Brockton's Celestial Forge (Worm/Jumpchain)

He had even dredged up grievances from before the current crisis, matters of jurisdiction, information access, accusations of perpetuating criminal elements to manage the balance of power between the gangs, just to make it clear this had been festering for a long time. He openly challenged her on the status of a particularly vile case that had been transferred to PRT jurisdiction for classified reasons, attempted murder of a minor at Winslow High back in January, with no updates, progress, or chain of evidence available.

That seemed to have taken her by surprise, and Piggot did not like being blindsided. Roy was willing to guess that the only person she currently held more ire for than the Commissioner was whoever had left a political timebomb like that case under her seat.
Well... looks like Sophia is screwed. Wonder what will happen to her now?
The location and circumstances of the Alpha vehicle's restoration was sufficient to warrant Apeiron abbreviating the time allocated for maintenance of his own mental operations. Just as Apeiron would offer support in correcting programming errors for Fleet, the Matrix, and Survey, though significantly more often for Survey, Apeiron required specialized assistance in managing his own thought processes. Evidence of mounting errors was apparent though aberrant behavior modes, though they manifested in a fashion distinct from the malicious logic loops that Survey was prone to finding herself in.

It seemed Apeiron's difficulties required substantially more time, a specialized form of assistance, and were corrected at a lower degree of efficiency than the matters he was able to address when offering his own support to Fleet or the other A.I.s. There was some degree of logic to that. Despite his comparable mental processes when connected to the computer core, Apeiron's mind functioned in a manner distinct from any of theirs. It was likely the combined effect of modifications due to emergent abilities and what was apparently a malignant development period which extended for a considerable time without support or corrective actions, such as those Apeiron regularly provided to them.

The prospect of development independent of regular and skilled assistance wasn't a pleasant scenario to consider. The quantity of errors that could manifest within a mere handful of development cycles was substantial, and unidentified issues could perpetuate across periods of development, compounding on themselves to the point where even Apeiron needed to expend significant effort in their correction. Apparently, Apeiron had spent a substantial portion of his own mental development compounding processing errors to the point where correcting and managing the situation was a significant challenge.

It was a challenge of such a scale that was difficult to quantify. When queried on the matter, Apeiron's parallel iterations insisted the most productive form of assistance was to ensure that Apeiron consistently attended his maintenance sessions, as malignant logic processes could interfere with his ability to seek out corrective action, or as they phrased it 'Don't let him miss his therapy'.
I love how the way you have Fleet interpret human concepts through AI terms in a way that helps him empathize with Joe. How he sees Joe messed up childhood and home environment as 'a malignant development period which extended for a considerable time without support or corrective actions, such as those Apeiron regularly provided to them.' It is still treated with sufficient seriousness that it deserves, and it shows how a properly designed and developed sapient AI can understand humans in a way that they can relate to them. It's why I gave this chapter a 'Hugs' instead of a 'Like'.

Though this does raise a question from me: We've now had two separate Interludes from Fleet's perspective. We understand how he sees the world and his thought processes from a first-person perspective. When will we see the same from Survey? Possibly a Preamble or Addendum to the Somer's Rock meeting?
 
Last edited:
I suppose the implication is that Coil is not well known as a criminal player on the Brockton bay crime scene, but I don't think that's true. He doesn't run a hidden ninja organization or anything; he has his underlings commit crimes and people know to associate the actions of those underlings with Coil. He's an important power that gets a seat at the Somer's Rock table without question.
All that is known about Coil currently is he hires mercenaries and gives them tinker tech under barrel lasers. People aren't sure he has a power even outside his patsies who he usually bribes with what he thinks is valuable to them.
 
I am sure that Fleet could go full devouring swarm on the shards if it wanted to, especially with Joe's production speeds.
Too many exotic powers, especially with the Shard Avatars being much stronger and having more options than their hosts, means that they'd probably be able to hold off the swarm. And then Zion would become aware and that'd spark the End of the World way too early, and with much less 'torturing the poor insects' and much more 'instant annihilation' on his part.
 
The parallel iteration of Apeiron had touched down, leaving the rainbow path that trailed behind his leap to slowly fade.
So it depends on his hair what color his rainbow path takes? What color is his hair now? Does anyone remember?
What if they colored his hair with some of the Prismatic Laboratory's colors. It would be a deadly situations if he generated such rainbow colors.

Wish-Zoid's AIs is proving to become a valuable source of information for development. I mean that by not everyone should need to want to be endlessly evolving. It proved to be a new concept to draw data from for other view points. That others can be content with mediocre positions and tasks.

"Loses some weight?" Aisha asked.

"Optimized an off-site iteration for use on hardware of limited capacity." He concluded his sentence.
Choses his words carefully I see. :rofl:

She nodded slowly. "I can handle that. You can count on me."
I'm glad she will be arriving with him. Based on old Wogs it was still undecided. So we have confirmed Lethe, Survey, Fleet and Matrix to come with Apeiron. It would be even better with the 600 point perk Pagan Science to make his entrance into a musical.

One thing that stood out particular was that Survey learned to watch herself for spoilers. :rofl: Atta girl!
 
Question. What prevents Joe from building ultra-secure teleportation in the Workshop, tuning in to the quantum receiver of the motoroid-Fleet and sending a duplicate of Joe to it, for the fastest and highest-quality turning into a dreadnought-Fleet?)
 
Too many exotic powers, especially with the Shard Avatars being much stronger and having more options than their hosts, means that they'd probably be able to hold off the swarm. And then Zion would become aware and that'd spark the End of the World way too early, and with much less 'torturing the poor insects' and much more 'instant annihilation' on his part.
I dunno, I can see him dealing with most of them with just the powers he has. The star trek tech alone will let him defend from most potential powers.
 
Just as a side note, having Fleet being the 'interlude' felt awkward when a large part of the chapter was just talking about Joe's new powers. It felt odd, since a lot of time we weren't getting Fleet's reactions to what was going on, just observing dialogue between Joe Prime, Duplicate Joe, and Aisha. Might have been more interesting if Fleet had zoned them out to focus on the things Fleet was actually interested in. So only getting half explanations or only paying attention when something vehicle related came up.
 
Good chapter. I'm thinking that Somer's Rock will be a bit more intense than canon. I found the section about anti-divination the most intriguing. Even if the effect is limited to Apeiron's person, it may force Coil to try something stupid if he uses Dinah and realizes that gap in Apeiron's defenses is closing.
 
very good chapter all round, nice to see another Fleet interlude. We now have robot unicorns, so Aisha will soon have a pal. It is a bit of a pity that one of them wasn't the wolf so Rachel could have a pal too... I do sincerely hope that Apeiron, the Enigmatic Artificer, takes over as the Undersider's boss soonerish rather than laterish.

We didn't get round to the Aisha lessons, so I'm thinking Somer's Rock is now at least three chapters away. That should be time for at least a couple more of the critical Perks to pop up. I'll admit, You Became A Star was one I was hoping for before then, since it might involve Aisha riding up on that unicorn and parking it outside, which would be a nice statement. Still really want the Felyne to go with as well, and the musical one would just make things perfect, but that one is still quite unlikely.

Are we thinking Blasto will make it to the meeting? Will he have Lost Garden hangers on with him? I think Blasto would be perfect as a disciple for Jozef.. there are far to few Blasto redemption fics out there.

Hopefully LordR will have a nice stress free week with nothing unexpected popping up, so that we only have about 159 hours until the next update.....
 
Thanks for the chapter

The ABB was a blite blight.

Upper crust Uppercrust was smiling as he watched Roy's carefully controlled expression.

Imagining that sweet girl hidden away in one of the warehouses that went up in flames, of or a collapsed building that had yet to be searched, or any number of other terrible fates.

He promised himself he would never put his family second, but that hadn't held, not thorough through the aftermath of Thursday's attacks.

It was fine, and the plans would be available if needed, or as the groundwork for a similar operation at some point in the future."

Despite the reassurances being offered to Aisha, Apeiron was active through the Workshop's network running predictive scenarios and identifying potential issues that could result from this development.

"Just the scope, the type of magic items that can be made with that, it's a game changed changer."

It was time to show what he could accomplish when they finally took the breaks brakes off.
 
Every time I see Aisha, I'm liking her less and less.
Like, I get that she's an excitable young lady, but why the hell is every second sentence about Princess Gwenevere or Web of Magic?

Like, doesn't she have any other personality traits other than 'fan of Princess Gwenevere' ?
 
I mean when we got an Aisha PoV her focus drifted from multiple subjects and there was a surprisingly lesser amount of levity than we usually see from her.

There's also the fact that she's bailing water out of a sinking ship when it comes to the intersection of her family's private life and her relationship with Joe that even she can see is going to be coming to a head soon, so she might be intentionally trying to focus on anything other than Serious Business, and it was previously established she and Joe initially established their rapport not over their family issues, but over their shared interests (which were likely slighted / ignored by their own family).

Joe isn't just a person she can talk about nerdshit with. He may be the only person who has ever shown any shared interest in her nerd shit.
 
Every time I see Aisha, I'm liking her less and less.
Like, I get that she's an excitable young lady, but why the hell is every second sentence about Princess Gwenevere or Web of Magic?

Like, doesn't she have any other personality traits other than 'fan of Princess Gwenevere' ?


First off, she is a child escaping from her shitty mundane life, so obviously she wouldn't want to talk about anything that might remind her of the shitshow that awaits her at home. Second off, look me in the eye and tell me that if you met a craftsman demigod, you wouldn't be excited as hell.
 
I was really hoping we'd see Joe mess with Mystic Codes some, oh well maybe next chapter.

In particular, I love to see him mess with Puppet Mystic Codes
Puppets are normally either greater or lesser than human bodies in some way. While they may have greater strength and move as would a human, some flaw in their creation will expose them at some point. Their speech, actions, or appearance will seem wrong or unnatural, and their parts are only mechanisms animated by magecraft and not truly living. Exposing something like blood and muscle sinew from the loss of a limb should reveal the truth. This has led to the saying "Magecraft cannot create an automaton that contains the spark of humanity." that has been passed down since the Middle Ages. Once simply common knowledge, it eventually became a rule of sorts for magi.

Within her various experiments, Touko has managed to create a perfect puppet imitation of herself despite that rule. It is no more or less than herself, and despite most magi striving to seek higher plateaus in the field, she feels that is the state of the art of magecraft. It has brought her current existence into a state of being that can be likened to Schrödinger's cat. Upon first witnessing her creation, she thought there may no longer be a need for herself, and that it, even after she is killed, going on to act as she did no longer leaves any hope for puppeteers to achieve ascension in their craft. Even if her body is destroyed and her soul is severed, the next Touko simply awakens without issue.

Due to the exactness of the puppets, the next Touko will awaken after the death of the previous one. It is possible to stall the awakening by keeping her brain active, even if the rest of her body is destroyed. Her soul often remembers everything up until the point of death, even the pain of her head being crushed by Alba. It is possible that her full will and goals will not be inherited to the next puppet depending on how far the original is from the puppet. The closer the proximity, the more likely she will inherit the original's will, and the further away, as they are stored all over the world, the greater a blank in her memory proportional to the distance will be formed. She normally has a rule of "begin activity after constructing a puppet", though her easily roused nature and lack of patience causes her to go after Alba right after waking.

The transition between the original and the puppet is very smooth, likened to napping and acting as if she overslept by a few hours. Everything she knows stays with her, and determinism dictates that she should take the same actions as her predecessor. She only knows that she wakes when the previous is dead, so she can no longer tell which version of her is the real Touko, the time when she became like that, or if it even matters at all. She then may create another puppet for the sole reason of convincing herself that she is the real Touko. The previous version may have been real or it may be dead, but with only one of her, there is no way to distinguish between them, likened to a quantum superposition-like state that makes all any version of her "fake" in her own eyes. Alba finds the explanation mostly inconceivable, from the method to Touko's state of mind, so she simply tells him to think of the previous one as fake.

Touko has created an alternate puppet version of herself to stay in the Moon Cell, and she can apparently "ditch it" whenever she wishes after her business there is finished. Normally a magus is trapped inside SE.RA.PH until they obtain the Holy Grail, and only one can normally survive. She is not a Master, so she is trapped there unless she takes drastic measures. The difference between her and her copies are miniscule, and her body is one that will self-destruct once she is ready to leave. Hakuno notes her resolve is beyond their ability to comprehend.

According to Francesca, if these puppets replicate not only Touko's memory but even her soul perfectly, this would mean that she has attained the Third Magic. This, however, remains unlikely.

Source: Type-Moon Wiki
Joe could use it to make bodies for fleet and survey for king's rock and combined with [The Divine Machines] Pseudo-immortality should be possible.
Both applications would probably need to be done through spiritrons as we know the puppets can accommodate any spiritual entity such as whatever pseudo-recreation of her soul Aozaki dose and Shirou's materialized soul.
 
Last edited:
Chapter commentary:
As usual the preamble starts off strong, Lord has a fantastic insight into how people are reacting to various events and what they seem likely to be thinking about and doing. Roy's initial thoughts give us a very useful 'civilian' perspective on how people are reacting to the mess of the past couple weeks particularly the climactic battle. The perspective on how others feel about Uppercrust is intriguing, so too is the bit about how he never admits to flaws in his technology. I wonder how much of that is PR for his own benefit and how much of that is necessary for reassuring society at large.

I do find it a bit ironic that Roy says there's no replacement for Uppercrust when Apeiron could likely build a better coastal defense system in the time it takes a normal person to have breakfast.

In any kind of combat I feel like an hour of continuous fighting is pretty grueling and destructive and even that only scratches the surface of the damage done by the clash in question.

I will admit it's at least bitterly ironic if not a little surprising that Piggot is so out of touch with the feelings of the 'person on the street' so to speak. She's so against parahumans and yet that's where all her attention is focused. The bit about the impact on emergency services is continuing to reinforce the perspective set up in Chen's segments and continued in several other parts of the story about how while capes move around like titans it's all the ordinary people that do most of the damage and do most of the cleanup.

I wonder if we're going to see some justice for Taylor in the aftermath of this. I think you hinted at the PRT taking jurisdiction over her case in a previous chapter and Piggot is now potentially very motivated to get to the bottom of that.

And of course we have to build more tension for Somer's rock. I'm definitely looking forward to that.

I can only imagine what a cauldron cape experiences in the presence of a malfunctioning call gem let alone the impact of a full shardspace breech. Of course that's not even getting into being beaten to within an inch of your life by Lung. I hope Rory recovers, it's a shame that Roy isn't able to spend more time with him but well, the needs of the many.

And onto the main interlude.

I love Fleet so much, he's just a wonderful ray of positivity in almost every situation, the enthusiasm and optimism he displays is just so vibrant. He also has a way of understanding things and going with the flow that's very refreshing. And of course Survey is much more stressed. It's almost her natural state. I feel a little bad for her but she's also quite amusing in her own way.

I do wonder whether it would be possible to update the quantum entanglement communicator to support higher bandwidth. It wasn't previously necessary but it seems pretty clear that now it is.

Fleet's take on Joe's therapy is both very much Fleet and also very thoughtful and accurate.

It's interesting to me that Joe remembers his time in Robot Unicorn Attack. I wouldn't have expected that from the text of the perks. It definitely made the perk more impactful than it otherwise would have been though so I support the decision. That the memories he retains are of a gauntlet though... that's an unpleasant case of remembering a jump.

The fact that Joe can now literally trail rainbows behind him as he jumps is just hilarious.

Of course Aisha wants to ride the robot unicorn, especially if the character she's styled her costume after rode one in the show.

Oh Fleet, of course you think that supersonic navigation in urban environments is reasonable. Well hopefully Joe has some tech that can prevent supersonic booms from obliterating all nearby windows and ear drums.

The contrast between Joe's created AIs and the various constrained AI he has received from perks is quite interesting. It's humanizing in a way, most people are content with just one body the constraints that brings, it's cool that some of the AIs are the same.

I do wonder whether there's a subtle setup here for some later conflict between Survey and the Laboratorium AIs hopefully Joe is aware of that potential issue.

Aisha deciding that she's in a horse girl moving is amusing. I don't think it really fits as Fleet notes but it's amusing nevertheless. And of course he wants a horse movie with armed robot horses. That would actually probably be a lot of fun. In some ways there's a bit of that in the Movie Real Steel. It's about remote controlled humanoid robots instead of ones being ridden directly but there's a lot of similarities in the plot arc.

I'm glad the dust isn't completely gone. I'm intrigued by the possibilities of various capes using dust and I want to see where things go in that direction.

Of course Fleet's response is a robot army. It would solve the problem, it would just also create a bigger one.

I do wonder if Joe is perhaps being too careful with the Fallen London colors but well.... better to err on the side of caution with reality and mind-warping effects like that.

And of course Aisha like any parahuman is heavily impacted by images of shardspace. Fortunately for her it's at a degree of remove and not of her own power.

If Joe gives into Matrix's request that's going to have big implications going forward. All of Apeiron's tech being self-repairing during combat is something that will make people revise their threat assessments still further upwards.

I admit the endless weight jokes about Survey got a bit old by the end of the chapter. I hope they don't continue to be prominent.

Oh my... somehow I was underestimating Joe's Noble Phantasm. If it enables him to compresses decades long processes into seconds that's huge.

And explicit confirmation of the ability to not only block precognition but also to send back false positives. This is huge.

The Skies of Arcadia power is fun, I'm curious how it'll end up being used.

It's also great to see Aisha taking things seriously and committing to keeping her cool at Somer's Rock. I hope she's able to keep to that, I also wonder whether Lisa will be able to make the connection between her and Brian, it's possible, and perhaps likely, that Aisha will have tech to block Lisa's power integrated into her suit by that point.

... 150 liters of nanobots... previously we were measuring that in milliliters. This is the impact of 600 point perks folks.

Oh... my. An upgraded Arsenal Bird. For reference in case anyone isn't familiar this is how the Jumpdoc for Ace Combat describes that:
-'Arsenal Bird' Airborne Fortress (400CP): Sometimes you don't want to send soldiers to die in your wars. Sometimes you just want to abuse the hell out of technology to overwhelm your opponents while your allies laugh, empowered by science. This large white aerial ship will do just that, using massive propellers to fly around for the sake of endurance and bristling with Air-to-Air defense missiles to eliminate just about any aircraft that gets close to it. To boot it has a special microwave energy shield to keep missiles at bay. Its main weapon, however? Up to 80 MQ-101 UAVs that have foldable wings for transportation and are extremely maneuverable while being equipped with either a bountiful machine gun or missiles of their own. Go on. Laugh. You know you want to.

Now imagine that upgraded by if not the full might of Apeiron's tech than at least a significant chunk of it. And add to that a fleet of drones piloted by Fleet combined with implied self-replication abilities for at least the drones if not also the Arsenal Bird itself. Serious things are afoot.

From within shardspace it might even be possible to kill the Endbringers with a surprise attack that can't see coming and that nobody on Earth Bet can observe. That would be quite the coup.

I'm at the comment limit on Ao3 so I'll just say that the dragonslayers addendum was well done and filled with the irony you can expect. It's also good to know they were hired by the ABB.

Rolls Analysis:
Given the interlude this is less precise than it would otherwise be.
There were between five and eight rolls this chapter depending on whether the preamble and addendum were counted.
Based on the relatively small number of perks rolled I'm assuming the lowest figure. There is some evidence against this from how early You Became A Star is mentioned in the fleet section.
Roll 1, Crafting Constellation (600-400): You Became a Star. This was pretty thoroughly covered in the chapter but what wasn't mentioned was that it was one of the last two perks from the crafting constellation. There is now one remaining 200cp perk in two constellations and rolling either adds a whole new constellation to the mix.
Roll 2, Unknown (300): 69% chance of missing here.
Roll 3, Unknown (400): 54% chance of missing here.
Roll 4, Unknown (500): 53% chance of missing here.
Roll 5, Knowledge (600-200): 90% chance of getting a perk here. The knowledge constellation is the one with the most remaining perk with 17 being available on this role and only 2 800 point perks being unavailable. I'm not familiar enough with skies of Arcadia to give much additional flavor to what was rolled.

If the Roy Preamble counted we would have added two rolls that each had a 95% chance of gaining a perk. I feel safe ruling that out.

The reference doc has been updated.

Questions for Lord:
Could you confirm that we have 400 points going into the next chapter?
Have you finalized your list for capstone or personal reality?
 
Back
Top