Brockton's Celestial Forge (Worm/Jumpchain)

I think there's a WOG somewhere that while Noelle can clone Joe, it's not exactly something easy to do, as he's pretty fast and can do things like use the nanites to burn any flesh that gets too close. That still might cause a few complications in the treatment, but not any evil Aperion clone complications. Although, I do wonder what Aperion would do with his evil clone, as it's not anywhere near as powerful as him, and Aperion does not like killing people.
 
I think there's a WOG somewhere that while Noelle can clone Joe, it's not exactly something easy to do, as he's pretty fast and can do things like use the nanites to burn any flesh that gets too close. That still might cause a few complications in the treatment, but not any evil Aperion clone complications. Although, I do wonder what Aperion would do with his evil clone, as it's not anywhere near as powerful as him, and Aperion does not like killing people.
try and rehabilitate it. I mean, Joe can rewire his own brain, surely he can rewire a clone's brain to not be hotwired towards evil.
 
This is an old evaluation, and Coil's an idiot if he hasn't re-evaluated Apeiron at any point since the ABB's initial bombing spree.
He thinks Aperion is a Mad Scientist Tinker someone who gradually loses their mind in compensation to grater and more powerful technology, He seem to still holdfasts to the idea that Joe is a coward using powerful tinker tech to compensate his cowardice.
I'm not disagreeing that he has most likely made more evaluation's on Aperion but each new evaluation will still be biased by his first view on how Joe reacted when targeted in those throwaway timelines.
I would not mind hearing more on your opinion however!
 
It's not Joe's nanites that are important; his healing from Nanite Removal & Control isn't enough for most Case 53s in isolation, as we saw with Weld, and Noelle's power-granted regeneration will likely override most healing mechanisms, regardless.

The big thing is that Joe is able to build equipment that modifies parahuman power expressions through The Arcane Craft and other magitech abilities. If Noelle cooperates with him (or he's able to whip out Countercraft), then he can buy himself more room to work with.

Just making Noelle a control focus like the one he gave to Aisha would earn him complete faith from the Travelers, in fact.
That totally flew over my head when I was considering there interactions, He could indeed do something similar to Aisha's hair pin was it? but catered towards just outright denying her power access to Noelle.
 
The degree of influence of the Coil on the Wanderers in relation to communication with the Mysterious Healer is extremely illusory. Trickster and company. they will be at the summit, and they need to trite approach Joe and ask for a damn business card with a phone number (a business card with an engraving, gold letters, and a freshly generated phone number of Dr. ParaHouse's office). This is where Calvert's power ends. Or the Wanderers have already managed to mess up their brains, they are told that Joe is unbalanced and eccentric, negotiations are still going on, don't talk to him yet, otherwise, he will lose his temper and everything will collapse. And other such nonsense. The probability of this option depends on many things, including the degree of awareness of travelers about previous events. For example, if they know about Joseph's free treatment of the victims of the Bakuda from among the ABB recruits in warehouses and other similar episodes, then there may be serious doubts about Calvert's judgments. And then they can take a risk, look at the option above.

And about working with Echidna, there are options here:
1) Can she clone a Duplicate Joe
2)If Joe gets the body of a Transformer Prime, is it suitable for safe work, if duplicates do not fit
3) Or for example make an enchanted conceptual suit of the highest biosecurity, showing the middle finger to the broken forces of the Echidna
4) Some other option
 
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It's not Joe's nanites that are important; his healing from Nanite Removal & Control isn't enough for most Case 53s in isolation, as we saw with Weld, and Noelle's power-granted regeneration will likely override most healing mechanisms, regardless.

The big thing is that Joe is able to build equipment that modifies parahuman power expressions through The Arcane Craft and other magitech abilities. If Noelle cooperates with him (or he's able to whip out Countercraft), then he can buy himself more room to work with.

Just making Noelle a control focus like the one he gave to Aisha would earn him complete faith from the Travelers, in fact.
Weld was always going to be a stretch; Joe probably could've gotten farther had he been working on Gully or Garrotte or any other organic C53. In Noelle's case, I think Joe could do both.
Step 1: Control Focus
Step 2: Now without a threat of Evil Clone Nightmare happening, use the newfound understanding of nanites and medical ability to heal Noelle.
Takes a couple of minutes tops, and that's mostly healing time because Joe has Build Rome and Mythic Forge.
Joe, with the Chimera knowledge, the Starfleet medical skill, etc., has reached an advanced understanding of medicine to heal C53s pretty much entirely, though some exotic tissue(such as weld) might still cause some trouble.
Really hope Sveta somehow finds her way to BB, or runs into Joe in some situation, because she could really use a power focus.
Also, what if Joe made focuses in the brain directly through nanites? Probably best to do that for the C53s, so they can't be removed.
The degree of influence of the Coil on the Wanderers in relation to communication with the Mysterious Healer is extremely illusory. Trickster and company. they will be at the summit, and they need to trite approach Joe and ask for a damn business card with a phone number (a business card with an engraving, gold letters, and a freshly generated phone number of Dr. ParaHouse's office). This is where Calvert's power ends. Or the Wanderers have already managed to mess up their brains, they are told that Joe is unbalanced and eccentric, negotiations are still going on, don't talk to him yet, otherwise, he will lose his temper and everything will collapse. And other such nonsense. The probability of this option depends on many things, including the degree of awareness of travelers about previous events. For example, if they know about Joseph's free treatment of the victims of the Bakuda from among the ABB recruits in warehouses and other similar episodes, then there may be serious doubts about Calvert's judgments. And then they can take a risk, look at the option above.

And about working with Echidna, there are options here:
1) Can she clone a Duplicate Joe
2)If Joe gets the body of a Transformer Prime, is it suitable for safe work, if duplicates do not fit
3) Or for example make an enchanted conceptual suit of the highest biosecurity, showing the middle finger to the broken forces of the Echidna
4) Some other option
I straight up just don't think Calvert will tell them the Rock is happening. Who else would tell them? Also even if they found out Coil WOULD indeed just tell them some bullshit about how he's going to be solidifying his connections to Apeiron, and that it's best not to stress the man out too much as will happen with all the other gangs there, as to not sour his opinion of them.
 
Simulated Apeiron is definitely not running away from Coil's mercs anymore. He doesn't have the capacity to feel threatened by human-tech rifles and cheap laser tinker tech anymore. I'm sure his passenger realizes this too and isn't freaking out as it was.
 
The degree of influence of the Coil on the Wanderers in relation to communication with the Mysterious Healer is extremely illusory. Trickster and company. they will be at the summit, and they need to trite approach Joe and ask for a damn business card with a phone number (a business card with an engraving, gold letters, and a freshly generated phone number of Dr. ParaHouse's office). This is where Calvert's power ends. Or the Wanderers have already managed to mess up their brains, they are told that Joe is unbalanced and eccentric, negotiations are still going on, don't talk to him yet, otherwise, he will lose his temper and everything will collapse. And other such nonsense. The probability of this option depends on many things, including the degree of awareness of travelers about previous events. For example, if they know about Joseph's free treatment of the victims of the Bakuda from among the ABB recruits in warehouses and other similar episodes, then there may be serious doubts about Calvert's judgments. And then they can take a risk, look at the option above.

And about working with Echidna, there are options here:
1) Can she clone a Duplicate Joe
2)If Joe gets the body of a Transformer Prime, is it suitable for safe work, if duplicates do not fit
3) Or for example make an enchanted conceptual suit of the highest biosecurity, showing the middle finger to the broken forces of the Echidna
4) Some other option
This is going to sound stupid, but I just had this image of the iron ape making transforming armor that changed into a hand showing the middle finger
 
Simulated Apeiron is definitely not running away from Coil's mercs anymore. He doesn't have the capacity to feel threatened by human-tech rifles and cheap laser tinker tech anymore. I'm sure his passenger realizes this too and isn't freaking out as it was.
Thing is, it was telling Joe to run away and avoid fighting even when over a week ago he could have given all of Coil's mercenaries trouble with his much lesser abilities and tech, specifically to deny Coil information he could use to refine his plans against Joe, not because Joe was in danger.

There was an element of that, but Joe even back then was shown as more than ready to throw down against seriously lethal threats and hold his own. His first night out was against a grenade slinging, knife wielding Oni Lee.
 
Thing is, it was telling Joe to run away and avoid fighting even when over a week ago he could have given all of Coil's mercenaries trouble with his much lesser abilities and tech, specifically to deny Coil information he could use to refine his plans against Joe, not because Joe was in danger.

There was an element of that, but Joe even back then was shown as more than ready to throw down against seriously lethal threats and hold his own. His first night out was against a grenade slinging, knife wielding Oni Lee.
If I remember correctly Coil was attacking Joe when he was in civvies and still using that plastic shin guard to proc Fashion during that interlude. He was underarmed and underarmored compared to when he threw down with Oni Lee so he ran like mad.
 
WOG states Noelle would make a clone with his original shard as a bio-chemical tinker. No extra powers from the forge will carry over.
Well, not exactly. Clone Joe's would still be able to use alchemy due to its uniquely transmissible nature and they would still posses fragments of knowledge from knowledge perks. The clones wouldn't retain the fiat backing to make all that knowledge useful, but could probably leverage their space whale bullshit to squeeze as much usage out of the actually applicable science as possible. They'd also probably retain whatever physical modifications Joe has given himself that Noelle's shard is capable of recreating.
 
If I remember correctly Coil was attacking Joe when he was in civvies and still using that plastic shin guard to proc Fashion during that interlude. He was underarmed and underarmored compared to when he threw down with Oni Lee so he ran like mad.
Coil attacked him in multiple situations. It was noted that even the slightest presence of one of Coil's Mercs sent him in a blind panic fleeing, only stopping slightly if Coil had the Mercs start massacring civilians. He would abandon thousands of dollars worth of tech and just flee.

In the actual version we see Sniper Rifle's wasn't enough to put Joe down at that point(It just knocked him to the ground and he teleported away) and he got knocked out by gas before Garment took over
 
Coil attacked him in multiple situations. It was noted that even the slightest presence of one of Coil's Mercs sent him in a blind panic fleeing, only stopping slightly if Coil had the Mercs start massacring civilians. He would abandon thousands of dollars worth of tech and just flee.

In the actual version we see Sniper Rifle's wasn't enough to put Joe down at that point(It just knocked him to the ground and he teleported away) and he got knocked out by gas before Garment took over
Also, Joe would have so many options that if he had acted the slightest bit aggressive, most of those encounters would have ended with Coil ending the timeline having not decisively won any encounter. When the tactical situation isn't overturned and Joe never goes on the offense, those ambushes have a tendency to look more lopsided than they actually are.
 
Also, Joe would have so many options that if he had acted the slightest bit aggressive, most of those encounters would have ended with Coil ending the timeline having not decisively won any encounter. When the tactical situation isn't overturned and Joe never goes on the offense, those ambushes have a tendency to look more lopsided than they actually are.
So it was more the Celestial Forge not wanting Coil to have any reliable information on his capabilities?
Though depending on when he got Noelle it might of still made Joe flee until the Celestial Forge knew he was able to take her out, be that through killing her or healing her.
 
Simulated Apeiron is definitely not running away from Coil's mercs anymore. He doesn't have the capacity to feel threatened by human-tech rifles and cheap laser tinker tech anymore. I'm sure his passenger realizes this too and isn't freaking out as it was.
I think you have too much faith in his Fanon passenger. I am not sure how aware the passenger is of Joe's abilities, because it is always warning him of threats and freaking the fuck out, while we know he can easily take care of pretty much anything but Scion at this point.
 
I think you have too much faith in his Fanon passenger. I am not sure how aware the passenger is of Joe's abilities, because it is always warning him of threats and freaking the fuck out, while we know he can easily take care of pretty much anything but Scion at this point.
to be fair, the passenger hasn't had much input on anything for the last 10+ chapters or so according to my memory
 
I think you have too much faith in his Fanon passenger. I am not sure how aware the passenger is of Joe's abilities, because it is always warning him of threats and freaking the fuck out, while we know he can easily take care of pretty much anything but Scion at this point.
Coil isn't a threat merely because of his resources, but of who he is a resource of.
 
Coil isn't a threat merely because of his resources, but of who he is a resource of.
Cauldron isn't using coil as some sort of asset, they did Nothing to help or save him during the course of canon. they Maybe, At Most, extracted 3 favors from him.

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Is that true anymore though? Is Cauldron a threat? I don't see how Cauldron can realistically defeat him. Eidolon at full power might be able to defeat him as Joe is right now, but Eidolon isn't even close to full power right now.
Cauldron's threat-level depends mostly on whether or not his anti-pre-cog works on Contessa, with a secondary concern of "does Eidolon have access to powers exotic enough to hurt him"
 
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