Vote tally - Combinatorial Explosion (Worm/Original)

Adhoc vote count started by Shadestyle on Feb 9, 2021 at 1:25 AM, finished with 22 posts and 11 votes.

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Simple majority
Shadestyle
Combinatorial Explosion (Worm/Original)
Post #446
Post #467

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22
  • 9

    [X][Cape Activities] What will you do as Sage?
    -[x][Cape Activities] Go out healing with Panacea
    [X][Cape Activities] What will you do as Sage?
    -[x][Cape Activities] Go out healing with Panacea
    -[x][Cape Activities] Set up your legal Second-Identity hire a specialist in parahuman law to help you possibly Carol Dallon (ask Amy on her opinion when you see her) or Quinn Calle (if Amy says her mom doesn't like rogues I guess)?
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Set up your Legal Second-Identity (We will go directly to the government, and out ourselves to the trustworthy officials in charge of this exact thing. Simply have them quietly link our Sage Identity to our Real Identity. It's not like we plan on outright breaking laws anyways. Skirting and pushing them a bit with technically legal biotinkering? Absolutely. But we shouldn't have any major crimes planned. We can set things up, run by the PRT to collect donations, and move on with our plans.)
    [X][Cape Activities] What will you do as Sage?
    -[x][Cape Activities] Go out healing with Panacea
    --[X][Cape Activities] Bring your flying rat Thoth with you for Pan-Pan to look at and hear out what she can say as a fellow biotinker. You do not just give up on that idea to empower Dad and maybe few other trustworthy people.
    [X][Cape Activities] What will you do as Sage?
    -[X][Cape Activities] Set up your Legal Second-Identity (Ask Lisa how to do this and use money in our civilian identity without it being obvious to people paying attention)
    [X][Cape Activities] What will you do as Sage?
    -[x][Cape Activities] Go out healing with Panacea
    --[X][Cape Activities] Bring your flying rat Thoth with you for Pan-Pan to look at and hear out what she can say as a fellow biotinker. You do not just give up on that idea to empower Dad and maybe few other trustworthy people.
    -[x][Cape Activities] Set up your legal Second-Identity hire a specialist in parahuman law to help you possibly Carol Dallon (ask Amy on her opinion when you see her) or Quinn Calle (if Amy says her mom doesn't like rogues I guess)?
    --[X][Cape Activities] Ask what the rules are for GIVING donations, or items and weapons that can be used in the next endbringer fight even if you aren't there.
    --[X][Cape Activities] Aks if there's some kind of contact that'd be suitable to explain WHY you aren't prepared to be a Hero or officially affiliating with anyone, so they can know in case there are any situations they SHOULD contact you for, in some informal non-binding arrangement. Also, just having someone you can safely talk to.
  • 9

    [x][Project] You'll begin a project of some kind.
    -[X][Project] Something Else (Time to upgrade in STYLE. Start by building a brand new set of armor from wood, Solid Light, and greenery, using Woodsmith Armor, Lightsmith Armor, and general plant magics. The result should be wooden plates, over green "Fabric" with solid light woven into the plates and some of the greens. Darken the green parts of the armor a bit with paper magic. We should be able to stain it into a darker color, but not to dark. We want to make sure to make this look, and function good. So toy with transmutation untill we find a good wood transmutation and treat the inner side of the plates with that. If we only do the hidden side of the plates, it wont matter if the type makes it look weird. Grow a green coat to wear over this, and stain it with a lavender trim. Then put on a belt made of purple sage, with some pouches and bags we can use to carry important things. Like wise, grow a green hat and adorn it with a single purple sage growing off it. Weave a scarf of wheat, and make a new wooden mask, stain some thematic markings on it, then transmute it into porcaline. The result? A thematic, striking costume for us to associate our cape identity with. It looks fairly non threatening while being just enough showing off, more or less conveys what we do, and could easily be upgraded later with our host of biological and transmutation powers.)
    [x][Project] You'll begin a project of some kind.
    -[X][Project] Alchemy consumes your mind. You'll discard a project this week. (If this vote wins, up to ten Write-in [][Alchemy] experiments will be processed this turn instead of one major project.)
    [x][Project] You'll begin a project of some kind.
    -[x][Project] Invite Lisa to your house and enlist her help in help you decode/translate The Language (Arcane>Paper)
    [x][Project] You'll begin a project of some kind.
    -[x][Project] Invite Lisa to a meeting (not in your house) and enlist her to help you decode/translate The Language (Arcane>Paper). Bait her by framing it as an impossible challenge for her intelligence, she will see right through it but will most likely be unable to pass anyway.
    [x][Project] You'll begin a project of some kind.
    -[X][Project] Something Else (Time to upgrade in STYLE. Start by building a brand new set of armor from wood, Solid Light, and greenery, using Woodsmith Armor, Lightsmith Armor, and general plant magics. The result should be wooden plates, over green "Fabric" with solid light woven into the plates and some of the greens. Darken the green parts of the armor a bit with paper magic. We should be able to stain it into a darker color, but not to dark. We want to make sure to make this look, and function good. So toy with transmutation untill we find a good wood transmutation and treat the inner side of the plates with that. If we only do the hidden side of the plates, it wont matter if the type makes it look weird. Grow a green coat to wear over this, and stain it with a lavender trim. Then put on a belt made of purple sage, with some pouches and bags we can use to carry important things. Like wise, grow a green hat and adorn it with a single purple sage growing off it. Weave a scarf of wheat, and make a new wooden mask, stain some thematic markings on it, then transmute it into porcaline. The result? A thematic, striking costume for us to associate our cape identity with. It looks fairly non threatening while being just enough showing off, more or less conveys what we do, and could easily be upgraded later with our host of biological and transmutation powers.)
    --[X][Project] try using Graviton Exchanger Mutation on a test plate of wood armor, to see if it'd let us make a much thicker armor withtoe it becoming to heavy, or even give an advantage to jumping.
  • 8

    [X][Mana] Actual Healing Magic v.4: Thaum > Diamond > Iodine, Thaum > Graphite > Iodine, Thaum > Iodine > Graphite, (Thaum > Iodine) + (Thaum > Sweat > Graphite), Thaum > Graphite > Manganese; Thaum > Manganese > Graphite; Thaum > Manganese > Blood; Thaum > Bread > Iodine;
    [X][Mana] Parahumans all have a specific structure in their brain; what happens if you attune mana to it? Thaum > Corona Pollentia
    [x][Mana] We also know (Construct + Barrier + Shell)> Whatever produces a corresponding armor (currently Wood and Light) we should test various materials and compare the strength to weight ratios of each because ngl wear wooden plate armor makes you look like a total dork especially when its dyed the color of your clothes
    [x][Mana] We know she can attune mana without the materials it just takes longer. Taylor should train to attune mana without materials until she can do it as fast as she can with the material on hand.
    [X][Mana] With these new sage reinvestment funds, we should buy enough Aluminum and Copper to test their true attunement set bonuses, and so we have enough of each to make a specialized armor or similarly sized project in the future.
    [X][Mana] test the result of using Skin Tone mana on a wound healed with blood mana.
    [X][Mana] Using an insect, test the ability of a large dose of Thaum > Graphite > Copper to revert extreme whole-body mortal wounds if applied fast enough. This could potentially be the basis of an "extra life" device if it works.
    [X][Mana] Test mutating a sage plant and an aloe plant using Thaum > Kidney > Liver and Thaum > Kidney > Liver > Silicon
    [X][Mana] try using Thaum > Timeshift Crystal > Brain enhancement on our brain,
    -[X]and if that works well create a circlet full of timeshift crystal dust that will dump a large dose of the mana into our brain.
    [X][Mana] (Thaum > Calcium Carbonate) + (Denature) > Plant > Bread > Silicon > Plant (transmute)
    [X][Mana] Ice+Water>Crystal Quartz>Ice+Water>our own brain to enhance it.
    [X][Mana] Use Arcane > Air and listen to the language which comes out of it. Try to speak it using no mana, Thaum mana, and Arcane mana. Use a linguistics book to see if you can decipher it.
    -[X][Mana] Study it for Phonems
    [X][Mana] Mana-Test Materials (Test Vibrato stone mana. Also check the physical properties of it. Try creating it in various locations around the house and observe the differences. Go out in costume if we have to to get stones from assorted locations.)
    [X][Mana] Thaum > Copper > Vinyl > Skin, Thaum > Skin > Copper > Vinyl
    [X][Mana] Something Else (Cast "Black Rose Whip Born of the River Lethe" and apply the resulting magic to silicon. Would it create a memory effecting stone? Try this with "Blaze Shotgun" as well, attuning the mana to the silicon before it can execute its delayed commands.)
    [X][Mana] Something Else (Test the Arcane Spell "Tick, Tock, start the clock/ One, two, three, four, are you going to wait a second more? / Five, six, seven, eight, You might be running a little late. / With my blade of living silver / From your prison I do deliver." Looking at the results of prior spells we should also consider trying it WITH a blade made of wood and silver. We could make a wooden knife and wrap a silver necklace around it. The idea is to get a spell which can disrupt time magic. Grey Bubbles aside, we may need to deal with time magic related accidents at some point, or worse, an enemy with time abilities. Time opposes itself, and silver has gravity powers. So a blade charged with spacetime bending gravity that disrupts time prisons?)
    [X][Mana] Something Else (See what happens if we take an image using Vital Sight, and then use Vital Mimicry to copy that vitality into something else. Either by passing the image form one mass of mana to the other, or applying the magic to paper as a medium. Can we record scans of something's Vitality in this way?)
    [X][Mana] Use Arcane > Air and listen to the language which comes out of it. Try to speak it using no mana, Thaum mana, and Arcane mana. Use a linguistics book to see if you can decipher it.
    [X][Mana] Use Arcane > Paper and try to puzzle out how the language works. Check out linguistics books from the library and try to use those to understand the basics of the language. See if mana has any special interaction with the language and whatever you inscribe it on.
    [X][Mana] Misc. Tests: Thaum > Manganese > Crystal Quartz; (Arcane > Aluminum) + (Thaum > Aluminum); Thaum > Beryllium > Copper; Thaum > Zirconium > Eye; Thaum > Cadmium > Zinc; Thaum > Cadmium > Zinc > Salt; Thaum > Indium > (Cell-Recycling Management Biofibers); Thaum > Graphite > Cobalt; Thaum > Copper > Cobalt
    [X][Mana] Test a piece of equipment's True Attunement (See what the minimum to acquire a set bonus is: Put together another complete cloth set and start by removing as much cloth from the second cloth set as viable (with scissors, the first set will let you repair the clothes afterwards). If possible, use this knowledge to identify the set bonuses for copper, curestone, quartz and timeshift crystal. If necessary, integrate them into a working cloth set, but do so individually if set bonuses merge or otherwise interfere with each other.)
    [X][Mana] Down Below.
  • 10

    [X][Veder] I can't believe I'm about to ask to borrow one of his games for research.
    -[X][Veder] Final Fantasy
    [X][Veder] No. The idea have it's merit, but first, you don't want to encourage Greg of all people to pester you more, second, videogames usually doesn't elaborate on how abilities works. Maybe you should later look through the house for some fantasy books, fables or myths? Your mother was an English professor, after all.
    [X][Veder] I can't believe I'm about to ask to borrow one of his games for research.
    -[X][Veder] Legend of Zelda
    [X][Veder] There's no way a videogame would have anything useful for my abilities. The energy is just CALLED mana, that doesn't necessarily mean anything.
    [X][Veder] I can't believe I'm about to ask to borrow one of his games for research.
    -[X][Veder] Ask if he has something particular; Disgaea or Castlevania or maybe Pokemon
  • 3

    [X][Alchemy] Figure out how Thaumic alchemy works with Cadmium, Beryllium and Indium on common, replaceable objects.
  • 5

    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    [X][Daily Activities] What sort of things will you do during the day?
    -[X][Daily Activities] Stay at home (Enhances other actions)
    --[X][Daily Activities] Look through the books you have.
    [X][Daily Activities] Make contact with Lisa again: Explain why you are not prepared to become a villain or do anything illegal, even indirectly by helping her do such things, and cant be seen publicly associating with her, but if she's willing to despite those conditions you can still be friends and you do really need someone to talk to and consider her advice valuable. Also just use her as a shoulder to lean on and talk your feelings out.
    -[X][Daily Activities] Think out loud-ish while near Lisa: "Hmm, how would the PRT react if we said we realized we might be able to do "something really bad" with our power, and want their help limiting ourselves so we *cant* do it if we "get captured by a villain or something". Possibly adding that if they do that, they can leave an exception in their conditioning for doing it against endbringers only. For example; what if we take an iron pot, fill it with water, mix in (in decreasing order of amount and importance) silicon dust, Zinc dust, ethanol, and bone meal. Then put a huge bunch of mana into it, then onto this mana thats 90% arcane but with a smidge of silicon, chant: "kettle kettle boil and bubble, brew me up a pot of trouble, upon those by this concoction splashed, turn their hopes all into ash, curse them with eternal pain, all attempts to cure: in vain, Their screams sweet music to my ears, let all who touch them be in tears, a melting horror to behold, 'Beware' all who see them be told, None shall dare the ire of Sage, when I release this cursed plague", and while applying it back to targeting the water and stuff in the pot and mixing it with Thaum > Zinc > Zinc > Zinc > Zinc > Zinc ("Cursed One") mana. Then before it "sets" add a drop of blood. Stir thoroughly with a bone, then pour into a throwable bottle and seal it."
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