Brockton's Celestial Forge (Worm/Jumpchain)

hile for something like Luck there was really no way to directly quantify it.
Actually Luck in Nasu texts is pretty well defined, and something you want to improve as much as you can. It is specifically the ability to act in defiance of fate. Kansho and Bakuya have their own luck stat because they were used to kill a demon that was fated to be killed by another hero.

Just think how that maps to Worm - the ability to occasionally act counter to what precogs have predicted of you. That is like the safety of your workshop, but with you everywhere you go. If you can find a way to raise it...
 
Wow, this chapter was oddly intense in a satisfying way. I keep enjoying how you tease the grimderp anticipation of worm and then let us down gently into a path that has things going wrong without being excessively blown out of proportion. How things that could be or would be blown out of proportion get their bubble burst by some of the virtues of humanity like trust, friendship, duty, honor, and restraint. I'm grateful that there are worthwhile people pursuing worthwhile goals in sane manner and that these people interact with each other.

(added)
As for Joe dealing with "minor" issues being a major help...

Have you ever been carrying something large and heavy but within your capability, but it's dragging a cord and all of a sudden the cord gets caught on furniture? It's one of those tiny things that just makes the load suddenly problematic. It's like when the bale of hay is just slightly off-center and so starts to teeter off the wagon. It's a minor issue, but it's compounding major ones and the whole thing will be reasonably manageable once the minor issue is removed from play.
 
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New favorite chapter. It's a double whammy of awesome perk (been waiting for that one) and good progress on Joe's personal issues. Who knows, maybe Joe will feel more Heroic and act more that way? Also did you catch that it sounds like he may be bringing his people with him to Somer's Rock. I hope he builds costumes for each of his people. Garment, Fleet, Survey, Tetra, Lethe, and maybe even Matrix! I wonder if his kids will get cape names or just use their normal ones.

I'm so hyped for Somer's Rock now.
 
So not only he had a team of more aggressive negotiators. many of them with super human levels of adaptability and intelligence. Now Joe/Apeiron is also far more free/unleash in his actions because he can block the endbringer.
So he is not longer the 800 pounds genetic enhanced metalic Gorilla.
He is the aura user, magic user and etc. Super King Kong in a high level xianxia novel, as the protagonist in the final chapter. When dealing with the locals.
Plus that is a hell of a statement for the bar too.
"this devide block precogs, up to the endbringers."
"oh, I just made this second devise it block masters"
"and this last one block many form of thinker powers"
"Now just give me a moment to combine and enhanced these three into one item to not keep to much of the table"

Yeah super magical King Kong. dealing with 'normal' people. Probably in a boxe match.
 
Wait, Brian's knife repaired itself with all the broken bits going to the hilt...did the motoroid repair itself in Armsmaster's lab?!
Either that or it appeared in the docks causing another unscheduled "Apeiron" appearance, but Armsmaster going nuts with his scanners seems funnier to me.
 
Joe rolling in with the squad immune to thinkers will be a sight to behold. My guess is Survey, fleet and maybe tetra, I'm not sure if bringing the others is a good idea. I don't think he would want to directly associate with garment and bring Lethe is a disaster waiting to happen. I guess that does mean joe is going to be a lot more active in terms of giving away cures for cancer and whatever. thinking about it I'm 90% certain that the meeting will end with some measure of peace so the city can rebuild, just in time for the S9 to show up in a few days.
Thinking about it, worst case and thus likely, dragonslayers get killed by S9 and get ahold of Ascalon and reprogram dragon to be evil. also with him rolling out anti precog tech, that's the thing that's going to make cauldron want to reach out to him, but said tech makes their normal way of doing so impossible.
 
His most OP power to date: Luck E.

He has 10x peak human luck. The luckiest person in the world has won the lottery, survived being thrown out of a plane (which then crashed killing 19 people), his car caught fire while he was driving and he escaped it before it blew up (like in the movies, which almost never happens in real life) and a whole bunch of other things. I would say that Frane Selak is the if not one of the luckiest people in the world. Perhaps you could call him peak human luck? This would mean that Joe is 10X as lucky as Frane.

I hope that the story shows that Joe's luck has greatly improved.


Frano Selak - Wikipedia

 
Wait, Brian's knife repaired itself with all the broken bits going to the hilt...did the motoroid repair itself in Armsmaster's lab?!
Either that or it appeared in the docks causing another unscheduled "Apeiron" appearance, but Armsmaster going nuts with his scanners seems funnier to me.
Better, it repaired itself in shardspace, The Adventures of Shard-Space Knight Fleet begins!
 
Dr. Campbell had commented on that last time, and that was without the benefit of anything more than some new clothes and a haircut. He identified it as

Cuts off there

I'm also hyped over the implication that the therapist just provoked Joe into bringing his entire faction into the Somer's Rock meeting. I feel like he'll at least bring in Tetra, Lethe, and Survey if no-one else.

"These are my team. Fleet, Survey, Tetra, Lethe, and Lunessa, Witch Princess of the Moon." *team poses in their armor with Garment wearing 'what if Sailor Moon was designed by Victorian dress designers but it was fully sealed power armor?' that has a eternally flowing in the non-existent breeze effect*

Now what I really wanna see is Lisa figuring out Aisha is grue's brother, now that's gonna be awkward.

Brian: "All this time I thought she was my sister."

Speaking of concepts, Joe acknowledging he is close to conceptual magic makes me happy. Hopefully he closes that gap with a few more perks.

"Apeiron here, I've made this bangle that makes it so no one will ever go hungry again. Everyone's bodies will be fully fed and kept at peak condition. Food will now be more of a thing for if you want to enjoy the taste. Exact details involving things like weight loss or gain or muscle boosting are on my website."

"That's amazing, and you will give these out to people for free?"

"What? ...Oh, you think you need to wear the bangle for it to effect you. No, I'm just telling you what it does."

"...."

"Moving on-" *ting* "-this earring makes it so no one will ever get sick again."




Joe's made good progress. And his lack of hate for his family is understandable. As is the very real need to break off from them to heal.

His doctor didn't really get that the small powers added up. Which is reasonable. After all, stacking powers would be hilariously overpowered, right? Hahaha.. oh you just crafted a super powerful thing that can keep me safe in under seven seconds while making it look like a tie clip. Oh.
 
His most OP power to date: Luck E.

He has 10x peak human luck. The luckiest person in the world has won the lottery, survived being thrown out of a plane (which then crashed killing 19 people), his car caught fire while he was driving and he escaped it before it blew up (like in the movies, which almost never happens in real life) and a whole bunch of other things. I would say that Frane Selak is the if not one of the luckiest people in the world. Perhaps you could call him peak human luck? This would mean that Joe is 10X as lucky as Frane.

I hope that the story shows that Joe's luck has greatly improved.


Frano Selak - Wikipedia


not how luck works in fate, luck in fate seems to refer to the ability to defy fate, like avoiding a direct strike to the heart from a weapon that reverses the nature of causality to ensure a direct hit. but still joe really has been through a lot and could really catch a break.
 
not how luck works in fate, luck in fate seems to refer to the ability to defy fate, like avoiding a direct strike to the heart from a weapon that reverses the nature of causality to ensure a direct hit. but still joe really has been through a lot and could really catch a break.
Isn't all of that stuff you quoted things that were probably fated to not happen and yet were defied?
 
additionally, since we're now on the topic of Fate power mechanics: I'm a little confused on the exact nature of noble phantasms, specifically in reference to Joe's - can someone explain how mana usage, range, etc. come into play? As I understand it, the noble phantasm's power allows him to operate in a zone where time literally doesn't exist, so how would using a little bit of mana to invoke it's power differ from using a lot? is it related to the range of the field? it's ability to summon materials?

So, he brings the hammer down, and in that moment, he's back in Avalon, where he learned his craft from the Fae in the exact same situation that was described when he got Master Craftsman. Time doesn't matter there, in any normal sense of the word. While he's there, he can summon materials from his workshop for the crafting he's about to do, and his hammer then can become ANY tool he learned to use while he was in Avalon the first time. Range for that is self, since he's the only one going under that particular function of the Noble Phantasm. Mana is going to depend on what he needs to do: If he's going to just be building one simpler item, it shouldn't eat up too much mana, though with his Mana at E he will definitely be feeling it. All crafting perks that don't rely on situations where he would be outside of Avalon for can apply. Beauty perks, quality perks, runecraft, his thaumaturgy knowledge, and if he elected to use Elven Enchantment, Name the item, or Sing to the Unseen, those would be options for him. Other things like trying to use the Skyforge would only work if he already had the material prepared beforehand, no Skyforge is in Avalon, sadly.

Once he's done, however long it takes, he comes back with the finished product. Zero time has passed for any observers, and while time surely passed for Joe, it was in a timeless space where normal mortal limitations aren't brought into play.

The bigger use of this is should be be attacked by something bigger. Let's say he's found March and she's doing some really janky attempt to kill him with her version of Sting. He invokes his NP and uses the Countercraft option. Same situation happens, only it now includes details about the attack trying to hit him in depth, and lets him consider, design, and build a counter for that attack all while it's currently en route to his not-so-squishy flesh. He completes a work, this time instead of being for whatever purpose struck his fancy, this time it's a dedicated work against whatever he is facing, and for the purposes of facing this his Mana and Item Creation stats went up. Mind you, Item Creation was already maxed out at A+++. This is the true power of his Noble Phantasm and that's the one that will eat through his Mana, even boosted up a rank, pretty fast. That said, Countercraft is straight up broken as an ability. Facing the Golden Beam of Death? Countercraft, now you have Anti-Stilling protection, or just straight up Scion-killing weaponry if you decided that was a better bet. Simurgh showing up? He already had defenses, but this will give him the time and capacity to make something that would most likely protect an entire city because, of course, she targets an entire city and he's one of those targets. He gets an item that he puts down and activates and the Simurgh won't be able to do anything with her telekinetic tricks. Since she uses those to warp people's minds, no scream, no Simurgh bombs, no chunks of buildings flying at you.

Similar results can be expected for other Endbringers if Joe shows up to them. On top of that, the way this Noble Phantasm works, he could literally be a split-second away from getting squashed by Levi or his water echo and be able to review the information, design a countermeasure, and create it before those strikes hit home.

EDIT: So with further Discussion on the Discord I've come to the conclusion that this is basically Avalon: The Crafting Station with a focus on being able to make something when used instead of hiding out in Avalon instead and preventing any sort of combat damage. If he hadn't rolled Master Craftsman before this perk there would likely be nowhere NEAR the level of synergy present with the perk. Probably would have some similar benefit but not remotely as powerful because he didn't have any sort of patron he learned from beforehand such as the Fae. But, he did learn and that synergy is really brought to the forefront when you're looking at the description of his experience of getting the perk, being in the therapy session, being in Avalon, and being in the Throne of Heroes at the same time.

I can see why Lord took another week on this chapter, and it was well worth it!
 
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He really needs to get some brainwashing power. Then he can erase all his mental problems and character flaws. Create some magical ring or even magical potion that grants him permanent Gamer Mind but better. No negative emotions, no mental problems. 100% ideal godlike mind, to stop wasting time on small problems and use his abilities to their maximum potential.
And then there would be NO reason to keep reading because all the driving forces in the story would be gone. YAY!
 
Welp, Joe just officially hit Touhou Project levels of broken (one of the few settings on par with Type Moon's setting), and is now at the physical ability + precog levels required to dodge rain. As in, walk five minutes withou an umbrella through a rainstorm on the scale of a hurricane and walk back inside without a drop of water on him other than his shoes.

That and he's very rapidly reaching Yukari Yakumo on the scale of total bullshit, where universal and metaphysical concepts start becoming....optional and/or on a variable dial setting he can move around at will. Just that his method uses technology/magi-tech, whereas she does it via solely as an act of will.

Hell, he's literally sitting on Type Moon's The First Magic if he pushes even the slightest (its heavily hinted/implied to be Ex Nihilo creation of matter and/or energy, and possibly the outright creation of new universal law(s) and/or concept(s)).
 
The Wham Lines of each 600 point perk so far have been great honestly:

Master Craftsman
…there is more to the world than you would think.
Build Rome
And just like that, crafting time was something that happened to other people.
There's Always A Bigger Robot/Spiral Energy
Scale was irrelevant in the face of sufficient willpower.
And now Item Construction A+++
What makes someone a hero?
Each one just perfectly sums up the Perk and leads to a just fantastic vision/retrospective of what just happened really shows how powerful each of them are and their importance to Joe.

@LordRoustabout does an amazing job of describing this stuff and this chapter was incredible with the therapy session as well as the vision. Looking forward to possibly another one next chapter since Joe already has 400 points going into the next chapter. Anyways, fantastic chapter overall and I'm looking forward to the next one.
 
I'm also hyped over the implication that the therapist just provoked Joe into bringing his entire faction into the Somer's Rock meeting. I feel like he'll at least bring in Tetra, Lethe, and Survey if no-one else.
Lethe will certainly be coming, I imagine, and so might Garment, though he might not want to do that to her. Survey and Fleet could both show up via Hologram or basic android body, and with an Illusion Talisman, Tetra could play the villain's cat. Also, the name Tetra seriously suggests biotinkering, being the fourth product/design.
In regards to the motoroid I wonder if the portal to Shardspace reopened for a single moment.
Probably just restored itself in Shardspace. Otherwise the remains would all give an average position somewhere in the city, and it would reappear there with no rift opening, since that's not necessary for fiat.
"These are my team. Fleet, Survey, Tetra, Lethe, and Lunessa, Witch Princess of the Moon." *team poses in their armor with Garment wearing 'what if Sailor Moon was designed by Victorian dress designers but it was fully sealed power armor?' that has a eternally flowing in the non-existent breeze effect*
I have been considering him giving Garment an alternative identity. Like, remember the biker outfit? Something like that, but more Apeirous. Probably Dust-weaved and Reinforced too. Actually imagine him bringing his duplicates on as other capes, one with a massive fuck-off rocket hammer and minatour-esque power-armor, the other with Divine Bone Mithril Razor Wire in a full historical Shinobi outfit, complete with dust-weaving.

EDIT: Also to note, Lisa would have an aneurism. Honestly, if he just shows up with Fleet and Survey, she will have one.

Honestly I just kinda want Joe to flex his Wire Alchemy in public at some point. Like if he gets in a physical fight again he'll do that a bit with Trauma sure, but I'd love to see him fucking around with just ninja wire.
Isn't all of that stuff you quoted things that were probably fated to not happen and yet were defied?
Frane Selak just casually defying the will of god :p
Joe's actual luck parameters could prolly be seen as Luck E-EX due to a mix of having lifefibers in his system, and Spiral energy.
Yeah that's the big thing, he can go further than his stats give him the ability to. They are just a floor he is building on! Think about that!
 
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I'm super curious about whether it is shard space or not. Can't wait to see him start to seriously reverse engineer powers.
 
Welp, Joe just officially hit Touhou Project levels of broken (one of the few settings on par with Type Moon's setting), and is now at the physical ability + precog levels required to dodge rain. As in, walk five minutes withou an umbrella through a rainstorm on the scale of a hurricane and walk back inside without a drop of water on him other than his shoes.
Speaking of Type Moon, I'd love to see Joe in Fate like FGO or the Fate Stay/Night routes. Like, imagine Joe tagging along with the FGO group with his unique position of Crafter? Or Joe and Shirou partnering up, I'd love to see their dynamic (and Rin tearing her hair at Joe's bullshit/extorting him for all the good shit).
 
I think you need to read the wikipedia post I put in there. Frane has defied fate and *almost* died many times.
Maybe? as he avoided death a lot maybe he is fated to not die yet. or maybe there is no fate involved and he just survived a series of unfortunate events. defying fate sounds cool but without knowing what one's fate is it's of questionable use. what if for example you were fated to live a long a happy life but you defied it and died young and sad? what does defying fate at 10 times the normal rate even look like? is probability fate? other than precogs(maybe) is there anything that counts as fate in worm?
 
Speaking of Type Moon, I'd love to see Joe in Fate like FGO or the Fate Stay/Night routes. Like, imagine Joe tagging along with the FGO group with his unique position of Crafter? Or Joe and Shirou partnering up, I'd love to see their dynamic (and Rin tearing her hair at Joe's bullshit/extorting him for all the good shit).

I've mentally written up Servant profiles before for addition to stuff like Corvus Genmu's Fate snippets. I had written one for a Dragonborn a while ago so it would be possible to make one up for Joe. It would take me a bit to do it because I'd have to guess at what would also add together to really describe his abilities. Also: bear in mind we're seeing impressive potential feats, and we're still a ways from what could be properly called the Full Might of the Celestial Forge.

Now story snips, I will admit I've written stuff here before for Iron Wood but honestly I don't have the same level of energy to write like I did back then, 2k16 through Double Twenty did a number on my energy levels and motiviation. I'll see what I can do tho!
 
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