I'm working on a novel (hopefully to be a series) where the species-collective of arthropod-derived aliens (the Xzul) are inspired and influenced by less commonly known and generally uglier asocial arthropods such as carabid (ground/tiger) beetles, whip scorpions (tailless and tailed), vampire crabs, amazon giant centipedes, jumping bristletails, giant isopods, mantis shrimps, woodlouse spiders, and robber flies. They have no homeworld of their own; they had been in a cryogenic sleep for potentially hundreds of years on four small planet-sized ships before they were awoken by the Conglomerate of Planetary Nations (long story short: think Space NATO) who have integrated them as a client or colony nation. The knowledge of what they were prior to the hibernatin is nearly nonexistent. All that is known is that they originated from somewhere else that the sparse data they have speaks of little.
The xzul generally lack the concept of a conventional family and only in a few species is there any instinct towards parental care or a familial unit that in 90% of cases is tenuous at best. Motherly love is also a foreign concept; after hatching (or eating their way through their wombs in a few cases), larvae and nymphs live in biosphere-domes that are relatively less dangerous versions of wilderness regions within the ships. Their minds have a degree of racial memory; they inherit the capability to understand language (but not necessarily the actual knowledge of it), various survival instincts, and knowledge of various pheremone cues among others. As they age their consciousness begins to gradually evolve out of a bestial state and towards a more advanced sentience/sapience (after around seven to ten years), one that carries on into early post-pupal/juvenile instar life resulting in a lot of strange, lethargic, and somewhat shifty youth as they transition from animal to citizen.
This isn't to say that they do not value relationships at all; the closest thing they have to family is one that's individually constructed and based moreso on the companions and friends they make rather than predetermined blood relations. Their society is heavily regulated in terms of consumption and reproduction as the issues of overpopulation and resource shortages are always on everyone's mind even in times of (very relative) prosperity. Some xzul live off-ship in specialized enclaves, typically on distant C.P.N. colonies, and others on the biodome reserves used to store the massive creatures used as warbeasts. Regardless, xzul society tends to be seen as "dead end" in terms of opportunities. They have been restricted from colonizing worlds of their own and their representation in the political power structure of the conglomerate is niche, relegated to military matters.
While they normally do not see the military as being of particularly greater significance than more domestic and political institutions, the xzul nation's most well known and important interactions are directly related to conflict. While their military is fairly small and there are significant restrictions on their fleet sizes, their stereotypical portryal as relentless and barely-tamed mutant barbarians is hard to argue against their combat records. While xzul trade is heavily observed and regulated by the C.P.N.'s Xzul Relations Division, the usage of the xzul to dislodge and defeat particularly entrenched or aggressive enemies is backed by various economic incentives, including being allowed to harvest from pacified worlds. This large emphasis on military service by an external controlling force is changing both public perception of military service and the actual culture within the military.
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What I'm interested in however is what the titular culture would be like. The xzul have no real history to draw upon before the cryogenic awakening, no homeworld to truly call their own, and the people they fight rarely have much if anything to do with them. While they're not flat-out nihilistic, they're not exactly terribly enamoured towards many belief systems be they religious, nationalist, racial, or philosophical. They tend to see their political sphere as a smaller part of a whole network of spheres, with the objective being generally trying to bargain for a better deal and keeping their heads above the water with what they can afford and already possess. The military is seen by the common folk as the last resort to sign up for when there's nowhere else to go and a solemn reminder for their continued survival, not out of foreign threats but to ensure the C.P.N. continues to ensure their economic well-being.
It's personnel base is a mixed bag of "dead enders" (those who see their lives on the ships as going nowhere and typically want to see the rest of the galaxy), academy graduates (a fair share of xzul go right out of the equivalent of university into the military), "patriots of necessity" (those who believe it's an unpleasant job but one that it's best they suffer for than someone else), and those who simply see it as a reliable source of income and provisions. There are also a few non-xzul who tend to serve here - some of them are expatriates and refugees, others are war orphans taken onto the ships in the aftermath of wars. Both are known as "orphan battallions" even though they tend to fight alongside other xzul. Those from the enclaves are summoned towards the hive ships during times of need and are viewed with suspicion and curiosity, generally fighting in closer knit groups known as "outer legionnaires".
The xzul do not have a set dress code or uniform and generally resemble walking biomechanical jigsaw puzzles of chitinous armour and shifting, interlocking segmented parts. They're loosely formal, with each soldier being heavily customized with a variety of cybernetic and biological enhancements and implants. The command chain tends to express power and authority through low key means such as subsonic chittering, pheremone emission, or subtle antennae/palp movements. While there is a degree of racial selectivity as certain species are better suited or even required for some tasks moreso than others, physical modifications are incredibly common and to an extent mandatory throughout the military, allowing some species to gain abilities normally not naturally available and allowing for a good degree of versatility and options for every soldier.
So with all of that in mind, what might the cultures and subcultures of this military resemble? I'm interested in the kinds of mannerisms and commonly held beliefs that might crop up, along with the rituals and insider politics that would take root. The perception of civilian institutions by active service members and how different branches interact or perceive one another is another thing (ie. the exospacial fleet and ground forces, heavy weapons divisions and reconnaissance groups, common grunts versus special forces etc.) is another big one. I'd also be interested in how they might interact with C.P.N. forces and civilians. What kind of subcultural groups might form out of this knd of military? What sort of special interests, hobbies, or inner political workings might we see arise? Who would they hold in utter scorn and as saints? What kind of banter might we expect in casual or more severe situations?
* Mandatory @CyborgneticSpyder tag. Also @Strypgia and other service-folks your input would be appreciated. *
The xzul generally lack the concept of a conventional family and only in a few species is there any instinct towards parental care or a familial unit that in 90% of cases is tenuous at best. Motherly love is also a foreign concept; after hatching (or eating their way through their wombs in a few cases), larvae and nymphs live in biosphere-domes that are relatively less dangerous versions of wilderness regions within the ships. Their minds have a degree of racial memory; they inherit the capability to understand language (but not necessarily the actual knowledge of it), various survival instincts, and knowledge of various pheremone cues among others. As they age their consciousness begins to gradually evolve out of a bestial state and towards a more advanced sentience/sapience (after around seven to ten years), one that carries on into early post-pupal/juvenile instar life resulting in a lot of strange, lethargic, and somewhat shifty youth as they transition from animal to citizen.
This isn't to say that they do not value relationships at all; the closest thing they have to family is one that's individually constructed and based moreso on the companions and friends they make rather than predetermined blood relations. Their society is heavily regulated in terms of consumption and reproduction as the issues of overpopulation and resource shortages are always on everyone's mind even in times of (very relative) prosperity. Some xzul live off-ship in specialized enclaves, typically on distant C.P.N. colonies, and others on the biodome reserves used to store the massive creatures used as warbeasts. Regardless, xzul society tends to be seen as "dead end" in terms of opportunities. They have been restricted from colonizing worlds of their own and their representation in the political power structure of the conglomerate is niche, relegated to military matters.
While they normally do not see the military as being of particularly greater significance than more domestic and political institutions, the xzul nation's most well known and important interactions are directly related to conflict. While their military is fairly small and there are significant restrictions on their fleet sizes, their stereotypical portryal as relentless and barely-tamed mutant barbarians is hard to argue against their combat records. While xzul trade is heavily observed and regulated by the C.P.N.'s Xzul Relations Division, the usage of the xzul to dislodge and defeat particularly entrenched or aggressive enemies is backed by various economic incentives, including being allowed to harvest from pacified worlds. This large emphasis on military service by an external controlling force is changing both public perception of military service and the actual culture within the military.
-----------
What I'm interested in however is what the titular culture would be like. The xzul have no real history to draw upon before the cryogenic awakening, no homeworld to truly call their own, and the people they fight rarely have much if anything to do with them. While they're not flat-out nihilistic, they're not exactly terribly enamoured towards many belief systems be they religious, nationalist, racial, or philosophical. They tend to see their political sphere as a smaller part of a whole network of spheres, with the objective being generally trying to bargain for a better deal and keeping their heads above the water with what they can afford and already possess. The military is seen by the common folk as the last resort to sign up for when there's nowhere else to go and a solemn reminder for their continued survival, not out of foreign threats but to ensure the C.P.N. continues to ensure their economic well-being.
It's personnel base is a mixed bag of "dead enders" (those who see their lives on the ships as going nowhere and typically want to see the rest of the galaxy), academy graduates (a fair share of xzul go right out of the equivalent of university into the military), "patriots of necessity" (those who believe it's an unpleasant job but one that it's best they suffer for than someone else), and those who simply see it as a reliable source of income and provisions. There are also a few non-xzul who tend to serve here - some of them are expatriates and refugees, others are war orphans taken onto the ships in the aftermath of wars. Both are known as "orphan battallions" even though they tend to fight alongside other xzul. Those from the enclaves are summoned towards the hive ships during times of need and are viewed with suspicion and curiosity, generally fighting in closer knit groups known as "outer legionnaires".
The xzul do not have a set dress code or uniform and generally resemble walking biomechanical jigsaw puzzles of chitinous armour and shifting, interlocking segmented parts. They're loosely formal, with each soldier being heavily customized with a variety of cybernetic and biological enhancements and implants. The command chain tends to express power and authority through low key means such as subsonic chittering, pheremone emission, or subtle antennae/palp movements. While there is a degree of racial selectivity as certain species are better suited or even required for some tasks moreso than others, physical modifications are incredibly common and to an extent mandatory throughout the military, allowing some species to gain abilities normally not naturally available and allowing for a good degree of versatility and options for every soldier.
So with all of that in mind, what might the cultures and subcultures of this military resemble? I'm interested in the kinds of mannerisms and commonly held beliefs that might crop up, along with the rituals and insider politics that would take root. The perception of civilian institutions by active service members and how different branches interact or perceive one another is another thing (ie. the exospacial fleet and ground forces, heavy weapons divisions and reconnaissance groups, common grunts versus special forces etc.) is another big one. I'd also be interested in how they might interact with C.P.N. forces and civilians. What kind of subcultural groups might form out of this knd of military? What sort of special interests, hobbies, or inner political workings might we see arise? Who would they hold in utter scorn and as saints? What kind of banter might we expect in casual or more severe situations?
* Mandatory @CyborgneticSpyder tag. Also @Strypgia and other service-folks your input would be appreciated. *
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