- Location
- Britain
After getting this and playing the hell out of it a dozen times over and then seeing lots of other playthroughs of choice of games on here I thought I may as well put this out there. So I welcome you to Mecha ace. Where you choose the adventure.
(Please note that I have taken the randomising genders for NPCs option that is recommended for first playthroughts.)
Episode 1:
A struggle amidst the stars. The battle for Vedria Prime.
Orbit over Vedria Prime, Vedria System
419 Interstellar Era
You pull back on the throttles as the battered Imperial combat armature in your sights begins to glow with the tell-tale light of a core breach. You shift your weight in your seat, your skin-tight pilot suit stretching as your own mecha's controls register your movement. Your multi-ton war machine halts just meters in front of the stricken enemy machine at the commands of your flesh and blood body inside the cockpit.
With a twist of your legs, your control interface sends the twelve metric tons of your combat armature's leg crashing into the disintegrating enemy machine, sending it careening off into the middle of the enemy formation. With a brilliant, self-annihilating flash, the crippled machine's matter-antimatter core goes critical, taking two other hostiles with it.
Around you, more enemy machines die as allied mecha pour supporting fire into them, exploiting the hole torn in the enemy formation by your attack. Command had been wise to choose you to lead the attack, for you were an elite ace with sixty kills.
Now you have sixty-three.
Their formation shattered, the enemy advance guard flees for the safety of their distant support vessels. Behind you, the main body of the fleet moves up to press the attack, allowing you and your fellow pilots in the advance guard to regroup.
You scan your tactical display, hoping to find and rendezvous with your unit. Instead, you find three, dim energy readings heading away from you, each with the tell-tale signatures of escape pods.
What do you do?
[ ]Killing helpless foes would be dishonorable. I let them go.
[ ] I'm a soldier, not a murderer. I don't want to kill anyone I don't have to.
[ ] Killing them would waste ammunition I could need later. I let them go.
[ ] I cannot afford to let three experienced enemy pilots live.
[ ] Why should I let those impie bastards live? I kill them all!
(Please note that I have taken the randomising genders for NPCs option that is recommended for first playthroughts.)
Episode 1:
A struggle amidst the stars. The battle for Vedria Prime.
Orbit over Vedria Prime, Vedria System
419 Interstellar Era
You pull back on the throttles as the battered Imperial combat armature in your sights begins to glow with the tell-tale light of a core breach. You shift your weight in your seat, your skin-tight pilot suit stretching as your own mecha's controls register your movement. Your multi-ton war machine halts just meters in front of the stricken enemy machine at the commands of your flesh and blood body inside the cockpit.
With a twist of your legs, your control interface sends the twelve metric tons of your combat armature's leg crashing into the disintegrating enemy machine, sending it careening off into the middle of the enemy formation. With a brilliant, self-annihilating flash, the crippled machine's matter-antimatter core goes critical, taking two other hostiles with it.
Around you, more enemy machines die as allied mecha pour supporting fire into them, exploiting the hole torn in the enemy formation by your attack. Command had been wise to choose you to lead the attack, for you were an elite ace with sixty kills.
Now you have sixty-three.
Their formation shattered, the enemy advance guard flees for the safety of their distant support vessels. Behind you, the main body of the fleet moves up to press the attack, allowing you and your fellow pilots in the advance guard to regroup.
You scan your tactical display, hoping to find and rendezvous with your unit. Instead, you find three, dim energy readings heading away from you, each with the tell-tale signatures of escape pods.
What do you do?
[ ]Killing helpless foes would be dishonorable. I let them go.
[ ] I'm a soldier, not a murderer. I don't want to kill anyone I don't have to.
[ ] Killing them would waste ammunition I could need later. I let them go.
[ ] I cannot afford to let three experienced enemy pilots live.
[ ] Why should I let those impie bastards live? I kill them all!