@SVS Pretty much everyone currently alive in this verse wouldn't have been born due to the butterfly effect, since Kyuubey was around to contract Joan of Arc and other historical figures.
 
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@SVS No one currently on their Earth would be born due to the butterfly effect, since Kyuubey was around to contract Joan of Arc and other historical figures.
My dude, that's about as helpful as responding "Shirou dies" whenever someone asks what the 5th HGW would be like if he summoned a different servant. That's not the point of the question, you know it, everyone else knows it, and you win nothing negating any form of discussion by responding that way.
 
My dude, that's about as helpful as responding "Shirou dies" whenever someone asks what the 5th HGW would be like if he summoned a different servant. That's not the point of the question, you know it, everyone else knows it, and you win nothing negating any form of discussion by responding that way.
Wasn't intending on shutting down further discussion, just meant it as another possible point in what could happen if Kyuubey never existed. In any case:
-Hitomi still gets together with Kyousuke, which will cause an irreparable rift in Sayaka and Hitomi's relationship to form and cause them to drift apart.
-Yuma continues to live in a very abusive household until either her parents divorce, Japan's version of CPS takes her away, or something worse happens. She may or may not simply run away once she grows older once she better understands the horrible situation she's in and may grow up to be severely depressed and/or cynical if it goes on for long enough.
-Nagisa would grow up normally, but with the crappy situation of having a deceased mother and an absentee father.
-Saotome Kazuko (the teacher) will continue to go through relationships until she has a heart-to-heart with Junko while drinking one night and learns some of her ways. A few years later she's in a stable and happy relationship and continues to teach the youth of Mitakihara, granting them her wisdom.
-Yuuki Sasa will continue on through life as a functional sociopath, probably leading some company somewhere and kicking puppies in her free time.
-Asako Komaki will have her life turned upside down after figuring out she likely caused Oriko to commit suicide, and will try to justify that her schoolyard bullying was to "prepare her for the real world" or something like that. She'll lose the will to be as socially active as she was before and be unhealthily fixated on Oriko well past her death, causing her to lose many of her friends in the process, Komaki often making fun of Oriko's "weakness".
-Namekata Akira will remain one of Komaki's most stalwart friends (possibly more at a certain point, if that ever happens) to the detriment of a chunk of her social status, and will back Komaki up in jumping on the Oriko-bash train well past the time it's left the station. Eventually she'll try to get Komaki to focus on other things to varying success and failure.
-Asako Koito will eventually piece together what's happened with Oriko through overhearing conversations and possibly snooping through her sister's diary once she's heard some shocking things. She'll grow apart from her sister and become sickened of her, eventually confiding to one or more of her friends causing things to snowball from there. This will not help Komaki's mental state whatsoever, and Komaki will turn to becoming more hostile and angry overall and she will probably develop trust issues.
-Nagatsuki Miyuki cuts off all contact from Komaki and Akira, unable to handle that those two actually managed to cause Oriko to commit suicide. She'll probably feel sickly for a while at the thought. When eventually confronted by Komaki and Akira after they continue to bad-mouth Oriko well after her death, she'll blow up at them. Miyuki eventually confides to her parents who console her and they may try to transfer her to a new school with her permission.
 
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Wasn't intending on shutting down further discussion, just meant it as another possible point in what could happen if Kyuubey never existed. In any case:
I'm glad to know that's not the case with you here, but I've had more than my fair share of experience with people for whom that is the case.
I've had to sit through way, way too many hypothetical Fate discussions where there's always that one smart-alec asshole who thinks he's so clever by saying "Shirou dies because no Avalon", while failing to realize that had Shirou summoned any other servant Nasu would have written that servant with some way of keeping Shirou alive the same as Avalon, thereby contributing nothing to the discussion.
 
I'm glad to know that's not the case with you here, but I've had more than my fair share of experience with people for whom that is the case.
I've had to sit through way, way too many hypothetical Fate discussions where there's always that one smart-alec asshole who thinks he's so clever by saying "Shirou dies because no Avalon", while failing to realize that had Shirou summoned any other servant Nasu would have written that servant with some way of keeping Shirou alive the same as Avalon, thereby contributing nothing to the discussion.
Huh, weird. If Shirou summoned just about any Caster on the level of the rest of the Servants Nasu was pitting together, the Caster would definitely be able to keep Shirou alive. With a Rider they'd be able to keep Shirou safe with their speed a la Iskander and Waver, an Assassin (true) would just hide Shirou away, as Shirou would listen to his Servant's advice to minimize the damage of the Grail War by keeping himself and therefor his Servant alive and be taught the lessons that Kiritsugu and Archer learned (Shirou/Assassin route where you at?). Any Saber will do to keep Shirou safe, especially through Nasu's will. With a Lancer, the Lancer would probably die every time but in a bid to keep Shirou safe or in some epic showdown in preventing the corrupted Grail from doing it's thing. Shirou would probably summon a Berserker that can communicate with him for the sake of VN, and Berserkers berserk to their last and usually (sans Servants like Lancelot) protect their charges. With an Archer, he'd just summon himself and things would end up kinda like UBW, prob.

Besides, even with Avalon Shirou surviving was very much due to pure luck *looks at all the Bad Ends and Taiga Dojos*
 
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If Kyubey didn't exist, who do you think would have a better life, and who do you think would have a worse life?
-Mami dies in the car crash with her parents
-Kyouko's family continues to go hungry, but they never reach the point where papa Sakura goes axe-crazy and tries to kill them
-Oriko commits suicide
-Kirika writes sad poetry and angsty Naruto/Sasuke slash fanfiction on Deviantart, probably ends up writing the Jap equivalent to My Immortal
-Madoka never dies, but Amy does
-Homura's health is still shit, but at least Madoka is still alive
-Sayaka never sells her soul for a boy who doesn't love her
-No Wallyworld, just Fukushima

Anybody else want to add/comment on this?
There's this fic that talks exactly about it:
Fanfic: Times Like These, Puella Magi Madoka Magica/魔法少女まどか★マギカ | FanFiction
 
[X] Continue to kill familiars with your LMG
[X] Have Mami and Oriko finish it off with a bombardment at structural weak points
[X] If the Witch is setting up another blast and it seems like it'll fire it off before it's killed, scatter to another safe-ish area attempting to avoid the pendulums

Sorry for the hold up.
 
Day 26 Chapter 14.4
[X] Continue to kill familiars with your LMG
[X] Have Mami and Oriko finish it off with a bombardment at structural weak points
[X] If the Witch is setting up another blast and it seems like it'll fire it off before it's killed, scatter to another safe-ish area attempting to avoid the pendulums



When the smoke clears, you can see that the witch is still standing. The damage to it is severe, and the face that once adorned the terminal end of the pendulum arm has been blown clean off, along with a number of the support struts serving to hold it in place. But in stopping your attack for long enough to keep your team defended while Kyouko recovered Mikuni Oriko, you gave the familiars just enough time to repair just enough of their master that it can still stand.

You drop the empty belt from your SAW, discarding it over the edge of the panel you stand on and reaching into your shield for another. "We've still got work to do," you say, racking the charging handle and letting the rounds fly towards the familiars swarming to repair their master. "We have to finish this quickly. Tomoe-san-"
"Mikuni Oriko-"
"Do you think you can make one last push to take down the witch?"

"I can try, Akemi-san, but if I still fail to defeat the witch then I don't know what else we might try, short of bringing our servants in to assist us."

""As will I, but if I push myself much farther, I'm sure Kirika will be upset."


While you keep the familiars at bay, Tomoe-san knits together a third ribbonwork arquebus, as Mikuni Oriko conjures drone after drone. You can see the corruption festering inside Tomoe-san's Soul Gem, tendrils of black ringing the edges, touching at a center that still remains clear and gold. Blood runs down Mikuni Oriko's injured arm, thin trickles that dye her sleeve and the fingers of the hand that grasp at it dark crimson, drip-drip, falling to the floor.

Kure Kirika is going to be livid when she sees that.

The barrel of your SAW is smoking, but you cannot let up the attack for any longer than it takes to change belts, lest you run the risk of Tomoe-san's previous onslaughts being undone. Everything is in place. Tomoe-san has her shot lined up a single Tiro Finale and an accompaniment of well over five dozen muskets, and Mikuni Oriko has amassed a swarm of buzzing silver hornets. This is it. This has to work.

"Tiro... Finale!"
"Strike!"


The sound of their attack is like the finale of Tchaikovsky's 1812 Overture, a bombastic, pounding cannonade that renders you deaf and which rocks the entirety of the labyrinth to its very core, hammering away at the witch with shot after shot, until it is easier to see the burst of fire from your allies than it is to see the witch. This has to work. You can see nothing, nothing at all through the thick cloud of smoke that obscures the shape of the witch from view when the firing stops. Tomoe-san hastily applies a Grief Seed to her thoroughly-blackened Soul Gem, while Mikuni Oriko gasps for breath where she stands, her hair and face looking ragged as all hope for victory hinges on what may come out of that black cloud.

You hear the sound of metal creaking, twisting, snapping, as the body of the witch finally appears behind the smoke. The damage to it is indescribable, and even with an army of familiars you doubt that it could repair itself with any amount of haste. Did you fail?

You hear something break, a bullet rushes past your face, slicing open your brow and drawing blood. No, not a bullet, you realize, as you watch the witch listing at an untenable angle. A bolt from one of its support struts. Looking carefully, you can even see the place where the strut failed and the bolt was shot out. Beside you, the crack of gunfire sounds, as Tomoe-san fires a single Minié ball into the compromised strut. Metal echoes against metal, and the labyrinth falls silent. Not even the slicing pendulum blades dare to move and disturb the silence.

Then, the silence is broken, and like the statue of a deposed tyrant the body of the witch comes crashing down.

"Tomoe-san gets the Grief Seed," you say, gesturing for the blonde to go after the prize once the clockwork interior of the labyrinth has faded away. "I trust that won't be an issue?"

Do you
[ ] Return to Mikuni Oriko's mansion
-[ ] For a team briefing
-[ ] For tea and snacks
[ ] Take the Mitakihara group and return home without stopping at Mikuni Oriko's mansion first
-[ ] What happens when you get home?
[ ] Other (write-in)​
 
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[X] Who gets the Grief Seed?
-[X] Mami
--[X] If Kyoko kicks up a fuss just give her one of your own, equal parts to guilt her for taking one of your Grief Seeds and to show the team how much you're trying to make this group work
[X] Return to Mikuni Oriko's mansion
-[X] For a team briefing
--[X] For the most part the team did great for what was the groups first real collaborative Witch-hunt considering just how overpowered that Witch was in comparison to most and how it negated both your and Oriko's key abilities. It was good how they didn't just scatter randomly into the incredibly dangerous Labyrinth of the Witch, even if they were to do so to avoid it's beams, and commend Kyoko for covering them from the pendulums while they hunkered down behind Oriko's barrier.
--[X] Oriko was key in protecting them during this battle considering the variables involved, and really the only way she could've done better was if her precognition was active to predict the timing and locations of attacks or if she started training on Othala earlier, so her barriers should only become more potent and useful from hereon.
--[X] What really hurt them was a lack of feasible finisher attacks aside from Mami's Tiro Finale, of which requires set-up and it is not technically one of her primary Puella Magi abilities making it costly to use. This will change once you further master your use of Isa and will be joined by Kyoko's study of Sowilo soon after - Sowilo will also give Kyoko a good ranged attack option for her to use in the future.
-[X] For tea and snacks
--[X] Thank Oriko/Lancer for the tea and snacks

If the Kyoko thing does happen Homura gets to be manipulative again, as Homura does. If it does occur, then it'll make Kyoko feel a bit guilty for taking one of Homura's Grief Seeds when it's apparent that she's trying her best to make things work while placating her (if she doesn't just refuse it), though it helps that the rest of the group doesn't realize just how many Grief Seeds Homura has from timeline shenanigans - Homura could just have Archer Witch-hunt while she's at school tomorrow to make up for it anyways. Oriko can deal with not taking this one since Kirika and her have a ton they looted from the corpses of Mitakihara's Puella Magi population, so she should be fine.

Without the 'doka and her magic bow the group just didn't have the necessary firepower to take out the Witch in 1-2 shots aside from Mami's Tiro Finale, which requires set-up and is costly since it's not a dedicated ability. At least Homura's getting tea and crumpets out of this.
 
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[X] Who gets the Grief Seed?
-[X] Mami
--[X] If Kyoko kicks up a fuss just give her one of your own, equal parts to guilt her for taking one of your Grief Seeds and to show the team how much you're trying to make this group work
[X] Return to Mikuni Oriko's mansion
-[X] For a team briefing
--[X] For the most part the team did great for what was the groups first real collaborative Witch-hunt considering just how overpowered that Witch was in comparison to most and how it negated both your and Oriko's key abilities. It was good how they didn't just scatter randomly into the incredibly dangerous Labyrinth of the Witch, even if they were to do so to avoid it's beams, and commend Kyoko for covering them from the pendulums while they hunkered down behind Oriko's barrier.
--[X] Oriko was key in protecting them during this battle considering the variables involved, and really the only way she could've done better was if her precognition was active to predict the timing and locations of attacks or if she started training on Othala earlier, so her barriers should only become more potent and useful from hereon.
--[X] What really hurt them was a lack of feasible finisher attacks aside from Mami's Tiro Finale, of which requires set-up and it is not technically one of her primary Puella Magi abilities making it costly to use. This will change once you further master your use of Isa and will be joined by Kyoko's study of Sowilo soon after - Sowilo will also give Kyoko a good ranged attack option for her to use in the future.
-[X] For tea and snacks
--[X] Thank Oriko/Lancer for the tea and snacks
 
Day 26 Chapter 15
[X] Enetious



"Honestly, I think tonight went very well for us," you say, attempting as best as you can to ignore the harsh glares Kure Kirika is directing towards you, when she's not directing her attentions towards her lover's injured arm. "All things considered, that is. This was our first real combat test against a witch that, even four-to-one, still managed to have us beat in terms of damage and defensive output."

After the witch's defeat, your team returned to the Mikuni mansion for a mission debriefing, to be accompanied by snacks and tea, courtesy of Lancer. The five of you assume your usual positions at the living room table, and just as you had predicted, upon spotting the injury to her lover's arm, "Oriko! What happened?" Kure Kirika was instantly up in arms.

"The witch was far stronger than we anticipated, and in addition was able to effortlessly shut Akemi-san and I out of our strongest abilities." Mikuni Oriko winces as Kure Kirika moves the injured arm into her grasp, as she alternates between caressing and kissing the wounded appendage, and glaring at you, as if you were at fault for what happened. "Dearest, stop that." Thankfully, Mikuni Oriko takes notice of her lover's behaviour. "Akemi-san's not the one to blame for my injury."

"But she's the one in charge when you all go out, right? So shouldn't she take responsibility for what happens to all of you?"

"It doesn't work that way, dearest. We needed to keep up constant shielding against the witch's attacks. What happened to me was a consequence of that need, not of anything Akemi-san did as team leader." Kure Kirika pouts, but fails to come up with an adequate counterargument.

"Indeed. Without your barriers, I'm incredibly doubtful that we could have held out past the witch's first attack." Tomoe-san and Kyouko nod their heads in agreement as you take a sip of tea. It's a tad bitter compared to last time. You reach for the sugar, spooning just the slightest amount of powdered white into your drink, stirring. "In fact, I'd say that the only way you could have done better was if you had started practicing Othala earlier. After seeing your latest attempts, I look forward to seeing you improve the potency of your defensive shielding."

"Well it's been a challenge, actually, finding the time to practice." Mikuni Oriko spoons several helpings of jam into Kure Kirika's tea, handing her the spoon when she finishes. Kure Kirika eagerly licks it clean, before handing it back to Mikuni Oriko, who uses it to stir her own tea as well. You know they have no problem sharing saliva, but that doesn't make it any less disconcerting to see one stirring her drink with a spoon that was in the other's mouth only seconds before. "Between taking care of Kirika, and working through my own problems-" with her free hand, Mikuni Oriko touches the place on her chest where her crucifix necklace hangs "-it's been rather difficult to find the time to practice outside of our group study sessions or when Kirika also wants to practice."

"However, she's been very eager to practice ever since she found out how her two runes can work together, so my hope is that I reach the limits of what I can do with Othala shortly so I can move on to something else." Mikuni Oriko runs her hand through Kure Kirika's chocolate locks, while her eyes wander south towards her cast-bound legs. "I know I said I was considering Sowilo earlier, but with Sakura-san working on that I think I would be better suited to learn Uruz. We could use a defensive healer-type role on our team, I think."

"Yes." The lack of Miki Sayaka a dedicated healer on your team is hurting your combat performance, as your inability to come back from the attacks of the previous witch's familiars so poignantly displayed, but "The lack of strong offensive attacks is also hurting us. While it worked this time, if we come across another witch with strong defenses it wouldn't be fair to Tomoe-san to ask her to use her Tiro Finale three times in quick succession. I'm working to complete my study of Isa, and hopefully soon I'll be able to use it offensively on par with Tomoe-san's Tiro Finale, but until then we still need better high-powered offensive options that won't be draining to Tomoe-san."

Kyouko raises her hand, saying "Not fer nothing, but I'm still trying ta get the hang of drawing Sowilo in the air like you do. Maybe once I get that down, I'll have a better idea'a how ta use it in combat. Hopefully that'll help out a bit."

"It should, not just for the team as a whole, but for you as well. Incidentally-" You press your fingers to your brow, massaging the place where the flying bolt struck you and drew blood. You could always selectively cut sensitivity to that spot, but countless timelines of watching Miki Sayaka use that same tactic while drowning in her despair has left a sour impression of the ability in your mind. "-you did a very good job defending us from the pendulums tonight. Thank you."

"Is it just me," Tomoe-san asks, "Or have the labyrinths lately become more hazardous than they were previously? It's just something that I noticed, but between this one and the one we all attempted before this, the terrain inside our most recent labyrinths has been substantially more dangerous than I can remember them being, even just last month."

Mikuni Oriko nods, leaning forward to grab the teapot, pouring herself a second cup. "No, you're definitely on to something. I wish I knew what was causing it, but it doesn't strike me as something I could realistically discover just by peering into the future."

"While it would be nice to figure out why labyrinths are suddenly more hazardous to our health than before, and whether or not that's going to become a long-running trend, I think what's more important to take away is that we know how to navigate them. Our last attempt didn't go very well at all, but what we did tonight was much better. We could have just as easily scattered in every direction as soon as the witch started attacking, but we didn't. We stuck together and figured out a way to deal with the situation that utilised our strengths." Or at least, what strengths you could use, given how you and Mikuni Oriko were both stripped of your best abilities while inside the labyrinth.

You check the time on your phone. You have several messages from an unknown number, but given what Archer told you of his plan, that isn't a surprise to you. What is surprising to you is that, despite how late it is, Kure Kirika has not yet attempted to kick her girlfriend's guests out yet with her tired fake yawn and stretch tactic.

[ ] Wat do?​
 
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[x] Leave the Lovers to their loving.
-[x] Make a mental note to buy some blueberries for Kyoko.
--[x] Head home and check your messages.
 
[X] Bid the group farewell and return home, but not before asking about update on Berserker
-[X] On your way back to your apartment check the unknown messages just in case
-[X] Make a mental note to buy some blueberries for Kyoko
-[X] When you get back ask Archer
--[X] about his findings of your apartment's landlord
--[X] if he can teach you the basics of Reinforcement before you go to bed, since you doubt Alteration would suite you very well due to your dual Origin

It's not blueberry season in Japan (which is late June to early September if you're wondering) but it wouldn't be difficult for Homura to have Archer pick up a small container of blueberries that're imported from a country where it is for some quality berries (such as the U.S. where it runs from around mid-March to May-ish). Luckily Homura has a video game inventory to store the berries in for when she next encounters Kyoko!
...
Yes this is very important, blame NMS for coming up with the vote.

Anyways, since it's coming up on the end of the day, just thought I'd post some updated relationship ratings:
[4.5 -> 5] Mikuni Oriko: Oriko's officially out of the red, and is probably seen as a completely different person to the ones Homura's mercilessly killed. As per usual Homura would still kill her in other timelines without a thought, just not this one due to her changed persona from her experiences in this timeline.
[3 -> 3.5] Kure Kirika: With Kirika off Homura's back she's becomes more bearable and she's willing to work together with Homura to capitalize on their synergy. Less a mad dog, but still pretty bad due to her radical change in personality after her Wish.
[6 -> 6.5] Sakura Kyoko: Cozying up to this iteration of Kyoko through shared experiences, and with Kyoko living with Mami she's becoming less reliant on the selfish persona she's had to adorn to survive.
[7 -> 7.5] Tomoe Mami: Working closely together has strengthened their relationship, and Homura is grateful for the assistance in maintaining this group even if Mami is doing so for selfish purposes.
 
I'm thinking we could use more votes.
I live!!!!!

[X] Bid the group farewell and return home, but not before asking about update on Berserker
-[X] On your way back to your apartment check the unknown messages just in case
-[X] Make a mental note to buy some blueberries for Kyoko
-[X] When you get back ask Archer
--[X] about his findings of your apartment's landlord
--[X] if he can teach you the basics of Reinforcement before you go to bed, since you doubt Alteration would suite you very well due to your dual Origin
 
Day 26 Chapter 16
[X] Bid the group farewell and return home, but not before asking about update on Berserker
-[X] On your way back to your apartment check the unknown messages just in case
-[X] Make a mental note to buy some blueberries for Kyoko
-[X] When you get back ask Archer
--[X] about his findings of your apartment's landlord
--[X] if he can teach you the basics of Reinforcement before you go to bed, since you doubt Alteration would suite you very well due to your dual Origin



Despite the lateness of the hour, Kure Kirika has not yet attempted to kick any of her girlfriend's guests out with her tired fake yawn and stretch tactic, as she has on nights past. Still, it has gotten late, and you imagine that Mikuni Oriko does not want or need to host guests at all hours of the night. With all respect, you should probably be heading out regardless of whether you are asked to leave or not. "Mikuni Oriko, Kure Kirika, I appreciate your willingness to host us all today," you say, bowing for your hosts. "Before I go-" you turn your attention to Kure Kirika "-you had said yesterday that you were able to settle things with regards to Berserker, is that correct? I would like an update on his condition, if you wouldn't mind giving it to me."

"I can do you one better," Kure Kirika responds. Her Command Seals flash red, and she calls out "Hey Berserker, get in here! Got someone who wants to see you!" You hardly think that's necessary; a simple verbal update on Berserker's condition would have been enough.

The towering black shape of Kure Kirika's maddened servant appears behind the master, but no longer is their form obscured by the shifting black smoke. Now, Berserker appears in gleaming beetle-like plate armour of a blue so darkened one would scarcely be at fault for calling it black. Their head, no longer hidden by a shadowed helmet, shows a middle-aged man of European heritage, with the strong jaw, stern eyes, and wavy shoulder-length purple hair of a professional model, with the marks of age giving him the quality of a fine wine made flesh. "You called for me, master?" he asks in a somber voice, his European face and maddened nature belying his perfect Japanese.

"Yeah." Kure Kirika jabs her thumb in your direction, saying "This one wanted to talk, I guess."

"I see." Berserker turns to you, offering his courtesy as he had done for his master, and he asks "And what, fair lady, would you ask of me?"

"Did you..." You stare at Kure Kirika, not entirely sure if what you saw were true. "Did you really just use a Command Seal to call your servant to you?"

"What?" Kure Kirika flashes you the back of her hand. All three of her Seals are still present, and you had seen no indication of Mikuni Oriko replenishing it in the few intervening moments. "Why would I do that? I'm not that stupid."

"It looked like you had, from where I'm sitting." Thankfully, it doesn't look like what you saw was really the case. Still, "Just... Be careful with how you use them. Mikuni Oriko won't be getting any more." You will hold Mikuni Oriko to her promise, that she would refrain from killing any more of this city's puella magi. The promise she made before these new girls made themselves a threat.

Though Archer has already sent you a packet containing Berserker's parameters, you take a moment to examine them for yourself, now that the haze of madness which had prevented you from reading them has lifted. Strength and Endurance have both dropped to B, and Agility has fallen from A+ to A. Mana and Luck are unchanged, but now you're seeing that Berserker's Noble Phantasm has risen, from A to A++. Most interesting. "I notice that your parameters have changed somewhat. Is that the only change you have experienced since having your Mad Enhancement lifted?"

"The return of my cognitive functions has been a mixed blessing. Though I have yet to venture out into combat with Lancer or my master, I can surmise that the return to myself will allow me to fight in full as I did in life. But in exchange, the lifting of madness's fog has caused my thoughts to often turn to the shame I dealt to my king. When last we met, she was unable to hear the words I meant for her, and for the second time I died without ever being scolded for my actions."

"Your king... Arthur, you mean?" Berserker nods. "But, King Arthur was present in the same War as my own Archer servant. He would have mentioned you as a participant had you been there."

"If there were a War other than my own, I would have no knowledge of it. But make no mistake, master of Archer, my king and I fought to the death as enemies in my own War."

"What was that like?"

"Darkness... Then, light again, just before the stroke of my king's sword brought me to my second death. I remember seeing my king in such suffering, despairing over the ruin she felt she had brought to the kingdom. I tried to assure her that through everything, all of us would have supported her no matter what, but my words could not reach her. After that, I have no memories of anything, until my new master summoned me and I was back in darkness. Now, I can see the light again, but where my king has gone I do not know. Tell me, has she been summoned again?"

"No." You shake your head. "The Saber servant has not been summoned yet." Nor do you have any guarantee that the Saber potentially to be summoned will be King Arthur, despite all evidence showing that he, or rather she, is a repeat participant.

"Perhaps it is for the best, then, that my king not have the misfortune of seeing me again in this form."

"Wait, wait, wait just a second-" Kure Kirika interjects, just as you were about to speak. "Let me get this straight. So, like, King Arthur... Was a woman? Am I hearing that correctly?"

"You are indeed correct, master." Berserker, you notice, makes a very concerted effort not to look in the direction of Mikuni Oriko as he speaks with his master. He was like that when he first appeared, you realize. "Our king was appointed by providence; that she was a woman has no bearing on the fact that she was our king, and all those who knew of her secret felt as such."

Kure Kirika shrugs, saying "Weird, but okay. Whatever floats your boat, I guess."

"Getting back to the matter at hand-" You have seen Berserker in combat only once, when Kure Kirika first summoned him that day in Mikuni Oriko's garden. She still has yet to repair the destruction that Caster and Berserker wrought in their conflict. The second time, he was motionless as Mikuni Oriko agreed to the terms of surrender; and the third time, you saw nothing, as Berserker was fighting inside Assassin's labyrinth. You have something of an idea as to what he can do, but you want to hear it from him. "-may I ask what you believe yourself to be capable of now, and how you are most comfortable fighting in battle?"

"I am a knight, master of Archer. As such, I have trained myself to be a master of all forms of combat, armed and not. I am equally comfortable engaging an enemy bare-handed, as I am with any weapon in my reach that one can imagine."

"Does that include modern weapons?"

"I have vague recollections of hijacking a fighter jet and using it in combat against the Archer servant of my War."

Well. It might be too early to say, but that alone makes Berserker sound like a valuable asset to have in the fight against Walpurgisnacht. Perhaps he can make use of some of the larger toys you have stored inside of your shield...



Well, you think to yourself, as you reach for the key to unlock your apartment, that was certainly a unique experience, speaking with Berserker. You take your shoes off once you enter, and finally get around to checking your phone for messages. You have three, each from the same unknown number. There are no words typed in any of them, but included in each message is a photograph of the unconscious Nagatsuki Miyuki, taking care to capture not only her, but the two Grief Seeds in her possession and the numerous cans of beer stashed underneath her bed, both empties and unopened alike. So, it's blackmail, then; that's what Archer hopes will bring her to the negotiating table.

"Welcome back." And speak of the devil... "Did you have a productive time with the team?"

You nod, saying "I believe so. Our team exercises are showing real progress, and we were able to take down a particularly troublesome witch. I'm doubtful that any one of us could have done it on our own, so the fact that we managed to defeat it as a team says to me that our team cohesion is improving." Good. "By the way, what were you able to find out about this residence's owner? Do you know who they are, or at least how to get in contact with them?"

"As a matter of fact I do." That tone of Archer's couldn't have been more telling if he tried. You hope that's not all the explanation you're getting without prodding him further. Archer Projects an aged pair of glasses directly in front of his eyes, and flips through a binder stuffed to the brim with documents. "According to the information I found in your father's legal documents... Ah, here we are! Pursuant to... do hereby bequeath sole ownership of all my possession to my daughter, Akemi Homura... This includes... As well as the residence, the payment for which shall be taken from a trust... Until Akemi Homura comes of age."

You stand there, stunned; partly because you cannot believe that Archer felt the need to do that whole routine just to convey something so simple, and partly because you were the owner this entire time. "Long story short, your father set up a trust before he died that would be responsible for paying for the building. It's airtight; the bank takes care of payments automatically and nobody, not you, not your father's lawyer, not the Prime Minster or the Emperor, not even God Himself, can touch a single Yen in that trust until you turn twenty." He closes the binder, slapping the cover for emphasis. "It's all in here, if you'd like to take a look for yourself."

"So, knowing that you're the master of the house, what's next?"

What's next? Well for one, you can give McRemitz-san an answer to her question, when she returns. But beyond that... "Blueberries," you say. Archer looks at you, as if to ask where that came from. "For Kyouko, I mean. When you get the chance, I was hoping you could pick up some blueberries for me to bring to Kyouko. I know they're not in season right now, but you should be able to get them imported from the greengrocer."

"Blueberries, got it. Anything else?"

The image of a knife snapping against the edge of your table springs to mind. "Yes. I was wondering if you could teach me the basics of Reinforcement. I have the hang of Projections, and you've already told me that I can't do Alterations, so Reinforcement is all that's left of the three basic disciplines."

Archer nods, leading you into the living room. The kitchen knife Projected by Hitomi has long since vanished, but Archer's still remains on the table, exactly where it was left. "So, I hope you've cleared the rest of your night, because this may take awhile."

That's fine by you. You've got all night.
 
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[X] What do you want from Berserker?
-[X] First check up on his updated status page
-[X] Ask him how things are going for him now that he's no longer completely beholden to Mad Enhancement
-[X] Ask him what he remembers of the last Grail War he was summoned into, if any, but only what he feels comfortable disclosing
-[X] Ask him about his skill-set, and how he's most comfortable fighting in battle
[X] If Kirika actually expended a Command Seal to get Lancelot down here, ask Kirika - and subsequently Oriko as the more responsible one of the two - to refrain from using Command Seals for something as trivial as bringing her Servant down to talk, as that's a huge waste and they presumably won't be gaining any more of them

Doesn't hurt for Homura to low-key investigate who the Saber Servant may be, considering Servants have been summoned after partaking in a Grail War. Also I'm fairly certain now that Lancelot's regained (at least most) of his sanity he should be able to his is shapeshift illlusion NP at will, if I'm not mistaken.
 
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