.
The upcoming Rise and Fall expansion for Civ VI introduces several new playable nations, but the introduction of one civ has led to criticism from an unexpected source. Yesterday, Milton Tootoosis, an elected headman-councillor of the Poundmaker Cree Nation, spoke to CBC News about the inclusion of the Saskatchewan First Nation. He acknowledged excitement about the news and noted that historical chief, Poundmaker, is to be portrayed as working to build "a bridge between settlers and First Nations". But he also voiced a fundamental concern about the portrayal: "It perpetuates this myth that First Nations had similar values that the colonial culture has, and that is one of conquering other peoples and accessing their land." It's a concern that cuts to the heart of what Civilization has always been and – I hope – to what it could become.
I'm not sure I fully agree with this article, Civilization is basically a digital board game after all. But I think it does raise points worth of discussion. Do we really want to portray history and humanity as merely a game of accumulation?
I love Stellaris, but I do know that players tend towards role playing galactic conquerors that would make Hitler blush.