Vote tally - Build A Better Salvager: an XCOM:LW Development Quest

Adhoc vote count started by 7734 on May 3, 2023 at 2:41 PM, finished with 45 posts and 19 votes.

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Build A Better Salvager: an XCOM:LW Development Quest
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  • [X] Plan Surety 1.0 and SHIVs
    -[X] Establish a New Project (Roll 1d10, TN: 4. On success, GM presents an answer to the presented RFI, with attached quote for the project. Vague projects may )
    --[X] Project Surety.
    --[X] Project Surety's goal is to update the SHIV from the prototype Version 00 to the LRIP Version 01 Project goals include:
    --[X] SHIVs.
    -[X] Develop New Weapon: Your vics need more/better firepower. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Light Autocannon: Miniguns solve your accuracy problems by using more bullet. Autocannons solve that problem by adding explosive fill to the mix, which can ignore a lot of cover. (TN 9)
    -[X] Develop New Module: As much as you wish the SHIV was capable of taking all its cues from software-side systems, a number of physical modifications need to be integrated into the chassis to get expanded capabilities. Time to develop some. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Ancillary Machine Gun: While the SHIV wasn't originally designed to use multiple separate weapons systems, a lot of options you're coming up with are either limited-ammunition or limited-range systems. Figuring out how to mount up an ancillary coaxial gun fixes that problem so it's not useless outside of melee range or some pathetically small number of shots.
    ---[X] High-Caliber Coax: A standard 12.7mm coaxial machine gun might be a bit on the large side, but the added cover-punching is going to be useful- and those aliens are very good at hiding behind cover. (TN: 3)
    -[X] Refurbish a batch of SHIV units
    --[X] 4.
    -[X] Produce a batch of SHIV Pattern 00 units.
    --[X] 3
    [X] Plan Surety
    -[X] Establish a New Project (Roll 1d10, TN: 4. On success, GM presents an answer to the presented RFI, with attached quote for the project. Vague projects may )
    --[X] Project Surety.
    --[X] Project Surety's an update to the Pattern 00 SHIVs like having its Computer Rework update for Pattern 00 SHIVs and any Variants to solve the Reliability issues due to being unable to target bipedal aliens, especially against Thin Men, as well as improving its survivability via increased armor, improving ammo handling and any other small issues found so far.
    --[X] SHIVs.
    -[X] Develop New Weapon: Your vics need more/better firepower. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Light Autocannon: Miniguns solve your accuracy problems by using more bullet. Autocannons solve that problem by adding explosive fill to the mix, which can ignore a lot of cover. (TN 9)
    -[X] Develop New Module: As much as you wish the SHIV was capable of taking all its cues from software-side systems, a number of physical modifications need to be integrated into the chassis to get expanded capabilities. Time to develop some. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Ancillary Machine Gun: While the SHIV wasn't originally designed to use multiple separate weapons systems, a lot of options you're coming up with are either limited-ammunition or limited-range systems. Figuring out how to mount up an ancillary coaxial gun fixes that problem so it's not useless outside of melee range or some pathetically small number of shots.
    ---[X] High-Caliber Coax: A standard 12.7mm coaxial machine gun might be a bit on the large side, but the added cover-punching is going to be useful- and those aliens are very good at hiding behind cover. (TN: 3)
    -[X] Refurbish a batch of SHIV units
    --[X] 4.
    -[X] Cede Production time (Gains Political Capital)
    [X] Plan Surety
    -[X] Establish a New Project (Roll 1d10, TN: 4. On success, GM presents an answer to the presented RFI, with attached quote for the project. Vague projects may )
    --[X] Project Surety.
    --[X] Project Surety's an update to the Pattern 00 SHIVs like having its Computer Rework update for Pattern 00 SHIVs and any Variants to solve the Reliability issues due to being unable to target bipedal aliens, especially against Thin Men, as well as improving its survivability via increased armor and any other small issues found so far.
    --[X] SHIVs.
    -[X] Develop New Weapon: Your vics need more/better firepower. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Light Autocannon: Miniguns solve your accuracy problems by using more bullet. Autocannons solve that problem by adding explosive fill to the mix, which can ignore a lot of cover. (TN 9)
    -[X] Develop New Module: As much as you wish the SHIV was capable of taking all its cues from software-side systems, a number of physical modifications need to be integrated into the chassis to get expanded capabilities. Time to develop some. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Ancillary Machine Gun: While the SHIV wasn't originally designed to use multiple separate weapons systems, a lot of options you're coming up with are either limited-ammunition or limited-range systems. Figuring out how to mount up an ancillary coaxial gun fixes that problem so it's not useless outside of melee range or some pathetically small number of shots.
    ---[X] High-Caliber Coax: A standard 12.7mm coaxial machine gun might be a bit on the large side, but the added cover-punching is going to be useful- and those aliens are very good at hiding behind cover. (TN: 3)
    -[X] Refurbish a batch of SHIV units
    --[X] 4.
    -[X] Cede Production time (Gains Political Capital)
    [X] Plan housekeeping (Hal-2.0)
    -[X] Establish a New Project
    --[X] Project HAL 2.0
    --[X] An investigation into the current AI Framework controlling the SHIV to see if we could rework (or in a worse case scenario the replacement), so an authorised end user could easily modify a SHIV behavioural parameters to streamline development of new SHIV variants and easily trouble shoot AI problems.
    --[X] SHIV software rework.
    -[X] Develop New Weapon:
    --[X] Light Autocannon:
    -[X] Develop New Module
    --[X] Ancillary Machine Gun:
    ---[X] High-Caliber Coax:
    -[X] Cede Production time (Gains Political Capital)
    -[X] Refurbish a batch of SHIV units
    --[X] 4x
    [X] Plan Engineers solve problems
    -[X] Expand Your Department
    --[X] More Manpower
    -[X] Develop New Weapon:
    --[X] Light Autocannon:
    -[X] Develop New Module
    --[X] High-Caliber Coax
    -[X] Refurbish a batch of SHIV units
    --[X] 4 (Cost: $8)
    -[X] Cede Production Time
    [X] Plan Surety 1.0
    -[X] Establish a New Project (Roll 1d10, TN: 4. On success, GM presents an answer to the presented RFI, with attached quote for the project. Vague projects may )
    --[X] Project Surety.
    --[X] Project Surety's goal is to update the SHIV from the prototype Version 00 to the LRIP Version 01 Project goals include:
    --[X] SHIVs.
    -[X] Develop New Weapon: Your vics need more/better firepower. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Light Autocannon: Miniguns solve your accuracy problems by using more bullet. Autocannons solve that problem by adding explosive fill to the mix, which can ignore a lot of cover. (TN 9)
    -[X] Develop New Module: As much as you wish the SHIV was capable of taking all its cues from software-side systems, a number of physical modifications need to be integrated into the chassis to get expanded capabilities. Time to develop some. (Costs 10 Budget, roll 1d10/turn until TN hit.)
    --[X] Ancillary Machine Gun: While the SHIV wasn't originally designed to use multiple separate weapons systems, a lot of options you're coming up with are either limited-ammunition or limited-range systems. Figuring out how to mount up an ancillary coaxial gun fixes that problem so it's not useless outside of melee range or some pathetically small number of shots.
    ---[X] High-Caliber Coax: A standard 12.7mm coaxial machine gun might be a bit on the large side, but the added cover-punching is going to be useful- and those aliens are very good at hiding behind cover. (TN: 3)
    -[X] Refurbish a batch of SHIV units
    --[X] 4.
    -[X] Cede Production time (Gains Political Capital)
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