Breaching Metaphor

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to be written.
Chapter 1-1
Location
Denmark








You have control over the Seeker, our little orange friend here. What you do is that you Write In a suggestion, thus giving the seeker an objective or task to do. She will then do her best to perform said suggestion, to the extend of her abilities. If you want her to use a tool or other item to do an action, remember to write that in the suggestion.

Now, here's the important part: This quest does not take into account the amount of votes a suggestion has! Instead, every suggestion is seen as equal and the ones chosen for the updates will be the ones that fit the best with either making something fun or neat or just, pushing the quest forward.

Example:

[X] Spin the bottle - 4 votes
[X] Stomp the bottle to smash it - 10 votes
[X] Drink from the bottle - 2 votes

If we have these 3 suggestions and they have these votes on them, the quest would usually take the suggestion to stomp the bottle to smash it, but this quest doesn't work with this, votes doesn't increase the possibility of a suggestion! So drink from the bottle might be the one chosen because it fits whatever is going on better!

Thank you for reading, and thank you for taking part in this with me. I hope you have a nice day!

(this update is 4 panels long. If you don't see all 4, try reloading the page.)
 
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The most important moment for any being who's exited their room for the first time:

[X] Go touch grass.
 
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New quest and playing as a slimy person! Love how we left a stain on machine when we were scooped out, lol.

Of course, sounds like we are a disposable drone or something, but here is hoping we survive a bit.

[X] Send Seeker to designated spot.
 
[X] Send Seeker to designated spot.

Latter is kinda funny but yep, time to explore!

And Dex, I hope you are in good health and don't stress yourself too much.
 
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[X] Climb extruder and see what's up with that tear in space above you.
[X] Investigate glowing triangle portal(?) in upper right.
 
[X] Walk to the upper right quadrant, where the glowing lines are
 
[X] Take a bite out of grass before going
[X] Walk to the upper right quadrant, where the glowing lines are
 
[X] Test purported agility by doing some cartwheels over to that glowing triangle.
[X] Test purported durability by faceplanting.
 
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