"It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of His inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the vast Imperium of Man for whom a thousand souls are sacrificed every day so that He may never truly die.
Yet even in His deathless state, the Emperor continues His eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor's will. Vast armies give battle in His name on uncounted worlds. Greatest amongst His soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the Tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat to humanity from aliens, heretics, mutants -- and far, far worse.
To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods."
You're Karl Franz the Governor General of Cadia the gateway and the first line of defense for the greater imperium, Cadia the only navigatable path way from the eye of terror from the time of teh great crusade to now the 39 millennia. now you are one of them, the defender of the imperium.
TURN ONE
Military department
Astra militarum choose 2
The old general retired to become the Governor General yea you were the head General of Cadia before.
[X] do a survey of the troop station here
You need to know what is station here how much and how much equipment do they have
Requires 50
Cost: north
[X] Readiness training
Ready the troop for everything that can happen.
Requires roll 40
Cost 10000 thrones 1000 metal
[X] raise the militia's or the PDF
you need more legion of troops but luckily you are cadia and everyone on cadia know how to fight from birth.
Requires 20
Cost 10000 thrones 10000metal 3000 material
[X] raise the guard men legion
you need more legion of troops but luckily you are cadia and everyone on cadia knows how to fight from birth.
Requires 20
Cost 100000 thrones 1000 metal 300 material 20 advance material
[X] upgrade the planetary defense like hive city defense.
The planetary defense needs some maintenance and even you believe you could improve it.
Requires 70
Cost 10000000 thrones 1000 metal 600 material 60 advance material 20 exotic material
[X] find an advisor
You need help
Requires 10
Cost: none
Department of the navy/ cadia void command choose 2
The admiral of the cadia defense fleet reports to you Natasha Snardow that the fleet needs more ships from light escort to grand cruiser. They would appreciate them even better if you could procure a shipyard to make their own ship.
You may lack the ability to build your own ship but Agripinaa would very much like to fill in the gap with their forge world and shipyards.
[X] Build small orbital shipyard
You need a shipyard to produce escorts and more for the Defence fleet and maybe some light cruisers.
Unlock: light cruiser production and escort production
Cost: 2200000 thrones 100000 metal 60000 material 6000 advance material
Requires: 60
[X] commission orbital defence 10,20,30,40,50
Orbital defense is the last line of defense against enemy warships.
Cost 10000 thrones per 10 defence station
[X] commission Naval ship
The imperium navy the largest navy to ever sail the star you now shall add to it
Which one
Star sailing warship
| turn take to build | cost per warship |
Escort | 1 | 100000 thrones |
light cruiser | 1 | 170000 thrones |
cruiser | 2 | 300000 thrones |
battlecruiser | 3 | 700000 thrones |
Grand cruiser | 4 | 1700000 thrones |
Battleship | 6 | 2.7m thrones |
System sailing warship
| turn take to build | cost |
System Defence Escort | 1 | 50000 thrones |
System Defence Capital | 3 | 500000 thrones |
Transport
| turn take to build | cost |
merchant ship | 1 | 125000 thrones |
mass conveyor | 2 | 160000 thrones |
Astra administration choose 2
From city to fortifications this is the job of the bureaucracy to make the economy grow to massive power plant and metal processing plant this is the place where you can build them.
[X] Find a secretary to help you do these thing.
Requires 10
Cost: nothing
[X] Build Promethium Refineries- Currently Cadiauses around four times as much promethium as is extracted and kept and you can have a larger reserve of promethium.
Time: 2 Years. Cost: 70 0000 Thrones, 14 000 Material, 14 000 Metal, 800 Promethium.
Upkeep: 7 000 Thrones per year, 700 Material per year, 700 Metal per year. Reward: Small Promethium Refineries in all cities with access to promethium, +20 000 Promethium per year, +100% base promethium production.
[X] Expand Mines- Cadia current mines are small by many standards and you believe it is time to expand them.
Time: 2 Years. Cost 185 0000 Thrones, 37 000 Material, 37 000 Metal, 400 Promethium. Upkeep: 18 500 Thrones per year, 1 850 Material per year, 370 Promethium per year. Reward: Medium mines in all cities with access to metal, +36 000 Metal per year, +100% base metal production.
[X] Build Factories- Your current demand for manufactured goods outstrips supply by a noticeable and growing margin. Your advisor proposes to build factories all over Cadia to counteract this problem and to allow the production of more complex vehicles. These factories would triple your production capacities and while expensive would not take more than a year to build.
Time: 1 Year. Cost: 220 0000 Thrones, 44 000 Material, 44 000 Metal, 8 800 Promethium. Upkeep: 22 000 Thrones per year, 2 200 Metal per year, 440 Promethium per year. Reward: Small Factories in all cities, +48 000 Production Capacity, +50% base production capacity, allows construction of Variant Lemon Russ,Valkyries and Vendettas.
[X] Construct Commercial Centers- While you are not running out of Thrones as fast as other resources, you are still running out, so you come up with a plan to increase your revenue. This will have the effect of increasing the amount of economic activity and therefore the amount of tax revenue.
Time: 1 Turn. Cost: 150 0000 Thrones, 30 0000 Material, 30 0000 Metal, 6 0000 Promethium. Upkeep: 1 500 Material per year, 500 Metal per year, 50 Promethium per year. Reward: Commercial Centers in all cities, +50% tax income
[X] Local Administratum Center-your secretary has suggested building a Administratum center in every hive city. This would allow for more efficient use of resources and cut down on any tax fraud reducing the costs of any project in the city as well as allowing for more efficient upkeep.
Time: 1 turn . Cost: 100 0000 Thrones, 10 0000 Material, 10 0000 Metal, 1 000 Promethium. Upkeep: 10 000 Thrones per year, 500 Material per year, 500 Metal per year. Reward: Local Administratum Center in all cities, -5% upkeep and project cost
Adeptus arbites choose 1
The main head Arbitrator oak heart of the planet abites have submitted many report on how thing could be improved .
In the Shadows- Arbitrator Oakheart wants to build a network of informants in every hive city in Cadia. This will be the first step towards building a spy network and will significantly increase your chance of detecting cults and increase your chance of detecting psykers.
Time: 2 years. Cost: 100 000 Thrones, 1 000 Material, 10 Promethium. Upkeep: 10 000 Thrones per year, 50 Material per year. Chance of Success: 70% Reward: network of informers across Avernus, +10% chance of detecting cults, +5% chance of detecting psykers.
Witch Hunters- Arbitrator Oakheart believes you should build a group dedicated to finding and killing or capturing unregistered psykers.
Time: 2 years. Cost: 10 000 Thrones, 250 Material, 3 Promethium. Upkeep: 1 000 Thrones, 25 Material, 1 Promethium. Chance of Success: 60% Reward: +10% chance of finding psykers, specialized unit of anti-psyker warriors.
Starting resources (you may thing I'm giving you a lot but it not really a lot you will be spending through resources at an astonishing rate so GM advice build more resources processing plant)
| Thrones | Material | Advance material | Exotic material | Metal | Food | Promethium | Relics material |
gross income | 2.3m | 2m | 100000 | 1000 | 10m | 100000 | 100000 | 1 |
reserve | 10m | 5m | 2m | 1m | 100m | 2m | 1m | 100 |
remaining | 12.3m | 7m | 2.1m | 1.001m | 110m | 2.1m | 1.1m | 101 |